X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;h=07064a4bf65dbdaac7b3ecec8f8d7770a57fe97d;hb=0bd8e1ee6077beacfa455dbe1e93aa9de726a797;hp=214859df78ef187e584ce4b42837b653a0f6e0f4;hpb=b45533f737b46a9c490f79ca96a7ac994d55ca71;p=rocksndiamonds.git diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 214859df..07064a4b 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -17,6 +17,8 @@ #define ENABLE_UNUSED_CODE 0 /* currently unused functions */ +#define DEBUG_JOYSTICKS 0 + /* ========================================================================= */ /* video functions */ @@ -60,6 +62,10 @@ static void FinalizeScreen(int draw_target) // copy global animations to render target buffer, if defined (above border) if (gfx.draw_global_anim_function != NULL) gfx.draw_global_anim_function(draw_target, DRAW_GLOBAL_ANIM_STAGE_2); + + // copy tile selection cursor to render target buffer, if defined (above all) + if (gfx.draw_tile_cursor_function != NULL) + gfx.draw_tile_cursor_function(draw_target); } static void UpdateScreenExt(SDL_Rect *rect, boolean with_frame_delay) @@ -2534,7 +2540,7 @@ void SDLCloseAudio(void) /* event functions */ /* ========================================================================= */ -void SDLNextEvent(Event *event) +void SDLWaitEvent(Event *event) { SDL_WaitEvent(event); } @@ -2626,7 +2632,7 @@ boolean SDLOpenJoystick(int nr) sdl_is_controller[nr] = FALSE; #endif -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "opening joystick %d (%s)", nr, (sdl_is_controller[nr] ? "game controller" : "joystick")); #endif @@ -2648,7 +2654,7 @@ void SDLCloseJoystick(int nr) if (nr < 0 || nr >= MAX_PLAYERS) return; -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "closing joystick %d", nr); #endif @@ -2748,7 +2754,7 @@ void HandleJoystickEvent(Event *event) { #if defined(TARGET_SDL2) case SDL_CONTROLLERDEVICEADDED: -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "SDL_CONTROLLERDEVICEADDED: device %d added", event->cdevice.which); #endif @@ -2756,7 +2762,7 @@ void HandleJoystickEvent(Event *event) break; case SDL_CONTROLLERDEVICEREMOVED: -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "SDL_CONTROLLERDEVICEREMOVED: device %d removed", event->cdevice.which); #endif @@ -2764,7 +2770,7 @@ void HandleJoystickEvent(Event *event) break; case SDL_CONTROLLERAXISMOTION: -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "SDL_CONTROLLERAXISMOTION: device %d, axis %d: %d", event->caxis.which, event->caxis.axis, event->caxis.value); #endif @@ -2774,7 +2780,7 @@ void HandleJoystickEvent(Event *event) break; case SDL_CONTROLLERBUTTONDOWN: -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "SDL_CONTROLLERBUTTONDOWN: device %d, button %d", event->cbutton.which, event->cbutton.button); #endif @@ -2784,7 +2790,7 @@ void HandleJoystickEvent(Event *event) break; case SDL_CONTROLLERBUTTONUP: -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "SDL_CONTROLLERBUTTONUP: device %d, button %d", event->cbutton.which, event->cbutton.button); #endif @@ -2798,7 +2804,7 @@ void HandleJoystickEvent(Event *event) if (sdl_is_controller[event->jaxis.which]) break; -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "SDL_JOYAXISMOTION: device %d, axis %d: %d", event->jaxis.which, event->jaxis.axis, event->jaxis.value); #endif @@ -2812,7 +2818,7 @@ void HandleJoystickEvent(Event *event) if (sdl_is_controller[event->jaxis.which]) break; -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "SDL_JOYBUTTONDOWN: device %d, button %d", event->jbutton.which, event->jbutton.button); #endif @@ -2826,7 +2832,7 @@ void HandleJoystickEvent(Event *event) if (sdl_is_controller[event->jaxis.which]) break; -#if 1 +#if DEBUG_JOYSTICKS Error(ERR_DEBUG, "SDL_JOYBUTTONUP: device %d, button %d", event->jbutton.which, event->jbutton.button); #endif @@ -2873,23 +2879,30 @@ void SDLInitJoysticks() #if defined(TARGET_SDL2) num_mappings = SDL_GameControllerAddMappingsFromFile(mappings_file_base); - if (num_mappings != -1) - Error(ERR_INFO, "%d game controller base mapping(s) added", num_mappings); - else + /* the included game controller base mappings should always be found */ + if (num_mappings == -1) Error(ERR_WARN, "no game controller base mappings found"); +#if DEBUG_JOYSTICKS + else + Error(ERR_INFO, "%d game controller base mapping(s) added", num_mappings); +#endif num_mappings = SDL_GameControllerAddMappingsFromFile(mappings_file_user); - if (num_mappings != -1) - Error(ERR_INFO, "%d game controller user mapping(s) added", num_mappings); - else +#if DEBUG_JOYSTICKS + /* the personal game controller user mappings may or may not be found */ + if (num_mappings == -1) Error(ERR_WARN, "no game controller user mappings found"); + else + Error(ERR_INFO, "%d game controller user mapping(s) added", num_mappings); Error(ERR_INFO, "%d joystick(s) found:", SDL_NumJoysticks()); +#endif checked_free(mappings_file_base); checked_free(mappings_file_user); +#if DEBUG_JOYSTICKS for (i = 0; i < SDL_NumJoysticks(); i++) { const char *name, *type; @@ -2908,6 +2921,7 @@ void SDLInitJoysticks() Error(ERR_INFO, "- joystick %d (%s): '%s'", i, type, (name ? name : "(Unknown)")); } +#endif #endif } @@ -2978,7 +2992,7 @@ static void DrawTouchInputOverlay() static int width = 0, height = 0; static int alpha_max = SDL_ALPHA_OPAQUE / 2; static int alpha_step = 5; - static int alpha_last = 0; + static int alpha_last = -1; static int alpha = 0; boolean active = (overlay.enabled && overlay.active); @@ -3028,7 +3042,6 @@ static void DrawTouchInputOverlay() SDL_FreeSurface(surface); SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND); - SDL_SetTextureAlphaMod(texture, alpha_max); initialized = TRUE; }