X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fgadgets.c;h=e939f865a5ace5063ea78374a2b0b69c657c5758;hb=d109a83b1b41088e536efa0788d5cb33382bbe18;hp=fc723cf9bf5a83840a5351f5f76c44bf696fdc75;hpb=d1ff6ce8cc755f54833fb2363a1f4519e2866a0f;p=rocksndiamonds.git diff --git a/src/libgame/gadgets.c b/src/libgame/gadgets.c index fc723cf9..e939f865 100644 --- a/src/libgame/gadgets.c +++ b/src/libgame/gadgets.c @@ -65,10 +65,28 @@ static int getNewGadgetID() return id; } -static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) +static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my, + int button) { struct GadgetInfo *gi; + /* first check for scrollbars in case of mouse scroll wheel button events */ + if (button == 4 || button == 5) + { + /* check for the first active scrollbar with matching mouse wheel area */ + for (gi = gadget_list_first_entry; gi != NULL; gi = gi->next) + { + if (gi->mapped && gi->active && + gi->type & GD_TYPE_SCROLLBAR && + mx >= gi->wheelarea.x && mx < gi->wheelarea.x + gi->wheelarea.width && + my >= gi->wheelarea.y && my < gi->wheelarea.y + gi->wheelarea.height) + return gi; + } + + /* no active scrollbar found -- ignore this scroll wheel button event */ + return NULL; + } + /* open selectboxes may overlap other active gadgets, so check them first */ for (gi = gadget_list_first_entry; gi != NULL; gi = gi->next) { @@ -976,6 +994,22 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap) gi->scrollbar.item_position = va_arg(ap, int); break; + case GDI_WHEEL_AREA_X: + gi->wheelarea.x = va_arg(ap, int); + break; + + case GDI_WHEEL_AREA_Y: + gi->wheelarea.y = va_arg(ap, int); + break; + + case GDI_WHEEL_AREA_WIDTH: + gi->wheelarea.width = va_arg(ap, int); + break; + + case GDI_WHEEL_AREA_HEIGHT: + gi->wheelarea.height = va_arg(ap, int); + break; + case GDI_CALLBACK_INFO: gi->callback_info = va_arg(ap, gadget_function); break; @@ -1382,10 +1416,12 @@ void ClickOnGadget(struct GadgetInfo *gi, int button) boolean HandleGadgets(int mx, int my, int button) { static unsigned long pressed_delay = 0; + static unsigned long pressed_delay_value = GADGET_FRAME_DELAY; static int last_button = 0; static int last_mx = 0, last_my = 0; static int pressed_mx = 0, pressed_my = 0; static boolean keep_selectbox_open = FALSE; + static boolean gadget_stopped = FALSE; int scrollbar_mouse_pos = 0; struct GadgetInfo *new_gi, *gi; boolean press_event; @@ -1398,9 +1434,12 @@ boolean HandleGadgets(int mx, int my, int button) boolean gadget_pressed_repeated; boolean gadget_pressed_off_borders; boolean gadget_pressed_inside_select_line; + boolean gadget_pressed_delay_reached; boolean gadget_moving; boolean gadget_moving_inside; boolean gadget_moving_off_borders; + boolean gadget_draggable; + boolean gadget_dragging; boolean gadget_released; boolean gadget_released_inside; boolean gadget_released_inside_select_line; @@ -1420,10 +1459,10 @@ boolean HandleGadgets(int mx, int my, int button) } /* check which gadget is under the mouse pointer */ - new_gi = getGadgetInfoFromMousePosition(mx, my); + new_gi = getGadgetInfoFromMousePosition(mx, my, button); /* check if button state has changed since last invocation */ - press_event = (button != 0 && last_button == 0); + press_event = (button != 0 && last_button == 0); release_event = (button == 0 && last_button != 0); last_button = button; @@ -1492,6 +1531,9 @@ boolean HandleGadgets(int mx, int my, int button) gadget_pressed_repeated = (button != 0 && last_gi != NULL && new_gi == last_gi); + gadget_pressed_delay_reached = + DelayReached(&pressed_delay, pressed_delay_value); + gadget_released = (release_event && last_gi != NULL); gadget_released_inside = (gadget_released && new_gi == last_gi); gadget_released_off_borders = (gadget_released && new_gi != last_gi); @@ -1549,6 +1591,14 @@ boolean HandleGadgets(int mx, int my, int button) if (button == 0 && !release_event) gi = new_gi; + /* if new gadget or if no gadget was pressed, release stopped processing */ + if (gadget_pressed || new_gi == NULL) + gadget_stopped = FALSE; + + /* if gadget was stopped while being handled, stop gadget processing here */ + if (gadget_stopped) + return TRUE; + if (gi != NULL) { int last_x = gi->event.x; @@ -1633,55 +1683,49 @@ boolean HandleGadgets(int mx, int my, int button) last_info_gi = new_gi; } - if (gadget_pressed) - { - if (gi->type == GD_TYPE_CHECK_BUTTON) - { - gi->checked = !gi->checked; - } - else if (gi->type == GD_TYPE_RADIO_BUTTON) - { - struct GadgetInfo *rgi = gadget_list_first_entry; +#if 1 - while (rgi) - { - if (rgi->mapped && - rgi->type == GD_TYPE_RADIO_BUTTON && - rgi->radio_nr == gi->radio_nr && - rgi != gi) - { - rgi->checked = FALSE; - DrawGadget(rgi, DG_UNPRESSED, rgi->direct_draw); - } + gadget_draggable = (gi && gi->type & GD_TYPE_SCROLLBAR); - rgi = rgi->next; - } + /* reset drag position for newly pressed scrollbar to "not dragging" */ + if (gadget_pressed && gadget_draggable) + gi->scrollbar.drag_position = -1; - gi->checked = TRUE; + gadget_dragging = (gadget_draggable && gi->scrollbar.drag_position != -1); + + /* clicking next to a scrollbar to move it is not considered "moving" */ + if (gadget_draggable && !gadget_dragging) + gadget_moving = FALSE; + + /* when leaving scrollbar area when jump-scrolling, stop gadget processing */ + if (gadget_draggable && !gadget_dragging && gadget_moving_off_borders) + gadget_stopped = TRUE; + + if ((gadget_pressed) || + (gadget_pressed_repeated && gadget_pressed_delay_reached)) + { + if (gadget_pressed) /* gadget pressed the first time */ + { + /* initialize delay counter */ + DelayReached(&pressed_delay, 0); + + /* start gadget delay with longer delay after first click on gadget */ + pressed_delay_value = GADGET_FRAME_DELAY_FIRST; } - else if (gi->type & GD_TYPE_SCROLLBAR) + else /* gadget hold pressed for some time */ { - int mpos, gpos; + /* after first repeated gadget click, continue with shorter delay value */ + pressed_delay_value = GADGET_FRAME_DELAY; + } - if (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL) - { - mpos = mx; - gpos = gi->x; - } - else - { - mpos = my; - gpos = gi->y; - } + if (gi->type & GD_TYPE_SCROLLBAR && !gadget_dragging) + { + int mpos = (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL ? mx : my); + int gpos = (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL ? gi->x : gi->y); - if (mpos >= gpos + gi->scrollbar.position && - mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) - { - /* drag scrollbar */ - gi->scrollbar.drag_position = - scrollbar_mouse_pos - gi->scrollbar.position; - } - else + if (button > 3 || + mpos < gpos + gi->scrollbar.position || + mpos >= gpos + gi->scrollbar.position + gi->scrollbar.size) { /* click scrollbar one scrollbar length up/left or down/right */ @@ -1690,6 +1734,12 @@ boolean HandleGadgets(int mx, int my, int button) int item_steps = gs->items_visible - 1; int item_direction = (mpos < gpos + gi->scrollbar.position ? -1 : +1); + if (button > 3) + { + item_steps = 3; + item_direction = (button == 4 ? -1 : +1); + } + changed_position = FALSE; gs->item_position += item_steps * item_direction; @@ -1715,11 +1765,62 @@ boolean HandleGadgets(int mx, int my, int button) if (gi->event_mask & GD_EVENT_MOVING && changed_position) gi->callback_action(gi); - /* don't handle this scrollbar anymore while mouse button pressed */ - last_gi = NULL; - return TRUE; } + else + { + /* don't handle this scrollbar anymore when mouse position reached */ + if (gadget_pressed_repeated) + { + gadget_stopped = TRUE; + + return TRUE; + } + } + } + } + +#endif + + if (gadget_pressed) + { + if (gi->type == GD_TYPE_CHECK_BUTTON) + { + gi->checked = !gi->checked; + } + else if (gi->type == GD_TYPE_RADIO_BUTTON) + { + struct GadgetInfo *rgi = gadget_list_first_entry; + + while (rgi) + { + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->checked = FALSE; + DrawGadget(rgi, DG_UNPRESSED, rgi->direct_draw); + } + + rgi = rgi->next; + } + + gi->checked = TRUE; + } + else if (gi->type & GD_TYPE_SCROLLBAR) + { + int mpos = (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL ? mx : my); + int gpos = (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL ? gi->x : gi->y); + + if (button >= 1 && button <= 3 && + mpos >= gpos + gi->scrollbar.position && + mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) + { + /* start dragging scrollbar */ + gi->scrollbar.drag_position = + scrollbar_mouse_pos - gi->scrollbar.position; + } } else if (gi->type & GD_TYPE_SELECTBOX) { @@ -1735,9 +1836,6 @@ boolean HandleGadgets(int mx, int my, int button) gi->event.button = button; gi->event.off_borders = FALSE; - /* initialize delay counter */ - DelayReached(&pressed_delay, 0); - if (gi->event_mask & GD_EVENT_PRESSED) gi->callback_action(gi); } @@ -1746,8 +1844,7 @@ boolean HandleGadgets(int mx, int my, int button) { gi->event.type = GD_EVENT_PRESSED; - if (gi->event_mask & GD_EVENT_REPEATED && - DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + if (gi->event_mask & GD_EVENT_REPEATED && gadget_pressed_delay_reached) gi->callback_action(gi); } @@ -1815,7 +1912,7 @@ boolean HandleGadgets(int mx, int my, int button) DrawGadget(gi, DG_PRESSED, gi->direct_draw); } - gi->state = (gadget_moving_inside || gi->type & GD_TYPE_SCROLLBAR ? + gi->state = (gadget_moving_inside || gadget_draggable ? GD_BUTTON_PRESSED : GD_BUTTON_UNPRESSED); gi->event.type = GD_EVENT_MOVING; gi->event.off_borders = gadget_moving_off_borders; @@ -1864,6 +1961,9 @@ boolean HandleGadgets(int mx, int my, int button) if (gi->type & GD_TYPE_SCROLLBAR) DrawGadget(gi, DG_UNPRESSED, gi->direct_draw); +#if 1 + gi->state = GD_BUTTON_UNPRESSED; +#endif gi->event.type = GD_EVENT_RELEASED; if (gi->event_mask & GD_EVENT_RELEASED &&