X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fhash.c;fp=src%2Flibgame%2Fhash.c;h=32c7dec9852f64bbe45739ee3484f0f4ad9ca817;hb=6945f3749927053ee70b47133b2998557a452f75;hp=0000000000000000000000000000000000000000;hpb=fbe0eaa3234fb6a69a65136f764922e24943501d;p=rocksndiamonds.git diff --git a/src/libgame/hash.c b/src/libgame/hash.c new file mode 100644 index 00000000..32c7dec9 --- /dev/null +++ b/src/libgame/hash.c @@ -0,0 +1,366 @@ +/*********************************************************** +* Artsoft Retro-Game Library * +*----------------------------------------------------------* +* (c) 1994-2003 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * +*----------------------------------------------------------* +* hash.c * +***********************************************************/ + +/* + * Copyright (C) 2002 Christopher Clark + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies of the Software and its documentation and acknowledgment shall be + * given in the documentation and software packages that this Software was + * used. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * */ + +#include +#include +#include + +#include "hash.h" + + +/*****************************************************************************/ +struct hashtable * +create_hashtable(unsigned int minsize, float maxloadfactor, + unsigned int (*hashf) (void*), + int (*eqf) (void*,void*)) +{ + struct hashtable *h; + unsigned int i, size = 1u; + /* Check requested hashtable isn't too large */ + if (minsize > (1u << 31)) return NULL; + /* Enforce size as power of 2 */ + while (size < minsize) size <<= 1; + h = (struct hashtable *)malloc(sizeof(struct hashtable)); + if (NULL == h) return NULL; /*oom*/ + h->table = (struct entry **)malloc(sizeof(struct entry*) * size); + if (NULL == h->table) { free(h); return NULL; } /*oom*/ + for (i=0;itable[i] = NULL; } + h->tablelength = size; + h->entrycount = 0; + h->hashfn = hashf; + h->eqfn = eqf; + h->loadlimit = (unsigned int) ((float)size * maxloadfactor); + return h; +} + +/*****************************************************************************/ +static unsigned int +hash(struct hashtable *h, void *k) +{ + /* Aim to protect against poor hash functions by adding logic here + * - logic taken from java 1.4 hashtable source */ + unsigned int i = h->hashfn(k); + i += ~(i << 9); + i ^= ((i >> 14) | (i << 18)); /* >>> */ + i += (i << 4); + i ^= ((i >> 10) | (i << 22)); /* >>> */ + return i; +} +/*****************************************************************************/ +static unsigned int +indexFor(unsigned int tablelength, unsigned int hashvalue) +{ + /* Only works if tablelength == 2^N */ + return (hashvalue & (tablelength - 1u)); +} + +/*****************************************************************************/ +static int +hashtable_expand(struct hashtable *h) +{ + /* Double the size of the table to accomodate more entries */ + struct entry **newtable; + struct entry *e; + struct entry **pE; + unsigned int newsize, i, index; + /* Check we're not hitting max capacity */ + if (0 == (newsize = (h->tablelength << 1))) return 0; + + newtable = (struct entry **)malloc(sizeof(struct entry*) * newsize); + if (NULL != newtable) + { + memset(newtable, 0, newsize * sizeof(struct entry *)); + /* This algorithm is not 'stable'. ie. it reverses the list + * when it transfers entries between the tables */ + for (i = 0; i < h->tablelength; i++) { + while (NULL != (e = h->table[i])) { + h->table[i] = e->next; + index = indexFor(newsize,e->h); + e->next = newtable[index]; + newtable[index] = e; + } + } + free(h->table); + h->table = newtable; + } + /* Plan B: realloc instead */ + else + { + newtable = (struct entry **) + realloc(h->table, newsize * sizeof(struct entry *)); + if (NULL == newtable) return 0; + h->table = newtable; + for (i = h->tablelength; i < newsize; i++) { + newtable[i] = NULL; + } + for (i = 0; i < h->tablelength; i++) { + for (pE = &(newtable[i]), e = *pE; e != NULL; e = *pE) { + index = indexFor(newsize,e->h); + if (index == i) + { + pE = &(e->next); + } + else + { + *pE = e->next; + e->next = newtable[index]; + newtable[index] = e; + } + } + } + } + h->tablelength = newsize; + h->loadlimit <<= 1; + return -1; +} + +/*****************************************************************************/ +unsigned int +hashtable_count(struct hashtable *h) +{ + return h->entrycount; +} + +/*****************************************************************************/ +int +hashtable_insert(struct hashtable *h, void *k, void *v) +{ + /* This method allows duplicate keys - but they shouldn't be used */ + unsigned int index; + struct entry *e; + if (++(h->entrycount) > h->loadlimit) + { + /* Ignore the return value. If expand fails, we should + * still try cramming just this value into the existing table + * -- we may not have memory for a larger table, but one more + * element may be ok. Next time we insert, we'll try expanding again.*/ + hashtable_expand(h); + } + e = (struct entry *)malloc(sizeof(struct entry)); + if (NULL == e) { --(h->entrycount); return 0; } /*oom*/ + e->h = hash(h,k); + index = indexFor(h->tablelength,e->h); + e->k = k; + e->v = v; + e->next = h->table[index]; + h->table[index] = e; + return -1; +} + +/*****************************************************************************/ +int +hashtable_change(struct hashtable *h, void *k, void *v) +{ + struct entry *e; + unsigned int hashvalue, index; + hashvalue = hash(h,k); + index = indexFor(h->tablelength,hashvalue); + e = h->table[index]; + while (NULL != e) + { + /* Check hash value to short circuit heavier comparison */ + if ((hashvalue == e->h) && (h->eqfn(k, e->k))) + { + free(e->v); + e->v = v; + return -1; + } + e = e->next; + } + return 0; +} + +/*****************************************************************************/ +void * /* returns value associated with key */ +hashtable_search(struct hashtable *h, void *k) +{ + struct entry *e; + unsigned int hashvalue, index; + hashvalue = hash(h,k); + index = indexFor(h->tablelength,hashvalue); + e = h->table[index]; + while (NULL != e) + { + /* Check hash value to short circuit heavier comparison */ + if ((hashvalue == e->h) && (h->eqfn(k, e->k))) return e->v; + e = e->next; + } + return NULL; +} + +/*****************************************************************************/ +void * /* returns value associated with key */ +hashtable_remove(struct hashtable *h, void *k) +{ + /* TODO: consider compacting the table when the load factor drops enough, + * or provide a 'compact' method. */ + + struct entry *e; + struct entry **pE; + void *v; + + unsigned int index = indexFor(h->tablelength,hash(h,k)); + pE = &(h->table[index]); + e = *pE; + while (NULL != e) + { + if (h->eqfn(k, e->k)) + { + *pE = e->next; + h->entrycount--; + v = e->v; + free(e->k); + free(e); + return v; + } + pE = &(e->next); + e = e->next; + } + return NULL; +} + +/*****************************************************************************/ +/* destroy */ +void +hashtable_destroy(struct hashtable *h, int free_values) +{ + unsigned int i; + struct entry *e, *f; + struct entry **table = h->table; + if (free_values) + { + for (i = 0; i < h->tablelength; i++) + { + e = table[i]; + while (NULL != e) + { f = e; e = e->next; free(f->k); free(f->v); free(f); } + } + } + else + { + for (i = 0; i < h->tablelength; i++) + { + e = table[i]; + while (NULL != e) + { f = e; e = e->next; free(f->k); free(f); } + } + } +} + + +/*****************************************************************************/ +/* hashtable_iterator - iterator constructor */ + +struct hashtable_itr * +hashtable_iterator(struct hashtable *h) +{ + unsigned int i, tablelength; + struct hashtable_itr *itr = (struct hashtable_itr *) + malloc(sizeof(struct hashtable_itr)); + if (NULL == itr) return NULL; + itr->h = h; + itr->e = NULL; + tablelength = h->tablelength; + itr->index = tablelength; + if (0 == h->entrycount) return itr; + + for (i = 0; i < tablelength; i++) + { + if (NULL != h->table[i]) + { + itr->e = h->table[i]; + itr->index = i; + break; + } + } + return itr; +} + +/*****************************************************************************/ +/* key - return the key of the (key,value) pair at the current position */ + +void * +hashtable_iterator_key(struct hashtable_itr *i) +{ + return i->e->k; +} + +/*****************************************************************************/ +/* value - return the value of the (key,value) pair at the current position */ + +void * +hashtable_iterator_value(struct hashtable_itr *i) +{ + return i->e->v; +} + +/*****************************************************************************/ +/* advance - advance the iterator to the next element + * returns zero if advanced to end of table */ + +int +hashtable_iterator_advance(struct hashtable_itr *itr) +{ + unsigned int j,tablelength; + struct entry **table; + struct entry *next; + if (NULL == itr->e) return 0; /* stupidity check */ + + next = itr->e->next; + if (NULL != next) + { + itr->e = next; + return -1; + } + tablelength = itr->h->tablelength; + if (tablelength <= (j = ++(itr->index))) + { + itr->e = NULL; + return 0; + } + table = itr->h->table; + while (NULL == (next = table[j])) + { + if (++j >= tablelength) + { + itr->index = tablelength; + return 0; + } + } + itr->index = j; + itr->e = next; + return -1; +}