X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fpcx.c;h=9792331422cbb919763f6d13a45eee7dc90201ed;hb=ee0895b12e544444db37febb1242bcc8a72d6ad8;hp=f6ef16c99362e47e7364a173b46e4229395c0785;hpb=11db3a75c0ab5b9e8c98b4cdbb17080f9dc3d1a5;p=rocksndiamonds.git diff --git a/src/libgame/pcx.c b/src/libgame/pcx.c index f6ef16c9..97923314 100644 --- a/src/libgame/pcx.c +++ b/src/libgame/pcx.c @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2001 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -112,7 +112,7 @@ static boolean PCX_ReadBitmap(FILE *file, struct PCX_Header *pcx, Image *image) for (y = 0; y < height; y++) { /* decode a scan line into a temporary buffer first */ - byte *dst_ptr = (pcx_depth == 8) ? bitmap_ptr : row_buffer; + byte *dst_ptr = (pcx_depth == 8 ? bitmap_ptr : row_buffer); byte value = 0, count = 0; int value_int; int i; @@ -152,11 +152,11 @@ static boolean PCX_ReadBitmap(FILE *file, struct PCX_Header *pcx, Image *image) { int i, j, x = 0; - for(i = 0; i < pcx->bytes_per_line; i++) + for (i = 0; i < pcx->bytes_per_line; i++) { byte value = *src_ptr++; - for(j = 7; j >= 0; j--) + for (j = 7; j >= 0; j--) { byte bit = (value >> j) & 1; @@ -170,12 +170,12 @@ static boolean PCX_ReadBitmap(FILE *file, struct PCX_Header *pcx, Image *image) byte *src_ptr = row_buffer; int plane; - for(plane = 0; plane < pcx->color_planes; plane++) + for (plane = 0; plane < pcx->color_planes; plane++) { int x; dst_ptr = bitmap_ptr + plane; - for(x = 0; x < width; x++) + for (x = 0; x < width; x++) { *dst_ptr = *src_ptr++; dst_ptr += pcx->color_planes;