X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;h=89d2af1efb8c28896ca76876bdec6f67b8509a91;hb=30797dcb6034d34040a7888cf2adfe5cd48ec986;hp=64d28bdbb6fb5c17243947b6d81899324a2c32d2;hpb=a9e8a4cac51cb2856f339d84bab5e07e8be75037;p=rocksndiamonds.git diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 64d28bdb..89d2af1e 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -62,14 +62,18 @@ static void FinalizeScreen(int draw_target) if (gfx.draw_global_anim_function != NULL) gfx.draw_global_anim_function(draw_target, DRAW_GLOBAL_ANIM_STAGE_2); - // copy tile selection cursor to render target buffer, if defined (above all) + // copy tile selection cursor to render target buffer, if defined (part 1) if (gfx.draw_tile_cursor_function != NULL) - gfx.draw_tile_cursor_function(draw_target); + gfx.draw_tile_cursor_function(draw_target, TRUE); // copy envelope request to render target buffer, if needed (above all) if (gfx.draw_envelope_request_function != NULL) gfx.draw_envelope_request_function(draw_target); + // copy tile selection cursor to render target buffer, if defined (part 2) + if (gfx.draw_tile_cursor_function != NULL) + gfx.draw_tile_cursor_function(draw_target, FALSE); + // copy global animations to render target buffer, if defined (mouse pointer) if (gfx.draw_global_anim_function != NULL) gfx.draw_global_anim_function(draw_target, DRAW_GLOBAL_ANIM_STAGE_3); @@ -464,6 +468,21 @@ boolean SDLSetNativeSurface(SDL_Surface **surface) return TRUE; } +SDL_Surface *SDLCreateNativeSurface(int width, int height, int depth) +{ + if (program.headless) + return NULL; + + SDL_Surface *surface = SDL_CreateRGBSurface(SURFACE_FLAGS, width, height, depth, 0,0,0, 0); + + if (surface == NULL) + Fail("SDL_CreateRGBSurface() failed: %s", SDL_GetError()); + + SDLSetNativeSurface(&surface); + + return surface; +} + static SDL_Texture *SDLCreateTextureFromSurface(SDL_Surface *surface) { if (program.headless) @@ -976,23 +995,6 @@ void SDLRedrawWindow(void) UpdateScreen_WithoutFrameDelay(NULL); } -void SDLCreateBitmapContent(Bitmap *bitmap, int width, int height, - int depth) -{ - if (program.headless) - return; - - SDL_Surface *surface = - SDL_CreateRGBSurface(SURFACE_FLAGS, width, height, depth, 0,0,0, 0); - - if (surface == NULL) - Fail("SDL_CreateRGBSurface() failed: %s", SDL_GetError()); - - SDLSetNativeSurface(&surface); - - bitmap->surface = surface; -} - void SDLFreeBitmapPointers(Bitmap *bitmap) { if (bitmap->surface) @@ -1012,6 +1014,25 @@ void SDLFreeBitmapPointers(Bitmap *bitmap) bitmap->texture_masked = NULL; } +void SDLBlitSurface(SDL_Surface *src_surface, SDL_Surface *dst_surface, + int src_x, int src_y, int width, int height, + int dst_x, int dst_y) +{ + SDL_Rect src_rect, dst_rect; + + src_rect.x = src_x; + src_rect.y = src_y; + src_rect.w = width; + src_rect.h = height; + + dst_rect.x = dst_x; + dst_rect.y = dst_y; + dst_rect.w = width; + dst_rect.h = height; + + SDL_BlitSurface(src_surface, &src_rect, dst_surface, &dst_rect); +} + void SDLCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, int src_x, int src_y, int width, int height, int dst_x, int dst_y, int mask_mode) @@ -1440,7 +1461,7 @@ void SDLDrawLines(SDL_Surface *surface, struct XY *points, continue; sge_Line(surface, points[i].x + dx, points[i].y + dy, - points[i+1].x + dx, points[i+1].y + dy, color); + points[i + 1].x + dx, points[i + 1].y + dy, color); } } } @@ -2212,7 +2233,7 @@ static int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst) } // ---------------------------------------------------------------------------- -// zoomSurface() +// SDLZoomSurface() // // Zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface. // 'zoomx' and 'zoomy' are scaling factors for width and height. @@ -2220,7 +2241,7 @@ static int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst) // into a 32bit RGBA format on the fly. // ---------------------------------------------------------------------------- -static SDL_Surface *zoomSurface(SDL_Surface *src, int dst_width, int dst_height) +SDL_Surface *SDLZoomSurface(SDL_Surface *src, int dst_width, int dst_height) { SDL_Surface *zoom_src = NULL; SDL_Surface *zoom_dst = NULL; @@ -2331,7 +2352,7 @@ Bitmap *SDLZoomBitmap(Bitmap *src_bitmap, int dst_width, int dst_height) dst_bitmap->height = dst_height; // create zoomed temporary surface from source surface - dst_surface = zoomSurface(src_surface, dst_width, dst_height); + dst_surface = SDLZoomSurface(src_surface, dst_width, dst_height); // create native format destination surface from zoomed temporary surface SDLSetNativeSurface(&dst_surface);