X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=727dcf30be2cfe03197b82bd9d436bf4dfdb808c;hb=a83b80746af872fda08896f27e8b38303cd33bb2;hp=23d9b976b92607a97be80686fce6634369406d42;hpb=1eed7f41853731cebe89fc85954f444966a0296b;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 23d9b976..727dcf30 100644 --- a/src/init.c +++ b/src/init.c @@ -1964,6 +1964,58 @@ static void InitGraphicCompatibilityInfo(void) ClearRectangle(bitmap, 514, 66, 32, 480); } + // special compatibility handling for "Jue" graphics sets (2007 and 2019) + boolean supports_score_info = (menu.draw_xoffset[GAME_MODE_SCOREINFO] != 0); + if (strPrefix(artwork.gfx_current_identifier, "jue") && !supports_score_info) + { + int font_title[] = + { + FONT_TITLE_1, + FONT_TITLE_2, + + -1 + }; + int font_text[] = + { + FONT_TEXT_1, + FONT_TEXT_2, + FONT_TEXT_3, + FONT_TEXT_4, + + -1 + }; + int mode_old = GAME_MODE_SCORES; + int mode_new = GAME_MODE_SCOREINFO; + int i, j; + + // adjust title screens on score info page + for (i = 0; font_title[i] != -1; i++) + { + struct FontInfo *fi = &font_info[font_title[i]]; + + fi->special_graphic[mode_new] = fi->special_graphic[mode_old]; + fi->special_bitmap_id[mode_new] = fi->special_bitmap_id[mode_old]; + } + + // adjust vertical text and button positions on scores page + for (i = 0; font_text[i] != -1; i++) + { + for (j = 0; j < 2; j++) + { + boolean jue0 = strEqual(artwork.gfx_current_identifier, "jue0"); + int font_nr = (j == 0 ? font_text[i] : FONT_ACTIVE(font_text[i])); + int font_bitmap_id = font_info[font_nr].special_bitmap_id[mode_old]; + int font_yoffset = (jue0 ? 10 : 5); + + gfx.font_bitmap_info[font_bitmap_id].draw_yoffset = font_yoffset; + } + } + + // adjust page offsets on score info page + menu.draw_xoffset[mode_new] = menu.draw_xoffset[mode_old]; + menu.draw_yoffset[mode_new] = menu.draw_yoffset[mode_old]; + } + InitGraphicCompatibilityInfo_Doors(); } @@ -6131,7 +6183,7 @@ static void InitOverrideArtwork(void) #endif } -static char *getNewArtworkIdentifier(int type) +static char *setNewArtworkIdentifier(int type) { static char *last_leveldir_identifier[3] = { NULL, NULL, NULL }; static char *last_artwork_identifier[3] = { NULL, NULL, NULL }; @@ -6196,6 +6248,7 @@ static char *getNewArtworkIdentifier(int type) // (we cannot compare string pointers here, so copy string content itself) setString(&last_artwork_identifier[type], artwork_current_identifier); + // ---------- set new artwork identifier ---------- *(ARTWORK_CURRENT_IDENTIFIER_PTR(artwork, type)) = artwork_current_identifier; // ---------- do not reload directly after starting ------------------------- @@ -6207,6 +6260,13 @@ static char *getNewArtworkIdentifier(int type) return artwork_new_identifier; } +static void InitArtworkIdentifier(void) +{ + setNewArtworkIdentifier(ARTWORK_TYPE_GRAPHICS); + setNewArtworkIdentifier(ARTWORK_TYPE_SOUNDS); + setNewArtworkIdentifier(ARTWORK_TYPE_MUSIC); +} + void ReloadCustomArtwork(int force_reload) { int last_game_status = game_status; // save current game status @@ -6223,9 +6283,9 @@ void ReloadCustomArtwork(int force_reload) AdjustGraphicsForEMC(); AdjustSoundsForEMC(); - gfx_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_GRAPHICS); - snd_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_SOUNDS); - mus_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_MUSIC); + gfx_new_identifier = setNewArtworkIdentifier(ARTWORK_TYPE_GRAPHICS); + snd_new_identifier = setNewArtworkIdentifier(ARTWORK_TYPE_SOUNDS); + mus_new_identifier = setNewArtworkIdentifier(ARTWORK_TYPE_MUSIC); reload_needed = (gfx_new_identifier != NULL || force_reload_gfx || snd_new_identifier != NULL || force_reload_snd || @@ -6249,6 +6309,8 @@ void ReloadCustomArtwork(int force_reload) UPDATE_BUSY_STATE(); + InitMissingFileHash(); + if (gfx_new_identifier != NULL || force_reload_gfx) { #if 0 @@ -6385,6 +6447,8 @@ void OpenAll(void) InitSimpleRandom(NEW_RANDOMIZE); InitBetterRandom(NEW_RANDOMIZE); + InitMissingFileHash(); + print_timestamp_time("[init global stuff]"); InitSetup(); @@ -6452,6 +6516,9 @@ void OpenAll(void) InitOverrideArtwork(); // needs to know current level directory print_timestamp_time("InitOverrideArtwork"); + InitArtworkIdentifier(); // needs to know current level directory + print_timestamp_time("InitArtworkIdentifier"); + InitImages(); // needs to know current level directory print_timestamp_time("InitImages");