X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=88ffc38bfca24941a3a051b2381723b2567f1078;hb=c5f483ea6c651aba3f9834ee47ba94e2c1bf9055;hp=b32141fbd7320ecbe26ab6769ea1961d4580e248;hpb=bd5cd06243740a2fac2a5ee5b026a23c5fd7eeb6;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index b32141fb..88ffc38b 100644 --- a/src/init.c +++ b/src/init.c @@ -5607,24 +5607,19 @@ static void InitArtworkDone() void InitNetworkServer() { -#if defined(NETWORK_AVALIABLE) - int nr_wanted; -#endif + if (setup.network_mode) + options.network = TRUE; if (!options.network) return; #if defined(NETWORK_AVALIABLE) - nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); - if (!ConnectToServer(options.server_host, options.server_port)) Error(ERR_EXIT, "cannot connect to network game server"); SendToServer_PlayerName(setup.player_name); SendToServer_ProtocolVersion(); - - if (nr_wanted) - SendToServer_NrWanted(nr_wanted); + SendToServer_NrWanted(setup.network_player_nr + 1); #endif }