X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=e756cc4c68f27b3e6b6ab608e11e6f1e7974110e;hb=5693fe58c10d1472842ebe3fa45fbc9cf3aef5e4;hp=e8de30a3d8ca3aee7fa33550b76cabdfbcc9fa8c;hpb=9fc7b9df17e6cc518d82ea6572ed69dc07f49689;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index e8de30a3..e756cc4c 100644 --- a/src/init.c +++ b/src/init.c @@ -1,21 +1,20 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2000 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* init.c * +* init.c * ***********************************************************/ -#include +#include "libgame/libgame.h" #include "init.h" -#include "misc.h" -#include "sound.h" +#include "events.h" #include "screens.h" #include "editor.h" #include "game.h" @@ -23,73 +22,61 @@ #include "tools.h" #include "files.h" #include "joystick.h" -#include "image.h" -#include "pcx.h" #include "network.h" #include "netserv.h" -struct PictureFileInfo -{ - char *picture_filename; - boolean picture_with_mask; -}; - -struct IconFileInfo -{ - char *picture_filename; - char *picturemask_filename; -}; - -static int sound_process_id = 0; - -static void InitLevelAndPlayerInfo(void); +static void InitPlayerInfo(void); +static void InitLevelInfo(void); static void InitNetworkServer(void); -static void InitDisplay(void); static void InitSound(void); -static void InitSoundServer(void); -static void InitWindow(int, char **); static void InitGfx(void); -static void LoadGfx(int, struct PictureFileInfo *); +static void InitGfxBackground(void); static void InitGadgets(void); static void InitElementProperties(void); -void OpenAll(int argc, char *argv[]) +void OpenAll(void) { if (options.serveronly) { +#if defined(PLATFORM_UNIX) NetworkServer(options.server_port, options.serveronly); - - /* never reached */ - exit(0); +#else + Error(ERR_WARN, "networking only supported in Unix version"); +#endif + exit(0); /* never reached */ } - InitLevelAndPlayerInfo(); + InitProgramInfo(UNIX_USERDATA_DIRECTORY, + PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING, + ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, + MSDOS_POINTER_FILENAME); + + InitPlayerInfo(); InitCounter(); InitSound(); - InitSoundServer(); InitJoysticks(); InitRND(NEW_RANDOMIZE); - signal(SIGINT, CloseAllAndExit); - signal(SIGTERM, CloseAllAndExit); - - InitDisplay(); - InitWindow(argc, argv); + InitVideoDisplay(); + InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, + setup.fullscreen); - XMapWindow(display, window); - XFlush(display); + InitEventFilter(FilterMouseMotionEvents); InitGfx(); - InitElementProperties(); - InitGadgets(); + InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */ + InitLevelInfo(); + InitGadgets(); /* needs to know number of level series */ + + InitGfxBackground(); DrawMainMenu(); InitNetworkServer(); } -void InitLevelAndPlayerInfo() +void InitPlayerInfo() { int i; @@ -104,21 +91,26 @@ void InitLevelAndPlayerInfo() local_player->connected = TRUE; - LoadLevelInfo(); /* global level info */ - LoadSetup(); /* global setup info */ - LoadLevelSetup(); /* info about last played level */ + LoadSetup(); /* global setup info */ +} + +void InitLevelInfo() +{ + LoadLevelInfo(); /* global level info */ + LoadLevelSetup_LastSeries(); /* last played series info */ + LoadLevelSetup_SeriesInfo(); /* last played level info */ } void InitNetworkServer() { -#ifndef MSDOS +#if defined(PLATFORM_UNIX) int nr_wanted; #endif if (!options.network) return; -#ifndef MSDOS +#if defined(PLATFORM_UNIX) nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); if (!ConnectToServer(options.server_host, options.server_port)) @@ -136,107 +128,81 @@ void InitSound() { int i; - if (sound_status == SOUND_OFF) - return; + OpenAudio(); -#ifndef MSDOS - if (access(sound_device_name, W_OK) != 0) + for(i=0; i= SDL_NumJoysticks()) + joystick_nr = -1; -#else /* MSDOS */ + /* misuse joystick file descriptor variable to store joystick number */ + stored_player[i].joystick_fd = joystick_nr; - SoundServer(); + /* this allows subsequent calls to 'InitJoysticks' for re-initialization */ + if (Check_SDL_JoystickOpened(joystick_nr)) + Close_SDL_Joystick(joystick_nr); -#endif /* MSDOS */ -} + if (!setup.input[i].use_joystick) + continue; -void InitJoysticks() -{ - int i; + if (!Open_SDL_Joystick(joystick_nr)) + { + Error(ERR_WARN, "cannot open joystick %d", joystick_nr); + continue; + } - if (global_joystick_status == JOYSTICK_OFF) - return; + joystick_status = JOYSTICK_AVAILABLE; + } - joystick_status = JOYSTICK_OFF; +#else /* !TARGET_SDL */ -#ifndef MSDOS +#if defined(PLATFORM_UNIX) for (i=0; ivisual; - XFree((void *)vinfo); - } - /* got appropriate visual? */ - if (depth < 8) - { - printf("Sorry, displays with less than 8 bits per pixel not supported.\n"); - exit(-1); - } - else if ((depth ==8 && visual->class != PseudoColor) || - (depth > 8 && visual->class != TrueColor && - visual->class != DirectColor)) - { - printf("Sorry, cannot get appropriate visual.\n"); - exit(-1); - } -#endif -} - -void InitWindow(int argc, char *argv[]) -{ - unsigned int border_width = 4; - XGCValues gc_values; - unsigned long gc_valuemask; -#ifndef MSDOS - XTextProperty windowName, iconName; - Pixmap icon_pixmap, iconmask_pixmap; - unsigned int icon_width, icon_height; - int icon_hot_x, icon_hot_y; - char icon_filename[256]; - XSizeHints size_hints; - XWMHints wm_hints; - XClassHint class_hints; - char *window_name = WINDOW_TITLE_STRING; - char *icon_name = WINDOW_TITLE_STRING; - long window_event_mask; - Atom proto_atom = None, delete_atom = None; -#endif - int screen_width, screen_height; - int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS; - unsigned long pen_fg = WhitePixel(display,screen); - unsigned long pen_bg = BlackPixel(display,screen); - const int width = WIN_XSIZE, height = WIN_YSIZE; - -#ifndef MSDOS - static struct IconFileInfo icon_pic = - { - "rocks_icon.xbm", - "rocks_iconmask.xbm" - }; -#endif - - screen_width = XDisplayWidth(display, screen); - screen_height = XDisplayHeight(display, screen); - - win_xpos = (screen_width - width) / 2; - win_ypos = (screen_height - height) / 2; - - window = XCreateSimpleWindow(display, RootWindow(display, screen), - win_xpos, win_ypos, width, height, border_width, - pen_fg, pen_bg); - -#ifndef MSDOS - proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE); - delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE); - if ((proto_atom != None) && (delete_atom != None)) - XChangeProperty(display, window, proto_atom, XA_ATOM, 32, - PropModePrepend, (unsigned char *) &delete_atom, 1); - - sprintf(icon_filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, - icon_pic.picture_filename); - XReadBitmapFile(display,window,icon_filename, - &icon_width,&icon_height, - &icon_pixmap,&icon_hot_x,&icon_hot_y); - if (!icon_pixmap) - Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename); - - sprintf(icon_filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, - icon_pic.picturemask_filename); - XReadBitmapFile(display,window,icon_filename, - &icon_width,&icon_height, - &iconmask_pixmap,&icon_hot_x,&icon_hot_y); - if (!iconmask_pixmap) - Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename); - - size_hints.width = size_hints.min_width = size_hints.max_width = width; - size_hints.height = size_hints.min_height = size_hints.max_height = height; - size_hints.flags = PSize | PMinSize | PMaxSize; - - if (win_xpos || win_ypos) - { - size_hints.x = win_xpos; - size_hints.y = win_ypos; - size_hints.flags |= PPosition; - } - - if (!XStringListToTextProperty(&window_name, 1, &windowName)) - Error(ERR_EXIT, "structure allocation for windowName failed"); - - if (!XStringListToTextProperty(&icon_name, 1, &iconName)) - Error(ERR_EXIT, "structure allocation for iconName failed"); - - wm_hints.initial_state = NormalState; - wm_hints.input = True; - wm_hints.icon_pixmap = icon_pixmap; - wm_hints.icon_mask = iconmask_pixmap; - wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint; - - class_hints.res_name = program_name; - class_hints.res_class = "Rocks'n'Diamonds"; - - XSetWMProperties(display, window, &windowName, &iconName, - argv, argc, &size_hints, &wm_hints, - &class_hints); - - XFree(windowName.value); - XFree(iconName.value); - - /* Select event types wanted */ - window_event_mask = - ExposureMask | StructureNotifyMask | FocusChangeMask | - ButtonPressMask | ButtonReleaseMask | PointerMotionMask | - PointerMotionHintMask | KeyPressMask | KeyReleaseMask; - - XSelectInput(display, window, window_event_mask); -#endif - - /* create GC for drawing with window depth */ - gc_values.graphics_exposures = False; - gc_values.foreground = pen_bg; - gc_values.background = pen_bg; - gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground; - gc = XCreateGC(display, window, gc_valuemask, &gc_values); -} - -void DrawInitText(char *text, int ypos, int color) -{ - if (display && window && pix[PIX_SMALLFONT]) - { - XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE); - DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2, - ypos,text,FS_SMALL,color); - XFlush(display); - } +#endif /* !TARGET_SDL */ } void InitGfx() { - int i,j; + int i; + +#if defined(TARGET_X11) GC copy_clipmask_gc; XGCValues clip_gc_values; unsigned long clip_gc_valuemask; +#endif -#ifdef MSDOS - static struct PictureFileInfo pic[NUM_PICTURES] = +#if !defined(PLATFORM_MSDOS) + static char *image_filename[NUM_PICTURES] = { - { "Screen", TRUE }, - { "Door", TRUE }, - { "Heroes", TRUE }, - { "Toons", TRUE }, - { "More", TRUE }, - { "Font", FALSE }, - { "Font2", FALSE } + "RocksScreen.pcx", + "RocksDoor.pcx", + "RocksHeroes.pcx", + "RocksToons.pcx", + "RocksSP.pcx", + "RocksDC.pcx", + "RocksMore.pcx", + "RocksFont.pcx", + "RocksFont2.pcx", + "RocksFont3.pcx" }; #else - static struct PictureFileInfo pic[NUM_PICTURES] = + static char *image_filename[NUM_PICTURES] = { - { "RocksScreen", TRUE }, - { "RocksDoor", TRUE }, - { "RocksHeroes", TRUE }, - { "RocksToons", TRUE }, - { "RocksMore", TRUE }, - { "RocksFont", FALSE }, - { "RocksFont2", FALSE } + "Screen.pcx", + "Door.pcx", + "Heroes.pcx", + "Toons.pcx", + "SP.pcx", + "DC.pcx", + "More.pcx", + "Font.pcx", + "Font2.pcx", + "Font3.pcx" }; #endif -#ifdef DEBUG -#if 0 - static struct PictureFileInfo test_pic1 = - { - "RocksFont2", - FALSE - }; - static struct PictureFileInfo test_pic2 = - { - "mouse", - FALSE - }; -#endif -#endif - +#if defined(TARGET_X11_NATIVE) static struct { int start; @@ -559,293 +347,138 @@ void InitGfx() { GFX_SOKOBAN_OBJEKT, 1 }, { GFX_FUNKELN_BLAU, 3 }, { GFX_FUNKELN_WEISS, 3 }, + { GFX2_SHIELD_PASSIVE, 3 }, + { GFX2_SHIELD_ACTIVE, 3 }, { -1, 0 } }; - -#if DEBUG_TIMING - debug_print_timestamp(0, NULL); /* initialize timestamp function */ -#endif - -#ifdef DEBUG -#if 0 - printf("Test: Loading RocksFont2.pcx ...\n"); - LoadGfx(PIX_SMALLFONT,&test_pic1); - printf("Test: Done.\n"); - printf("Test: Loading mouse.pcx ...\n"); - LoadGfx(PIX_SMALLFONT,&test_pic2); - printf("Test: Done.\n"); -#endif #endif - - - LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]); - DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW); - DrawInitText(COPYRIGHT_STRING,50,FC_RED); -#ifdef MSDOS - DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE); + /* initialize some global variables */ + global.frames_per_second = 0; + global.fps_slowdown = FALSE; + global.fps_slowdown_factor = 1; + + /* initialize screen properties */ + InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, + REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); + InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); + InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); + InitGfxScrollbufferInfo(FXSIZE, FYSIZE); + + /* create additional image buffers for double-buffering */ + pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); + pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); + + pix[PIX_SMALLFONT] = LoadImage(image_filename[PIX_SMALLFONT]); + InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]); + + DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); + DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); +#if defined(PLATFORM_MSDOS) + DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE); rest(200); -#endif /* MSDOS */ +#endif DrawInitText("Loading graphics:",120,FC_GREEN); for(i=0; iclip_mask, + clip_gc_valuemask, &clip_gc_values); clip_gc_values.graphics_exposures = False; clip_gc_valuemask = GCGraphicsExposures; tile_clip_gc = - XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values); + XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values); - /* initialize pixmap array to Pixmap 'None' */ - for(i=0; iclip_mask) + { + clip_gc_values.graphics_exposures = False; + clip_gc_values.clip_mask = pix[i]->clip_mask; + clip_gc_valuemask = GCGraphicsExposures | GCClipMask; + pix[i]->stored_clip_gc = XCreateGC(display, window->drawable, + clip_gc_valuemask,&clip_gc_values); + } + } +#if defined(TARGET_X11_NATIVE) /* create only those clipping Pixmaps we really need */ for(i=0; tile_needs_clipping[i].start>=0; i++) { + int j; + for(j=0; j= GFX_START_ROCKSSCREEN && - graphic <= GFX_END_ROCKSSCREEN) - { - src_pixmap = clipmask[PIX_BACK]; - graphic -= GFX_START_ROCKSSCREEN; - src_x = SX + (graphic % GFX_PER_LINE) * TILEX; - src_y = SY + (graphic / GFX_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSHEROES && - graphic <= GFX_END_ROCKSHEROES) - { - src_pixmap = clipmask[PIX_HEROES]; - graphic -= GFX_START_ROCKSHEROES; - src_x = (graphic % HEROES_PER_LINE) * TILEX; - src_y = (graphic / HEROES_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSFONT && - graphic <= GFX_END_ROCKSFONT) - { - src_pixmap = clipmask[PIX_BIGFONT]; - graphic -= GFX_START_ROCKSFONT; - src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX; - src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY + - FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY; - } - else - break; -#else - int pixmap_nr; + Pixmap src_pixmap; getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y); - src_pixmap = clipmask[pixmap_nr]; - -#endif + src_pixmap = pix[pixmap_nr]->clip_mask; - tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1); + tile_clipmask[tile] = XCreatePixmap(display, window->drawable, + TILEX, TILEY, 1); - XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc, - src_x,src_y, TILEX,TILEY, 0,0); + XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc, + src_x, src_y, TILEX, TILEY, 0, 0); } } +#endif /* TARGET_X11_ANTIVE */ +#endif /* TARGET_X11 */ +} - if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR]) - Error(ERR_EXIT, "cannot create additional pixmaps"); - - for(i=0; ipicture_filename) - { - sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext); - DrawInitText(basefilename, 150, FC_YELLOW); - sprintf(filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, basefilename); - -#ifdef MSDOS - rest(100); -#endif /* MSDOS */ - -#if DEBUG_TIMING - debug_print_timestamp(1, NULL); /* initialize timestamp function */ -#endif - -#ifdef USE_XPM_LIBRARY - - xpm_att[pos].valuemask = XpmCloseness; - xpm_att[pos].closeness = 20000; - xpm_err = XpmReadFileToPixmap(display,window,filename, - &pix[pos],&shapemask,&xpm_att[pos]); - switch(xpm_err) - { - case XpmOpenFailed: - Error(ERR_EXIT, "cannot open XPM file '%s'", filename); - case XpmFileInvalid: - Error(ERR_EXIT, "invalid XPM file '%s'", filename); - case XpmNoMemory: - Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename); - case XpmColorFailed: - Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename); - default: - break; - } - -#if DEBUG_TIMING - printf("LOADING XPM FILE %s:", filename); - debug_print_timestamp(1, ""); -#endif - -#else /* !USE_XPM_LIBRARY */ - - pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename, - &pix[pos], &clipmask[pos]); - switch(pcx_err) - { - case PCX_Success: - break; - case PCX_OpenFailed: - Error(ERR_EXIT, "cannot open PCX file '%s'", filename); - case PCX_ReadFailed: - Error(ERR_EXIT, "cannot read PCX file '%s'", filename); - case PCX_FileInvalid: - Error(ERR_EXIT, "invalid PCX file '%s'", filename); - case PCX_NoMemory: - Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename); - case PCX_ColorFailed: - Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename); - default: - break; - } - -#if DEBUG_TIMING - printf("SUMMARY LOADING PCX FILE %s:", filename); - debug_print_timestamp(1, ""); -#endif - -#endif /* !USE_XPM_LIBRARY */ - - if (!pix[pos]) - Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); - } - - /* zugehörige Maske laden (wenn vorhanden) */ - if (pic->picture_with_mask) - { -#ifdef USE_XPM_LIBRARY - - sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext); - DrawInitText(basefilename, 150, FC_YELLOW); - sprintf(filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, basefilename); - -#if DEBUG_TIMING - debug_print_timestamp(1, NULL); /* initialize timestamp function */ -#endif - - xbm_err = XReadBitmapFile(display,window,filename, - &width,&height,&clipmask[pos],&hot_x,&hot_y); - switch(xbm_err) - { - case BitmapSuccess: - break; - case BitmapOpenFailed: - Error(ERR_EXIT, "cannot open XBM file '%s'", filename); - case BitmapFileInvalid: - Error(ERR_EXIT, "invalid XBM file '%s'", filename); - case BitmapNoMemory: - Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename); - break; - default: - break; - } - -#if DEBUG_TIMING - printf("LOADING XBM FILE %s:", filename); - debug_print_timestamp(1, ""); -#endif - -#endif /* USE_XPM_LIBRARY */ - - if (!clipmask[pos]) - Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); - } -} - void InitGadgets() { CreateLevelEditorGadgets(); CreateGameButtons(); CreateTapeButtons(); CreateToolButtons(); + CreateScreenGadgets(); } void InitElementProperties() @@ -876,7 +509,11 @@ void InitElementProperties() EL_SCHLUESSEL1, EL_SCHLUESSEL2, EL_SCHLUESSEL3, - EL_SCHLUESSEL4 + EL_SCHLUESSEL4, + EL_EM_KEY_1, + EL_EM_KEY_2, + EL_EM_KEY_3, + EL_EM_KEY_4 }; static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int); @@ -897,7 +534,22 @@ void InitElementProperties() EL_EM_GATE_1X, EL_EM_GATE_2X, EL_EM_GATE_3X, - EL_EM_GATE_4X + EL_EM_GATE_4X, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_CLOSED, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_CLOSED, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int); @@ -909,6 +561,7 @@ void InitElementProperties() EL_MAUER_X, EL_MAUER_Y, EL_MAUER_XY, + EL_BD_WALL, EL_FELSBODEN, EL_AUSGANG_ZU, EL_AUSGANG_ACT, @@ -920,14 +573,14 @@ void InitElementProperties() EL_AMOEBE_BD, EL_MORAST_VOLL, EL_MORAST_LEER, - EL_SIEB_INAKTIV, - EL_SIEB_LEER, - EL_SIEB_VOLL, - EL_SIEB_TOT, - EL_SIEB2_INAKTIV, - EL_SIEB2_LEER, - EL_SIEB2_VOLL, - EL_SIEB2_TOT, + EL_MAGIC_WALL_OFF, + EL_MAGIC_WALL_EMPTY, + EL_MAGIC_WALL_FULL, + EL_MAGIC_WALL_DEAD, + EL_MAGIC_WALL_BD_OFF, + EL_MAGIC_WALL_BD_EMPTY, + EL_MAGIC_WALL_BD_FULL, + EL_MAGIC_WALL_BD_DEAD, EL_LIFE, EL_LIFE_ASYNC, EL_BADEWANNE1, @@ -953,7 +606,64 @@ void InitElementProperties() EL_SP_HARD_BASE6, EL_SP_TERMINAL, EL_SP_EXIT, - EL_INVISIBLE_STEEL + EL_INVISIBLE_STEEL, + EL_BELT1_SWITCH_LEFT, + EL_BELT1_SWITCH_MIDDLE, + EL_BELT1_SWITCH_RIGHT, + EL_BELT2_SWITCH_LEFT, + EL_BELT2_SWITCH_MIDDLE, + EL_BELT2_SWITCH_RIGHT, + EL_BELT3_SWITCH_LEFT, + EL_BELT3_SWITCH_MIDDLE, + EL_BELT3_SWITCH_RIGHT, + EL_BELT4_SWITCH_LEFT, + EL_BELT4_SWITCH_MIDDLE, + EL_BELT4_SWITCH_RIGHT, + EL_SWITCHGATE_SWITCH_1, + EL_SWITCHGATE_SWITCH_2, + EL_LIGHT_SWITCH_OFF, + EL_LIGHT_SWITCH_ON, + EL_TIMEGATE_SWITCH_OFF, + EL_TIMEGATE_SWITCH_ON, + EL_SIGN_EXCLAMATION, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_STOP, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_ONEWAY, + EL_SIGN_HEART, + EL_SIGN_TRIANGLE, + EL_SIGN_ROUND, + EL_SIGN_EXIT, + EL_SIGN_YINYANG, + EL_SIGN_OTHER, + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8, + EL_CRYSTAL, + EL_WALL_PEARL, + EL_WALL_CRYSTAL, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_solid_num = sizeof(ep_solid)/sizeof(int); @@ -982,6 +692,10 @@ void InitElementProperties() EL_EM_GATE_2X, EL_EM_GATE_3X, EL_EM_GATE_4X, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_CLOSED, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_CLOSED, EL_SP_HARD_GRAY, EL_SP_HARD_GREEN, EL_SP_HARD_BLUE, @@ -993,14 +707,59 @@ void InitElementProperties() EL_SP_HARD_BASE4, EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, - EL_INVISIBLE_STEEL + EL_INVISIBLE_STEEL, + EL_BELT1_SWITCH_LEFT, + EL_BELT1_SWITCH_MIDDLE, + EL_BELT1_SWITCH_RIGHT, + EL_BELT2_SWITCH_LEFT, + EL_BELT2_SWITCH_MIDDLE, + EL_BELT2_SWITCH_RIGHT, + EL_BELT3_SWITCH_LEFT, + EL_BELT3_SWITCH_MIDDLE, + EL_BELT3_SWITCH_RIGHT, + EL_BELT4_SWITCH_LEFT, + EL_BELT4_SWITCH_MIDDLE, + EL_BELT4_SWITCH_RIGHT, + EL_LIGHT_SWITCH_OFF, + EL_LIGHT_SWITCH_ON, + EL_SIGN_EXCLAMATION, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_STOP, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_ONEWAY, + EL_SIGN_HEART, + EL_SIGN_TRIANGLE, + EL_SIGN_ROUND, + EL_SIGN_EXIT, + EL_SIGN_YINYANG, + EL_SIGN_OTHER, + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_CRYSTAL, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_massive_num = sizeof(ep_massive)/sizeof(int); static int ep_slippery[] = { EL_FELSBODEN, + EL_BD_WALL, EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1025,7 +784,10 @@ void InitElementProperties() EL_SP_CHIP_RIGHT, EL_SP_CHIP_UPPER, EL_SP_CHIP_LOWER, - EL_SPEED_PILL + EL_SPEED_PILL, + EL_STEEL_SLANTED, + EL_PEARL, + EL_CRYSTAL }; static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); @@ -1073,6 +835,7 @@ void InitElementProperties() EL_MAUER_Y, EL_MAUER_XY, EL_MAUERND, + EL_BD_WALL, EL_SP_CHIP_SINGLE, EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, @@ -1091,13 +854,27 @@ void InitElementProperties() EL_SP_HARD_BASE6, EL_SP_TERMINAL, EL_SP_EXIT, - EL_INVISIBLE_STEEL + EL_INVISIBLE_STEEL, + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8 }; static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); static int ep_can_fall[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1108,19 +885,24 @@ void InitElementProperties() EL_KOKOSNUSS, EL_TROPFEN, EL_MORAST_VOLL, - EL_SIEB_VOLL, - EL_SIEB2_VOLL, + EL_MAGIC_WALL_FULL, + EL_MAGIC_WALL_BD_FULL, EL_ZEIT_VOLL, EL_ZEIT_LEER, EL_SP_ZONK, EL_SP_INFOTRON, - EL_SP_DISK_ORANGE + EL_SP_DISK_ORANGE, + EL_PEARL, + EL_CRYSTAL, + EL_SPRING, + EL_DX_SUPABOMB }; static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int); static int ep_can_smash[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1131,6 +913,10 @@ void InitElementProperties() EL_SCHLUESSEL2, EL_SCHLUESSEL3, EL_SCHLUESSEL4, + EL_EM_KEY_1, + EL_EM_KEY_2, + EL_EM_KEY_3, + EL_EM_KEY_4, EL_BOMBE, EL_KOKOSNUSS, EL_TROPFEN, @@ -1138,13 +924,18 @@ void InitElementProperties() EL_ZEIT_LEER, EL_SP_ZONK, EL_SP_INFOTRON, - EL_SP_DISK_ORANGE + EL_SP_DISK_ORANGE, + EL_PEARL, + EL_CRYSTAL, + EL_SPRING, + EL_DX_SUPABOMB }; static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int); static int ep_can_change[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1164,38 +955,40 @@ void InitElementProperties() EL_MAMPFER2, EL_ROBOT, EL_PACMAN, - EL_MAULWURF, + EL_MOLE, EL_PINGUIN, EL_SCHWEIN, EL_DRACHE, EL_SONDE, EL_SP_SNIKSNAK, - EL_SP_ELECTRON + EL_SP_ELECTRON, + EL_BALLOON, + EL_SPRING_MOVING }; static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); static int ep_could_move[] = { - EL_KAEFER_R, - EL_KAEFER_O, - EL_KAEFER_L, - EL_KAEFER_U, - EL_FLIEGER_R, - EL_FLIEGER_O, - EL_FLIEGER_L, - EL_FLIEGER_U, - EL_BUTTERFLY_R, - EL_BUTTERFLY_O, - EL_BUTTERFLY_L, - EL_BUTTERFLY_U, - EL_FIREFLY_R, - EL_FIREFLY_O, - EL_FIREFLY_L, - EL_FIREFLY_U, - EL_PACMAN_R, - EL_PACMAN_O, - EL_PACMAN_L, - EL_PACMAN_U + EL_KAEFER_RIGHT, + EL_KAEFER_UP, + EL_KAEFER_LEFT, + EL_KAEFER_DOWN, + EL_FLIEGER_RIGHT, + EL_FLIEGER_UP, + EL_FLIEGER_LEFT, + EL_FLIEGER_DOWN, + EL_BUTTERFLY_RIGHT, + EL_BUTTERFLY_UP, + EL_BUTTERFLY_LEFT, + EL_BUTTERFLY_DOWN, + EL_FIREFLY_RIGHT, + EL_FIREFLY_UP, + EL_FIREFLY_LEFT, + EL_FIREFLY_DOWN, + EL_PACMAN_RIGHT, + EL_PACMAN_UP, + EL_PACMAN_LEFT, + EL_PACMAN_DOWN }; static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int); @@ -1222,7 +1015,9 @@ void InitElementProperties() EL_SALZSAEURE, EL_SP_SNIKSNAK, EL_SP_ELECTRON, - EL_SP_BUG_ACTIVE + EL_SP_BUG_ACTIVE, + EL_TRAP_ACTIVE, + EL_LANDMINE }; static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); @@ -1247,7 +1042,9 @@ void InitElementProperties() EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_DIAMANT, + EL_PEARL, + EL_CRYSTAL }; static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int); @@ -1256,9 +1053,11 @@ void InitElementProperties() EL_LEERRAUM, EL_ERDREICH, EL_FELSBODEN, + EL_BD_WALL, EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN_BD, - EL_SIEB2_INAKTIV, + EL_MAGIC_WALL_BD_OFF, EL_AUSGANG_ZU, EL_AUSGANG_AUF, EL_BETON, @@ -1307,6 +1106,7 @@ void InitElementProperties() EL_LEERRAUM, EL_ERDREICH, EL_MAUERWERK, + EL_BD_WALL, EL_FELSBODEN, EL_SCHLUESSEL, EL_BETON, @@ -1318,6 +1118,10 @@ void InitElementProperties() EL_SCHLUESSEL2, EL_SCHLUESSEL3, EL_SCHLUESSEL4, + EL_EM_KEY_1, + EL_EM_KEY_2, + EL_EM_KEY_3, + EL_EM_KEY_4, EL_PFORTE1, EL_PFORTE2, EL_PFORTE3, @@ -1334,7 +1138,7 @@ void InitElementProperties() EL_EM_GATE_2X, EL_EM_GATE_3X, EL_EM_GATE_4X, - EL_DYNAMIT_AUS, + EL_DYNAMITE_INACTIVE, EL_UNSICHTBAR, EL_BIRNE_AUS, EL_BIRNE_EIN, @@ -1355,10 +1159,10 @@ void InitElementProperties() EL_BADEWANNE3, EL_BADEWANNE4, EL_BADEWANNE5, - EL_SIEB_INAKTIV, - EL_SIEB_TOT, - EL_SIEB2_INAKTIV, - EL_SIEB2_TOT, + EL_MAGIC_WALL_OFF, + EL_MAGIC_WALL_DEAD, + EL_MAGIC_WALL_BD_OFF, + EL_MAGIC_WALL_BD_DEAD, EL_AMOEBA2DIAM, EL_BLOCKED, EL_SP_EMPTY, @@ -1393,21 +1197,61 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_EXIT, - EL_INVISIBLE_STEEL + EL_INVISIBLE_STEEL, + EL_BELT1_SWITCH_LEFT, + EL_BELT1_SWITCH_MIDDLE, + EL_BELT1_SWITCH_RIGHT, + EL_BELT2_SWITCH_LEFT, + EL_BELT2_SWITCH_MIDDLE, + EL_BELT2_SWITCH_RIGHT, + EL_BELT3_SWITCH_LEFT, + EL_BELT3_SWITCH_MIDDLE, + EL_BELT3_SWITCH_RIGHT, + EL_BELT4_SWITCH_LEFT, + EL_BELT4_SWITCH_MIDDLE, + EL_BELT4_SWITCH_RIGHT, + EL_SIGN_EXCLAMATION, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_STOP, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_ONEWAY, + EL_SIGN_HEART, + EL_SIGN_TRIANGLE, + EL_SIGN_ROUND, + EL_SIGN_EXIT, + EL_SIGN_YINYANG, + EL_SIGN_OTHER, + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8 }; static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); static int ep_explosive[] = { EL_BOMBE, - EL_DYNAMIT, - EL_DYNAMIT_AUS, - EL_DYNABOMB, + EL_DYNAMITE_ACTIVE, + EL_DYNAMITE_INACTIVE, + EL_DYNABOMB_ACTIVE_1, + EL_DYNABOMB_ACTIVE_2, + EL_DYNABOMB_ACTIVE_3, + EL_DYNABOMB_ACTIVE_4, EL_DYNABOMB_NR, EL_DYNABOMB_SZ, EL_DYNABOMB_XL, EL_KAEFER, - EL_MAULWURF, + EL_MOLE, EL_PINGUIN, EL_SCHWEIN, EL_DRACHE, @@ -1416,7 +1260,8 @@ void InitElementProperties() EL_SP_DISK_ORANGE, EL_SP_DISK_YELLOW, EL_SP_SNIKSNAK, - EL_SP_ELECTRON + EL_SP_ELECTRON, + EL_DX_SUPABOMB }; static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); @@ -1427,13 +1272,16 @@ void InitElementProperties() EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_DIAMANT, + EL_PEARL, + EL_CRYSTAL }; static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int); static int ep_pushable[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_BOMBE, EL_KOKOSNUSS, EL_ZEIT_LEER, @@ -1442,7 +1290,10 @@ void InitElementProperties() EL_SONDE, EL_SP_ZONK, EL_SP_DISK_ORANGE, - EL_SP_DISK_YELLOW + EL_SP_DISK_YELLOW, + EL_BALLOON, + EL_SPRING, + EL_DX_SUPABOMB }; static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); @@ -1470,7 +1321,9 @@ void InitElementProperties() { EL_ERDREICH, EL_SP_BASE, - EL_SP_BUG + EL_SP_BUG, + EL_TRAP_INACTIVE, + EL_SAND_INVISIBLE }; static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int); @@ -1515,7 +1368,11 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_CHIP_UPPER, - EL_SP_CHIP_LOWER + EL_SP_CHIP_LOWER, + /* additional elements that appeared in newer Supaplex levels */ + EL_UNSICHTBAR, + /* more than one murphy in a level results in an inactive clone */ + EL_SP_MURPHY_CLONE }; static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int); @@ -1539,7 +1396,9 @@ void InitElementProperties() EL_SP_PORT2_DOWN, EL_SP_PORT_X, EL_SP_PORT_Y, - EL_SP_PORT_XY + EL_SP_PORT_XY, + EL_SWITCHGATE_OPEN, + EL_TIMEGATE_OPEN }; static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int); @@ -1555,11 +1414,82 @@ void InitElementProperties() EL_SP_PORT2_DOWN, EL_SP_PORT_X, EL_SP_PORT_Y, - EL_SP_PORT_XY + EL_SP_PORT_XY, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int); - static long ep_bit[] = + static int ep_active_bomb[] = + { + EL_DYNAMITE_ACTIVE, + EL_DYNABOMB_ACTIVE_1, + EL_DYNABOMB_ACTIVE_2, + EL_DYNABOMB_ACTIVE_3, + EL_DYNABOMB_ACTIVE_4 + }; + static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int); + + static int ep_belt[] = + { + EL_BELT1_LEFT, + EL_BELT1_MIDDLE, + EL_BELT1_RIGHT, + EL_BELT2_LEFT, + EL_BELT2_MIDDLE, + EL_BELT2_RIGHT, + EL_BELT3_LEFT, + EL_BELT3_MIDDLE, + EL_BELT3_RIGHT, + EL_BELT4_LEFT, + EL_BELT4_MIDDLE, + EL_BELT4_RIGHT, + }; + static int ep_belt_num = sizeof(ep_belt)/sizeof(int); + + static int ep_belt_switch[] = + { + EL_BELT1_SWITCH_LEFT, + EL_BELT1_SWITCH_MIDDLE, + EL_BELT1_SWITCH_RIGHT, + EL_BELT2_SWITCH_LEFT, + EL_BELT2_SWITCH_MIDDLE, + EL_BELT2_SWITCH_RIGHT, + EL_BELT3_SWITCH_LEFT, + EL_BELT3_SWITCH_MIDDLE, + EL_BELT3_SWITCH_RIGHT, + EL_BELT4_SWITCH_LEFT, + EL_BELT4_SWITCH_MIDDLE, + EL_BELT4_SWITCH_RIGHT, + }; + static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int); + + static int ep_tube[] = + { + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN + }; + static int ep_tube_num = sizeof(ep_tube)/sizeof(int); + + static long ep1_bit[] = { EP_BIT_AMOEBALIVE, EP_BIT_AMOEBOID, @@ -1590,9 +1520,16 @@ void InitElementProperties() EP_BIT_EATABLE, EP_BIT_SP_ELEMENT, EP_BIT_QUICK_GATE, - EP_BIT_OVER_PLAYER + EP_BIT_OVER_PLAYER, + EP_BIT_ACTIVE_BOMB + }; + static long ep2_bit[] = + { + EP_BIT_BELT, + EP_BIT_BELT_SWITCH, + EP_BIT_TUBE }; - static int *ep_array[] = + static int *ep1_array[] = { ep_amoebalive, ep_amoeboid, @@ -1623,9 +1560,16 @@ void InitElementProperties() ep_eatable, ep_sp_element, ep_quick_gate, - ep_over_player + ep_over_player, + ep_active_bomb }; - static int *ep_num[] = + static int *ep2_array[] = + { + ep_belt, + ep_belt_switch, + ep_tube + }; + static int *ep1_num[] = { &ep_amoebalive_num, &ep_amoeboid_num, @@ -1656,63 +1600,48 @@ void InitElementProperties() &ep_eatable_num, &ep_sp_element_num, &ep_quick_gate_num, - &ep_over_player_num + &ep_over_player_num, + &ep_active_bomb_num + }; + static int *ep2_num[] = + { + &ep_belt_num, + &ep_belt_switch_num, + &ep_tube_num }; - static int num_properties = sizeof(ep_num)/sizeof(int *); + static int num_properties1 = sizeof(ep1_num)/sizeof(int *); + static int num_properties2 = sizeof(ep2_num)/sizeof(int *); for(i=0; i