X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fgadgets.c;h=a099f0b5d7366bb65ce58ebd2d7f9fa209affa65;hb=681721dddc91bcdaef50002d1e861cc8d484e938;hp=a73564b6b006c1e0e67d4e960188e28b62f2d4b8;hpb=3d07b68a314ce189f207e42d95f786979662410d;p=rocksndiamonds.git diff --git a/src/libgame/gadgets.c b/src/libgame/gadgets.c index a73564b6..a099f0b5 100644 --- a/src/libgame/gadgets.c +++ b/src/libgame/gadgets.c @@ -1,14 +1,14 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1994-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* gadgets.c * +* gadgets.c * ***********************************************************/ #include @@ -368,25 +368,25 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap) break; case GDI_DESIGN_UNPRESSED: - gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap); + gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap *); gi->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); gi->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); break; case GDI_DESIGN_PRESSED: - gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap); + gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *); gi->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); gi->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); break; case GDI_ALT_DESIGN_UNPRESSED: - gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap); + gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap *); gi->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); gi->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); break; case GDI_ALT_DESIGN_PRESSED: - gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap); + gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *); gi->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); gi->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); break; @@ -400,7 +400,7 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap) break; case GDI_DECORATION_DESIGN: - gi->deco.design.bitmap = va_arg(ap, Bitmap); + gi->deco.design.bitmap = va_arg(ap, Bitmap *); gi->deco.design.x = va_arg(ap, int); gi->deco.design.y = va_arg(ap, int); break;