X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fimage.h;h=3a2ac2023158aed2ddfb9f60c51d3bc9a87ce232;hb=c42862bb754d7a8b1ff476887669650845f7570e;hp=2b3af63d7723c61060309e2e546796d93b0b66fd;hpb=322297d68005c08b35e7c309a841553b73259a9c;p=rocksndiamonds.git diff --git a/src/libgame/image.h b/src/libgame/image.h index 2b3af63d..3a2ac202 100644 --- a/src/libgame/image.h +++ b/src/libgame/image.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2001 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -50,7 +50,8 @@ typedef struct unsigned int width; /* width of image in pixels */ unsigned int height; /* height of image in pixels */ unsigned int depth; /* depth of image in bits if IRGB type */ - unsigned int bytes_per_row; /* ((depth + 7) / 8) bytes * width */ + unsigned int bytes_per_pixel;/* (depth + 7) / 8 */ + unsigned int bytes_per_row; /* width * bytes_per_pixel */ byte *data; /* image data */ } Image; @@ -66,8 +67,31 @@ typedef struct Image *newImage(unsigned int, unsigned int, unsigned int); void freeImage(Image *); void freeXImage(Image *, XImageInfo *); + +Pixmap Pixmap_to_Mask(Pixmap, int, int); + +void ZoomPixmap(Display *, GC, Pixmap, Pixmap, int, int, int, int); + int Read_PCX_to_Pixmap(Display *, Window, GC, char *, Pixmap *, Pixmap *); #endif /* TARGET_X11 */ +int getImageListSize(); +struct FileInfo *getImageListEntryFromImageID(int); +Bitmap *getBitmapFromImageID(int); +int getOriginalImageWidthFromImageID(int); +int getOriginalImageHeightFromImageID(int); +char *getTokenFromImageID(int); +int getImageIDFromToken(char *); +char *getImageConfigFilename(); +int getImageListPropertyMappingSize(); +struct PropertyMapping *getImageListPropertyMapping(); +void InitImageList(struct ConfigInfo *, int, struct ConfigTypeInfo *, + char **, char **, char **, char **, char **); + +void ReloadCustomImages(); +void CreateImageWithSmallImages(int, int); + +void FreeAllImages(); + #endif /* IMAGE_H */