X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=d7bf92f573c5caf1e2de3945717ea60f2d6e6c9a;hb=be789d9a341f5d7369f4aa2f74e2f85f3e004a4c;hp=e7cbd04a43af6d10c3515e66e5300a32469dd393;hpb=30f5fd7b8f2235820dcbe638a18319d802317530;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index e7cbd04a..d7bf92f5 100644 --- a/src/init.c +++ b/src/init.c @@ -5699,7 +5699,7 @@ void ReloadCustomArtwork(int force_reload) print_timestamp_init("ReloadCustomArtwork"); - game_status = GAME_MODE_LOADING; + SetGameStatus(GAME_MODE_LOADING); FadeOut(REDRAW_ALL); @@ -5734,7 +5734,7 @@ void ReloadCustomArtwork(int force_reload) print_timestamp_time("InitMusic"); } - game_status = last_game_status; /* restore current game status */ + SetGameStatus(last_game_status); /* restore current game status */ init_last = init; /* switch to new busy animation */ @@ -5829,7 +5829,7 @@ void OpenAll() { print_timestamp_init("OpenAll"); - game_status = GAME_MODE_LOADING; + SetGameStatus(GAME_MODE_LOADING); InitCounter(); @@ -5929,7 +5929,7 @@ void OpenAll() return; } - game_status = GAME_MODE_MAIN; + SetGameStatus(GAME_MODE_MAIN); FadeSetEnterScreen(); if (!(fading.fade_mode & FADE_TYPE_TRANSFORM))