X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=ffb825943520cec7a3ddf10f7b3b21622e62527f;hb=42bdcd19b3737eb4dd9d87f04c6af8d10895c14b;hp=88ffc38bfca24941a3a051b2381723b2567f1078;hpb=c5f483ea6c651aba3f9834ee47ba94e2c1bf9055;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 88ffc38b..ffb82594 100644 --- a/src/init.c +++ b/src/init.c @@ -5605,22 +5605,26 @@ static void InitArtworkDone() InitGlobalAnimations(); } -void InitNetworkServer() +void InitNetworkSettings() { - if (setup.network_mode) - options.network = TRUE; + InitNetworkInfo(options.network || setup.network_mode, + FALSE, + options.serveronly, + options.server_host, + options.server_port); +} - if (!options.network) +void InitNetworkServer() +{ + if (!network.enabled) return; -#if defined(NETWORK_AVALIABLE) - if (!ConnectToServer(options.server_host, options.server_port)) + if (!ConnectToServer(network.server_host, network.server_port)) Error(ERR_EXIT, "cannot connect to network game server"); SendToServer_PlayerName(setup.player_name); SendToServer_ProtocolVersion(); SendToServer_NrWanted(setup.network_player_nr + 1); -#endif } static boolean CheckArtworkConfigForCustomElements(char *filename) @@ -5993,10 +5997,12 @@ void OpenAll() if (options.execute_command) Execute_Command(options.execute_command); - if (options.serveronly) + InitNetworkSettings(); + + if (network.serveronly) { #if defined(PLATFORM_UNIX) - NetworkServer(options.server_port, options.serveronly); + NetworkServer(network.server_port, TRUE); #else Error(ERR_WARN, "networking only supported in Unix version"); #endif