X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;h=2d2551a22444c5e1ae83b237a034b01d84c30027;hb=3088b2ad63bc8b79672bdd13f6ddbcad24309f4f;hp=9f97f5366870ce1d5e63cdc9b43c6b101b4dd100;hpb=3ca52442121dc311d2ead0dbf3b366ea367fcdeb;p=rocksndiamonds.git diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 9f97f536..2d2551a2 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -1454,14 +1454,14 @@ static void _PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) case 1: { // Assuming 8-bpp - *((Uint8 *)surface->pixels + y*surface->pitch + x) = color; + *((Uint8 *)surface->pixels + y * surface->pitch + x) = color; } break; case 2: { // Probably 15-bpp or 16-bpp - *((Uint16 *)surface->pixels + y*surface->pitch/2 + x) = color; + *((Uint16 *)surface->pixels + y * surface->pitch / 2 + x) = color; } break; @@ -1472,20 +1472,20 @@ static void _PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) int shift; // Gack - slow, but endian correct - pix = (Uint8 *)surface->pixels + y * surface->pitch + x*3; + pix = (Uint8 *)surface->pixels + y * surface->pitch + x * 3; shift = surface->format->Rshift; - *(pix+shift/8) = color>>shift; + *(pix + shift / 8) = color>>shift; shift = surface->format->Gshift; - *(pix+shift/8) = color>>shift; + *(pix + shift / 8) = color>>shift; shift = surface->format->Bshift; - *(pix+shift/8) = color>>shift; + *(pix + shift / 8) = color>>shift; } break; case 4: { // Probably 32-bpp - *((Uint32 *)surface->pixels + y*surface->pitch/4 + x) = color; + *((Uint32 *)surface->pixels + y * surface->pitch / 4 + x) = color; } break; } @@ -1501,12 +1501,12 @@ static void _PutPixelRGB(SDL_Surface *surface, Sint16 x, Sint16 y, static void _PutPixel8(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) { - *((Uint8 *)surface->pixels + y*surface->pitch + x) = color; + *((Uint8 *)surface->pixels + y * surface->pitch + x) = color; } static void _PutPixel16(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) { - *((Uint16 *)surface->pixels + y*surface->pitch/2 + x) = color; + *((Uint16 *)surface->pixels + y * surface->pitch / 2 + x) = color; } static void _PutPixel24(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) @@ -1515,38 +1515,38 @@ static void _PutPixel24(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) int shift; // Gack - slow, but endian correct - pix = (Uint8 *)surface->pixels + y * surface->pitch + x*3; + pix = (Uint8 *)surface->pixels + y * surface->pitch + x * 3; shift = surface->format->Rshift; - *(pix+shift/8) = color>>shift; + *(pix + shift / 8) = color>>shift; shift = surface->format->Gshift; - *(pix+shift/8) = color>>shift; + *(pix + shift / 8) = color>>shift; shift = surface->format->Bshift; - *(pix+shift/8) = color>>shift; + *(pix + shift / 8) = color>>shift; } static void _PutPixel32(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) { - *((Uint32 *)surface->pixels + y*surface->pitch/4 + x) = color; + *((Uint32 *)surface->pixels + y * surface->pitch / 4 + x) = color; } -static void _PutPixelX(SDL_Surface *dest,Sint16 x,Sint16 y,Uint32 color) +static void _PutPixelX(SDL_Surface *dest, Sint16 x, Sint16 y, Uint32 color) { switch (dest->format->BytesPerPixel) { case 1: - *((Uint8 *)dest->pixels + y*dest->pitch + x) = color; + *((Uint8 *)dest->pixels + y * dest->pitch + x) = color; break; case 2: - *((Uint16 *)dest->pixels + y*dest->pitch/2 + x) = color; + *((Uint16 *)dest->pixels + y * dest->pitch / 2 + x) = color; break; case 3: - _PutPixel24(dest,x,y,color); + _PutPixel24(dest, x, y, color); break; case 4: - *((Uint32 *)dest->pixels + y*dest->pitch/4 + x) = color; + *((Uint32 *)dest->pixels + y * dest->pitch / 4 + x) = color; break; } } @@ -1584,19 +1584,19 @@ static Sint32 sge_CalcYPitch(SDL_Surface *dest, Sint16 y) switch (dest->format->BytesPerPixel) { case 1: - return y*dest->pitch; + return y * dest->pitch; break; case 2: - return y*dest->pitch/2; + return y * dest->pitch / 2; break; case 3: - return y*dest->pitch; + return y * dest->pitch; break; case 4: - return y*dest->pitch/4; + return y * dest->pitch / 4; break; } } @@ -1632,13 +1632,13 @@ static void sge_pPutPixel(SDL_Surface *surface, Sint16 x, Sint32 ypitch, int shift; // Gack - slow, but endian correct - pix = (Uint8 *)surface->pixels + ypitch + x*3; + pix = (Uint8 *)surface->pixels + ypitch + x * 3; shift = surface->format->Rshift; - *(pix+shift/8) = color>>shift; + *(pix + shift / 8) = color>>shift; shift = surface->format->Gshift; - *(pix+shift/8) = color>>shift; + *(pix + shift / 8) = color>>shift; shift = surface->format->Bshift; - *(pix+shift/8) = color>>shift; + *(pix + shift / 8) = color>>shift; } break;