X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=8393c629d76d5c7adbb5540dbb9cd0942fd16ddd;hb=e788c9b6a44d9f2dea7aa048b48a11b14761229e;hp=040270a1b844941f1c37a59d4a5a904128b1d6ad;hpb=ab9b68feafe2cf6012533e5ad0581e6b9d423959;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 040270a1..8393c629 100644 --- a/src/init.c +++ b/src/init.c @@ -1,81 +1,96 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* init.c * +* init.c * ***********************************************************/ -#include +#include "libgame/libgame.h" #include "init.h" #include "events.h" -#include "misc.h" -#include "sound.h" #include "screens.h" #include "editor.h" #include "game.h" #include "tape.h" #include "tools.h" #include "files.h" -#include "joystick.h" -#include "image.h" -#include "pcx.h" #include "network.h" #include "netserv.h" +#include "cartoons.h" +#include "config.h" -struct PictureFileInfo +static char *image_filename[NUM_PICTURES] = { - char *picture_filename; - boolean picture_with_mask; -}; - + "RocksScreen.pcx", + "RocksDoor.pcx", + "RocksHeroes.pcx", + "RocksToons.pcx", + "RocksSP.pcx", + "RocksDC.pcx", + "RocksMore.pcx", + "RocksFont.pcx", + "RocksFont2.pcx", + "RocksFont3.pcx" +}; + +static void InitSetup(void); static void InitPlayerInfo(void); static void InitLevelInfo(void); +static void InitArtworkInfo(void); static void InitNetworkServer(void); +static void InitMixer(void); static void InitSound(void); -static void InitSoundServer(void); static void InitGfx(void); static void InitGfxBackground(void); -static void LoadGfx(int, struct PictureFileInfo *); static void InitGadgets(void); static void InitElementProperties(void); +static void Execute_Debug_Command(char *); -void OpenAll(int argc, char *argv[]) +void OpenAll(void) { -#if !defined(PLATFORM_UNIX) - initErrorFile(); -#endif + if (options.debug_command) + { + Execute_Debug_Command(options.debug_command); + + exit(0); + } if (options.serveronly) { #if defined(PLATFORM_UNIX) NetworkServer(options.server_port, options.serveronly); #else - Error(ERR_WARN, "networking not supported in Windows version"); + Error(ERR_WARN, "networking only supported in Unix version"); #endif - - /* never reached */ - exit(0); + exit(0); /* never reached */ } + InitProgramInfo(UNIX_USERDATA_DIRECTORY, + PROGRAM_TITLE_STRING, getWindowTitleString(), + ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, + MSDOS_POINTER_FILENAME, + COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); + + InitSetup(); InitPlayerInfo(); + InitArtworkInfo(); /* needed before loading gfx, sound & music */ InitCounter(); - InitSound(); - InitSoundServer(); + InitMixer(); InitJoysticks(); InitRND(NEW_RANDOMIZE); - signal(SIGINT, CloseAllAndExit); - signal(SIGTERM, CloseAllAndExit); + InitVideoDisplay(); + InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, + setup.fullscreen); - InitBufferedDisplay(&backbuffer, &window); InitEventFilter(FilterMouseMotionEvents); InitGfx(); @@ -83,13 +98,21 @@ void OpenAll(int argc, char *argv[]) InitLevelInfo(); InitGadgets(); /* needs to know number of level series */ + InitSound(); /* needs to know current level directory */ InitGfxBackground(); + InitToons(); + DrawMainMenu(); InitNetworkServer(); } +void InitSetup() +{ + LoadSetup(); /* global setup info */ +} + void InitPlayerInfo() { int i; @@ -98,14 +121,9 @@ void InitPlayerInfo() local_player = &stored_player[0]; for (i=0; iconnected = TRUE; - - LoadSetup(); /* global setup info */ } void InitLevelInfo() @@ -115,6 +133,11 @@ void InitLevelInfo() LoadLevelSetup_SeriesInfo(); /* last played level info */ } +void InitArtworkInfo() +{ + LoadArtworkInfo(); +} + void InitNetworkServer() { #if defined(PLATFORM_UNIX) @@ -138,218 +161,28 @@ void InitNetworkServer() #endif } -void InitSound() -{ - int i; - - audio = InitAudio(); - - for(i=0; i= SDL_NumJoysticks()) - joystick_nr = -1; - - /* misuse joystick file descriptor variable to store joystick number */ - stored_player[i].joystick_fd = joystick_nr; - - /* this allows subsequent calls to 'InitJoysticks' for re-initialization */ - if (Check_SDL_JoystickOpened(joystick_nr)) - Close_SDL_Joystick(joystick_nr); - - if (!setup.input[i].use_joystick) - continue; - - if (!Open_SDL_Joystick(joystick_nr)) - { - Error(ERR_WARN, "cannot open joystick %d", joystick_nr); - continue; - } - - joystick_status = JOYSTICK_AVAILABLE; - } - -#else /* !TARGET_SDL */ - -#if defined(PLATFORM_UNIX) - for (i=0; i= num_joysticks) - joystick_nr = -1; - - /* misuse joystick file descriptor variable to store joystick number */ - stored_player[i].joystick_fd = joystick_nr; - } -#endif - -#endif /* !TARGET_SDL */ + InitReloadSounds(artwork.snd_current->name); + InitReloadMusic(artwork.mus_current->name); } -void InitGfx() +static void InitTileClipmasks() { - int i, j; - -#if defined(TARGET_SDL) - SDL_Surface *sdl_image_tmp; -#else - GC copy_clipmask_gc; +#if defined(TARGET_X11) XGCValues clip_gc_values; unsigned long clip_gc_valuemask; -#endif -#if !defined(PLATFORM_MSDOS) - static struct PictureFileInfo pic[NUM_PICTURES] = - { - { "RocksScreen", TRUE }, - { "RocksDoor", TRUE }, - { "RocksHeroes", TRUE }, - { "RocksToons", TRUE }, - { "RocksSP", TRUE }, - { "RocksDC", TRUE }, - { "RocksMore", TRUE }, - { "RocksFont", FALSE }, - { "RocksFont2", FALSE }, - { "RocksFont3", FALSE } - }; -#else - static struct PictureFileInfo pic[NUM_PICTURES] = - { - { "Screen", TRUE }, - { "Door", TRUE }, - { "Heroes", TRUE }, - { "Toons", TRUE }, - { "SP", TRUE }, - { "DC", TRUE }, - { "More", TRUE }, - { "Font", FALSE }, - { "Font2", FALSE }, - { "Font3", FALSE } - }; -#endif +#if defined(TARGET_X11_NATIVE) + GC copy_clipmask_gc; static struct { @@ -402,128 +235,161 @@ void InitGfx() { GFX2_SHIELD_ACTIVE, 3 }, { -1, 0 } }; +#endif /* TARGET_X11_NATIVE */ +#endif /* TARGET_X11 */ - /* create additional image buffers for double-buffering */ + int i; - pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); - pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); + /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */ + for(i=0; idrawable, clip_gc_valuemask, &clip_gc_values); - /* create additional image buffers for masking of graphics */ + for(i=0; iclip_mask) + { + clip_gc_values.graphics_exposures = False; + clip_gc_values.clip_mask = pix[i]->clip_mask; + clip_gc_valuemask = GCGraphicsExposures | GCClipMask; + pix[i]->stored_clip_gc = XCreateGC(display, window->drawable, + clip_gc_valuemask, &clip_gc_values); + } + } -#if defined(TARGET_SDL) +#if defined(TARGET_X11_NATIVE) - /* initialize surface array to 'NULL' */ - for(i=0; iclip_mask, + clip_gc_valuemask, &clip_gc_values); - /* create only those masked surfaces we really need */ + /* create only those clipping Pixmaps we really need */ for(i=0; tile_needs_clipping[i].start>=0; i++) { + int j; + for(j=0; jformat, 0x00, 0x00, 0x00)); - if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError()); + getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y); + src_pixmap = pix[pixmap_nr]->clip_mask; - SDL_FreeSurface(sdl_image_tmp); + tile_clipmask[tile] = XCreatePixmap(display, window->drawable, + TILEX, TILEY, 1); - BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0); + XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc, + src_x, src_y, TILEX, TILEY, 0, 0); } } -#else /* !TARGET_SDL */ + XFreeGC(display, copy_clipmask_gc); - /* create graphic context structures needed for clipping */ - clip_gc_values.graphics_exposures = False; - clip_gc_valuemask = GCGraphicsExposures; - copy_clipmask_gc = - XCreateGC(display, clipmask[PIX_BACK], clip_gc_valuemask, &clip_gc_values); +#endif /* TARGET_X11_NATIVE */ +#endif /* TARGET_X11 */ +} - clip_gc_values.graphics_exposures = False; - clip_gc_valuemask = GCGraphicsExposures; - tile_clip_gc = - XCreateGC(display, window, clip_gc_valuemask, &clip_gc_values); +void FreeTileClipmasks() +{ +#if defined(TARGET_X11) + int i; - for(i=0; i=0; i++) + for(i=0; istored_clip_gc) { - int tile = tile_needs_clipping[i].start + j; - int graphic = tile; - int src_x, src_y; - int pixmap_nr; - Pixmap src_pixmap; + XFreeGC(display, pix[i]->stored_clip_gc); + pix[i]->stored_clip_gc = None; + } + } +#endif /* TARGET_X11 */ +} - getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y); - src_pixmap = clipmask[pixmap_nr]; +void InitGfx() +{ + int i; - tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1); + /* initialize some global variables */ + global.frames_per_second = 0; + global.fps_slowdown = FALSE; + global.fps_slowdown_factor = 1; - XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc, - src_x,src_y, TILEX,TILEY, 0,0); + /* initialize screen properties */ + InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, + REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); + InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); + InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); + InitGfxScrollbufferInfo(FXSIZE, FYSIZE); + + /* create additional image buffers for double-buffering */ + pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); + pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); + + pix[PIX_SMALLFONT] = LoadCustomImage(image_filename[PIX_SMALLFONT]); + + InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]); + + DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); + DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); + + DrawInitText("Loading graphics:", 120, FC_GREEN); + + for(i=0; ipicture_filename) + if (artwork.graphics_set_current != artwork.gfx_current->name) { - sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext); - DrawInitText(basefilename, 150, FC_YELLOW); - sprintf(filename, "%s/%s/%s", - options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename); - -#if defined(PLATFORM_MSDOS) - rest(100); -#endif + int i; -#if defined(TARGET_SDL) - /* load image to temporary surface */ - if ((sdl_image_tmp = IMG_Load(filename)) == NULL) - Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError()); + ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); - /* create native non-transparent surface for current image */ - if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError()); + for(i=0; iformat, 0x00, 0x00, 0x00)); - if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError()); + FreeTileClipmasks(); + InitTileClipmasks(); + InitGfxBackground(); - /* free temporary surface */ - SDL_FreeSurface(sdl_image_tmp); + SetDoorState(DOOR_OPEN_1 | DOOR_CLOSE_2); -#else /* !TARGET_SDL */ + artwork.graphics_set_current = artwork.gfx_current->name; + } - pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename, - &pix[pos], &clipmask[pos]); - switch(pcx_err) - { - case PCX_Success: - break; - case PCX_OpenFailed: - Error(ERR_EXIT, "cannot open PCX file '%s'", filename); - case PCX_ReadFailed: - Error(ERR_EXIT, "cannot read PCX file '%s'", filename); - case PCX_FileInvalid: - Error(ERR_EXIT, "invalid PCX file '%s'", filename); - case PCX_NoMemory: - Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename); - case PCX_ColorFailed: - Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename); - default: - break; - } + if (artwork.sounds_set_current != artwork.snd_current->name) + { + InitReloadSounds(artwork.snd_current->name); - if (!pix[pos]) - Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); + artwork.sounds_set_current = artwork.snd_current->name; + } - /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always - use pix_masked[], although they are the same when not using SDL */ - pix_masked[pos] = pix[pos]; + if (artwork.music_set_current != artwork.mus_current->name) + { + InitReloadMusic(artwork.mus_current->name); -#endif /* !TARGET_SDL */ + artwork.music_set_current = artwork.mus_current->name; } - -#if defined(TARGET_X11) - /* check if clip mask was correctly created */ - if (pic->picture_with_mask && !clipmask[pos]) - Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); -#endif } void InitGadgets() @@ -633,7 +456,7 @@ void InitElementProperties() EL_AMOEBE_VOLL, EL_AMOEBE_BD }; - static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int); + static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive); static int ep_amoeboid[] = { @@ -643,7 +466,7 @@ void InitElementProperties() EL_AMOEBE_VOLL, EL_AMOEBE_BD }; - static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int); + static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid); static int ep_schluessel[] = { @@ -656,7 +479,7 @@ void InitElementProperties() EL_EM_KEY_3, EL_EM_KEY_4 }; - static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int); + static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel); static int ep_pforte[] = { @@ -692,7 +515,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int); + static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte); static int ep_solid[] = { @@ -714,6 +537,8 @@ void InitElementProperties() EL_AMOEBE_BD, EL_MORAST_VOLL, EL_MORAST_LEER, + EL_QUICKSAND_FILLING, + EL_QUICKSAND_EMPTYING, EL_MAGIC_WALL_OFF, EL_MAGIC_WALL_EMPTY, EL_MAGIC_WALL_FULL, @@ -806,7 +631,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_solid_num = sizeof(ep_solid)/sizeof(int); + static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid); static int ep_massive[] = { @@ -893,7 +718,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_massive_num = sizeof(ep_massive)/sizeof(int); + static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive); static int ep_slippery[] = { @@ -930,7 +755,7 @@ void InitElementProperties() EL_PEARL, EL_CRYSTAL }; - static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); + static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery); static int ep_enemy[] = { @@ -945,7 +770,7 @@ void InitElementProperties() EL_SP_SNIKSNAK, EL_SP_ELECTRON }; - static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int); + static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy); static int ep_mauer[] = { @@ -1010,7 +835,7 @@ void InitElementProperties() EL_EMC_WALL_7, EL_EMC_WALL_8 }; - static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); + static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer); static int ep_can_fall[] = { @@ -1038,7 +863,7 @@ void InitElementProperties() EL_SPRING, EL_DX_SUPABOMB }; - static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int); + static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall); static int ep_can_smash[] = { @@ -1071,7 +896,7 @@ void InitElementProperties() EL_SPRING, EL_DX_SUPABOMB }; - static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int); + static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash); static int ep_can_change[] = { @@ -1084,7 +909,7 @@ void InitElementProperties() EL_EDELSTEIN_LILA, EL_DIAMANT }; - static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int); + static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change); static int ep_can_move[] = { @@ -1106,7 +931,7 @@ void InitElementProperties() EL_BALLOON, EL_SPRING_MOVING }; - static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); + static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move); static int ep_could_move[] = { @@ -1131,7 +956,7 @@ void InitElementProperties() EL_PACMAN_LEFT, EL_PACMAN_DOWN }; - static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int); + static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move); static int ep_dont_touch[] = { @@ -1140,7 +965,7 @@ void InitElementProperties() EL_BUTTERFLY, EL_FIREFLY }; - static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int); + static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch); static int ep_dont_go_to[] = { @@ -1160,7 +985,7 @@ void InitElementProperties() EL_TRAP_ACTIVE, EL_LANDMINE }; - static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); + static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to); static int ep_mampf2[] = { @@ -1187,7 +1012,7 @@ void InitElementProperties() EL_PEARL, EL_CRYSTAL }; - static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int); + static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2); static int ep_bd_element[] = { @@ -1216,7 +1041,7 @@ void InitElementProperties() EL_AMOEBE_BD, EL_CHAR_FRAGE }; - static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int); + static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element); static int ep_sb_element[] = { @@ -1228,7 +1053,7 @@ void InitElementProperties() EL_SPIELFIGUR, EL_INVISIBLE_STEEL }; - static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int); + static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element); static int ep_gem[] = { @@ -1237,10 +1062,9 @@ void InitElementProperties() EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_SP_INFOTRON + EL_DIAMANT }; - static int ep_gem_num = sizeof(ep_gem)/sizeof(int); + static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem); static int ep_inactive[] = { @@ -1377,7 +1201,7 @@ void InitElementProperties() EL_EMC_WALL_7, EL_EMC_WALL_8 }; - static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); + static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive); static int ep_explosive[] = { @@ -1404,7 +1228,7 @@ void InitElementProperties() EL_SP_ELECTRON, EL_DX_SUPABOMB }; - static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); + static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive); static int ep_mampf3[] = { @@ -1417,7 +1241,7 @@ void InitElementProperties() EL_PEARL, EL_CRYSTAL }; - static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int); + static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3); static int ep_pushable[] = { @@ -1436,7 +1260,7 @@ void InitElementProperties() EL_SPRING, EL_DX_SUPABOMB }; - static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); + static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable); static int ep_player[] = { @@ -1446,7 +1270,7 @@ void InitElementProperties() EL_SPIELER3, EL_SPIELER4 }; - static int ep_player_num = sizeof(ep_player)/sizeof(int); + static int ep_player_num = SIZEOF_ARRAY_INT(ep_player); static int ep_has_content[] = { @@ -1456,7 +1280,7 @@ void InitElementProperties() EL_AMOEBE_VOLL, EL_AMOEBE_BD }; - static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int); + static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content); static int ep_eatable[] = { @@ -1466,7 +1290,7 @@ void InitElementProperties() EL_TRAP_INACTIVE, EL_SAND_INVISIBLE }; - static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int); + static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable); static int ep_sp_element[] = { @@ -1515,7 +1339,7 @@ void InitElementProperties() /* more than one murphy in a level results in an inactive clone */ EL_SP_MURPHY_CLONE }; - static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int); + static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element); static int ep_quick_gate[] = { @@ -1541,7 +1365,7 @@ void InitElementProperties() EL_SWITCHGATE_OPEN, EL_TIMEGATE_OPEN }; - static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int); + static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate); static int ep_over_player[] = { @@ -1568,7 +1392,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int); + static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player); static int ep_active_bomb[] = { @@ -1578,7 +1402,7 @@ void InitElementProperties() EL_DYNABOMB_ACTIVE_3, EL_DYNABOMB_ACTIVE_4 }; - static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int); + static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb); static int ep_belt[] = { @@ -1595,7 +1419,7 @@ void InitElementProperties() EL_BELT4_MIDDLE, EL_BELT4_RIGHT, }; - static int ep_belt_num = sizeof(ep_belt)/sizeof(int); + static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt); static int ep_belt_switch[] = { @@ -1612,7 +1436,7 @@ void InitElementProperties() EL_BELT4_SWITCH_MIDDLE, EL_BELT4_SWITCH_RIGHT, }; - static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int); + static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch); static int ep_tube[] = { @@ -1628,7 +1452,7 @@ void InitElementProperties() EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_tube_num = sizeof(ep_tube)/sizeof(int); + static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube); static long ep1_bit[] = { @@ -1750,8 +1574,8 @@ void InitElementProperties() &ep_belt_switch_num, &ep_tube_num }; - static int num_properties1 = sizeof(ep1_num)/sizeof(int *); - static int num_properties2 = sizeof(ep2_num)/sizeof(int *); + static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *); + static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *); for(i=0; i