X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fhttp.c;h=cfab11fc0dd7a872bf3169ea75d9c4bc4a92393c;hb=70b012b39b70f36082c025de078dd914a6d6a246;hp=a179620e141b64c913df7f4151f1280bed3ae279;hpb=65443b1c5b18c744d5d825759307ffee0f462b1b;p=rocksndiamonds.git diff --git a/src/libgame/http.c b/src/libgame/http.c index a179620e..cfab11fc 100644 --- a/src/libgame/http.c +++ b/src/libgame/http.c @@ -170,18 +170,18 @@ static boolean DoHttpRequestExt(struct HttpRequest *request, struct HttpResponse *response, char *send_buffer, char *recv_buffer, - int max_http_buffer_size) + int max_http_buffer_size, + SDLNet_SocketSet *socket_set, + TCPsocket *socket) { - SDLNet_SocketSet socket_set; - TCPsocket socket; IPaddress ip; int server_host; SetHttpResponseToDefaults(response); - socket_set = SDLNet_AllocSocketSet(1); + *socket_set = SDLNet_AllocSocketSet(1); - if (socket_set == NULL) + if (*socket_set == NULL) { SetHttpError("cannot allocate socket set"); @@ -205,9 +205,9 @@ static boolean DoHttpRequestExt(struct HttpRequest *request, (server_host >> 8) & 0xff, (server_host >> 0) & 0xff); - socket = SDLNet_TCP_Open(&ip); + *socket = SDLNet_TCP_Open(&ip); - if (socket == NULL) + if (*socket == NULL) { SetHttpError("cannot connect to host '%s': %s", request->hostname, SDLNet_GetError()); @@ -215,7 +215,7 @@ static boolean DoHttpRequestExt(struct HttpRequest *request, return FALSE; } - if (SDLNet_TCP_AddSocket(socket_set, socket) == -1) + if (SDLNet_TCP_AddSocket(*socket_set, *socket) == -1) { SetHttpError("cannot add socket to socket set"); @@ -242,7 +242,7 @@ static boolean DoHttpRequestExt(struct HttpRequest *request, Debug("network:http", "client request:\n--- snip ---\n%s\n--- snip ---", send_buffer); - int send_bytes = SDLNet_TCP_Send(socket, send_buffer, strlen(send_buffer)); + int send_bytes = SDLNet_TCP_Send(*socket, send_buffer, strlen(send_buffer)); if (send_bytes != strlen(send_buffer)) { @@ -251,7 +251,7 @@ static boolean DoHttpRequestExt(struct HttpRequest *request, return FALSE; } - int recv_bytes = SDLNet_TCP_Recv(socket, recv_buffer, max_http_buffer_size); + int recv_bytes = SDLNet_TCP_Recv(*socket, recv_buffer, max_http_buffer_size); if (recv_bytes <= 0) { @@ -286,9 +286,6 @@ static boolean DoHttpRequestExt(struct HttpRequest *request, return FALSE; } - SDLNet_TCP_DelSocket(socket_set, socket); - SDLNet_TCP_Close(socket); - Debug("network:http", "server response: %d %s", response->status_code, response->status_text); @@ -302,10 +299,23 @@ boolean DoHttpRequest(struct HttpRequest *request, int max_http_buffer_size = MAX_HTTP_HEAD_SIZE + MAX_HTTP_BODY_SIZE; char *send_buffer = checked_malloc(max_http_buffer_size + 1); char *recv_buffer = checked_malloc(max_http_buffer_size + 1); + SDLNet_SocketSet socket_set = NULL; + TCPsocket socket = NULL; boolean success = DoHttpRequestExt(request, response, send_buffer, recv_buffer, - max_http_buffer_size); + max_http_buffer_size, + &socket_set, &socket); + if (socket_set != NULL) + { + if (socket != NULL) + { + SDLNet_TCP_DelSocket(socket_set, socket); + SDLNet_TCP_Close(socket); + } + + SDLNet_FreeSocketSet(socket_set); + } checked_free(send_buffer); checked_free(recv_buffer);