X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=fbd103da06dece9cb8f34c5f18822cae05964563;hb=734eaa90125329a1ce5865b443ce9a31264f9218;hp=e5df926f9569a4046d11ff80515dade391dc7667;hpb=e014434c1a53dfdb0823c3f46220fb9344120d5e;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index e5df926f..fbd103da 100644 --- a/src/init.c +++ b/src/init.c @@ -4903,6 +4903,8 @@ static void InitGlobal(void) global.autoplay_leveldir = NULL; global.patchtapes_leveldir = NULL; global.convert_leveldir = NULL; + global.dumplevel_leveldir = NULL; + global.dumptape_leveldir = NULL; global.create_images_dir = NULL; global.frames_per_second = 0; @@ -5015,25 +5017,51 @@ static void Execute_Command(char *command) { char *filename = &command[11]; - if (!fileExists(filename)) + if (fileExists(filename)) + { + LoadLevelFromFilename(&level, filename); + DumpLevel(&level); + + exit(0); + } + + char *leveldir = getStringCopy(filename); // read command parameters + char *level_nr = strchr(leveldir, ' '); + + if (level_nr == NULL) Fail("cannot open file '%s'", filename); - LoadLevelFromFilename(&level, filename); - DumpLevel(&level); + *level_nr++ = '\0'; - exit(0); + global.dumplevel_leveldir = leveldir; + global.dumplevel_level_nr = atoi(level_nr); + + program.headless = TRUE; } else if (strPrefix(command, "dump tape ")) { char *filename = &command[10]; - if (!fileExists(filename)) + if (fileExists(filename)) + { + LoadTapeFromFilename(filename); + DumpTape(&tape); + + exit(0); + } + + char *leveldir = getStringCopy(filename); // read command parameters + char *level_nr = strchr(leveldir, ' '); + + if (level_nr == NULL) Fail("cannot open file '%s'", filename); - LoadTapeFromFilename(filename); - DumpTape(&tape); + *level_nr++ = '\0'; - exit(0); + global.dumptape_leveldir = leveldir; + global.dumptape_level_nr = atoi(level_nr); + + program.headless = TRUE; } else if (strPrefix(command, "autoplay ") || strPrefix(command, "autoffwd ") || @@ -5205,7 +5233,9 @@ static void InitGameInfo(void) { game.restart_level = FALSE; game.restart_game_message = NULL; + game.request_active = FALSE; + game.request_active_or_moving = FALSE; } static void InitPlayerInfo(void) @@ -5909,7 +5939,8 @@ static void InitOverrideArtwork(void) static char *getNewArtworkIdentifier(int type) { - static char *leveldir_current_identifier[3] = { NULL, NULL, NULL }; + static char *last_leveldir_identifier[3] = { NULL, NULL, NULL }; + static char *last_artwork_identifier[3] = { NULL, NULL, NULL }; static boolean last_override_level_artwork[3] = { FALSE, FALSE, FALSE }; static boolean last_has_level_artwork_set[3] = { FALSE, FALSE, FALSE }; static boolean initialized[3] = { FALSE, FALSE, FALSE }; @@ -5948,11 +5979,11 @@ static char *getNewArtworkIdentifier(int type) ------------------------------------------------------------ */ // ---------- reload if level set and also artwork set has changed ---------- - if (leveldir_current_identifier[type] != leveldir_identifier && + if (last_leveldir_identifier[type] != leveldir_identifier && (last_has_level_artwork_set[type] || has_level_artwork_set)) artwork_new_identifier = artwork_current_identifier; - leveldir_current_identifier[type] = leveldir_identifier; + last_leveldir_identifier[type] = leveldir_identifier; last_has_level_artwork_set[type] = has_level_artwork_set; // ---------- reload if "override artwork" setting has changed -------------- @@ -5962,10 +5993,12 @@ static char *getNewArtworkIdentifier(int type) last_override_level_artwork[type] = setup_override_artwork; // ---------- reload if current artwork identifier has changed -------------- - if (!strEqual(ARTWORK_CURRENT_IDENTIFIER(artwork, type), - artwork_current_identifier)) + if (!strEqual(last_artwork_identifier[type], artwork_current_identifier)) artwork_new_identifier = artwork_current_identifier; + // (we cannot compare string pointers here, so copy string content itself) + setString(&last_artwork_identifier[type], artwork_current_identifier); + *(ARTWORK_CURRENT_IDENTIFIER_PTR(artwork, type)) = artwork_current_identifier; // ---------- do not reload directly after starting ------------------------- @@ -5990,8 +6023,8 @@ void ReloadCustomArtwork(int force_reload) InitOverrideArtwork(); - force_reload_gfx |= AdjustGraphicsForEMC(); - force_reload_snd |= AdjustSoundsForEMC(); + AdjustGraphicsForEMC(); + AdjustSoundsForEMC(); gfx_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_GRAPHICS); snd_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_SOUNDS); @@ -6253,6 +6286,16 @@ void OpenAll(void) ConvertLevels(); return; } + else if (global.dumplevel_leveldir) + { + DumpLevels(); + return; + } + else if (global.dumptape_leveldir) + { + DumpTapes(); + return; + } else if (global.create_images_dir) { CreateLevelSketchImages();