X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=8e60cfeb3a94b6778d5fa9bc79b922ce8eceb57e;hb=d46a473059b29c03d44430dfc75f170e3eb7cf63;hp=b048083108d3fbe97c6f653798aed31f1c84094c;hpb=c4b26cf489dcc65a00bfcc05f7898700d2f0c9e4;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index b0480831..8e60cfeb 100644 --- a/src/init.c +++ b/src/init.c @@ -70,7 +70,7 @@ void OpenAll(int argc, char *argv[]) InitCounter(); InitSound(); InitSoundServer(); - InitJoystick(); + InitJoysticks(); InitRND(NEW_RANDOMIZE); signal(SIGINT, CloseAllAndExit); @@ -94,66 +94,22 @@ void InitLevelAndPlayerInfo() { int i; + /* choose default local player */ + local_player = &stored_player[0]; -#if 0 - - /* initialize local setup */ - setup.sound_on = TRUE; - setup.sound_loops_on = FALSE; - setup.sound_music_on = FALSE; - setup.sound_simple_on = FALSE; - setup.toons_on = TRUE; - setup.direct_draw_on = FALSE; - setup.scroll_delay_on = FALSE; - setup.soft_scrolling_on = TRUE; - setup.fading_on = FALSE; - setup.autorecord_on = FALSE; - setup.quick_doors = FALSE; for (i=0; iconnected = TRUE; if (!LoadLevelInfo()) /* global level info */ Error(ERR_EXIT, NULL); - LoadSetup(); /* global setup info */ LoadLevelSetup(); /* info about last played level */ - - -#if 0 - LoadPlayerInfo(PLAYER_SETUP); /* global setup info */ - LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */ -#endif - - -#if 0 - /* after LoadPlayerInfo(), because it overwrites 'local_player' */ -#endif - for (i=0; iconnected = TRUE; - local_player->local = TRUE; } void InitNetworkServer() @@ -168,7 +124,7 @@ void InitNetworkServer() if (!ConnectToServer(options.server_host, options.server_port)) Error(ERR_EXIT, "cannot connect to multiplayer server"); - SendToServer_Nickname(local_player->alias_name); + SendToServer_Nickname(setup.alias_name); SendToServer_ProtocolVersion(); if (nr_wanted) @@ -183,7 +139,7 @@ void InitSound() return; #ifndef MSDOS - if (access(sound_device_name,W_OK)<0) + if (access(sound_device_name, W_OK) != 0) { Error(ERR_WARN, "cannot access sound device - no sounds"); sound_status = SOUND_OFF; @@ -265,33 +221,44 @@ void InitSoundServer() #endif } -void InitJoystick() +void InitJoysticks() { - int joystick_nr = setup.input[0].joystick_nr; + int i; if (global_joystick_status == JOYSTICK_OFF) return; + joystick_status = JOYSTICK_OFF; + #ifndef MSDOS - if (access(joystick_device_name[joystick_nr], R_OK) < 0) + for (i=0; ipicture_filename) { - sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext); - DrawInitText(basefilename,150,FC_YELLOW); - sprintf(filename,"%s/%s",GFX_PATH,basefilename); + sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext); + DrawInitText(basefilename, 150, FC_YELLOW); + sprintf(filename, "%s/%s/%s", + options.base_directory, GRAPHICS_DIRECTORY, basefilename); #ifdef MSDOS rest(100); @@ -761,9 +733,10 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) #ifdef XPM_INCLUDE_FILE - sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext); - DrawInitText(basefilename,150,FC_YELLOW); - sprintf(filename,"%s/%s",GFX_PATH,basefilename); + sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext); + DrawInitText(basefilename, 150, FC_YELLOW); + sprintf(filename, "%s/%s/%s", + options.base_directory, GRAPHICS_DIRECTORY, basefilename); #ifdef DEBUG_TIMING count1 = Counter();