X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=a6f67bcd7854ac22f7e7776b85e1e972d042e766;hb=0fa270ea50e806d9af79d08a9bf9386593a4e6cb;hp=a8017155d78226cad43a2891794f528a7bc913b6;hpb=884012f34f9f3c22bf75d1468e4ed57d7795a24b;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index a8017155..a6f67bcd 100644 --- a/src/init.c +++ b/src/init.c @@ -1032,6 +1032,7 @@ static void set_graphic_parameters(int graphic) graphic_info[graphic].anim_delay_random = 0; graphic_info[graphic].post_delay_fixed = 0; graphic_info[graphic].post_delay_random = 0; + graphic_info[graphic].fade_mode = FADE_MODE_DEFAULT; graphic_info[graphic].fade_delay = -1; graphic_info[graphic].post_delay = -1; graphic_info[graphic].auto_delay = -1; @@ -1223,7 +1224,9 @@ static void set_graphic_parameters(int graphic) if (parameter[GFX_ARG_CLONE_FROM] != ARG_UNDEFINED_VALUE) graphic_info[graphic].clone_from = parameter[GFX_ARG_CLONE_FROM]; - /* optional settings for drawing title screens */ + /* optional settings for drawing title screens and title messages */ + if (parameter[GFX_ARG_FADE_MODE] != ARG_UNDEFINED_VALUE) + graphic_info[graphic].fade_mode = parameter[GFX_ARG_FADE_MODE]; if (parameter[GFX_ARG_FADE_DELAY] != ARG_UNDEFINED_VALUE) graphic_info[graphic].fade_delay = parameter[GFX_ARG_FADE_DELAY]; if (parameter[GFX_ARG_POST_DELAY] != ARG_UNDEFINED_VALUE) @@ -4848,10 +4851,14 @@ void InitGfxBackground() fieldbuffer = bitmap_db_field; SetDrawtoField(DRAW_BACKBUFFER); +#if 1 + ClearRectangle(backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE); +#else RedrawBackground(); ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE); +#endif for (x = 0; x < MAX_BUF_XSIZE; x++) for (y = 0; y < MAX_BUF_YSIZE; y++) @@ -5112,7 +5119,17 @@ void ReloadCustomArtwork(int force_reload) SetDoorState(DOOR_OPEN_ALL); CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); +#if 1 +#if 1 + FadeSetStartItem(); + // FadeSkipNextFadeOut(); + // FadeSetDisabled(); +#else + FadeSkipNext(); +#endif +#else fading = fading_none; +#endif } } @@ -5197,7 +5214,14 @@ void OpenAll() return; } +#if 1 + FadeSetStartItem(); + if (!(fading.fade_mode & FADE_TYPE_TRANSFORM)) + FadeSkipNextFadeOut(); + // FadeSetDisabled(); +#else fading = fading_none; +#endif game_status = GAME_MODE_MAIN;