X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=9092f382813787b83c942fd1d9403c5ea5ff6b77;hb=34b9fd6b89ffe8fa0637840118b43e4d36bb1798;hp=ec0a1c74a26369bf9e7361bc3b3c063552ce73a8;hpb=d0893e6987c21c25ec137438a18cfe1288362139;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index ec0a1c74..9092f382 100644 --- a/src/init.c +++ b/src/init.c @@ -10,27 +10,52 @@ * q99492@pbhrzx.uni-paderborn.de * *----------------------------------------------------------* * init.c * -* * -* Letzte Aenderung: 15.06.1995 * ***********************************************************/ #include "init.h" -#include "images.h" +#include "misc.h" #include "sound.h" #include "screens.h" #include "tools.h" -#include "game.h" -#include "misc.h" +#include "files.h" +#include "joystick.h" +#include "gfxload.h" +#include "gifload.h" #include -int sound_process_id=0; +#ifdef DEBUG +/* +#define DEBUG_TIMING +*/ +#endif + +struct PictureFileInfo +{ + char *picture_filename; + BOOL picture_with_mask; +}; + +struct IconFileInfo +{ + char *picture_filename; + char *picturemask_filename; +}; + +static int sound_process_id = 0; + +static void InitLevelAndPlayerInfo(void); +static void InitDisplay(int, char **); +static void InitSound(void); +static void InitSoundProcess(void); +static void InitWindow(int, char **); +static void InitGfx(void); +static void LoadGfx(int, struct PictureFileInfo *); +static void InitElementProperties(void); void OpenAll(int argc, char *argv[]) { - LoadLevelInfo(); - LoadPlayerInfo(PLAYER_SETUP); - LoadPlayerInfo(PLAYER_LEVEL); + InitLevelAndPlayerInfo(); InitCounter(); InitSound(); @@ -43,12 +68,25 @@ void OpenAll(int argc, char *argv[]) InitDisplay(argc, argv); InitWindow(argc, argv); + + XMapWindow(display, window); + XFlush(display); + InitGfx(); + InitElementProperties(); DrawMainMenu(); +} - XMapWindow(display, window); - XFlush(display); +void InitLevelAndPlayerInfo() +{ + local_player = &stored_player[0]; + + if (!LoadLevelInfo()) /* global level info */ + CloseAll(); + + LoadPlayerInfo(PLAYER_SETUP); /* global setup info */ + LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */ } void InitSound() @@ -58,6 +96,7 @@ void InitSound() if (sound_status==SOUND_OFF) return; +#ifndef MSDOS if (access(sound_device_name,W_OK)<0) { fprintf(stderr,"%s: cannot access sound device - no sounds\n",progname); @@ -79,9 +118,16 @@ void InitSound() sound_loops_allowed = TRUE; sound_loops_on = TRUE; #endif +#else + sound_loops_allowed = TRUE; + sound_loops_on = TRUE; +#endif for(i=0;ivisual; + XFree((void *)vinfo); + } + + /* got appropriate visual? */ + if (depth < 8) + { + printf("Sorry, displays with less than 8 bits per pixel not supported.\n"); + exit(-1); + } + else if ((depth ==8 && visual->class != PseudoColor) || + (depth > 8 && visual->class != TrueColor && + visual->class != DirectColor)) + { + printf("Sorry, cannot get appropriate visual.\n"); + exit(-1); + } } void InitWindow(int argc, char *argv[]) @@ -188,16 +270,42 @@ void InitWindow(int argc, char *argv[]) XTextProperty windowName, iconName; XGCValues gc_values; unsigned long gc_valuemask; - char *window_name = "Rocks'n'Diamonds"; - char *icon_name = "Rocks'n'Diamonds"; + char *window_name = WINDOWTITLE_STRING; + char *icon_name = WINDOWTITLE_STRING; long window_event_mask; + Atom proto_atom = None, delete_atom = None; + int screen_width, screen_height; + int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS; + unsigned long pen_fg = WhitePixel(display,screen); + unsigned long pen_bg = BlackPixel(display,screen); + +#ifndef MSDOS + static struct IconFileInfo icon_pic = + { + "rocks_icon.xbm", + "rocks_iconmask.xbm" + }; +#endif + + screen_width = XDisplayWidth(display, screen); + screen_height = XDisplayHeight(display, screen); width = WIN_XSIZE; height = WIN_YSIZE; + win_xpos = (screen_width - width) / 2; + win_ypos = (screen_height - height) / 2; + window = XCreateSimpleWindow(display, RootWindow(display, screen), - WIN_XPOS, WIN_YPOS, width, height, border_width, - pen_fg, pen_bg); + win_xpos, win_ypos, width, height, border_width, + pen_fg, pen_bg); + +#ifndef MSDOS + proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE); + delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE); + if ((proto_atom != None) && (delete_atom != None)) + XChangeProperty(display, window, proto_atom, XA_ATOM, 32, + PropModePrepend, (unsigned char *) &delete_atom, 1); sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename); XReadBitmapFile(display,window,icon_filename, @@ -221,9 +329,16 @@ void InitWindow(int argc, char *argv[]) exit(-1); } - size_hints.flags = PSize | PMinSize | PMaxSize; size_hints.width = size_hints.min_width = size_hints.max_width = width; size_hints.height = size_hints.min_height = size_hints.max_height = height; + size_hints.flags = PSize | PMinSize | PMaxSize; + + if (win_xpos || win_ypos) + { + size_hints.x = win_xpos; + size_hints.y = win_ypos; + size_hints.flags |= PPosition; + } if (!XStringListToTextProperty(&window_name, 1, &windowName)) { @@ -260,6 +375,7 @@ void InitWindow(int argc, char *argv[]) ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | KeyPressMask | KeyReleaseMask; XSelectInput(display, window, window_event_mask); +#endif /* create GC for drawing with window depth */ gc_values.graphics_exposures = False; @@ -269,151 +385,915 @@ void InitWindow(int argc, char *argv[]) gc = XCreateGC(display, window, gc_valuemask, &gc_values); } +void DrawInitText(char *text, int ypos, int color) +{ + if (display && window && pix[PIX_SMALLFONT]) + { + XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE); + DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2, + ypos,text,FS_SMALL,color); + XFlush(display); + } +} + void InitGfx() { - int i,j,x,y; - int xpm_err, xbm_err; - unsigned int width,height; - int hot_x,hot_y; - XGCValues gc_values; - unsigned long gc_valuemask; + int i,j; + GC copy_clipmask_gc; XGCValues clip_gc_values; unsigned long clip_gc_valuemask; - char filename[256]; - Pixmap shapemask; - for(i=0;i=0; i++) + { + for(j=0; j= GFX_START_ROCKSSCREEN && + graphic <= GFX_END_ROCKSSCREEN) { - fprintf(stderr, "%s: cannot read Xpm file '%s'.\n", - progname,filename); - CloseAll(); - exit(-1); + src_pixmap = clipmask[PIX_BACK]; + graphic -= GFX_START_ROCKSSCREEN; + src_x = SX + (graphic % GFX_PER_LINE) * TILEX; + src_y = SY + (graphic / GFX_PER_LINE) * TILEY; } - } - - if (pic[i].picturemask_filename) - { - sprintf(filename,"%s/%s",GFX_PATH,pic[i].picturemask_filename); - - xbm_err = XReadBitmapFile(display,window,filename, - &width,&height,&clipmask[i],&hot_x,&hot_y); - switch(xbm_err) + else if (graphic >= GFX_START_ROCKSHEROES && + graphic <= GFX_END_ROCKSHEROES) { - case BitmapSuccess: - break; - case BitmapOpenFailed: - fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename); - CloseAll(); - exit(-1); - break; - case BitmapFileInvalid: - fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename); - CloseAll(); - exit(-1); - break; - case BitmapNoMemory: - fprintf(stderr,"No memory for file '%s' !\n",filename); - CloseAll(); - exit(-1); - break; - default: - break; + src_pixmap = clipmask[PIX_HEROES]; + graphic -= GFX_START_ROCKSHEROES; + src_x = (graphic % HEROES_PER_LINE) * TILEX; + src_y = (graphic / HEROES_PER_LINE) * TILEY; } - if (!clipmask[i]) + else if (graphic >= GFX_START_ROCKSFONT && + graphic <= GFX_END_ROCKSFONT) { - fprintf(stderr, "%s: cannot read X11 bitmap file '%s'.\n", - progname,filename); - CloseAll(); - exit(-1); + src_pixmap = clipmask[PIX_BIGFONT]; + graphic -= GFX_START_ROCKSFONT; + src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX; + src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY + + FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY; } - } - } + else + break; - pix[PIX_DB_BACK] = XCreatePixmap(display, window, - WIN_XSIZE,WIN_YSIZE, - XDefaultDepth(display,screen)); - pix[PIX_DB_DOOR] = XCreatePixmap(display, window, - 3*DXSIZE,DYSIZE+VYSIZE, - XDefaultDepth(display,screen)); + tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1); - clipmask[PIX_FADEMASK] = XCreatePixmap(display, window, - SXSIZE+TILEX,SYSIZE+TILEY,1); + XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc, + src_x,src_y, TILEX,TILEY, 0,0); + } + } - if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR] || !clipmask[PIX_FADEMASK]) + if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR]) { fprintf(stderr, "%s: cannot create additional Pixmaps!\n",progname); CloseAll(); exit(-1); } - /* create GC for drawing with bitplane depth */ - gc_values.graphics_exposures = False; - gc_values.foreground = pen_bg; - gc_values.background = pen_bg; - gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground; - plane_gc = XCreateGC(display, clipmask[PIX_BACK], gc_valuemask, &gc_values); - - for(y=0;y<=SCR_FIELDY;y++) for(x=0;x<=SCR_FIELDX;x++) - XCopyArea(display,clipmask[PIX_BACK],clipmask[PIX_FADEMASK],plane_gc, - SX+2*TILEX,SY+10*TILEY,TILEX,TILEY,x*TILEX,y*TILEY); - for(i=0;ipicture_filename) + { + sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext); + DrawInitText(basefilename,150,FC_YELLOW); + sprintf(filename,"%s/%s",GFX_PATH,basefilename); + +#ifdef MSDOS + rest(100); +#endif MSDOS + +#ifdef DEBUG_TIMING + count1 = Counter(); +#endif + +#ifdef XPM_INCLUDE_FILE + + xpm_att[pos].valuemask = XpmCloseness; + xpm_att[pos].closeness = 20000; + xpm_err = XpmReadFileToPixmap(display,window,filename, + &pix[pos],&shapemask,&xpm_att[pos]); + + switch(xpm_err) + { + case XpmOpenFailed: + fprintf(stderr,"Cannot open Xpm file '%s' !\n",filename); + CloseAll(); + exit(-1); + case XpmFileInvalid: + fprintf(stderr,"Invalid Xpm file '%s'!\n",filename); + CloseAll(); + exit(-1); + case XpmNoMemory: + fprintf(stderr,"Not enough memory for Xpm file '%s'!\n",filename); + CloseAll(); + exit(1); + case XpmColorFailed: + fprintf(stderr,"Can't get colors for Xpm file '%s'!\n",filename); + CloseAll(); + exit(-1); + default: + break; + } + +#ifdef DEBUG_TIMING + count2 = Counter(); + printf("XPM LOADING %s IN %.2f SECONDS\n", + filename,(float)(count2-count1)/1000.0); +#endif + +#else + + gif_err = Read_GIF_to_Pixmaps(display, window, filename, + &pix[pos], &clipmask[pos]); + + switch(gif_err) + { + case GIF_Success: + break; + case GIF_OpenFailed: + fprintf(stderr,"Cannot open GIF file '%s' !\n",filename); + CloseAll(); + exit(-1); + case GIF_ReadFailed: + fprintf(stderr,"Cannot read GIF file '%s' !\n",filename); + CloseAll(); + exit(-1); + case GIF_FileInvalid: + fprintf(stderr,"Invalid GIF file '%s'!\n",filename); + CloseAll(); + exit(-1); + case GIF_NoMemory: + fprintf(stderr,"Not enough memory for GIF file '%s'!\n",filename); + CloseAll(); + exit(1); + case GIF_ColorFailed: + fprintf(stderr,"Can't get colors for GIF file '%s'!\n",filename); + CloseAll(); + exit(-1); + default: + break; + } + +#ifdef DEBUG_TIMING + count2 = Counter(); + printf("GIF LOADING %s IN %.2f SECONDS\n", + filename,(float)(count2-count1)/1000.0); +#endif + +#endif + + if (!pix[pos]) + { + fprintf(stderr, "%s: cannot get graphics for '%s'.\n", + progname, pic->picture_filename); + CloseAll(); + exit(-1); + } + } + + /* zugehörige Maske laden (wenn vorhanden) */ + if (pic->picture_with_mask) + { + +#ifdef XPM_INCLUDE_FILE + + sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext); + DrawInitText(basefilename,150,FC_YELLOW); + sprintf(filename,"%s/%s",GFX_PATH,basefilename); + +#ifdef DEBUG_TIMING + count1 = Counter(); +#endif + + xbm_err = XReadBitmapFile(display,window,filename, + &width,&height,&clipmask[pos],&hot_x,&hot_y); + + switch(xbm_err) + { + case BitmapSuccess: + break; + case BitmapOpenFailed: + fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename); + CloseAll(); + exit(-1); + break; + case BitmapFileInvalid: + fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename); + CloseAll(); + exit(-1); + break; + case BitmapNoMemory: + fprintf(stderr,"No memory for file '%s' !\n",filename); + CloseAll(); + exit(-1); + break; + default: + break; + } + +#ifdef DEBUG_TIMING + count2 = Counter(); + printf("XBM LOADING %s IN %.2f SECONDS\n", + filename,(float)(count2-count1)/1000.0); +#endif + +#endif + + if (!clipmask[pos]) + { + fprintf(stderr, "%s: cannot get clipmask for '%s'.\n", + progname, pic->picture_filename); + CloseAll(); + exit(-1); + } + } +} + +void InitElementProperties() +{ + int i,j; + + static int ep_amoebalive[] = + { + EL_AMOEBE_NASS, + EL_AMOEBE_NORM, + EL_AMOEBE_VOLL, + EL_AMOEBE_BD + }; + static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int); + + static int ep_amoeboid[] = + { + EL_AMOEBE_TOT, + EL_AMOEBE_NASS, + EL_AMOEBE_NORM, + EL_AMOEBE_VOLL, + EL_AMOEBE_BD + }; + static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int); + + static int ep_schluessel[] = + { + EL_SCHLUESSEL1, + EL_SCHLUESSEL2, + EL_SCHLUESSEL3, + EL_SCHLUESSEL4 + }; + static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int); + + static int ep_pforte[] = + { + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X + }; + static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int); + + static int ep_solid[] = + { + EL_BETON, + EL_MAUERWERK, + EL_MAUER_LEBT, + EL_FELSBODEN, + EL_AUSGANG_ZU, + EL_AUSGANG_ACT, + EL_AUSGANG_AUF, + EL_AMOEBE_TOT, + EL_AMOEBE_NASS, + EL_AMOEBE_NORM, + EL_AMOEBE_VOLL, + EL_AMOEBE_BD, + EL_MORAST_VOLL, + EL_MORAST_LEER, + EL_SIEB_VOLL, + EL_SIEB_LEER, + EL_SIEB_TOT, + EL_SIEB2_VOLL, + EL_SIEB2_LEER, + EL_SIEB2_TOT, + EL_LIFE, + EL_LIFE_ASYNC, + EL_BADEWANNE1, + EL_BADEWANNE2, + EL_BADEWANNE3, + EL_BADEWANNE4, + EL_BADEWANNE5 + }; + static int ep_solid_num = sizeof(ep_solid)/sizeof(int); + + static int ep_massiv[] = + { + EL_BETON, + EL_SALZSAEURE, + EL_BADEWANNE1, + EL_BADEWANNE2, + EL_BADEWANNE3, + EL_BADEWANNE4, + EL_BADEWANNE5, + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X + }; + static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int); + + static int ep_slippery[] = + { + EL_FELSBODEN, + EL_FELSBROCKEN, + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT, + EL_BOMBE, + EL_KOKOSNUSS, + EL_ABLENK_EIN, + EL_ABLENK_AUS, + EL_ZEIT_VOLL, + EL_ZEIT_LEER, + EL_BIRNE_EIN, + EL_BIRNE_AUS, + EL_BADEWANNE1, + EL_BADEWANNE2, + EL_SONDE + }; + static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); + + static int ep_enemy[] = + { + EL_KAEFER, + EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY, + EL_MAMPFER, + EL_MAMPFER2, + EL_ROBOT, + EL_PACMAN + }; + static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int); + + static int ep_mauer[] = + { + EL_BETON, + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X, + EL_AUSGANG_ZU, + EL_AUSGANG_ACT, + EL_AUSGANG_AUF, + EL_MAUERWERK, + EL_FELSBODEN, + EL_MAUER_LEBT, + EL_MAUERND + }; + static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); + + static int ep_can_fall[] = + { + EL_FELSBROCKEN, + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT, + EL_BOMBE, + EL_KOKOSNUSS, + EL_TROPFEN, + EL_MORAST_VOLL, + EL_SIEB_VOLL, + EL_SIEB2_VOLL, + EL_ZEIT_VOLL, + EL_ZEIT_LEER + }; + static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int); + + static int ep_can_smash[] = + { + EL_FELSBROCKEN, + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT, + EL_SCHLUESSEL1, + EL_SCHLUESSEL2, + EL_SCHLUESSEL3, + EL_SCHLUESSEL4, + EL_BOMBE, + EL_KOKOSNUSS, + EL_TROPFEN, + EL_ZEIT_VOLL, + EL_ZEIT_LEER + }; + static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int); + + static int ep_can_change[] = + { + EL_FELSBROCKEN, + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT + }; + static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int); + + static int ep_can_move[] = + { + EL_KAEFER, + EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY, + EL_MAMPFER, + EL_MAMPFER2, + EL_ROBOT, + EL_PACMAN, + EL_MAULWURF, + EL_PINGUIN, + EL_SCHWEIN, + EL_DRACHE, + EL_SONDE + }; + static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); + + static int ep_could_move[] = + { + EL_KAEFER_R, + EL_KAEFER_O, + EL_KAEFER_L, + EL_KAEFER_U, + EL_FLIEGER_R, + EL_FLIEGER_O, + EL_FLIEGER_L, + EL_FLIEGER_U, + EL_BUTTERFLY_R, + EL_BUTTERFLY_O, + EL_BUTTERFLY_L, + EL_BUTTERFLY_U, + EL_FIREFLY_R, + EL_FIREFLY_O, + EL_FIREFLY_L, + EL_FIREFLY_U, + EL_PACMAN_R, + EL_PACMAN_O, + EL_PACMAN_L, + EL_PACMAN_U + }; + static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int); + + static int ep_dont_touch[] = + { + EL_KAEFER, + EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY + }; + static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int); + + static int ep_dont_go_to[] = + { + EL_KAEFER, + EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY, + EL_MAMPFER, + EL_MAMPFER2, + EL_ROBOT, + EL_PACMAN, + EL_TROPFEN, + EL_SALZSAEURE + }; + static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); + + static int ep_mampf2[] = + { + EL_ERDREICH, + EL_KAEFER, + EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY, + EL_MAMPFER, + EL_ROBOT, + EL_PACMAN, + EL_TROPFEN, + EL_AMOEBE_TOT, + EL_AMOEBE_NASS, + EL_AMOEBE_NORM, + EL_AMOEBE_VOLL, + EL_AMOEBE_BD, + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT + }; + static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int); + + static int ep_bd_element[] = + { + EL_LEERRAUM, + EL_ERDREICH, + EL_FELSBODEN, + EL_FELSBROCKEN, + EL_EDELSTEIN_BD, + EL_SIEB2_LEER, + EL_AUSGANG_ZU, + EL_AUSGANG_AUF, + EL_BETON, + EL_SPIELFIGUR, + EL_FIREFLY, + EL_FIREFLY_1, + EL_FIREFLY_2, + EL_FIREFLY_3, + EL_FIREFLY_4, + EL_BUTTERFLY, + EL_BUTTERFLY_1, + EL_BUTTERFLY_2, + EL_BUTTERFLY_3, + EL_BUTTERFLY_4, + EL_AMOEBE_BD, + EL_CHAR_FRAGE + }; + static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int); + + static int ep_sb_element[] = + { + EL_LEERRAUM, + EL_BETON, + EL_SOKOBAN_OBJEKT, + EL_SOKOBAN_FELD_LEER, + EL_SOKOBAN_FELD_VOLL, + EL_SPIELFIGUR + }; + static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int); + + static int ep_gem[] = + { + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT + }; + static int ep_gem_num = sizeof(ep_gem)/sizeof(int); + + static int ep_inactive[] = + { + EL_LEERRAUM, + EL_ERDREICH, + EL_MAUERWERK, + EL_FELSBODEN, + EL_SCHLUESSEL, + EL_BETON, + EL_AMOEBE_TOT, + EL_MORAST_LEER, + EL_BADEWANNE, + EL_ABLENK_AUS, + EL_SCHLUESSEL1, + EL_SCHLUESSEL2, + EL_SCHLUESSEL3, + EL_SCHLUESSEL4, + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X, + EL_DYNAMIT_AUS, + EL_UNSICHTBAR, + EL_BIRNE_AUS, + EL_BIRNE_EIN, + EL_ERZ_EDEL, + EL_ERZ_DIAM, + EL_ERZ_EDEL_BD, + EL_ERZ_EDEL_GELB, + EL_DYNABOMB_NR, + EL_DYNABOMB_SZ, + EL_DYNABOMB_XL, + EL_SOKOBAN_OBJEKT, + EL_SOKOBAN_FELD_LEER, + EL_SOKOBAN_FELD_VOLL, + EL_ERZ_EDEL_ROT, + EL_ERZ_EDEL_LILA, + EL_BADEWANNE1, + EL_BADEWANNE2, + EL_BADEWANNE3, + EL_BADEWANNE4, + EL_BADEWANNE5, + EL_SIEB_TOT, + EL_SIEB2_TOT, + EL_AMOEBA2DIAM, + EL_BLOCKED + }; + static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); + + static int ep_explosive[] = + { + EL_BOMBE, + EL_DYNAMIT, + EL_DYNAMIT_AUS, + EL_DYNABOMB, + EL_DYNABOMB_NR, + EL_DYNABOMB_SZ, + EL_DYNABOMB_XL, + EL_KAEFER, + EL_MAULWURF, + EL_PINGUIN, + EL_SCHWEIN, + EL_DRACHE, + EL_SONDE + }; + static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); + + static int ep_mampf3[] = + { + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT + }; + static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int); + + static int ep_pushable[] = + { + EL_FELSBROCKEN, + EL_BOMBE, + EL_KOKOSNUSS, + EL_ZEIT_LEER, + EL_SOKOBAN_FELD_VOLL, + EL_SOKOBAN_OBJEKT, + EL_SONDE + }; + static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); + + static long ep_bit[] = + { + EP_BIT_AMOEBALIVE, + EP_BIT_AMOEBOID, + EP_BIT_SCHLUESSEL, + EP_BIT_PFORTE, + EP_BIT_SOLID, + EP_BIT_MASSIV, + EP_BIT_SLIPPERY, + EP_BIT_ENEMY, + EP_BIT_MAUER, + EP_BIT_CAN_FALL, + EP_BIT_CAN_SMASH, + EP_BIT_CAN_CHANGE, + EP_BIT_CAN_MOVE, + EP_BIT_COULD_MOVE, + EP_BIT_DONT_TOUCH, + EP_BIT_DONT_GO_TO, + EP_BIT_MAMPF2, + EP_BIT_BD_ELEMENT, + EP_BIT_SB_ELEMENT, + EP_BIT_GEM, + EP_BIT_INACTIVE, + EP_BIT_EXPLOSIVE, + EP_BIT_MAMPF3, + EP_BIT_PUSHABLE + }; + static int *ep_array[] = + { + ep_amoebalive, + ep_amoeboid, + ep_schluessel, + ep_pforte, + ep_solid, + ep_massiv, + ep_slippery, + ep_enemy, + ep_mauer, + ep_can_fall, + ep_can_smash, + ep_can_change, + ep_can_move, + ep_could_move, + ep_dont_touch, + ep_dont_go_to, + ep_mampf2, + ep_bd_element, + ep_sb_element, + ep_gem, + ep_inactive, + ep_explosive, + ep_mampf3, + ep_pushable + }; + static int *ep_num[] = + { + &ep_amoebalive_num, + &ep_amoeboid_num, + &ep_schluessel_num, + &ep_pforte_num, + &ep_solid_num, + &ep_massiv_num, + &ep_slippery_num, + &ep_enemy_num, + &ep_mauer_num, + &ep_can_fall_num, + &ep_can_smash_num, + &ep_can_change_num, + &ep_can_move_num, + &ep_could_move_num, + &ep_dont_touch_num, + &ep_dont_go_to_num, + &ep_mampf2_num, + &ep_bd_element_num, + &ep_sb_element_num, + &ep_gem_num, + &ep_inactive_num, + &ep_explosive_num, + &ep_mampf3_num, + &ep_pushable_num + }; + static int num_properties = sizeof(ep_num)/sizeof(int *); + + for(i=0;i