X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;h=4108b2b531c533825c092df0ceab9fb1fd596d90;hb=refs%2Fheads%2Fmaster-next-major-release;hp=068057657818719405bc43dacc8646b6b435013a;hpb=263833763d867d5c2a329c98416adac0aadc0b8e;p=rocksndiamonds.git diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 06805765..d664eecc 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -62,14 +62,18 @@ static void FinalizeScreen(int draw_target) if (gfx.draw_global_anim_function != NULL) gfx.draw_global_anim_function(draw_target, DRAW_GLOBAL_ANIM_STAGE_2); - // copy tile selection cursor to render target buffer, if defined (above all) + // copy tile selection cursor to render target buffer, if defined (part 1) if (gfx.draw_tile_cursor_function != NULL) - gfx.draw_tile_cursor_function(draw_target); + gfx.draw_tile_cursor_function(draw_target, TRUE); // copy envelope request to render target buffer, if needed (above all) if (gfx.draw_envelope_request_function != NULL) gfx.draw_envelope_request_function(draw_target); + // copy tile selection cursor to render target buffer, if defined (part 2) + if (gfx.draw_tile_cursor_function != NULL) + gfx.draw_tile_cursor_function(draw_target, FALSE); + // copy global animations to render target buffer, if defined (mouse pointer) if (gfx.draw_global_anim_function != NULL) gfx.draw_global_anim_function(draw_target, DRAW_GLOBAL_ANIM_STAGE_3); @@ -411,6 +415,25 @@ const char *SDLGetRendererName(void) return renderer_info.name; } +static SDL_Surface *SDLGetOpaqueSurface(SDL_Surface *surface) +{ + SDL_Surface *new_surface; + + if (surface == NULL) + return NULL; + + if ((new_surface = SDLGetNativeSurface(surface)) == NULL) + Fail("SDLGetNativeSurface() failed"); + + // remove alpha channel from native non-transparent surface, if defined + SDLSetAlpha(new_surface, FALSE, 0); + + // remove transparent color from native non-transparent surface, if defined + SDL_SetColorKey(new_surface, UNSET_TRANSPARENT_PIXEL, 0); + + return new_surface; +} + SDL_Surface *SDLGetNativeSurface(SDL_Surface *surface) { SDL_PixelFormat format; @@ -464,6 +487,51 @@ boolean SDLSetNativeSurface(SDL_Surface **surface) return TRUE; } +SDL_Surface *SDLCreateNativeSurface(int width, int height, int depth) +{ + if (program.headless) + return NULL; + + SDL_Surface *surface = SDL_CreateRGBSurface(SURFACE_FLAGS, width, height, depth, 0,0,0, 0); + + if (surface == NULL) + Fail("SDL_CreateRGBSurface() failed: %s", SDL_GetError()); + + SDLSetNativeSurface(&surface); + + return surface; +} + +Bitmap *SDLGetBitmapFromSurface_WithMaskedColor(SDL_Surface *surface, int r, int g, int b) +{ + int width = surface->w; + int height = surface->h; + int depth = video.default_depth; + Bitmap *bitmap = CreateBitmap(width, height, depth); + + // free default surface (not needed anymore) + SDL_FreeSurface(bitmap->surface); + + // get native, non-transparent surface from original surface + bitmap->surface = SDLGetOpaqueSurface(surface); + + // get native, potentially transparent surface from original surface + bitmap->surface_masked = SDLGetNativeSurface(surface); + + // set black pixel to transparent if no alpha channel / transparent color + if (!SDLHasAlpha(bitmap->surface_masked) && + !SDLHasColorKey(bitmap->surface_masked)) + SDL_SetColorKey(bitmap->surface_masked, SET_TRANSPARENT_PIXEL, + SDL_MapRGB(bitmap->surface_masked->format, r, g, b)); + + return bitmap; +} + +Bitmap *SDLGetBitmapFromSurface(SDL_Surface *surface) +{ + return SDLGetBitmapFromSurface_WithMaskedColor(surface, 0x00, 0x00, 0x00); +} + static SDL_Texture *SDLCreateTextureFromSurface(SDL_Surface *surface) { if (program.headless) @@ -976,23 +1044,6 @@ void SDLRedrawWindow(void) UpdateScreen_WithoutFrameDelay(NULL); } -void SDLCreateBitmapContent(Bitmap *bitmap, int width, int height, - int depth) -{ - if (program.headless) - return; - - SDL_Surface *surface = - SDL_CreateRGBSurface(SURFACE_FLAGS, width, height, depth, 0,0,0, 0); - - if (surface == NULL) - Fail("SDL_CreateRGBSurface() failed: %s", SDL_GetError()); - - SDLSetNativeSurface(&surface); - - bitmap->surface = surface; -} - void SDLFreeBitmapPointers(Bitmap *bitmap) { if (bitmap->surface) @@ -1459,7 +1510,7 @@ void SDLDrawLines(SDL_Surface *surface, struct XY *points, continue; sge_Line(surface, points[i].x + dx, points[i].y + dy, - points[i+1].x + dx, points[i+1].y + dy, color); + points[i + 1].x + dx, points[i + 1].y + dy, color); } } } @@ -2231,7 +2282,7 @@ static int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst) } // ---------------------------------------------------------------------------- -// zoomSurface() +// SDLZoomSurface() // // Zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface. // 'zoomx' and 'zoomy' are scaling factors for width and height. @@ -2239,7 +2290,7 @@ static int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst) // into a 32bit RGBA format on the fly. // ---------------------------------------------------------------------------- -static SDL_Surface *zoomSurface(SDL_Surface *src, int dst_width, int dst_height) +SDL_Surface *SDLZoomSurface(SDL_Surface *src, int dst_width, int dst_height) { SDL_Surface *zoom_src = NULL; SDL_Surface *zoom_dst = NULL; @@ -2318,25 +2369,6 @@ static SDL_Surface *zoomSurface(SDL_Surface *src, int dst_width, int dst_height) return zoom_dst; } -static SDL_Surface *SDLGetOpaqueSurface(SDL_Surface *surface) -{ - SDL_Surface *new_surface; - - if (surface == NULL) - return NULL; - - if ((new_surface = SDLGetNativeSurface(surface)) == NULL) - Fail("SDLGetNativeSurface() failed"); - - // remove alpha channel from native non-transparent surface, if defined - SDLSetAlpha(new_surface, FALSE, 0); - - // remove transparent color from native non-transparent surface, if defined - SDL_SetColorKey(new_surface, UNSET_TRANSPARENT_PIXEL, 0); - - return new_surface; -} - Bitmap *SDLZoomBitmap(Bitmap *src_bitmap, int dst_width, int dst_height) { Bitmap *dst_bitmap = CreateBitmapStruct(); @@ -2350,7 +2382,7 @@ Bitmap *SDLZoomBitmap(Bitmap *src_bitmap, int dst_width, int dst_height) dst_bitmap->height = dst_height; // create zoomed temporary surface from source surface - dst_surface = zoomSurface(src_surface, dst_width, dst_height); + dst_surface = SDLZoomSurface(src_surface, dst_width, dst_height); // create native format destination surface from zoomed temporary surface SDLSetNativeSurface(&dst_surface); @@ -2485,8 +2517,10 @@ void SDLOpenAudio(void) return; } - if (Mix_OpenAudio(DEFAULT_AUDIO_SAMPLE_RATE, MIX_DEFAULT_FORMAT, - AUDIO_NUM_CHANNELS_STEREO, + // set audio sample rate for mixer + audio.sample_rate = (setup.audio_sample_rate_44100 ? 44100 : 22050); + + if (Mix_OpenAudio(audio.sample_rate, MIX_DEFAULT_FORMAT, AUDIO_NUM_CHANNELS_STEREO, setup.system.audio_fragment_size) < 0) { Warn("Mix_OpenAudio() failed: %s", SDL_GetError()); @@ -2516,6 +2550,12 @@ void SDLCloseAudio(void) SDL_QuitSubSystem(SDL_INIT_AUDIO); } +void SDLReopenAudio(void) +{ + SDLCloseAudio(); + SDLOpenAudio(); +} + // ============================================================================ // event functions