X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=66083aeb87d888a3a550f65ceb875a4e6bfc760d;hb=fa26d82a378cebf6b519c566c3f33739ebba7823;hp=8f957e30837f16165db67f41dee238b7f5fcc3ca;hpb=6279921cda22181d9ca97cc65fdfe832ee699be0;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 8f957e30..66083aeb 100644 --- a/src/init.c +++ b/src/init.c @@ -26,20 +26,38 @@ #include "cartoons.h" #include "config.h" +#include "conf_e2g.c" /* include auto-generated data structure definitions */ + + static char *image_filename[NUM_PICTURES] = { +#if 0 + "RocksScreen.pcx", + "RocksDoor.pcx", + "RocksToons.pcx", + "RocksFontBig.pcx", + "RocksFontSmall.pcx", + "RocksFontMedium.pcx", + "RocksFontEM.pcx" +#else "RocksScreen.pcx", + "RocksElements.pcx", "RocksDoor.pcx", "RocksHeroes.pcx", "RocksToons.pcx", "RocksSP.pcx", "RocksDC.pcx", "RocksMore.pcx", - "RocksFont.pcx", - "RocksFont2.pcx", - "RocksFont3.pcx" + "RocksFontBig.pcx", + "RocksFontSmall.pcx", + "RocksFontMedium.pcx", + "RocksFontEM.pcx" +#endif }; +static Bitmap *bitmap_font_initial = NULL; + +static void InitGlobal(void); static void InitSetup(void); static void InitPlayerInfo(void); static void InitLevelInfo(void); @@ -55,16 +73,15 @@ static void InitGadgets(void); static void InitElementProperties(void); static void InitElementInfo(void); static void InitGraphicInfo(void); -static void Execute_Debug_Command(char *); +static void InitSoundInfo(); +static void Execute_Command(char *); void OpenAll(void) { - if (options.debug_command) - { - Execute_Debug_Command(options.debug_command); + InitGlobal(); /* initialize some global variables */ - exit(0); - } + if (options.execute_command) + Execute_Command(options.execute_command); if (options.serveronly) { @@ -97,25 +114,42 @@ void OpenAll(void) InitEventFilter(FilterMouseMotionEvents); - InitGfx(); InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */ InitElementInfo(); - InitGraphicInfo(); + + InitGfx(); InitLevelInfo(); InitLevelArtworkInfo(); - InitGadgets(); /* needs to know number of level series */ + InitImages(); /* needs to know current level directory */ InitSound(); /* needs to know current level directory */ +#if 0 + InitGadgets(); /* needs images + number of level series */ +#endif InitGfxBackground(); - InitToons(); + + if (global.autoplay_leveldir) + { + AutoPlayTape(); + return; + } DrawMainMenu(); InitNetworkServer(); } +void InitGlobal() +{ + global.autoplay_leveldir = NULL; + + global.frames_per_second = 0; + global.fps_slowdown = FALSE; + global.fps_slowdown_factor = 1; +} + void InitSetup() { LoadSetup(); /* global setup info */ @@ -174,18 +208,34 @@ void InitNetworkServer() #endif } +static void ReinitializeGraphics() +{ + ReloadCustomImages(); /* load custom image files */ + + InitGraphicInfo(); /* initialize graphic info from config file */ + + InitFontInfo(bitmap_font_initial, + new_graphic_info[IMG_MENU_FONT_BIG].bitmap, + new_graphic_info[IMG_MENU_FONT_MEDIUM].bitmap, + new_graphic_info[IMG_MENU_FONT_SMALL].bitmap, + new_graphic_info[IMG_MENU_FONT_EM].bitmap); + + InitGadgets(); + InitToons(); +} + static void InitImages() { - InitImageList(image_config, NUM_IMAGE_CONFIG_ENTRIES); + InitImageList(image_config, image_config_suffix, NUM_IMAGE_FILES); - /* load custom images */ - ReloadCustomImages(); + ReinitializeGraphics(); } static void InitMixer() { OpenAudio(); - InitSoundList(sound_config, NUM_SOUND_CONFIG_ENTRIES); + + InitSoundList(sound_config, sound_config_suffix, NUM_SOUND_FILES); StartMixer(); } @@ -196,8 +246,7 @@ static void InitSound() InitReloadSounds(artwork.snd_current->identifier); InitReloadMusic(artwork.mus_current->identifier); - /* initialize sound effect lookup table for element actions */ - InitGameSound(); + InitSoundInfo(); } static void InitTileClipmasks() @@ -207,6 +256,8 @@ static void InitTileClipmasks() unsigned long clip_gc_valuemask; #if defined(TARGET_X11_NATIVE) + +#if 0 GC copy_clipmask_gc; static struct @@ -260,13 +311,15 @@ static void InitTileClipmasks() { GFX2_SHIELD_ACTIVE, 3 }, { -1, 0 } }; +#endif + #endif /* TARGET_X11_NATIVE */ #endif /* TARGET_X11 */ int i; /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */ - for(i=0; idrawable, clip_gc_valuemask, &clip_gc_values); - for(i=0; iclip_mask) { @@ -291,9 +345,11 @@ static void InitTileClipmasks() clip_gc_valuemask, &clip_gc_values); } } +#endif #if defined(TARGET_X11_NATIVE) +#if 0 /* create graphic context structures needed for clipping */ clip_gc_values.graphics_exposures = False; clip_gc_valuemask = GCGraphicsExposures; @@ -301,11 +357,11 @@ static void InitTileClipmasks() clip_gc_valuemask, &clip_gc_values); /* create only those clipping Pixmaps we really need */ - for(i=0; tile_needs_clipping[i].start>=0; i++) + for (i=0; tile_needs_clipping[i].start>=0; i++) { int j; - for(j=0; jstored_clip_gc) { @@ -356,17 +414,16 @@ void FreeTileClipmasks() pix[i]->stored_clip_gc = None; } } +#endif + #endif /* TARGET_X11 */ } void InitGfx() { +#if 0 int i; - - /* initialize some global variables */ - global.frames_per_second = 0; - global.fps_slowdown = FALSE; - global.fps_slowdown_factor = 1; +#endif /* initialize screen properties */ InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, @@ -376,29 +433,42 @@ void InitGfx() InitGfxScrollbufferInfo(FXSIZE, FYSIZE); /* create additional image buffers for double-buffering */ - pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); - pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); + bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); + bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); - pix[PIX_SMALLFONT] = LoadCustomImage(image_filename[PIX_SMALLFONT]); +#if 0 + pix[PIX_FONT_SMALL] = LoadCustomImage(image_filename[PIX_FONT_SMALL]); - InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]); + InitFontInfo(NULL, NULL, pix[PIX_FONT_SMALL], NULL); +#else + bitmap_font_initial = LoadCustomImage(image_filename[PIX_FONT_SMALL]); + + InitFontInfo(bitmap_font_initial, NULL, NULL, NULL, NULL); +#endif DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); DrawInitText("Loading graphics:", 120, FC_GREEN); - for(i=0; iidentifier; char *snd_new_identifier = artwork.snd_current->identifier; char *mus_new_identifier = artwork.mus_current->identifier; + boolean redraw_screen = FALSE; + + if (leveldir_current_identifier == NULL) + leveldir_current_identifier = leveldir_current->identifier; + +#if 0 + printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier, + leveldir_current->graphics_set); + printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier, + leveldir_current->identifier); +#endif #if 0 printf("graphics --> '%s' ('%s')\n", @@ -484,30 +565,52 @@ void ReloadCustomArtwork() if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 || last_override_level_graphics != setup.override_level_graphics) { +#if 0 + printf("CHANGED GFX: '%s' -> '%s'\n", + artwork.gfx_current_identifier, gfx_new_identifier); +#endif + +#if 0 int i; +#endif setLevelArtworkDir(artwork.gfx_first); ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); - for(i=0; iidentifier; +#endif last_override_level_graphics = setup.override_level_graphics; + + redraw_screen = TRUE; } if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 || @@ -520,6 +623,8 @@ void ReloadCustomArtwork() artwork.snd_current_identifier = snd_new_identifier; last_override_level_sounds = setup.override_level_sounds; + + redraw_screen = TRUE; } if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 || @@ -532,6 +637,17 @@ void ReloadCustomArtwork() artwork.mus_current_identifier = mus_new_identifier; last_override_level_music = setup.override_level_music; + + redraw_screen = TRUE; + } + + if (redraw_screen) + { + InitGfxBackground(); + + /* force redraw of (open or closed) door graphics */ + SetDoorState(DOOR_OPEN_ALL); + CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); } #if 0 @@ -539,333 +655,264 @@ void ReloadCustomArtwork() #endif } +void FreeGadgets() +{ + FreeLevelEditorGadgets(); + FreeGameButtons(); + FreeTapeButtons(); + FreeToolButtons(); + FreeScreenGadgets(); +} + void InitGadgets() { + static boolean gadgets_initialized = FALSE; + + if (gadgets_initialized) + FreeGadgets(); + CreateLevelEditorGadgets(); CreateGameButtons(); CreateTapeButtons(); CreateToolButtons(); CreateScreenGadgets(); + + gadgets_initialized = TRUE; } void InitElementInfo() { - int i; - static struct + int i, act, dir; + + /* set values to -1 to identify later as "uninitialized" values */ + for (i=0; i -1) { - int element = element_to_graphic[i].element; - int graphic = element_to_graphic[i].graphic; + int element = element_to_graphic[i].element; + int direction = element_to_graphic[i].direction; + int action = element_to_graphic[i].action; + int graphic = element_to_graphic[i].graphic; + + if (action > -1) + action = graphics_action_mapping[action]; + else + action = GFX_ACTION_DEFAULT; + + if (direction > -1) + { + direction = MV_DIR_BIT(direction); + + element_info[element].direction_graphic[action][direction] = graphic; + } + else + element_info[element].graphic[action] = graphic; - element_info[element].graphic = graphic; i++; } + + /* now set all '-1' values to element specific default values */ + for (i=0; i -1) + { + int action = element_to_graphic[i].action; + int graphic = element_to_graphic[i].graphic; + + if (action == -1) + action = GFX_ACTION_DEFAULT; + + gfx_action[graphic] = action; + + i++; + } + + for (i=0; i 1) + new_graphic_info[i].anim_mode = ANIM_LOOP; + else + new_graphic_info[i].anim_mode = ANIM_NONE; + + /* set additional flag to play animation frames in reverse order */ + if (parameter[GFX_ARG_MODE_REVERSE]) + new_graphic_info[i].anim_mode |= ANIM_REVERSE; + + /* set first frame of animation after determining animation mode */ + new_graphic_info[i].anim_start_frame = parameter[GFX_ARG_START_FRAME]; + + /* automatically determine correct start frame, if not defined */ + if (parameter[GFX_ARG_START_FRAME] == GFX_ARG_UNDEFINED_VALUE) + new_graphic_info[i].anim_start_frame = 0; + else if (new_graphic_info[i].anim_mode & ANIM_REVERSE) + new_graphic_info[i].anim_start_frame = + new_graphic_info[i].anim_frames - parameter[GFX_ARG_START_FRAME] - 1; + + /* animation synchronized with global frame counter, not move position */ + new_graphic_info[i].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC]; + + /* set global_sync for all animations with undefined "animation action" */ + if (parameter[GFX_ARG_GLOBAL_SYNC] == GFX_ARG_UNDEFINED_VALUE) + new_graphic_info[i].anim_global_sync = + (gfx_action[i] == GFX_ACTION_DEFAULT ? TRUE : FALSE); + + /* "linear" animations are never globally synchronized */ + if (parameter[GFX_ARG_MODE_LINEAR]) + new_graphic_info[i].anim_global_sync = FALSE; + + /* now check if no animation frames are outside of the loaded image */ + + first_frame = 0; + getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); + if (src_x < 0 || src_y < 0 || + src_x + TILEX > src_bitmap->width || + src_y + TILEY > src_bitmap->height) + { + Error(ERR_RETURN, "custom artwork configuration error:"); + Error(ERR_RETURN, "- config file: '%s'", + getImageConfigFilename()); + Error(ERR_RETURN, "- config token: '%s'", + getTokenFromImageID(i)); + Error(ERR_RETURN, "- image file: '%s'", + src_bitmap->source_filename); + Error(ERR_EXIT, "error: first animation frame out of bounds (%d,%d)", + src_x, src_y); + } + + last_frame = new_graphic_info[i].anim_frames - 1; + getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y); + if (src_x < 0 || src_y < 0 || + src_x + TILEX > src_bitmap->width || + src_y + TILEY > src_bitmap->height) + { + Error(ERR_RETURN, "custom artwork configuration error:"); + Error(ERR_RETURN, "- config file: '%s'", + getImageConfigFilename()); + Error(ERR_RETURN, "- config token: '%s'", + getTokenFromImageID(i)); + Error(ERR_RETURN, "- image file: '%s'", + src_bitmap->source_filename); + Error(ERR_EXIT, "error: last animation frame out of bounds (%d,%d)", + src_x, src_y); + } } +} - for(i=0; i