X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;h=9f97f5366870ce1d5e63cdc9b43c6b101b4dd100;hb=a098627819ee709e24a49088e7a374cacf80cc92;hp=baa53340c4502380357bc45e8540f1efe11eb782;hpb=a30a27ce6c313e56cc92dc7183d599f63f8ca1f2;p=rocksndiamonds.git diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index baa53340..9f97f536 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -69,6 +69,9 @@ static void FinalizeScreen(int draw_target) static void UpdateScreenExt(SDL_Rect *rect, boolean with_frame_delay) { + if (program.headless) + return; + static DelayCounter update_screen_delay = { 50 }; // (milliseconds) SDL_Surface *screen = backbuffer->surface;