X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fmisc.h;h=b89be4e87d6382ef19d4305f876d28364a97692f;hb=ea6e4698905d7440a265e323d03cf13fc323c44b;hp=af65d4ca98343f432654b389432a3ccfdaaa68cd;hpb=8f33ee4940b9c35bf4627b7ef1126d03748da646;p=rocksndiamonds.git diff --git a/src/libgame/misc.h b/src/libgame/misc.h index af65d4ca..b89be4e8 100644 --- a/src/libgame/misc.h +++ b/src/libgame/misc.h @@ -27,7 +27,7 @@ /* values for InitRND() */ #define NEW_RANDOMIZE -1 -#define InitRND(seed) init_random_number(0, seed) +#define InitEngineRND(seed) init_random_number(0, seed) #define InitSimpleRND(seed) init_random_number(1, seed) #define RND(max) get_random_number(0, max) #define SimpleRND(max) get_random_number(1, max) @@ -71,6 +71,7 @@ void fprintf_line(FILE *, char *, int); void printf_line(char *, int); char *int2str(int, int); char *i_to_a(unsigned int); +int log_2(unsigned int); void InitCounter(void); unsigned long Counter(void); @@ -93,6 +94,9 @@ char *getLoginName(void); char *getRealName(void); char *getHomeDir(void); +char *getBasePath(char *); +char *getBaseName(char *); + char *getPath2(char *, char *); char *getPath3(char *, char *, char*); char *getStringCat2(char *, char *); @@ -114,8 +118,8 @@ void checked_free(void *); inline void swap_numbers(int *, int *); inline void swap_number_pairs(int *, int *, int *, int *); -short getFile16BitInteger(FILE *, int); -void putFile16BitInteger(FILE *, short, int); +int getFile16BitInteger(FILE *, int); +void putFile16BitInteger(FILE *, int, int); int getFile32BitInteger(FILE *, int); void putFile32BitInteger(FILE *, int, int); boolean getFileChunk(FILE *, char *, int *, int); @@ -161,11 +165,14 @@ boolean FileIsSound(char *); boolean FileIsMusic(char *); boolean FileIsArtworkType(char *, int); +char *get_mapped_token(char *); + int get_parameter_value(char *, char *, int); int get_auto_parameter_value(char *, char *); struct FileInfo *getFileListFromConfigList(struct ConfigInfo *, - struct ConfigInfo *, char **, int); + struct ConfigTypeInfo *, + char **, int); void LoadArtworkConfig(struct ArtworkListInfo *); void ReloadCustomArtworkList(struct ArtworkListInfo *); void FreeCustomArtworkLists(struct ArtworkListInfo *);