X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;h=327d20b5be58a33ef9d664a594d4ae13dde4e73d;hb=8b685a52cd9bdf6ad20d1fb6e4c8f8d70c99603e;hp=12b39d865e701d9c2bcc64026247c5f3a6630bd7;hpb=3ff2e8a0b5c27b99a9920bdf5ed82bc41bf40181;p=rocksndiamonds.git diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 12b39d86..327d20b5 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -198,6 +198,9 @@ boolean SDLSetNativeSurface(SDL_Surface **surface) new_surface = SDL_ConvertSurface(*surface, backbuffer->surface->format, 0); + if (new_surface == NULL) + Error(ERR_EXIT, "SDL_ConvertSurface() failed: %s", SDL_GetError()); + SDL_FreeSurface(*surface); *surface = new_surface; @@ -207,22 +210,20 @@ boolean SDLSetNativeSurface(SDL_Surface **surface) SDL_Surface *SDLGetNativeSurface(SDL_Surface *surface) { - if (surface == NULL || - backbuffer == NULL || - backbuffer->surface == NULL) + SDL_Surface *new_surface; + + if (surface == NULL) return NULL; - return SDL_ConvertSurface(surface, backbuffer->surface->format, 0); -} + if (backbuffer && backbuffer->surface) + new_surface = SDL_ConvertSurface(surface, backbuffer->surface->format, 0); + else + new_surface = SDL_ConvertSurface(surface, surface->format, 0); -SDL_Surface *SDL_DisplayFormat(SDL_Surface *surface) -{ - if (surface == NULL || - backbuffer == NULL || - backbuffer->surface == NULL) - return NULL; + if (new_surface == NULL) + Error(ERR_EXIT, "SDL_ConvertSurface() failed: %s", SDL_GetError()); - return SDL_ConvertSurface(surface, backbuffer->surface->format, 0); + return new_surface; } #else @@ -231,7 +232,9 @@ boolean SDLSetNativeSurface(SDL_Surface **surface) { SDL_Surface *new_surface; - if (surface == NULL) + if (surface == NULL || + *surface == NULL || + !video.initialized) return FALSE; new_surface = SDL_DisplayFormat(*surface); @@ -248,10 +251,17 @@ boolean SDLSetNativeSurface(SDL_Surface **surface) SDL_Surface *SDLGetNativeSurface(SDL_Surface *surface) { - SDL_Surface *new_surface = SDL_DisplayFormat(surface); + SDL_Surface *new_surface; + + if (video.initialized) + new_surface = SDL_DisplayFormat(surface); + else + new_surface = SDL_ConvertSurface(surface, surface->format, SURFACE_FLAGS); if (new_surface == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError()); + Error(ERR_EXIT, "%s() failed: %s", + (video.initialized ? "SDL_DisplayFormat" : "SDL_ConvertSurface"), + SDL_GetError()); return new_surface; } @@ -706,9 +716,12 @@ boolean SDLSetVideoMode(DrawBuffer **backbuffer, boolean fullscreen) SDLRedrawWindow(); // map window #endif +#ifdef DEBUG +#if defined(PLATFORM_WIN32) + // experimental drag and drop code + SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE); -#if defined(PLATFORM_WIN32) { SDL_SysWMinfo wminfo; HWND hwnd; @@ -733,6 +746,7 @@ boolean SDLSetVideoMode(DrawBuffer **backbuffer, boolean fullscreen) DragAcceptFiles(hwnd, TRUE); } } +#endif #endif return success; @@ -1338,7 +1352,7 @@ Pixel SDLGetPixel(Bitmap *src_bitmap, int x, int y) /* ========================================================================= */ /* The following functions were taken from the SGE library */ -/* (SDL Graphics Extension Library) by Anders Lindström */ +/* (SDL Graphics Extension Library) by Anders Lindström */ /* http://www.etek.chalmers.se/~e8cal1/sge/index.html */ /* ========================================================================= */ @@ -2363,7 +2377,10 @@ void SDLNextEvent(Event *event) void SDLHandleWindowManagerEvent(Event *event) { +#ifdef DEBUG #if defined(PLATFORM_WIN32) + // experimental drag and drop code + SDL_SysWMEvent *syswmevent = (SDL_SysWMEvent *)event; SDL_SysWMmsg *syswmmsg = (SDL_SysWMmsg *)(syswmevent->msg); @@ -2401,6 +2418,7 @@ void SDLHandleWindowManagerEvent(Event *event) #endif } #endif +#endif }