X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=9b553f1e419672c5990263cd805a235cb1ba70cf;hb=8afc6199767a6fcb7451efd2b3d5b070f6c99efb;hp=45817f5b6a030aa5db48fa799ecbb855ac7146df;hpb=27205a1ec1f3a21ed1b9693ec3fd8a55442b79db;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 45817f5b..9b553f1e 100644 --- a/src/init.c +++ b/src/init.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2001 Artsoft Entertainment * +* (c) 1995-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -21,21 +21,54 @@ #include "tape.h" #include "tools.h" #include "files.h" -#include "joystick.h" #include "network.h" #include "netserv.h" +#include "cartoons.h" +#include "config.h" +static char *image_filename[NUM_PICTURES] = +{ + "RocksScreen.pcx", + "RocksElements.pcx", + "RocksDoor.pcx", + "RocksHeroes.pcx", + "RocksToons.pcx", + "RocksSP.pcx", + "RocksDC.pcx", + "RocksMore.pcx", + "RocksFontBig.pcx", + "RocksFontSmall.pcx", + "RocksFontMedium.pcx", + "RocksFontEM.pcx" +}; + +static void InitSetup(void); static void InitPlayerInfo(void); static void InitLevelInfo(void); +static void InitArtworkInfo(void); +static void InitLevelArtworkInfo(void); static void InitNetworkServer(void); +static void InitImages(void); +static void InitMixer(void); static void InitSound(void); static void InitGfx(void); static void InitGfxBackground(void); static void InitGadgets(void); static void InitElementProperties(void); +static void InitElementInfo(void); +static void InitGraphicInfo(void); +static void InitSoundInfo(); +static void Execute_Debug_Command(char *); void OpenAll(void) { + if (options.debug_command) + { + Execute_Debug_Command(options.debug_command); + + exit(0); + } + if (options.serveronly) { #if defined(PLATFORM_UNIX) @@ -47,14 +80,17 @@ void OpenAll(void) } InitProgramInfo(UNIX_USERDATA_DIRECTORY, - PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING, + PROGRAM_TITLE_STRING, getWindowTitleString(), ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, - MSDOS_POINTER_FILENAME); + MSDOS_POINTER_FILENAME, + COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); + InitSetup(); InitPlayerInfo(); + InitArtworkInfo(); /* needed before loading gfx, sound & music */ InitCounter(); - InitSound(); + InitMixer(); InitJoysticks(); InitRND(NEW_RANDOMIZE); @@ -66,16 +102,27 @@ void OpenAll(void) InitGfx(); InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */ + InitElementInfo(); InitLevelInfo(); + InitLevelArtworkInfo(); InitGadgets(); /* needs to know number of level series */ + InitImages(); /* needs to know current level directory */ + InitSound(); /* needs to know current level directory */ InitGfxBackground(); + InitToons(); + DrawMainMenu(); InitNetworkServer(); } +void InitSetup() +{ + LoadSetup(); /* global setup info */ +} + void InitPlayerInfo() { int i; @@ -84,14 +131,9 @@ void InitPlayerInfo() local_player = &stored_player[0]; for (i=0; iconnected = TRUE; - - LoadSetup(); /* global setup info */ } void InitLevelInfo() @@ -101,6 +143,16 @@ void InitLevelInfo() LoadLevelSetup_SeriesInfo(); /* last played level info */ } +void InitArtworkInfo() +{ + LoadArtworkInfo(); +} + +void InitLevelArtworkInfo() +{ + LoadLevelArtworkInfo(); +} + void InitNetworkServer() { #if defined(PLATFORM_UNIX) @@ -124,182 +176,43 @@ void InitNetworkServer() #endif } -void InitSound() +static void InitImages() { - int i; + InitImageList(image_config, image_config_suffix, NUM_IMAGE_FILES); - OpenAudio(); + /* load custom images */ + ReloadCustomImages(); - for(i=0; i= SDL_NumJoysticks()) - joystick_nr = -1; - - /* misuse joystick file descriptor variable to store joystick number */ - stored_player[i].joystick_fd = joystick_nr; - - /* this allows subsequent calls to 'InitJoysticks' for re-initialization */ - if (Check_SDL_JoystickOpened(joystick_nr)) - Close_SDL_Joystick(joystick_nr); - - if (!setup.input[i].use_joystick) - continue; - - if (!Open_SDL_Joystick(joystick_nr)) - { - Error(ERR_WARN, "cannot open joystick %d", joystick_nr); - continue; - } - - joystick_status = JOYSTICK_AVAILABLE; - } - -#else /* !TARGET_SDL */ - -#if defined(PLATFORM_UNIX) - for (i=0; i= num_joysticks) - joystick_nr = -1; + StartMixer(); +} - /* misuse joystick file descriptor variable to store joystick number */ - stored_player[i].joystick_fd = joystick_nr; - } -#endif +static void InitSound() +{ + /* load custom sounds and music */ + InitReloadSounds(artwork.snd_current->identifier); + InitReloadMusic(artwork.mus_current->identifier); -#endif /* !TARGET_SDL */ + InitSoundInfo(); } -void InitGfx() +static void InitTileClipmasks() { - int i; - #if defined(TARGET_X11) - GC copy_clipmask_gc; XGCValues clip_gc_values; unsigned long clip_gc_valuemask; -#endif - -#if !defined(PLATFORM_MSDOS) - static char *image_filename[NUM_PICTURES] = - { - "RocksScreen.pcx", - "RocksDoor.pcx", - "RocksHeroes.pcx", - "RocksToons.pcx", - "RocksSP.pcx", - "RocksDC.pcx", - "RocksMore.pcx", - "RocksFont.pcx", - "RocksFont2.pcx", - "RocksFont3.pcx" - }; -#else - static char *image_filename[NUM_PICTURES] = - { - "Screen.pcx", - "Door.pcx", - "Heroes.pcx", - "Toons.pcx", - "SP.pcx", - "DC.pcx", - "More.pcx", - "Font.pcx", - "Font2.pcx", - "Font3.pcx" - }; -#endif #if defined(TARGET_X11_NATIVE) + GC copy_clipmask_gc; + static struct { int start; @@ -351,45 +264,10 @@ void InitGfx() { GFX2_SHIELD_ACTIVE, 3 }, { -1, 0 } }; -#endif - - /* initialize some global variables */ - global.frames_per_second = 0; - global.fps_slowdown = FALSE; - global.fps_slowdown_factor = 1; - - /* initialize screen properties */ - InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, - REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); - InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); - InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); - InitGfxScrollbufferInfo(FXSIZE, FYSIZE); - - /* create additional image buffers for double-buffering */ - pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); - pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); - - pix[PIX_SMALLFONT] = LoadImage(image_filename[PIX_SMALLFONT]); - InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]); - - DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); - DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); -#if defined(PLATFORM_MSDOS) - DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE); - rest(200); -#endif - DrawInitText("Loading graphics:",120,FC_GREEN); - - for(i=0; iclip_mask, - clip_gc_valuemask, &clip_gc_values); - clip_gc_values.graphics_exposures = False; clip_gc_valuemask = GCGraphicsExposures; - tile_clip_gc = - XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values); + tile_clip_gc = XCreateGC(display, window->drawable, + clip_gc_valuemask, &clip_gc_values); for(i=0; iclip_mask; clip_gc_valuemask = GCGraphicsExposures | GCClipMask; pix[i]->stored_clip_gc = XCreateGC(display, window->drawable, - clip_gc_valuemask,&clip_gc_values); + clip_gc_valuemask, &clip_gc_values); } } #if defined(TARGET_X11_NATIVE) + + /* create graphic context structures needed for clipping */ + clip_gc_values.graphics_exposures = False; + clip_gc_valuemask = GCGraphicsExposures; + copy_clipmask_gc = XCreateGC(display, pix[PIX_BACK]->clip_mask, + clip_gc_valuemask, &clip_gc_values); + /* create only those clipping Pixmaps we really need */ for(i=0; tile_needs_clipping[i].start>=0; i++) { @@ -436,11 +314,11 @@ void InitGfx() int tile = tile_needs_clipping[i].start + j; int graphic = tile; int src_x, src_y; - int pixmap_nr; + Bitmap *src_bitmap; Pixmap src_pixmap; - getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y); - src_pixmap = pix[pixmap_nr]->clip_mask; + getGraphicSource(graphic, &src_bitmap, &src_x, &src_y); + src_pixmap = src_bitmap->clip_mask; tile_clipmask[tile] = XCreatePixmap(display, window->drawable, TILEX, TILEY, 1); @@ -449,10 +327,87 @@ void InitGfx() src_x, src_y, TILEX, TILEY, 0, 0); } } + + XFreeGC(display, copy_clipmask_gc); + #endif /* TARGET_X11_NATIVE */ #endif /* TARGET_X11 */ } +void FreeTileClipmasks() +{ +#if defined(TARGET_X11) + int i; + + for(i=0; istored_clip_gc) + { + XFreeGC(display, pix[i]->stored_clip_gc); + pix[i]->stored_clip_gc = None; + } + } +#endif /* TARGET_X11 */ +} + +void InitGfx() +{ + int i; + + /* initialize some global variables */ + global.frames_per_second = 0; + global.fps_slowdown = FALSE; + global.fps_slowdown_factor = 1; + + /* initialize screen properties */ + InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, + REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); + InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); + InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); + InitGfxScrollbufferInfo(FXSIZE, FYSIZE); + + /* create additional image buffers for double-buffering */ + pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); + pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); + + pix[PIX_FONT_SMALL] = LoadCustomImage(image_filename[PIX_FONT_SMALL]); + + InitFontInfo(NULL, NULL, pix[PIX_FONT_SMALL], NULL); + + DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); + DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); + + DrawInitText("Loading graphics:", 120, FC_GREEN); + + for(i=0; iidentifier; + char *snd_new_identifier = artwork.snd_current->identifier; + char *mus_new_identifier = artwork.mus_current->identifier; + +#if 0 + printf("graphics --> '%s' ('%s')\n", + artwork.gfx_current_identifier, artwork.gfx_current->filename); + printf("sounds --> '%s' ('%s')\n", + artwork.snd_current_identifier, artwork.snd_current->filename); + printf("music --> '%s' ('%s')\n", + artwork.mus_current_identifier, artwork.mus_current->filename); +#endif + + /* leveldir_current may be invalid (level group, parent link) */ + if (!validLevelSeries(leveldir_current)) + return; + +#if 0 + printf("--> '%s'\n", artwork.gfx_current_identifier); +#endif + + /* when a new level series was selected, check if there was a change + in custom artwork stored in level series directory */ + if (leveldir_current_identifier != leveldir_current->identifier) + { + char *identifier_old = leveldir_current_identifier; + char *identifier_new = leveldir_current->identifier; + + if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) != + getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new)) + gfx_new_identifier = identifier_new; + if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) != + getTreeInfoFromIdentifier(artwork.snd_first, identifier_new)) + snd_new_identifier = identifier_new; + if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) != + getTreeInfoFromIdentifier(artwork.mus_first, identifier_new)) + mus_new_identifier = identifier_new; + + leveldir_current_identifier = leveldir_current->identifier; + } + + /* custom level artwork configured in level series configuration file + always overrides custom level artwork stored in level series directory + and (level independant) custom artwork configured in setup menue */ + if (leveldir_current->graphics_set != NULL) + gfx_new_identifier = leveldir_current->graphics_set; + if (leveldir_current->sounds_set != NULL) + snd_new_identifier = leveldir_current->sounds_set; + if (leveldir_current->music_set != NULL) + mus_new_identifier = leveldir_current->music_set; + + if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 || + last_override_level_graphics != setup.override_level_graphics) + { + int i; + + setLevelArtworkDir(artwork.gfx_first); + + ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); + + for(i=0; i -1) + { + int element = element_to_graphic[i].element; + int graphic = element_to_graphic[i].graphic; + + element_info[element].graphic = graphic; + i++; + } +} + +static void InitGraphicInfo() +{ + int i; + + image_files = getCurrentImageList(); + + for(i=0; i %d\n", image_files[GFX_BD_DIAMOND].parameter[GFXARG_NUM_FRAMES]); + printf("W> %d\n", image_files[GFX_ROBOT_WHEEL].parameter[GFXARG_NUM_FRAMES]); + + graphic_info[GFX_ABLENK].bitmap = getBitmapFromImageID(GFX_ROBOT_WHEEL); + graphic_info[GFX_ABLENK].src_x = 0; + graphic_info[GFX_ABLENK].src_y = 0; + + graphic_info[GFX_ABLENK + 1].bitmap = getBitmapFromImageID(GFX_ROBOT_WHEEL); + graphic_info[GFX_ABLENK + 2].bitmap = getBitmapFromImageID(GFX_ROBOT_WHEEL); + graphic_info[GFX_ABLENK + 3].bitmap = getBitmapFromImageID(GFX_ROBOT_WHEEL); + graphic_info[GFX_ABLENK + 1].src_x = 1 * TILEX; + graphic_info[GFX_ABLENK + 2].src_x = 2 * TILEX; + graphic_info[GFX_ABLENK + 3].src_x = 3 * TILEX; + graphic_info[GFX_ABLENK + 1].src_y = 0; + graphic_info[GFX_ABLENK + 2].src_y = 0; + graphic_info[GFX_ABLENK + 3].src_y = 0; +#endif +} + +static void InitSoundInfo() +{ + sound_files = getCurrentSoundList(); + + /* initialize sound effect lookup table for element actions */ + InitGameSound(); +} + void InitElementProperties() { - int i,j; + int i, j; static int ep_amoebalive[] = { @@ -492,7 +929,7 @@ void InitElementProperties() EL_AMOEBE_VOLL, EL_AMOEBE_BD }; - static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int); + static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive); static int ep_amoeboid[] = { @@ -502,7 +939,7 @@ void InitElementProperties() EL_AMOEBE_VOLL, EL_AMOEBE_BD }; - static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int); + static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid); static int ep_schluessel[] = { @@ -515,7 +952,7 @@ void InitElementProperties() EL_EM_KEY_3, EL_EM_KEY_4 }; - static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int); + static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel); static int ep_pforte[] = { @@ -536,9 +973,13 @@ void InitElementProperties() EL_EM_GATE_3X, EL_EM_GATE_4X, EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, EL_TUBE_CROSS, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, @@ -551,7 +992,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int); + static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte); static int ep_solid[] = { @@ -574,14 +1015,18 @@ void InitElementProperties() EL_MORAST_VOLL, EL_MORAST_LEER, EL_QUICKSAND_FILLING, - EL_QUICKSAND_DROPPING, + EL_QUICKSAND_EMPTYING, EL_MAGIC_WALL_OFF, EL_MAGIC_WALL_EMPTY, + EL_MAGIC_WALL_EMPTYING, + EL_MAGIC_WALL_FILLING, EL_MAGIC_WALL_FULL, EL_MAGIC_WALL_DEAD, EL_MAGIC_WALL_BD_OFF, EL_MAGIC_WALL_BD_EMPTY, + EL_MAGIC_WALL_BD_EMPTYING, EL_MAGIC_WALL_BD_FULL, + EL_MAGIC_WALL_BD_FILLING, EL_MAGIC_WALL_BD_DEAD, EL_LIFE, EL_LIFE_ASYNC, @@ -607,6 +1052,7 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_TERMINAL, + EL_SP_TERMINAL_ACTIVE, EL_SP_EXIT, EL_INVISIBLE_STEEL, EL_BELT1_SWITCH_LEFT, @@ -655,6 +1101,30 @@ void InitElementProperties() EL_CRYSTAL, EL_WALL_PEARL, EL_WALL_CRYSTAL, + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X, + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + EL_EM_GATE_1X, + EL_EM_GATE_2X, + EL_EM_GATE_3X, + EL_EM_GATE_4X, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, EL_TUBE_CROSS, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, @@ -667,7 +1137,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_solid_num = sizeof(ep_solid)/sizeof(int); + static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid); static int ep_massive[] = { @@ -678,26 +1148,6 @@ void InitElementProperties() EL_BADEWANNE3, EL_BADEWANNE4, EL_BADEWANNE5, - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X, - EL_EM_GATE_1, - EL_EM_GATE_2, - EL_EM_GATE_3, - EL_EM_GATE_4, - EL_EM_GATE_1X, - EL_EM_GATE_2X, - EL_EM_GATE_3X, - EL_EM_GATE_4X, - EL_SWITCHGATE_OPEN, - EL_SWITCHGATE_CLOSED, - EL_TIMEGATE_OPEN, - EL_TIMEGATE_CLOSED, EL_SP_HARD_GRAY, EL_SP_HARD_GREEN, EL_SP_HARD_BLUE, @@ -742,6 +1192,30 @@ void InitElementProperties() EL_EMC_STEEL_WALL_3, EL_EMC_STEEL_WALL_4, EL_CRYSTAL, + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X, + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + EL_EM_GATE_1X, + EL_EM_GATE_2X, + EL_EM_GATE_3X, + EL_EM_GATE_4X, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, EL_TUBE_CROSS, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, @@ -754,7 +1228,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_massive_num = sizeof(ep_massive)/sizeof(int); + static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive); static int ep_slippery[] = { @@ -791,7 +1265,7 @@ void InitElementProperties() EL_PEARL, EL_CRYSTAL }; - static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); + static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery); static int ep_enemy[] = { @@ -806,7 +1280,7 @@ void InitElementProperties() EL_SP_SNIKSNAK, EL_SP_ELECTRON }; - static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int); + static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy); static int ep_mauer[] = { @@ -855,6 +1329,7 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_TERMINAL, + EL_SP_TERMINAL_ACTIVE, EL_SP_EXIT, EL_INVISIBLE_STEEL, EL_STEEL_SLANTED, @@ -871,7 +1346,7 @@ void InitElementProperties() EL_EMC_WALL_7, EL_EMC_WALL_8 }; - static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); + static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer); static int ep_can_fall[] = { @@ -899,7 +1374,7 @@ void InitElementProperties() EL_SPRING, EL_DX_SUPABOMB }; - static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int); + static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall); static int ep_can_smash[] = { @@ -932,7 +1407,7 @@ void InitElementProperties() EL_SPRING, EL_DX_SUPABOMB }; - static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int); + static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash); static int ep_can_change[] = { @@ -945,7 +1420,7 @@ void InitElementProperties() EL_EDELSTEIN_LILA, EL_DIAMANT }; - static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int); + static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change); static int ep_can_move[] = { @@ -967,7 +1442,7 @@ void InitElementProperties() EL_BALLOON, EL_SPRING_MOVING }; - static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); + static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move); static int ep_could_move[] = { @@ -992,7 +1467,7 @@ void InitElementProperties() EL_PACMAN_LEFT, EL_PACMAN_DOWN }; - static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int); + static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move); static int ep_dont_touch[] = { @@ -1001,7 +1476,7 @@ void InitElementProperties() EL_BUTTERFLY, EL_FIREFLY }; - static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int); + static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch); static int ep_dont_go_to[] = { @@ -1021,7 +1496,7 @@ void InitElementProperties() EL_TRAP_ACTIVE, EL_LANDMINE }; - static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); + static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to); static int ep_mampf2[] = { @@ -1048,7 +1523,7 @@ void InitElementProperties() EL_PEARL, EL_CRYSTAL }; - static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int); + static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2); static int ep_bd_element[] = { @@ -1077,7 +1552,7 @@ void InitElementProperties() EL_AMOEBE_BD, EL_CHAR_FRAGE }; - static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int); + static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element); static int ep_sb_element[] = { @@ -1089,7 +1564,7 @@ void InitElementProperties() EL_SPIELFIGUR, EL_INVISIBLE_STEEL }; - static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int); + static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element); static int ep_gem[] = { @@ -1098,10 +1573,9 @@ void InitElementProperties() EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_SP_INFOTRON + EL_DIAMANT }; - static int ep_gem_num = sizeof(ep_gem)/sizeof(int); + static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem); static int ep_inactive[] = { @@ -1238,7 +1712,7 @@ void InitElementProperties() EL_EMC_WALL_7, EL_EMC_WALL_8 }; - static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); + static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive); static int ep_explosive[] = { @@ -1265,7 +1739,7 @@ void InitElementProperties() EL_SP_ELECTRON, EL_DX_SUPABOMB }; - static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); + static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive); static int ep_mampf3[] = { @@ -1278,7 +1752,7 @@ void InitElementProperties() EL_PEARL, EL_CRYSTAL }; - static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int); + static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3); static int ep_pushable[] = { @@ -1297,7 +1771,7 @@ void InitElementProperties() EL_SPRING, EL_DX_SUPABOMB }; - static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); + static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable); static int ep_player[] = { @@ -1307,7 +1781,7 @@ void InitElementProperties() EL_SPIELER3, EL_SPIELER4 }; - static int ep_player_num = sizeof(ep_player)/sizeof(int); + static int ep_player_num = SIZEOF_ARRAY_INT(ep_player); static int ep_has_content[] = { @@ -1317,7 +1791,7 @@ void InitElementProperties() EL_AMOEBE_VOLL, EL_AMOEBE_BD }; - static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int); + static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content); static int ep_eatable[] = { @@ -1327,7 +1801,7 @@ void InitElementProperties() EL_TRAP_INACTIVE, EL_SAND_INVISIBLE }; - static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int); + static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable); static int ep_sp_element[] = { @@ -1376,7 +1850,7 @@ void InitElementProperties() /* more than one murphy in a level results in an inactive clone */ EL_SP_MURPHY_CLONE }; - static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int); + static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element); static int ep_quick_gate[] = { @@ -1402,7 +1876,7 @@ void InitElementProperties() EL_SWITCHGATE_OPEN, EL_TIMEGATE_OPEN }; - static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int); + static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate); static int ep_over_player[] = { @@ -1429,7 +1903,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int); + static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player); static int ep_active_bomb[] = { @@ -1439,7 +1913,7 @@ void InitElementProperties() EL_DYNABOMB_ACTIVE_3, EL_DYNABOMB_ACTIVE_4 }; - static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int); + static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb); static int ep_belt[] = { @@ -1456,7 +1930,7 @@ void InitElementProperties() EL_BELT4_MIDDLE, EL_BELT4_RIGHT, }; - static int ep_belt_num = sizeof(ep_belt)/sizeof(int); + static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt); static int ep_belt_switch[] = { @@ -1473,7 +1947,7 @@ void InitElementProperties() EL_BELT4_SWITCH_MIDDLE, EL_BELT4_SWITCH_RIGHT, }; - static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int); + static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch); static int ep_tube[] = { @@ -1489,7 +1963,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_tube_num = sizeof(ep_tube)/sizeof(int); + static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube); static long ep1_bit[] = { @@ -1611,8 +2085,8 @@ void InitElementProperties() &ep_belt_switch_num, &ep_tube_num }; - static int num_properties1 = sizeof(ep1_num)/sizeof(int *); - static int num_properties2 = sizeof(ep2_num)/sizeof(int *); + static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *); + static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *); for(i=0; i