X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=05ddfed6ac406c974bb368e6bfbbd390d095239e;hb=a7c06161253796a30a0237a7f5a044f459c8cf35;hp=5652613ac59915a6d32e848bb17a3800e8db9307;hpb=cf0ff8143f99393006fc7ebdafd9616becf0ccc6;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 5652613a..05ddfed6 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -49,7 +49,8 @@ #if defined(PLATFORM_ANDROID) #define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE -#define FULLSCREEN_STATUS FULLSCREEN_NOT_AVAILABLE +#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#define USE_DESKTOP_FULLSCREEN TRUE #elif defined(TARGET_SDL2) #define WINDOW_SCALING_STATUS WINDOW_SCALING_AVAILABLE #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE @@ -85,6 +86,7 @@ typedef SDL_MouseMotionEvent MotionEvent; #if defined(TARGET_SDL2) typedef SDL_TouchFingerEvent FingerEvent; typedef SDL_TextInputEvent TextEvent; +typedef SDL_WindowEvent WindowEvent; #endif typedef SDL_KeyboardEvent KeyEvent; typedef SDL_Event ExposeEvent; @@ -435,6 +437,9 @@ struct MouseCursorInfo #if defined(TARGET_SDL2) SDL_Surface *SDL_DisplayFormat(SDL_Surface *); +void SDLSetWindowScaling(int); +void SDLSetWindowFullscreen(boolean); +void SDLRedrawWindow(); #endif void SDLInitVideoDisplay(void);