X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=b45aa038385e924a91343f2c841e5c5a593f617f;hb=601cca5b35649856ff49e1bcb3806592b736662c;hp=4b871020796012f2e968bc92d2320d76c497826f;hpb=9cfd3853252303df85d4fb925993448788d03483;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 4b871020..5a97a827 100644 --- a/src/init.c +++ b/src/init.c @@ -1,92 +1,140 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* init.c * +* init.c * ***********************************************************/ -#include +#include "libgame/libgame.h" #include "init.h" -#include "misc.h" -#include "sound.h" +#include "events.h" #include "screens.h" #include "editor.h" +#include "game.h" +#include "tape.h" #include "tools.h" #include "files.h" -#include "joystick.h" -#include "image.h" -#include "pcx.h" #include "network.h" #include "netserv.h" - -struct PictureFileInfo +#include "cartoons.h" +#include "config.h" + +#include "conf_e2g.c" /* include auto-generated data structure definitions */ +#include "conf_esg.c" /* include auto-generated data structure definitions */ + + +static Bitmap *bitmap_font_initial = NULL; + +static void InitGlobal(); +static void InitSetup(); +static void InitPlayerInfo(); +static void InitLevelInfo(); +static void InitArtworkInfo(); +static void InitLevelArtworkInfo(); +static void InitNetworkServer(); +static void InitArtworkConfig(); +static void InitImages(); +static void InitMixer(); +static void InitSound(); +static void InitMusic(); +static void InitGfx(); +static void InitGfxBackground(); +static void InitGadgets(); +static void InitElementSmallImages(); +static void InitElementGraphicInfo(); +static void InitElementSpecialGraphicInfo(); +static void InitElementSoundInfo(); +static void InitElementProperties(); +static void InitGraphicInfo(); +static void InitSoundInfo(); +static void Execute_Command(char *); + +void OpenAll() { - char *picture_filename; - boolean picture_with_mask; -}; + InitGlobal(); /* initialize some global variables */ + + if (options.execute_command) + Execute_Command(options.execute_command); -struct IconFileInfo -{ - char *picture_filename; - char *picturemask_filename; -}; - -static int sound_process_id = 0; - -static void InitLevelAndPlayerInfo(void); -static void InitNetworkServer(void); -static void InitDisplay(void); -static void InitSound(void); -static void InitSoundServer(void); -static void InitWindow(int, char **); -static void InitGfx(void); -static void LoadGfx(int, struct PictureFileInfo *); -static void InitElementProperties(void); - -void OpenAll(int argc, char *argv[]) -{ if (options.serveronly) { +#if defined(PLATFORM_UNIX) NetworkServer(options.server_port, options.serveronly); - - /* never reached */ - exit(0); +#else + Error(ERR_WARN, "networking only supported in Unix version"); +#endif + exit(0); /* never reached */ } - InitLevelAndPlayerInfo(); + InitProgramInfo(UNIX_USERDATA_DIRECTORY, + PROGRAM_TITLE_STRING, getWindowTitleString(), + ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, + MSDOS_POINTER_FILENAME, + COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); + + InitSetup(); + InitPlayerInfo(); + InitArtworkInfo(); /* needed before loading gfx, sound & music */ + InitArtworkConfig(); /* needed before forking sound child process */ + InitMixer(); InitCounter(); - InitSound(); - InitSoundServer(); + InitJoysticks(); InitRND(NEW_RANDOMIZE); - InitLevelEditorGadgets(); - signal(SIGINT, CloseAllAndExit); - signal(SIGTERM, CloseAllAndExit); + InitVideoDisplay(); + InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, + setup.fullscreen); - InitDisplay(); - InitWindow(argc, argv); + InitEventFilter(FilterMouseMotionEvents); - XMapWindow(display, window); - XFlush(display); + InitElementProperties(); InitGfx(); - InitElementProperties(); + + InitLevelInfo(); + InitLevelArtworkInfo(); + + InitImages(); /* needs to know current level directory */ + InitSound(); /* needs to know current level directory */ + InitMusic(); /* needs to know current level directory */ + + InitGfxBackground(); + + if (global.autoplay_leveldir) + { + AutoPlayTape(); + return; + } DrawMainMenu(); InitNetworkServer(); } -void InitLevelAndPlayerInfo() +static void InitGlobal() +{ + global.autoplay_leveldir = NULL; + + global.frames_per_second = 0; + global.fps_slowdown = FALSE; + global.fps_slowdown_factor = 1; +} + +static void InitSetup() +{ + LoadSetup(); /* global setup info */ +} + +static void InitPlayerInfo() { int i; @@ -94,28 +142,65 @@ void InitLevelAndPlayerInfo() local_player = &stored_player[0]; for (i=0; iconnected = TRUE; +} - LoadLevelInfo(); /* global level info */ - LoadSetup(); /* global setup info */ - LoadLevelSetup(); /* info about last played level */ +static void InitLevelInfo() +{ + LoadLevelInfo(); /* global level info */ + LoadLevelSetup_LastSeries(); /* last played series info */ + LoadLevelSetup_SeriesInfo(); /* last played level info */ +} + +static void InitArtworkInfo() +{ + LoadArtworkInfo(); +} + +static void InitArtworkConfig() +{ + static char *element_prefix[MAX_NUM_ELEMENTS + 1]; + static char *sound_class_prefix[MAX_NUM_ELEMENTS + 1]; + static char *action_suffix[NUM_ACTIONS + 1]; + static char *direction_suffix[NUM_DIRECTIONS + 1]; + static char *special_suffix[NUM_SPECIAL_GFX_ARGS + 1]; + static char *dummy[1] = { NULL }; + int i; + + for (i=0; iidentifier); + ReinitializeSounds(); } -void InitSoundServer() +static void InitMusic() { - if (sound_status == SOUND_OFF) - return; + InitReloadCustomMusic(artwork.mus_current->identifier); + ReinitializeMusic(); +} + +static void InitTileClipmasks() +{ +#if 0 +#if defined(TARGET_X11) + XGCValues clip_gc_values; + unsigned long clip_gc_valuemask; -#ifndef MSDOS +#if defined(TARGET_X11_NATIVE) - if (pipe(sound_pipe)<0) +#if 0 + GC copy_clipmask_gc; + + static struct { - Error(ERR_WARN, "cannot create pipe - no sounds"); - sound_status = SOUND_OFF; - return; + int start; + int count; } + tile_needs_clipping[] = + { + { GFX_SPIELER1_UP, 4 }, + { GFX_SPIELER1_DOWN, 4 }, + { GFX_SPIELER1_LEFT, 4 }, + { GFX_SPIELER1_RIGHT, 4 }, + { GFX_SPIELER1_PUSH_LEFT, 4 }, + { GFX_SPIELER1_PUSH_RIGHT, 4 }, + { GFX_SPIELER2_UP, 4 }, + { GFX_SPIELER2_DOWN, 4 }, + { GFX_SPIELER2_LEFT, 4 }, + { GFX_SPIELER2_RIGHT, 4 }, + { GFX_SPIELER2_PUSH_LEFT, 4 }, + { GFX_SPIELER2_PUSH_RIGHT, 4 }, + { GFX_SPIELER3_UP, 4 }, + { GFX_SPIELER3_DOWN, 4 }, + { GFX_SPIELER3_LEFT, 4 }, + { GFX_SPIELER3_RIGHT, 4 }, + { GFX_SPIELER3_PUSH_LEFT, 4 }, + { GFX_SPIELER3_PUSH_RIGHT, 4 }, + { GFX_SPIELER4_UP, 4 }, + { GFX_SPIELER4_DOWN, 4 }, + { GFX_SPIELER4_LEFT, 4 }, + { GFX_SPIELER4_RIGHT, 4 }, + { GFX_SPIELER4_PUSH_LEFT, 4 }, + { GFX_SPIELER4_PUSH_RIGHT, 4 }, + { GFX_SP_MURPHY, 1 }, + { GFX_MURPHY_GO_LEFT, 3 }, + { GFX_MURPHY_GO_RIGHT, 3 }, + { GFX_MURPHY_SNAP_UP, 1 }, + { GFX_MURPHY_SNAP_DOWN, 1 }, + { GFX_MURPHY_SNAP_RIGHT, 1 }, + { GFX_MURPHY_SNAP_LEFT, 1 }, + { GFX_MURPHY_PUSH_RIGHT, 1 }, + { GFX_MURPHY_PUSH_LEFT, 1 }, + { GFX_GEBLUBBER, 4 }, + { GFX_DYNAMIT, 7 }, + { GFX_DYNABOMB, 4 }, + { GFX_EXPLOSION, 8 }, + { GFX_SOKOBAN_OBJEKT, 1 }, + { GFX_FUNKELN_BLAU, 3 }, + { GFX_FUNKELN_WEISS, 3 }, + { GFX2_SHIELD_PASSIVE, 3 }, + { GFX2_SHIELD_ACTIVE, 3 }, + { -1, 0 } + }; +#endif - if ((sound_process_id = fork()) < 0) - { - Error(ERR_WARN, "cannot create sound server process - no sounds"); - sound_status = SOUND_OFF; - return; +#endif /* TARGET_X11_NATIVE */ +#endif /* TARGET_X11 */ + + int i; + + /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */ + for (i=0; idrawable, + clip_gc_valuemask, &clip_gc_values); + +#if 0 + for (i=0; iclip_mask) + { + clip_gc_values.graphics_exposures = False; + clip_gc_values.clip_mask = pix[i]->clip_mask; + clip_gc_valuemask = GCGraphicsExposures | GCClipMask; + pix[i]->stored_clip_gc = XCreateGC(display, window->drawable, + clip_gc_valuemask, &clip_gc_values); + } } +#endif + +#if defined(TARGET_X11_NATIVE) - if (!sound_process_id) /* we are child */ +#if 0 + /* create graphic context structures needed for clipping */ + clip_gc_values.graphics_exposures = False; + clip_gc_valuemask = GCGraphicsExposures; + copy_clipmask_gc = XCreateGC(display, pix[PIX_BACK]->clip_mask, + clip_gc_valuemask, &clip_gc_values); + + /* create only those clipping Pixmaps we really need */ + for (i=0; tile_needs_clipping[i].start>=0; i++) { - SoundServer(); + int j; - /* never reached */ - exit(0); - } - else /* we are parent */ - close(sound_pipe[0]); /* no reading from pipe needed */ + for (j=0; jclip_mask; -#else /* MSDOS */ + tile_clipmask[tile] = XCreatePixmap(display, window->drawable, + TILEX, TILEY, 1); - SoundServer(); + XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc, + src_x, src_y, TILEX, TILEY, 0, 0); + } + } -#endif /* MSDOS */ + XFreeGC(display, copy_clipmask_gc); +#endif + +#endif /* TARGET_X11_NATIVE */ +#endif /* TARGET_X11 */ +#endif } -void InitJoysticks() +void FreeTileClipmasks() { +#if 0 +#if defined(TARGET_X11) int i; - if (global_joystick_status == JOYSTICK_OFF) - return; - - joystick_status = JOYSTICK_OFF; - -#ifndef MSDOS - for (i=0; istored_clip_gc) { - Error(ERR_WARN, "cannot access joystick device '%s'", device_name); - continue; + XFreeGC(display, pix[i]->stored_clip_gc); + pix[i]->stored_clip_gc = None; } + } +#endif - if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0) - { - Error(ERR_WARN, "cannot open joystick device '%s'", device_name); - continue; - } +#endif /* TARGET_X11 */ +#endif +} - joystick_status = JOYSTICK_AVAILABLE; - } +void InitGfx() +{ + char *config_token_font_initial = "font.small"; + char *filename_font_initial = NULL; + int i; -#else /* MSDOS */ + /* determine filename for initial font (for displaying startup messages) */ + for (i=0; image_config[i].token != NULL; i++) + if (strcmp(image_config[i].token, config_token_font_initial) == 0) + filename_font_initial = image_config[i].value; - /* try to access two joysticks; if that fails, try to access just one */ - if (install_joystick(JOY_TYPE_2PADS) == 0 || - install_joystick(JOY_TYPE_AUTODETECT) == 0) - joystick_status = JOYSTICK_AVAILABLE; + if (filename_font_initial == NULL) /* should not happen */ + Error(ERR_EXIT, "cannot get filename for '%s'", config_token_font_initial); - /* - load_joystick_data(JOYSTICK_FILENAME); - */ + /* initialize screen properties */ + InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, + REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); + InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); + InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); + InitGfxScrollbufferInfo(FXSIZE, FYSIZE); - for (i=0; i= num_joysticks) - joystick_nr = -1; + bitmap_font_initial = LoadCustomImage(filename_font_initial); - /* misuse joystick file descriptor variable to store joystick number */ - stored_player[i].joystick_fd = joystick_nr; - } -#endif + InitFontInfo(bitmap_font_initial, NULL, NULL, NULL, NULL); + + DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); + DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); + + DrawInitText("Loading graphics:", 120, FC_GREEN); + + InitTileClipmasks(); } -void InitDisplay() +void InitGfxBackground() { -#ifndef MSDOS - XVisualInfo vinfo_template, *vinfo; - int num_visuals; + int x, y; + + drawto = backbuffer; + fieldbuffer = bitmap_db_field; + SetDrawtoField(DRAW_BACKBUFFER); + + BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer, + 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); + ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); + ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE); + + for (x=0; xidentifier; + char *snd_new_identifier = artwork.snd_current->identifier; + char *mus_new_identifier = artwork.mus_current->identifier; + boolean redraw_screen = FALSE; + + if (leveldir_current_identifier == NULL) + leveldir_current_identifier = leveldir_current->identifier; + +#if 0 + printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier, + leveldir_current->graphics_set); + printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier, + leveldir_current->identifier); #endif - unsigned int depth; - - /* connect to X server */ - if (!(display = XOpenDisplay(options.display_name))) - Error(ERR_EXIT, "cannot connect to X server %s", - XDisplayName(options.display_name)); - - screen = DefaultScreen(display); - visual = DefaultVisual(display, screen); - depth = DefaultDepth(display, screen); - cmap = DefaultColormap(display, screen); - -#ifndef MSDOS - /* look for good enough visual */ - vinfo_template.screen = screen; - vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor); - vinfo_template.depth = depth; - if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask | - VisualDepthMask, &vinfo_template, &num_visuals))) - { - visual = vinfo->visual; - XFree((void *)vinfo); - } - /* got appropriate visual? */ - if (depth < 8) +#if 0 + printf("graphics --> '%s' ('%s')\n", + artwork.gfx_current_identifier, artwork.gfx_current->filename); + printf("sounds --> '%s' ('%s')\n", + artwork.snd_current_identifier, artwork.snd_current->filename); + printf("music --> '%s' ('%s')\n", + artwork.mus_current_identifier, artwork.mus_current->filename); +#endif + + /* leveldir_current may be invalid (level group, parent link) */ + if (!validLevelSeries(leveldir_current)) + return; + + /* when a new level series was selected, check if there was a change + in custom artwork stored in level series directory */ + if (leveldir_current_identifier != leveldir_current->identifier) { - printf("Sorry, displays with less than 8 bits per pixel not supported.\n"); - exit(-1); + char *identifier_old = leveldir_current_identifier; + char *identifier_new = leveldir_current->identifier; + + if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) != + getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new)) + gfx_new_identifier = identifier_new; + if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) != + getTreeInfoFromIdentifier(artwork.snd_first, identifier_new)) + snd_new_identifier = identifier_new; + if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) != + getTreeInfoFromIdentifier(artwork.mus_first, identifier_new)) + mus_new_identifier = identifier_new; + + leveldir_current_identifier = leveldir_current->identifier; } - else if ((depth ==8 && visual->class != PseudoColor) || - (depth > 8 && visual->class != TrueColor && - visual->class != DirectColor)) + + /* custom level artwork configured in level series configuration file + always overrides custom level artwork stored in level series directory + and (level independant) custom artwork configured in setup menue */ + if (leveldir_current->graphics_set != NULL) + gfx_new_identifier = leveldir_current->graphics_set; + if (leveldir_current->sounds_set != NULL) + snd_new_identifier = leveldir_current->sounds_set; + if (leveldir_current->music_set != NULL) + mus_new_identifier = leveldir_current->music_set; + + if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 || + last_override_level_graphics != setup.override_level_graphics) { - printf("Sorry, cannot get appropriate visual.\n"); - exit(-1); - } +#if 0 + printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n", + artwork.gfx_current_identifier, + artwork.gfx_current->identifier, + gfx_new_identifier); #endif -} -void InitWindow(int argc, char *argv[]) -{ - unsigned int border_width = 4; - XGCValues gc_values; - unsigned long gc_valuemask; -#ifndef MSDOS - XTextProperty windowName, iconName; - Pixmap icon_pixmap, iconmask_pixmap; - unsigned int icon_width, icon_height; - int icon_hot_x, icon_hot_y; - char icon_filename[256]; - XSizeHints size_hints; - XWMHints wm_hints; - XClassHint class_hints; - char *window_name = WINDOWTITLE_STRING; - char *icon_name = WINDOWTITLE_STRING; - long window_event_mask; - Atom proto_atom = None, delete_atom = None; -#endif - int screen_width, screen_height; - int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS; - unsigned long pen_fg = WhitePixel(display,screen); - unsigned long pen_bg = BlackPixel(display,screen); - const int width = WIN_XSIZE, height = WIN_YSIZE; + setLevelArtworkDir(artwork.gfx_first); + + ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); + + ReloadCustomImages(); + ReinitializeGraphics(); + + LoadCustomElementDescriptions(); + LoadSpecialMenuDesignSettings(); -#ifndef MSDOS - static struct IconFileInfo icon_pic = + FreeTileClipmasks(); + InitTileClipmasks(); + + artwork.gfx_current_identifier = artwork.gfx_current->identifier; + last_override_level_graphics = setup.override_level_graphics; + + redraw_screen = TRUE; + } + + if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 || + last_override_level_sounds != setup.override_level_sounds) { - "rocks_icon.xbm", - "rocks_iconmask.xbm" - }; +#if 0 + printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n", + artwork.snd_current_identifier, + artwork.snd_current->identifier, + snd_new_identifier); #endif - screen_width = XDisplayWidth(display, screen); - screen_height = XDisplayHeight(display, screen); - - win_xpos = (screen_width - width) / 2; - win_ypos = (screen_height - height) / 2; - - window = XCreateSimpleWindow(display, RootWindow(display, screen), - win_xpos, win_ypos, width, height, border_width, - pen_fg, pen_bg); - -#ifndef MSDOS - proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE); - delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE); - if ((proto_atom != None) && (delete_atom != None)) - XChangeProperty(display, window, proto_atom, XA_ATOM, 32, - PropModePrepend, (unsigned char *) &delete_atom, 1); - - sprintf(icon_filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, - icon_pic.picture_filename); - XReadBitmapFile(display,window,icon_filename, - &icon_width,&icon_height, - &icon_pixmap,&icon_hot_x,&icon_hot_y); - if (!icon_pixmap) - Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename); - - sprintf(icon_filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, - icon_pic.picturemask_filename); - XReadBitmapFile(display,window,icon_filename, - &icon_width,&icon_height, - &iconmask_pixmap,&icon_hot_x,&icon_hot_y); - if (!iconmask_pixmap) - Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename); - - size_hints.width = size_hints.min_width = size_hints.max_width = width; - size_hints.height = size_hints.min_height = size_hints.max_height = height; - size_hints.flags = PSize | PMinSize | PMaxSize; - - if (win_xpos || win_ypos) - { - size_hints.x = win_xpos; - size_hints.y = win_ypos; - size_hints.flags |= PPosition; + /* set artwork path to send it to the sound server process */ + setLevelArtworkDir(artwork.snd_first); + + InitReloadCustomSounds(snd_new_identifier); + ReinitializeSounds(); + + artwork.snd_current_identifier = artwork.snd_current->identifier; + last_override_level_sounds = setup.override_level_sounds; + + redraw_screen = TRUE; } - if (!XStringListToTextProperty(&window_name, 1, &windowName)) - Error(ERR_EXIT, "structure allocation for windowName failed"); + if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 || + last_override_level_music != setup.override_level_music) + { + /* set artwork path to send it to the sound server process */ + setLevelArtworkDir(artwork.mus_first); - if (!XStringListToTextProperty(&icon_name, 1, &iconName)) - Error(ERR_EXIT, "structure allocation for iconName failed"); + InitReloadCustomMusic(mus_new_identifier); + ReinitializeMusic(); - wm_hints.initial_state = NormalState; - wm_hints.input = True; - wm_hints.icon_pixmap = icon_pixmap; - wm_hints.icon_mask = iconmask_pixmap; - wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint; + artwork.mus_current_identifier = artwork.mus_current->identifier; + last_override_level_music = setup.override_level_music; - class_hints.res_name = program_name; - class_hints.res_class = "Rocks'n'Diamonds"; + redraw_screen = TRUE; + } + + if (redraw_screen) + { + InitGfxBackground(); - XSetWMProperties(display, window, &windowName, &iconName, - argv, argc, &size_hints, &wm_hints, - &class_hints); + /* force redraw of (open or closed) door graphics */ + SetDoorState(DOOR_OPEN_ALL); + CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); + } +} - XFree(windowName.value); - XFree(iconName.value); +void FreeGadgets() +{ + FreeLevelEditorGadgets(); + FreeGameButtons(); + FreeTapeButtons(); + FreeToolButtons(); + FreeScreenGadgets(); +} - /* Select event types wanted */ - window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask | - ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | - KeyPressMask | KeyReleaseMask; - XSelectInput(display, window, window_event_mask); -#endif +void InitGadgets() +{ + static boolean gadgets_initialized = FALSE; + + if (gadgets_initialized) + FreeGadgets(); + + CreateLevelEditorGadgets(); + CreateGameButtons(); + CreateTapeButtons(); + CreateToolButtons(); + CreateScreenGadgets(); - /* create GC for drawing with window depth */ - gc_values.graphics_exposures = False; - gc_values.foreground = pen_bg; - gc_values.background = pen_bg; - gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground; - gc = XCreateGC(display, window, gc_valuemask, &gc_values); + gadgets_initialized = TRUE; } -void DrawInitText(char *text, int ypos, int color) +void InitElementSmallImages() { - if (display && window && pix[PIX_SMALLFONT]) - { - XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE); - DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2, - ypos,text,FS_SMALL,color); - XFlush(display); - } + struct PropertyMapping *property_mapping = getImageListPropertyMapping(); + int num_property_mappings = getImageListPropertyMappingSize(); + int i; + + /* initialize normal images from static configuration */ + for (i=0; element_to_graphic[i].element > -1; i++) + CreateImageWithSmallImages(element_to_graphic[i].graphic); + + /* initialize special images from static configuration */ + for (i=0; element_to_special_graphic[i].element > -1; i++) + CreateImageWithSmallImages(element_to_special_graphic[i].graphic); + + /* initialize images from dynamic configuration */ + for (i=0; i < num_property_mappings; i++) + CreateImageWithSmallImages(property_mapping[i].artwork_index); } -void InitGfx() +void InitElementGraphicInfo() { - int i,j; - GC copy_clipmask_gc; - XGCValues clip_gc_values; - unsigned long clip_gc_valuemask; + struct PropertyMapping *property_mapping = getImageListPropertyMapping(); + int num_property_mappings = getImageListPropertyMappingSize(); + int i, act, dir; -#ifdef MSDOS - static struct PictureFileInfo pic[NUM_PICTURES] = - { - { "Screen", TRUE }, - { "Door", TRUE }, - { "Heroes", TRUE }, - { "Toons", TRUE }, - { "More", TRUE }, - { "Font", FALSE }, - { "Font2", FALSE } - }; -#else - static struct PictureFileInfo pic[NUM_PICTURES] = - { - { "RocksScreen", TRUE }, - { "RocksDoor", TRUE }, - { "RocksHeroes", TRUE }, - { "RocksToons", TRUE }, - { "RocksMore", TRUE }, - { "RocksFont", FALSE }, - { "RocksFont2", FALSE } - }; + /* set values to -1 to identify later as "uninitialized" values */ + for (i=0; i -1; i++) { - int start; - int count; + int element = element_to_graphic[i].element; + int action = element_to_graphic[i].action; + int direction = element_to_graphic[i].direction; + int graphic = element_to_graphic[i].graphic; + + if (action < 0) + action = ACTION_DEFAULT; + + if (direction > -1) + element_info[element].direction_graphic[action][direction] = graphic; + else + element_info[element].graphic[action] = graphic; } - tile_needs_clipping[] = + + /* initialize normal element/graphic mapping from dynamic configuration */ + for (i=0; i < num_property_mappings; i++) { - { GFX_SPIELER1_UP, 4 }, - { GFX_SPIELER1_DOWN, 4 }, - { GFX_SPIELER1_LEFT, 4 }, - { GFX_SPIELER1_RIGHT, 4 }, - { GFX_SPIELER1_PUSH_LEFT, 4 }, - { GFX_SPIELER1_PUSH_RIGHT, 4 }, - { GFX_SPIELER2_UP, 4 }, - { GFX_SPIELER2_DOWN, 4 }, - { GFX_SPIELER2_LEFT, 4 }, - { GFX_SPIELER2_RIGHT, 4 }, - { GFX_SPIELER2_PUSH_LEFT, 4 }, - { GFX_SPIELER2_PUSH_RIGHT, 4 }, - { GFX_SPIELER3_UP, 4 }, - { GFX_SPIELER3_DOWN, 4 }, - { GFX_SPIELER3_LEFT, 4 }, - { GFX_SPIELER3_RIGHT, 4 }, - { GFX_SPIELER3_PUSH_LEFT, 4 }, - { GFX_SPIELER3_PUSH_RIGHT, 4 }, - { GFX_SPIELER4_UP, 4 }, - { GFX_SPIELER4_DOWN, 4 }, - { GFX_SPIELER4_LEFT, 4 }, - { GFX_SPIELER4_RIGHT, 4 }, - { GFX_SPIELER4_PUSH_LEFT, 4 }, - { GFX_SPIELER4_PUSH_RIGHT, 4 }, - { GFX_GEBLUBBER, 4 }, - { GFX_DYNAMIT, 7 }, - { GFX_DYNABOMB, 4 }, - { GFX_EXPLOSION, 8 }, - { GFX_SOKOBAN_OBJEKT, 1 }, - { GFX_FUNKELN_BLAU, 3 }, - { GFX_FUNKELN_WEISS, 3 }, - { -1, 0 } - }; + int element = property_mapping[i].base_index; + int action = property_mapping[i].ext1_index; + int direction = property_mapping[i].ext2_index; + int special = property_mapping[i].ext3_index; + int graphic = property_mapping[i].artwork_index; + + if (special != -1) + continue; + + if (action < 0) + action = ACTION_DEFAULT; + + if (direction > -1) + element_info[element].direction_graphic[action][direction] = graphic; + else + element_info[element].graphic[action] = graphic; + } + + /* now set all '-1' values to element specific default values */ + for (i=0; i=0; i++) + /* always start with reliable default values */ + for (i=0; i= GFX_START_ROCKSSCREEN && - graphic <= GFX_END_ROCKSSCREEN) - { - src_pixmap = clipmask[PIX_BACK]; - graphic -= GFX_START_ROCKSSCREEN; - src_x = SX + (graphic % GFX_PER_LINE) * TILEX; - src_y = SY + (graphic / GFX_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSHEROES && - graphic <= GFX_END_ROCKSHEROES) - { - src_pixmap = clipmask[PIX_HEROES]; - graphic -= GFX_START_ROCKSHEROES; - src_x = (graphic % HEROES_PER_LINE) * TILEX; - src_y = (graphic / HEROES_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSFONT && - graphic <= GFX_END_ROCKSFONT) - { - src_pixmap = clipmask[PIX_BIGFONT]; - graphic -= GFX_START_ROCKSFONT; - src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX; - src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY + - FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY; - } - else - break; + /* initialize special element/graphic mapping from static configuration */ + for (i=0; element_to_special_graphic[i].element > -1; i++) + { + int element = element_to_special_graphic[i].element; + int special = element_to_special_graphic[i].special; + int graphic = element_to_special_graphic[i].graphic; + boolean base_redefined = getImageListEntry(el2img(element))->redefined; + boolean special_redefined = getImageListEntry(graphic)->redefined; - tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1); + if (base_redefined && !special_redefined) + continue; - XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc, - src_x,src_y, TILEX,TILEY, 0,0); - } + if (special == GFX_SPECIAL_ARG_EDITOR) + element_info[element].editor_graphic = graphic; + else if (special == GFX_SPECIAL_ARG_PREVIEW) + element_info[element].preview_graphic = graphic; } - if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR]) - Error(ERR_EXIT, "cannot create additional pixmaps"); - - for(i=0; iwidth : TILEX) / TILEX; + int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY; + int parameter[NUM_GFX_ARGS]; + int i; - for(i=0; i 1) + graphic_info[graphic].anim_mode = ANIM_LOOP; + else + graphic_info[graphic].anim_mode = ANIM_NONE; + + /* set additional flag to play animation frames in reverse order */ + if (parameter[GFX_ARG_MODE_REVERSE]) + graphic_info[graphic].anim_mode |= ANIM_REVERSE; + + /* automatically determine correct start frame, if not defined */ + if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE) + graphic_info[graphic].anim_start_frame = 0; + else if (graphic_info[graphic].anim_mode & ANIM_REVERSE) + graphic_info[graphic].anim_start_frame = + graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1; + else + graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME]; + + /* animation synchronized with global frame counter, not move position */ + graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC]; + + /* this is only used for toon animations */ + graphic_info[graphic].step_offset = parameter[GFX_ARG_STEP_OFFSET]; + graphic_info[graphic].step_delay = parameter[GFX_ARG_STEP_DELAY]; } -void LoadGfx(int pos, struct PictureFileInfo *pic) +static void InitGraphicInfo() { - char basefilename[256]; - char filename[256]; - -#ifdef USE_XPM_LIBRARY - int xpm_err, xbm_err; - unsigned int width,height; - int hot_x,hot_y; - Pixmap shapemask; - char *picture_ext = ".xpm"; - char *picturemask_ext = "Mask.xbm"; -#else - int pcx_err; - char *picture_ext = ".pcx"; + static boolean clipmasks_initialized = FALSE; + int fallback_graphic = IMG_CHAR_EXCLAM; + struct FileInfo *fallback_image = getImageListEntry(fallback_graphic); + Bitmap *fallback_bitmap = getBitmapFromImageID(fallback_graphic); + int num_images = getImageListSize(); + int i; +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + Pixmap src_pixmap; + XGCValues clip_gc_values; + unsigned long clip_gc_valuemask; + GC copy_clipmask_gc = None; #endif - /* Grafik laden */ - if (pic->picture_filename) - { - sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext); - DrawInitText(basefilename, 150, FC_YELLOW); - sprintf(filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, basefilename); + if (graphic_info != NULL) + free(graphic_info); -#ifdef MSDOS - rest(100); -#endif /* MSDOS */ + graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo)); + +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + if (clipmasks_initialized) + { + for (i=0; iparameter); + + /* now check if no animation frames are outside of the loaded image */ - xpm_att[pos].valuemask = XpmCloseness; - xpm_att[pos].closeness = 20000; - xpm_err = XpmReadFileToPixmap(display,window,filename, - &pix[pos],&shapemask,&xpm_att[pos]); - switch(xpm_err) + if (graphic_info[i].bitmap == NULL) + continue; /* skip check for optional images that are undefined */ + + first_frame = 0; + getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); + if (src_x < 0 || src_y < 0 || + src_x + TILEX > src_bitmap->width || + src_y + TILEY > src_bitmap->height) { - case XpmOpenFailed: - Error(ERR_EXIT, "cannot open XPM file '%s'", filename); - case XpmFileInvalid: - Error(ERR_EXIT, "invalid XPM file '%s'", filename); - case XpmNoMemory: - Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename); - case XpmColorFailed: - Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename); - default: - break; + Error(ERR_RETURN_LINE, "-"); + Error(ERR_RETURN, "warning: error found in config file:"); + Error(ERR_RETURN, "- config file: '%s'", + getImageConfigFilename()); + Error(ERR_RETURN, "- config token: '%s'", + getTokenFromImageID(i)); + Error(ERR_RETURN, "- image file: '%s'", + src_bitmap->source_filename); + Error(ERR_RETURN, + "error: first animation frame out of bounds (%d, %d)", + src_x, src_y); + Error(ERR_RETURN, "custom graphic rejected for this element/action"); + + if (i == fallback_graphic) + Error(ERR_EXIT, "fatal error: no fallback graphic available"); + + Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic"); + Error(ERR_RETURN_LINE, "-"); + + set_graphic_parameters(i, fallback_image->default_parameter); + graphic_info[i].bitmap = fallback_bitmap; } -#if DEBUG_TIMING - printf("LOADING XPM FILE %s:", filename); - debug_print_timestamp(1, ""); -#endif + last_frame = graphic_info[i].anim_frames - 1; + getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y); + if (src_x < 0 || src_y < 0 || + src_x + TILEX > src_bitmap->width || + src_y + TILEY > src_bitmap->height) + { + Error(ERR_RETURN_LINE, "-"); + Error(ERR_RETURN, "warning: error found in config file:"); + Error(ERR_RETURN, "- config file: '%s'", + getImageConfigFilename()); + Error(ERR_RETURN, "- config token: '%s'", + getTokenFromImageID(i)); + Error(ERR_RETURN, "- image file: '%s'", + src_bitmap->source_filename); + Error(ERR_RETURN, + "error: last animation frame (%d) out of bounds (%d, %d)", + last_frame, src_x, src_y); + Error(ERR_RETURN, "custom graphic rejected for this element/action"); + + if (i == fallback_graphic) + Error(ERR_EXIT, "fatal error: no fallback graphic available"); + + Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic"); + Error(ERR_RETURN_LINE, "-"); + + set_graphic_parameters(i, fallback_image->default_parameter); + graphic_info[i].bitmap = fallback_bitmap; + } -#else /* !USE_XPM_LIBRARY */ +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + /* currently we need only a tile clip mask from the first frame */ + getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); - pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename, - &pix[pos], &clipmask[pos]); - switch(pcx_err) + if (copy_clipmask_gc == None) { - case PCX_Success: - break; - case PCX_OpenFailed: - Error(ERR_EXIT, "cannot open PCX file '%s'", filename); - case PCX_ReadFailed: - Error(ERR_EXIT, "cannot read PCX file '%s'", filename); - case PCX_FileInvalid: - Error(ERR_EXIT, "invalid PCX file '%s'", filename); - case PCX_NoMemory: - Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename); - case PCX_ColorFailed: - Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename); - default: - break; + clip_gc_values.graphics_exposures = False; + clip_gc_valuemask = GCGraphicsExposures; + copy_clipmask_gc = XCreateGC(display, src_bitmap->clip_mask, + clip_gc_valuemask, &clip_gc_values); } -#if DEBUG_TIMING - printf("SUMMARY LOADING PCX FILE %s:", filename); - debug_print_timestamp(1, ""); -#endif + graphic_info[i].clip_mask = + XCreatePixmap(display, window->drawable, TILEX, TILEY, 1); -#endif /* !USE_XPM_LIBRARY */ + src_pixmap = src_bitmap->clip_mask; + XCopyArea(display, src_pixmap, graphic_info[i].clip_mask, + copy_clipmask_gc, src_x, src_y, TILEX, TILEY, 0, 0); - if (!pix[pos]) - Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); + clip_gc_values.graphics_exposures = False; + clip_gc_values.clip_mask = graphic_info[i].clip_mask; + clip_gc_valuemask = GCGraphicsExposures | GCClipMask; + graphic_info[i].clip_gc = + XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values); +#endif } - /* zugehörige Maske laden (wenn vorhanden) */ - if (pic->picture_with_mask) +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + if (copy_clipmask_gc) + XFreeGC(display, copy_clipmask_gc); +#endif + + clipmasks_initialized = TRUE; +} + +static void set_sound_parameters(int sound, char **parameter_raw) +{ + int parameter[NUM_SND_ARGS]; + int i; + + /* get integer values from string parameters */ + for (i=0; i < NUM_SND_ARGS; i++) + parameter[i] = + get_parameter_value(sound_config_suffix[i].type, parameter_raw[i]); + + /* explicit loop mode setting in configuration overrides default value */ + if (parameter[SND_ARG_MODE_LOOP] != ARG_UNDEFINED_VALUE) + sound_info[sound].loop = parameter[SND_ARG_MODE_LOOP]; +} + +static void InitSoundInfo() +{ + int *sound_effect_properties; + int num_sounds = getSoundListSize(); + int i, j; + + if (sound_info != NULL) + free(sound_info); + + sound_effect_properties = checked_calloc(num_sounds * sizeof(int)); + sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo)); + + /* initialize sound effect for all elements to "no sound" */ + for (i=0; itoken); - sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext); - DrawInitText(basefilename, 150, FC_YELLOW); - sprintf(filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, basefilename); + sound_effect_properties[i] = ACTION_OTHER; + sound_info[i].loop = FALSE; -#if DEBUG_TIMING - debug_print_timestamp(1, NULL); /* initialize timestamp function */ -#endif + /* determine all loop sounds and identify certain sound classes */ - xbm_err = XReadBitmapFile(display,window,filename, - &width,&height,&clipmask[pos],&hot_x,&hot_y); - switch(xbm_err) + for (j=0; element_action_info[j].suffix; j++) { - case BitmapSuccess: - break; - case BitmapOpenFailed: - Error(ERR_EXIT, "cannot open XBM file '%s'", filename); - case BitmapFileInvalid: - Error(ERR_EXIT, "invalid XBM file '%s'", filename); - case BitmapNoMemory: - Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename); - break; - default: - break; + int len_action_text = strlen(element_action_info[j].suffix); + + if (len_action_text < len_effect_text && + strcmp(&sound->token[len_effect_text - len_action_text], + element_action_info[j].suffix) == 0) + { + sound_effect_properties[i] = element_action_info[j].value; + + if (element_action_info[j].is_loop_sound) + sound_info[i].loop = TRUE; + } } -#if DEBUG_TIMING - printf("LOADING XBM FILE %s:", filename); - debug_print_timestamp(1, ""); -#endif + /* associate elements and some selected sound actions */ + + for (j=0; jtoken, + element_info[j].sound_class_name, len_class_text) == 0 && + sound->token[len_class_text] == '.') + { + int sound_action_value = sound_effect_properties[i]; + + element_info[j].sound[sound_action_value] = i; + } + } + } + + set_sound_parameters(i, sound->parameter); + } + + free(sound_effect_properties); -#endif /* USE_XPM_LIBRARY */ +#if 0 + /* TEST ONLY */ + { + int element = EL_SAND; + int sound_action = ACTION_DIGGING; + int j = 0; - if (!clipmask[pos]) - Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); + while (element_action_info[j].suffix) + { + if (element_action_info[j].value == sound_action) + printf("element %d, sound action '%s' == %d\n", + element, element_action_info[j].suffix, + element_info_[element].sound[sound_action]); + j++; + } } +#endif } void InitElementProperties() { - int i,j; + int i, j; static int ep_amoebalive[] = { - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA }; - static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int); + static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive); static int ep_amoeboid[] = { - EL_AMOEBE_TOT, - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD + EL_AMOEBA_DEAD, + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA }; - static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int); + static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid); static int ep_schluessel[] = { - EL_SCHLUESSEL1, - EL_SCHLUESSEL2, - EL_SCHLUESSEL3, - EL_SCHLUESSEL4 + EL_KEY1, + EL_KEY2, + EL_KEY3, + EL_KEY4, + EL_EM_KEY1, + EL_EM_KEY2, + EL_EM_KEY3, + EL_EM_KEY4 }; - static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int); + static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel); static int ep_pforte[] = { - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, + EL_TUBE_ALL, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; - static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int); + static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte); static int ep_solid[] = { - EL_BETON, - EL_MAUERWERK, - EL_MAUER_LEBT, - EL_MAUER_X, - EL_MAUER_Y, - EL_MAUER_XY, - EL_FELSBODEN, - EL_AUSGANG_ZU, - EL_AUSGANG_ACT, - EL_AUSGANG_AUF, - EL_AMOEBE_TOT, - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD, - EL_MORAST_VOLL, - EL_MORAST_LEER, - EL_SIEB_VOLL, - EL_SIEB_LEER, - EL_SIEB_TOT, - EL_SIEB2_VOLL, - EL_SIEB2_LEER, - EL_SIEB2_TOT, - EL_LIFE, - EL_LIFE_ASYNC, - EL_BADEWANNE1, - EL_BADEWANNE2, - EL_BADEWANNE3, - EL_BADEWANNE4, - EL_BADEWANNE5, + EL_STEELWALL, + EL_WALL, + EL_WALL_GROWING, + EL_WALL_GROWING_X, + EL_WALL_GROWING_Y, + EL_WALL_GROWING_XY, + EL_BD_WALL, + EL_WALL_CRUMBLED, + EL_EXIT_CLOSED, + EL_EXIT_OPENING, + EL_EXIT_OPEN, + EL_AMOEBA_DEAD, + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA, + EL_QUICKSAND_FULL, + EL_QUICKSAND_EMPTY, + EL_QUICKSAND_FILLING, + EL_QUICKSAND_EMPTYING, + EL_MAGIC_WALL, + EL_MAGIC_WALL_ACTIVE, + EL_MAGIC_WALL_EMPTYING, + EL_MAGIC_WALL_FILLING, + EL_MAGIC_WALL_FULL, + EL_MAGIC_WALL_DEAD, + EL_BD_MAGIC_WALL, + EL_BD_MAGIC_WALL_ACTIVE, + EL_BD_MAGIC_WALL_EMPTYING, + EL_BD_MAGIC_WALL_FULL, + EL_BD_MAGIC_WALL_FILLING, + EL_BD_MAGIC_WALL_DEAD, + EL_GAMEOFLIFE, + EL_BIOMAZE, + EL_ACIDPOOL_TOPLEFT, + EL_ACIDPOOL_TOPRIGHT, + EL_ACIDPOOL_BOTTOMLEFT, + EL_ACIDPOOL_BOTTOM, + EL_ACIDPOOL_BOTTOMRIGHT, EL_SP_CHIP_SINGLE, EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, @@ -883,27 +1352,106 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_TERMINAL, - EL_SP_EXIT + EL_SP_TERMINAL_ACTIVE, + EL_SP_EXIT_CLOSED, + EL_SP_EXIT_OPEN, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_STEELWALL_ACTIVE, + EL_INVISIBLE_WALL, + EL_INVISIBLE_WALL_ACTIVE, + EL_CONVEYOR_BELT1_SWITCH_LEFT, + EL_CONVEYOR_BELT1_SWITCH_MIDDLE, + EL_CONVEYOR_BELT1_SWITCH_RIGHT, + EL_CONVEYOR_BELT2_SWITCH_LEFT, + EL_CONVEYOR_BELT2_SWITCH_MIDDLE, + EL_CONVEYOR_BELT2_SWITCH_RIGHT, + EL_CONVEYOR_BELT3_SWITCH_LEFT, + EL_CONVEYOR_BELT3_SWITCH_MIDDLE, + EL_CONVEYOR_BELT3_SWITCH_RIGHT, + EL_CONVEYOR_BELT4_SWITCH_LEFT, + EL_CONVEYOR_BELT4_SWITCH_MIDDLE, + EL_CONVEYOR_BELT4_SWITCH_RIGHT, + EL_SWITCHGATE_SWITCH_UP, + EL_SWITCHGATE_SWITCH_DOWN, + EL_LIGHT_SWITCH, + EL_LIGHT_SWITCH_ACTIVE, + EL_TIMEGATE_SWITCH, + EL_TIMEGATE_SWITCH_ACTIVE, + EL_SIGN_EXCLAMATION, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_STOP, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_ONEWAY, + EL_SIGN_HEART, + EL_SIGN_TRIANGLE, + EL_SIGN_ROUND, + EL_SIGN_EXIT, + EL_SIGN_YINYANG, + EL_SIGN_OTHER, + EL_STEELWALL_SLANTED, + EL_EMC_STEELWALL1, + EL_EMC_STEELWALL2, + EL_EMC_STEELWALL3, + EL_EMC_STEELWALL4, + EL_EMC_WALL_PILLAR_UPPER, + EL_EMC_WALL_PILLAR_MIDDLE, + EL_EMC_WALL_PILLAR_LOWER, + EL_EMC_WALL4, + EL_EMC_WALL5, + EL_EMC_WALL6, + EL_EMC_WALL7, + EL_EMC_WALL8, + EL_CRYSTAL, + EL_WALL_PEARL, + EL_WALL_CRYSTAL, + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, + EL_TUBE_ALL, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; - static int ep_solid_num = sizeof(ep_solid)/sizeof(int); - - static int ep_massiv[] = - { - EL_BETON, - EL_SALZSAEURE, - EL_BADEWANNE1, - EL_BADEWANNE2, - EL_BADEWANNE3, - EL_BADEWANNE4, - EL_BADEWANNE5, - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X, + static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid); + + static int ep_massive[] = + { + EL_STEELWALL, + EL_ACID, + EL_ACIDPOOL_TOPLEFT, + EL_ACIDPOOL_TOPRIGHT, + EL_ACIDPOOL_BOTTOMLEFT, + EL_ACIDPOOL_BOTTOM, + EL_ACIDPOOL_BOTTOMRIGHT, EL_SP_HARD_GRAY, EL_SP_HARD_GREEN, EL_SP_HARD_BLUE, @@ -915,75 +1463,160 @@ void InitElementProperties() EL_SP_HARD_BASE4, EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_STEELWALL_ACTIVE, + EL_CONVEYOR_BELT1_SWITCH_LEFT, + EL_CONVEYOR_BELT1_SWITCH_MIDDLE, + EL_CONVEYOR_BELT1_SWITCH_RIGHT, + EL_CONVEYOR_BELT2_SWITCH_LEFT, + EL_CONVEYOR_BELT2_SWITCH_MIDDLE, + EL_CONVEYOR_BELT2_SWITCH_RIGHT, + EL_CONVEYOR_BELT3_SWITCH_LEFT, + EL_CONVEYOR_BELT3_SWITCH_MIDDLE, + EL_CONVEYOR_BELT3_SWITCH_RIGHT, + EL_CONVEYOR_BELT4_SWITCH_LEFT, + EL_CONVEYOR_BELT4_SWITCH_MIDDLE, + EL_CONVEYOR_BELT4_SWITCH_RIGHT, + EL_LIGHT_SWITCH, + EL_LIGHT_SWITCH_ACTIVE, + EL_SIGN_EXCLAMATION, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_STOP, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_ONEWAY, + EL_SIGN_HEART, + EL_SIGN_TRIANGLE, + EL_SIGN_ROUND, + EL_SIGN_EXIT, + EL_SIGN_YINYANG, + EL_SIGN_OTHER, + EL_STEELWALL_SLANTED, + EL_EMC_STEELWALL1, + EL_EMC_STEELWALL2, + EL_EMC_STEELWALL3, + EL_EMC_STEELWALL4, + EL_CRYSTAL, + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, + EL_TUBE_ALL, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; - static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int); + static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive); static int ep_slippery[] = { - EL_FELSBODEN, - EL_FELSBROCKEN, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_BOMBE, - EL_KOKOSNUSS, - EL_ABLENK_EIN, - EL_ABLENK_AUS, - EL_ZEIT_VOLL, - EL_ZEIT_LEER, - EL_BIRNE_EIN, - EL_BIRNE_AUS, - EL_BADEWANNE1, - EL_BADEWANNE2, - EL_SONDE, + EL_WALL_CRUMBLED, + EL_BD_WALL, + EL_ROCK, + EL_BD_ROCK, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, + EL_BOMB, + EL_NUT, + EL_ROBOT_WHEEL_ACTIVE, + EL_ROBOT_WHEEL, + EL_TIME_ORB_FULL, + EL_TIME_ORB_EMPTY, + EL_LAMP_ACTIVE, + EL_LAMP, + EL_ACIDPOOL_TOPLEFT, + EL_ACIDPOOL_TOPRIGHT, + EL_SATELLITE, EL_SP_ZONK, + EL_SP_INFOTRON, EL_SP_CHIP_SINGLE, EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, EL_SP_CHIP_UPPER, EL_SP_CHIP_LOWER, + EL_SPEED_PILL, + EL_STEELWALL_SLANTED, + EL_PEARL, + EL_CRYSTAL }; - static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); + static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery); static int ep_enemy[] = { - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY, - EL_MAMPFER, - EL_MAMPFER2, + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY, + EL_YAMYAM, + EL_DARK_YAMYAM, EL_ROBOT, EL_PACMAN, EL_SP_SNIKSNAK, EL_SP_ELECTRON }; - static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int); + static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy); static int ep_mauer[] = { - EL_BETON, - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X, - EL_AUSGANG_ZU, - EL_AUSGANG_ACT, - EL_AUSGANG_AUF, - EL_MAUERWERK, - EL_FELSBODEN, - EL_MAUER_LEBT, - EL_MAUER_X, - EL_MAUER_Y, - EL_MAUER_XY, - EL_MAUERND, + EL_STEELWALL, + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_EXIT_CLOSED, + EL_EXIT_OPENING, + EL_EXIT_OPEN, + EL_WALL, + EL_WALL_CRUMBLED, + EL_WALL_GROWING, + EL_WALL_GROWING_X, + EL_WALL_GROWING_Y, + EL_WALL_GROWING_XY, + EL_WALL_GROWING_ACTIVE, + EL_BD_WALL, EL_SP_CHIP_SINGLE, EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, @@ -1001,264 +1634,322 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_TERMINAL, - EL_SP_EXIT + EL_SP_TERMINAL_ACTIVE, + EL_SP_EXIT_CLOSED, + EL_SP_EXIT_OPEN, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_STEELWALL_ACTIVE, + EL_INVISIBLE_WALL, + EL_INVISIBLE_WALL_ACTIVE, + EL_STEELWALL_SLANTED, + EL_EMC_STEELWALL1, + EL_EMC_STEELWALL2, + EL_EMC_STEELWALL3, + EL_EMC_STEELWALL4, + EL_EMC_WALL_PILLAR_UPPER, + EL_EMC_WALL_PILLAR_MIDDLE, + EL_EMC_WALL_PILLAR_LOWER, + EL_EMC_WALL4, + EL_EMC_WALL5, + EL_EMC_WALL6, + EL_EMC_WALL7, + EL_EMC_WALL8 }; - static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); + static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer); static int ep_can_fall[] = { - EL_FELSBROCKEN, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_BOMBE, - EL_KOKOSNUSS, - EL_TROPFEN, - EL_MORAST_VOLL, - EL_SIEB_VOLL, - EL_SIEB2_VOLL, - EL_ZEIT_VOLL, - EL_ZEIT_LEER, + EL_ROCK, + EL_BD_ROCK, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, + EL_BOMB, + EL_NUT, + EL_AMOEBA_DROP, + EL_QUICKSAND_FULL, + EL_MAGIC_WALL_FULL, + EL_BD_MAGIC_WALL_FULL, + EL_TIME_ORB_FULL, + EL_TIME_ORB_EMPTY, EL_SP_ZONK, EL_SP_INFOTRON, - EL_SP_DISK_ORANGE + EL_SP_DISK_ORANGE, + EL_PEARL, + EL_CRYSTAL, + EL_SPRING, + EL_DX_SUPABOMB }; - static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int); + static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall); static int ep_can_smash[] = { - EL_FELSBROCKEN, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_SCHLUESSEL1, - EL_SCHLUESSEL2, - EL_SCHLUESSEL3, - EL_SCHLUESSEL4, - EL_BOMBE, - EL_KOKOSNUSS, - EL_TROPFEN, - EL_ZEIT_VOLL, - EL_ZEIT_LEER, + EL_ROCK, + EL_BD_ROCK, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, + EL_KEY1, + EL_KEY2, + EL_KEY3, + EL_KEY4, + EL_EM_KEY1, + EL_EM_KEY2, + EL_EM_KEY3, + EL_EM_KEY4, + EL_BOMB, + EL_NUT, + EL_AMOEBA_DROP, + EL_TIME_ORB_FULL, + EL_TIME_ORB_EMPTY, EL_SP_ZONK, EL_SP_INFOTRON, - EL_SP_DISK_ORANGE + EL_SP_DISK_ORANGE, + EL_PEARL, + EL_CRYSTAL, + EL_SPRING, + EL_DX_SUPABOMB }; - static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int); + static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash); static int ep_can_change[] = { - EL_FELSBROCKEN, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_ROCK, + EL_BD_ROCK, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND }; - static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int); + static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change); static int ep_can_move[] = { - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY, - EL_MAMPFER, - EL_MAMPFER2, + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY, + EL_YAMYAM, + EL_DARK_YAMYAM, EL_ROBOT, EL_PACMAN, - EL_MAULWURF, - EL_PINGUIN, - EL_SCHWEIN, - EL_DRACHE, - EL_SONDE, + EL_MOLE, + EL_PENGUIN, + EL_PIG, + EL_DRAGON, + EL_SATELLITE, EL_SP_SNIKSNAK, - EL_SP_ELECTRON + EL_SP_ELECTRON, + EL_BALLOON, + EL_SPRING }; - static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); + static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move); static int ep_could_move[] = { - EL_KAEFER_R, - EL_KAEFER_O, - EL_KAEFER_L, - EL_KAEFER_U, - EL_FLIEGER_R, - EL_FLIEGER_O, - EL_FLIEGER_L, - EL_FLIEGER_U, - EL_BUTTERFLY_R, - EL_BUTTERFLY_O, - EL_BUTTERFLY_L, - EL_BUTTERFLY_U, - EL_FIREFLY_R, - EL_FIREFLY_O, - EL_FIREFLY_L, - EL_FIREFLY_U, - EL_PACMAN_R, - EL_PACMAN_O, - EL_PACMAN_L, - EL_PACMAN_U + EL_BUG_RIGHT, + EL_BUG_UP, + EL_BUG_LEFT, + EL_BUG_DOWN, + EL_SPACESHIP_RIGHT, + EL_SPACESHIP_UP, + EL_SPACESHIP_LEFT, + EL_SPACESHIP_DOWN, + EL_BD_BUTTERFLY_RIGHT, + EL_BD_BUTTERFLY_UP, + EL_BD_BUTTERFLY_LEFT, + EL_BD_BUTTERFLY_DOWN, + EL_BD_FIREFLY_RIGHT, + EL_BD_FIREFLY_UP, + EL_BD_FIREFLY_LEFT, + EL_BD_FIREFLY_DOWN, + EL_PACMAN_RIGHT, + EL_PACMAN_UP, + EL_PACMAN_LEFT, + EL_PACMAN_DOWN }; - static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int); + static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move); static int ep_dont_touch[] = { - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY }; - static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int); + static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch); static int ep_dont_go_to[] = { - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY, - EL_MAMPFER, - EL_MAMPFER2, + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY, + EL_YAMYAM, + EL_DARK_YAMYAM, EL_ROBOT, EL_PACMAN, - EL_TROPFEN, - EL_SALZSAEURE, + EL_AMOEBA_DROP, + EL_ACID, EL_SP_SNIKSNAK, EL_SP_ELECTRON, - EL_SP_BUG + EL_SP_BUGGY_BASE_ACTIVE, + EL_TRAP_ACTIVE, + EL_LANDMINE }; - static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); + static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to); static int ep_mampf2[] = { - EL_ERDREICH, - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY, - EL_MAMPFER, + EL_SAND, + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY, + EL_YAMYAM, EL_ROBOT, EL_PACMAN, - EL_TROPFEN, - EL_AMOEBE_TOT, - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_AMOEBA_DROP, + EL_AMOEBA_DEAD, + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, + EL_PEARL, + EL_CRYSTAL }; - static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int); + static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2); static int ep_bd_element[] = { - EL_LEERRAUM, - EL_ERDREICH, - EL_FELSBODEN, - EL_FELSBROCKEN, - EL_EDELSTEIN_BD, - EL_SIEB2_LEER, - EL_AUSGANG_ZU, - EL_AUSGANG_AUF, - EL_BETON, - EL_SPIELFIGUR, - EL_FIREFLY, - EL_FIREFLY_1, - EL_FIREFLY_2, - EL_FIREFLY_3, - EL_FIREFLY_4, - EL_BUTTERFLY, - EL_BUTTERFLY_1, - EL_BUTTERFLY_2, - EL_BUTTERFLY_3, - EL_BUTTERFLY_4, - EL_AMOEBE_BD, - EL_CHAR_FRAGE + EL_EMPTY, + EL_SAND, + EL_WALL_CRUMBLED, + EL_BD_WALL, + EL_ROCK, + EL_BD_ROCK, + EL_BD_DIAMOND, + EL_BD_MAGIC_WALL, + EL_EXIT_CLOSED, + EL_EXIT_OPEN, + EL_STEELWALL, + EL_PLAYER1, + EL_BD_FIREFLY, + EL_BD_FIREFLY_1, + EL_BD_FIREFLY_2, + EL_BD_FIREFLY_3, + EL_BD_FIREFLY_4, + EL_BD_BUTTERFLY, + EL_BD_BUTTERFLY_1, + EL_BD_BUTTERFLY_2, + EL_BD_BUTTERFLY_3, + EL_BD_BUTTERFLY_4, + EL_BD_AMOEBA, + EL_CHAR_QUESTION }; - static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int); + static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element); static int ep_sb_element[] = { - EL_LEERRAUM, - EL_BETON, - EL_SOKOBAN_OBJEKT, - EL_SOKOBAN_FELD_LEER, - EL_SOKOBAN_FELD_VOLL, - EL_SPIELFIGUR + EL_EMPTY, + EL_STEELWALL, + EL_SOKOBAN_OBJECT, + EL_SOKOBAN_FIELD_EMPTY, + EL_SOKOBAN_FIELD_FULL, + EL_PLAYER1, + EL_INVISIBLE_STEELWALL }; - static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int); + static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element); static int ep_gem[] = { - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_SP_INFOTRON + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND }; - static int ep_gem_num = sizeof(ep_gem)/sizeof(int); + static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem); static int ep_inactive[] = { - EL_LEERRAUM, - EL_ERDREICH, - EL_MAUERWERK, - EL_FELSBODEN, - EL_SCHLUESSEL, - EL_BETON, - EL_AMOEBE_TOT, - EL_MORAST_LEER, - EL_BADEWANNE, - EL_ABLENK_AUS, - EL_SCHLUESSEL1, - EL_SCHLUESSEL2, - EL_SCHLUESSEL3, - EL_SCHLUESSEL4, - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X, - EL_DYNAMIT_AUS, - EL_UNSICHTBAR, - EL_BIRNE_AUS, - EL_BIRNE_EIN, - EL_ERZ_EDEL, - EL_ERZ_DIAM, - EL_ERZ_EDEL_BD, - EL_ERZ_EDEL_GELB, + EL_EMPTY, + EL_SAND, + EL_WALL, + EL_BD_WALL, + EL_WALL_CRUMBLED, + EL_STEELWALL, + EL_AMOEBA_DEAD, + EL_QUICKSAND_EMPTY, + EL_STONEBLOCK, + EL_ROBOT_WHEEL, + EL_KEY1, + EL_KEY2, + EL_KEY3, + EL_KEY4, + EL_EM_KEY1, + EL_EM_KEY2, + EL_EM_KEY3, + EL_EM_KEY4, + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_DYNAMITE, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_WALL, + EL_INVISIBLE_SAND, + EL_LAMP, + EL_LAMP_ACTIVE, + EL_WALL_EMERALD, + EL_WALL_DIAMOND, + EL_WALL_BD_DIAMOND, + EL_WALL_EMERALD_YELLOW, EL_DYNABOMB_NR, EL_DYNABOMB_SZ, EL_DYNABOMB_XL, - EL_SOKOBAN_OBJEKT, - EL_SOKOBAN_FELD_LEER, - EL_SOKOBAN_FELD_VOLL, - EL_ERZ_EDEL_ROT, - EL_ERZ_EDEL_LILA, - EL_BADEWANNE1, - EL_BADEWANNE2, - EL_BADEWANNE3, - EL_BADEWANNE4, - EL_BADEWANNE5, - EL_SIEB_TOT, - EL_SIEB2_TOT, - EL_AMOEBA2DIAM, + EL_SOKOBAN_OBJECT, + EL_SOKOBAN_FIELD_EMPTY, + EL_SOKOBAN_FIELD_FULL, + EL_WALL_EMERALD_RED, + EL_WALL_EMERALD_PURPLE, + EL_ACIDPOOL_TOPLEFT, + EL_ACIDPOOL_TOPRIGHT, + EL_ACIDPOOL_BOTTOMLEFT, + EL_ACIDPOOL_BOTTOM, + EL_ACIDPOOL_BOTTOMRIGHT, + EL_MAGIC_WALL, + EL_MAGIC_WALL_DEAD, + EL_BD_MAGIC_WALL, + EL_BD_MAGIC_WALL_DEAD, + EL_AMOEBA_TO_DIAMOND, EL_BLOCKED, EL_SP_EMPTY, EL_SP_BASE, @@ -1275,7 +1966,6 @@ void InitElementProperties() EL_SP_PORT_XY, EL_SP_DISK_RED, EL_SP_DISK_YELLOW, - EL_SP_TERMINAL, EL_SP_CHIP_SINGLE, EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, @@ -1292,88 +1982,324 @@ void InitElementProperties() EL_SP_HARD_BASE4, EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, - EL_SP_TERMINAL, - EL_SP_EXIT + EL_CONVEYOR_BELT1_SWITCH_LEFT, + EL_CONVEYOR_BELT1_SWITCH_MIDDLE, + EL_CONVEYOR_BELT1_SWITCH_RIGHT, + EL_CONVEYOR_BELT2_SWITCH_LEFT, + EL_CONVEYOR_BELT2_SWITCH_MIDDLE, + EL_CONVEYOR_BELT2_SWITCH_RIGHT, + EL_CONVEYOR_BELT3_SWITCH_LEFT, + EL_CONVEYOR_BELT3_SWITCH_MIDDLE, + EL_CONVEYOR_BELT3_SWITCH_RIGHT, + EL_CONVEYOR_BELT4_SWITCH_LEFT, + EL_CONVEYOR_BELT4_SWITCH_MIDDLE, + EL_CONVEYOR_BELT4_SWITCH_RIGHT, + EL_SIGN_EXCLAMATION, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_STOP, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_ONEWAY, + EL_SIGN_HEART, + EL_SIGN_TRIANGLE, + EL_SIGN_ROUND, + EL_SIGN_EXIT, + EL_SIGN_YINYANG, + EL_SIGN_OTHER, + EL_STEELWALL_SLANTED, + EL_EMC_STEELWALL1, + EL_EMC_STEELWALL2, + EL_EMC_STEELWALL3, + EL_EMC_STEELWALL4, + EL_EMC_WALL_PILLAR_UPPER, + EL_EMC_WALL_PILLAR_MIDDLE, + EL_EMC_WALL_PILLAR_LOWER, + EL_EMC_WALL4, + EL_EMC_WALL5, + EL_EMC_WALL6, + EL_EMC_WALL7, + EL_EMC_WALL8 }; - static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); + static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive); static int ep_explosive[] = { - EL_BOMBE, - EL_DYNAMIT, - EL_DYNAMIT_AUS, - EL_DYNABOMB, + EL_BOMB, + EL_DYNAMITE_ACTIVE, + EL_DYNAMITE, + EL_DYNABOMB_PLAYER1_ACTIVE, + EL_DYNABOMB_PLAYER2_ACTIVE, + EL_DYNABOMB_PLAYER3_ACTIVE, + EL_DYNABOMB_PLAYER4_ACTIVE, EL_DYNABOMB_NR, EL_DYNABOMB_SZ, EL_DYNABOMB_XL, - EL_KAEFER, - EL_MAULWURF, - EL_PINGUIN, - EL_SCHWEIN, - EL_DRACHE, - EL_SONDE, + EL_BUG, + EL_MOLE, + EL_PENGUIN, + EL_PIG, + EL_DRAGON, + EL_SATELLITE, EL_SP_DISK_RED, EL_SP_DISK_ORANGE, EL_SP_DISK_YELLOW, EL_SP_SNIKSNAK, - EL_SP_ELECTRON + EL_SP_ELECTRON, + EL_DX_SUPABOMB }; - static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); + static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive); static int ep_mampf3[] = { - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, + EL_PEARL, + EL_CRYSTAL }; - static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int); + static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3); static int ep_pushable[] = { - EL_FELSBROCKEN, - EL_BOMBE, - EL_KOKOSNUSS, - EL_ZEIT_LEER, - EL_SOKOBAN_FELD_VOLL, - EL_SOKOBAN_OBJEKT, - EL_SONDE, + EL_ROCK, + EL_BD_ROCK, + EL_BOMB, + EL_NUT, + EL_TIME_ORB_EMPTY, + EL_SOKOBAN_FIELD_FULL, + EL_SOKOBAN_OBJECT, + EL_SATELLITE, EL_SP_ZONK, EL_SP_DISK_ORANGE, - EL_SP_DISK_YELLOW + EL_SP_DISK_YELLOW, + EL_BALLOON, + EL_SPRING, + EL_DX_SUPABOMB }; - static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); + static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable); static int ep_player[] = { - EL_SPIELFIGUR, - EL_SPIELER1, - EL_SPIELER2, - EL_SPIELER3, - EL_SPIELER4 + EL_PLAYER1, + EL_PLAYER2, + EL_PLAYER3, + EL_PLAYER4 }; - static int ep_player_num = sizeof(ep_player)/sizeof(int); + static int ep_player_num = SIZEOF_ARRAY_INT(ep_player); static int ep_has_content[] = { - EL_MAMPFER, - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD + EL_YAMYAM, + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA + }; + static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content); + + static int ep_eatable[] = + { + EL_SAND, + EL_SP_BASE, + EL_SP_BUGGY_BASE, + EL_SP_BUGGY_BASE_ACTIVATING, + EL_TRAP, + EL_INVISIBLE_SAND, + EL_INVISIBLE_SAND_ACTIVE + }; + static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable); + + static int ep_sp_element[] = + { + EL_SP_EMPTY, + EL_SP_ZONK, + EL_SP_BASE, + EL_SP_MURPHY, + EL_SP_INFOTRON, + EL_SP_CHIP_SINGLE, + EL_SP_HARD_GRAY, + EL_SP_EXIT_CLOSED, + EL_SP_EXIT_OPEN, + EL_SP_DISK_ORANGE, + EL_SP_PORT1_RIGHT, + EL_SP_PORT1_DOWN, + EL_SP_PORT1_LEFT, + EL_SP_PORT1_UP, + EL_SP_PORT2_RIGHT, + EL_SP_PORT2_DOWN, + EL_SP_PORT2_LEFT, + EL_SP_PORT2_UP, + EL_SP_SNIKSNAK, + EL_SP_DISK_YELLOW, + EL_SP_TERMINAL, + EL_SP_DISK_RED, + EL_SP_PORT_Y, + EL_SP_PORT_X, + EL_SP_PORT_XY, + EL_SP_ELECTRON, + EL_SP_BUGGY_BASE, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, + EL_SP_HARD_BASE1, + EL_SP_HARD_GREEN, + EL_SP_HARD_BLUE, + EL_SP_HARD_RED, + EL_SP_HARD_YELLOW, + EL_SP_HARD_BASE2, + EL_SP_HARD_BASE3, + EL_SP_HARD_BASE4, + EL_SP_HARD_BASE5, + EL_SP_HARD_BASE6, + EL_SP_CHIP_UPPER, + EL_SP_CHIP_LOWER, + /* additional elements that appeared in newer Supaplex levels */ + EL_INVISIBLE_WALL, + /* more than one murphy in a level results in an inactive clone */ + EL_SP_MURPHY_CLONE + }; + static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element); + + static int ep_quick_gate[] = + { + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_SP_PORT1_LEFT, + EL_SP_PORT2_LEFT, + EL_SP_PORT1_RIGHT, + EL_SP_PORT2_RIGHT, + EL_SP_PORT1_UP, + EL_SP_PORT2_UP, + EL_SP_PORT1_DOWN, + EL_SP_PORT2_DOWN, + EL_SP_PORT_X, + EL_SP_PORT_Y, + EL_SP_PORT_XY, + EL_SWITCHGATE_OPEN, + EL_TIMEGATE_OPEN + }; + static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate); + + static int ep_over_player[] = + { + EL_SP_PORT1_LEFT, + EL_SP_PORT2_LEFT, + EL_SP_PORT1_RIGHT, + EL_SP_PORT2_RIGHT, + EL_SP_PORT1_UP, + EL_SP_PORT2_UP, + EL_SP_PORT1_DOWN, + EL_SP_PORT2_DOWN, + EL_SP_PORT_X, + EL_SP_PORT_Y, + EL_SP_PORT_XY, + EL_TUBE_ALL, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN + }; + static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player); + + static int ep_active_bomb[] = + { + EL_DYNAMITE_ACTIVE, + EL_DYNABOMB_PLAYER1_ACTIVE, + EL_DYNABOMB_PLAYER2_ACTIVE, + EL_DYNABOMB_PLAYER3_ACTIVE, + EL_DYNABOMB_PLAYER4_ACTIVE + }; + static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb); + + static int ep_belt[] = + { + EL_CONVEYOR_BELT1_LEFT, + EL_CONVEYOR_BELT1_MIDDLE, + EL_CONVEYOR_BELT1_RIGHT, + EL_CONVEYOR_BELT2_LEFT, + EL_CONVEYOR_BELT2_MIDDLE, + EL_CONVEYOR_BELT2_RIGHT, + EL_CONVEYOR_BELT3_LEFT, + EL_CONVEYOR_BELT3_MIDDLE, + EL_CONVEYOR_BELT3_RIGHT, + EL_CONVEYOR_BELT4_LEFT, + EL_CONVEYOR_BELT4_MIDDLE, + EL_CONVEYOR_BELT4_RIGHT, + }; + static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt); + + static int ep_belt_active[] = + { + EL_CONVEYOR_BELT1_LEFT_ACTIVE, + EL_CONVEYOR_BELT1_MIDDLE_ACTIVE, + EL_CONVEYOR_BELT1_RIGHT_ACTIVE, + EL_CONVEYOR_BELT2_LEFT_ACTIVE, + EL_CONVEYOR_BELT2_MIDDLE_ACTIVE, + EL_CONVEYOR_BELT2_RIGHT_ACTIVE, + EL_CONVEYOR_BELT3_LEFT_ACTIVE, + EL_CONVEYOR_BELT3_MIDDLE_ACTIVE, + EL_CONVEYOR_BELT3_RIGHT_ACTIVE, + EL_CONVEYOR_BELT4_LEFT_ACTIVE, + EL_CONVEYOR_BELT4_MIDDLE_ACTIVE, + EL_CONVEYOR_BELT4_RIGHT_ACTIVE, + }; + static int ep_belt_active_num = SIZEOF_ARRAY_INT(ep_belt_active); + + static int ep_belt_switch[] = + { + EL_CONVEYOR_BELT1_SWITCH_LEFT, + EL_CONVEYOR_BELT1_SWITCH_MIDDLE, + EL_CONVEYOR_BELT1_SWITCH_RIGHT, + EL_CONVEYOR_BELT2_SWITCH_LEFT, + EL_CONVEYOR_BELT2_SWITCH_MIDDLE, + EL_CONVEYOR_BELT2_SWITCH_RIGHT, + EL_CONVEYOR_BELT3_SWITCH_LEFT, + EL_CONVEYOR_BELT3_SWITCH_MIDDLE, + EL_CONVEYOR_BELT3_SWITCH_RIGHT, + EL_CONVEYOR_BELT4_SWITCH_LEFT, + EL_CONVEYOR_BELT4_SWITCH_MIDDLE, + EL_CONVEYOR_BELT4_SWITCH_RIGHT, }; - static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int); + static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch); - static long ep_bit[] = + static int ep_tube[] = + { + EL_TUBE_ALL, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN + }; + static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube); + + static long ep1_bit[] = { EP_BIT_AMOEBALIVE, EP_BIT_AMOEBOID, EP_BIT_SCHLUESSEL, EP_BIT_PFORTE, EP_BIT_SOLID, - EP_BIT_MASSIV, + EP_BIT_MASSIVE, EP_BIT_SLIPPERY, EP_BIT_ENEMY, EP_BIT_MAUER, @@ -1393,16 +2319,28 @@ void InitElementProperties() EP_BIT_MAMPF3, EP_BIT_PUSHABLE, EP_BIT_PLAYER, - EP_BIT_HAS_CONTENT + EP_BIT_HAS_CONTENT, + EP_BIT_EATABLE, + EP_BIT_SP_ELEMENT, + EP_BIT_QUICK_GATE, + EP_BIT_OVER_PLAYER, + EP_BIT_ACTIVE_BOMB + }; + static long ep2_bit[] = + { + EP_BIT_BELT, + EP_BIT_BELT_ACTIVE, + EP_BIT_BELT_SWITCH, + EP_BIT_TUBE }; - static int *ep_array[] = + static int *ep1_array[] = { ep_amoebalive, ep_amoeboid, ep_schluessel, ep_pforte, ep_solid, - ep_massiv, + ep_massive, ep_slippery, ep_enemy, ep_mauer, @@ -1422,16 +2360,28 @@ void InitElementProperties() ep_mampf3, ep_pushable, ep_player, - ep_has_content + ep_has_content, + ep_eatable, + ep_sp_element, + ep_quick_gate, + ep_over_player, + ep_active_bomb + }; + static int *ep2_array[] = + { + ep_belt, + ep_belt_active, + ep_belt_switch, + ep_tube }; - static int *ep_num[] = + static int *ep1_num[] = { &ep_amoebalive_num, &ep_amoeboid_num, &ep_schluessel_num, &ep_pforte_num, &ep_solid_num, - &ep_massiv_num, + &ep_massive_num, &ep_slippery_num, &ep_enemy_num, &ep_mauer_num, @@ -1451,63 +2401,149 @@ void InitElementProperties() &ep_mampf3_num, &ep_pushable_num, &ep_player_num, - &ep_has_content_num + &ep_has_content_num, + &ep_eatable_num, + &ep_sp_element_num, + &ep_quick_gate_num, + &ep_over_player_num, + &ep_active_bomb_num + }; + static int *ep2_num[] = + { + &ep_belt_num, + &ep_belt_active_num, + &ep_belt_switch_num, + &ep_tube_num }; - static int num_properties = sizeof(ep_num)/sizeof(int *); + static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *); + static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *); + + for (i=0; i