X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=61838c68232306d4dda9e3da361cd8e0e9c774dc;hb=fa9c72bb286c8e5e5095e666dbf85981ad3a8ea2;hp=123b8205faa9246772965d1ab9516571d118681c;hpb=c9735f4510c07f163fc103d61ba4e0d2010c2032;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 123b8205..61838c68 100644 --- a/src/init.c +++ b/src/init.c @@ -64,9 +64,11 @@ static void InitLevelInfo(void); static void InitArtworkInfo(void); static void InitLevelArtworkInfo(void); static void InitNetworkServer(void); +static void InitArtworkConfig(void); static void InitImages(void); static void InitMixer(void); static void InitSound(void); +static void InitMusic(void); static void InitGfx(void); static void InitGfxBackground(void); static void InitGadgets(void); @@ -102,9 +104,11 @@ void OpenAll(void) InitSetup(); InitPlayerInfo(); InitArtworkInfo(); /* needed before loading gfx, sound & music */ + InitArtworkConfig(); /* needed before forking sound child process */ + InitMixer(); InitCounter(); - InitMixer(); + InitJoysticks(); InitRND(NEW_RANDOMIZE); @@ -114,7 +118,7 @@ void OpenAll(void) InitEventFilter(FilterMouseMotionEvents); - InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */ + InitElementProperties(); InitElementInfo(); InitGfx(); @@ -124,9 +128,7 @@ void OpenAll(void) InitImages(); /* needs to know current level directory */ InitSound(); /* needs to know current level directory */ -#if 0 - InitGadgets(); /* needs images + number of level series */ -#endif + InitMusic(); /* needs to know current level directory */ InitGfxBackground(); @@ -141,7 +143,7 @@ void OpenAll(void) InitNetworkServer(); } -void InitGlobal() +static void InitGlobal() { global.autoplay_leveldir = NULL; @@ -150,12 +152,12 @@ void InitGlobal() global.fps_slowdown_factor = 1; } -void InitSetup() +static void InitSetup() { LoadSetup(); /* global setup info */ } -void InitPlayerInfo() +static void InitPlayerInfo() { int i; @@ -168,18 +170,42 @@ void InitPlayerInfo() local_player->connected = TRUE; } -void InitLevelInfo() +static void InitLevelInfo() { LoadLevelInfo(); /* global level info */ LoadLevelSetup_LastSeries(); /* last played series info */ LoadLevelSetup_SeriesInfo(); /* last played level info */ } -void InitArtworkInfo() +static void InitArtworkInfo() { LoadArtworkInfo(); } +static void InitArtworkConfig() +{ + static char *element_prefix[MAX_NUM_ELEMENTS + 1]; + static char *sound_class_prefix[MAX_NUM_ELEMENTS + 1]; + static char *action_suffix[NUM_ACTIONS + 1]; + static char *direction_suffix[NUM_DIRECTIONS + 1]; + static char *dummy[1] = { NULL }; + int i; + + for (i=0; iidentifier); - InitReloadMusic(artwork.mus_current->identifier); + InitReloadCustomSounds(artwork.snd_current->identifier); + ReinitializeSounds(); +} - InitSoundInfo(); +static void InitMusic() +{ + InitReloadCustomMusic(artwork.mus_current->identifier); + ReinitializeMusic(); } static void InitTileClipmasks() { +#if 0 #if defined(TARGET_X11) XGCValues clip_gc_values; unsigned long clip_gc_valuemask; @@ -385,10 +424,12 @@ static void InitTileClipmasks() #endif /* TARGET_X11_NATIVE */ #endif /* TARGET_X11 */ +#endif } void FreeTileClipmasks() { +#if 0 #if defined(TARGET_X11) int i; @@ -417,6 +458,7 @@ void FreeTileClipmasks() #endif #endif /* TARGET_X11 */ +#endif } void InitGfx() @@ -481,7 +523,7 @@ void InitGfxBackground() fieldbuffer = bitmap_db_field; SetDrawtoField(DRAW_BACKBUFFER); - BlitBitmap(new_graphic_info[IMG_MENU_FRAME].bitmap, backbuffer, + BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE); @@ -528,10 +570,6 @@ void ReloadCustomArtwork() if (!validLevelSeries(leveldir_current)) return; -#if 0 - printf("--> '%s'\n", artwork.gfx_current_identifier); -#endif - /* when a new level series was selected, check if there was a change in custom artwork stored in level series directory */ if (leveldir_current_identifier != leveldir_current->identifier) @@ -566,48 +604,23 @@ void ReloadCustomArtwork() last_override_level_graphics != setup.override_level_graphics) { #if 0 - printf("CHANGED GFX: '%s' -> '%s'\n", - artwork.gfx_current_identifier, gfx_new_identifier); -#endif - -#if 0 - int i; + printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n", + artwork.gfx_current_identifier, + artwork.gfx_current->identifier, + gfx_new_identifier); #endif setLevelArtworkDir(artwork.gfx_first); ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); -#if 0 - for (i=0; iidentifier; -#endif last_override_level_graphics = setup.override_level_graphics; redraw_screen = TRUE; @@ -616,12 +629,20 @@ void ReloadCustomArtwork() if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 || last_override_level_sounds != setup.override_level_sounds) { +#if 0 + printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n", + artwork.snd_current_identifier, + artwork.snd_current->identifier, + snd_new_identifier); +#endif + /* set artwork path to send it to the sound server process */ setLevelArtworkDir(artwork.snd_first); - InitReloadSounds(snd_new_identifier); + InitReloadCustomSounds(snd_new_identifier); + ReinitializeSounds(); - artwork.snd_current_identifier = snd_new_identifier; + artwork.snd_current_identifier = artwork.snd_current->identifier; last_override_level_sounds = setup.override_level_sounds; redraw_screen = TRUE; @@ -633,9 +654,10 @@ void ReloadCustomArtwork() /* set artwork path to send it to the sound server process */ setLevelArtworkDir(artwork.mus_first); - InitReloadMusic(mus_new_identifier); + InitReloadCustomMusic(mus_new_identifier); + ReinitializeMusic(); - artwork.mus_current_identifier = mus_new_identifier; + artwork.mus_current_identifier = artwork.mus_current->identifier; last_override_level_music = setup.override_level_music; redraw_screen = TRUE; @@ -649,10 +671,6 @@ void ReloadCustomArtwork() SetDoorState(DOOR_OPEN_ALL); CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); } - -#if 0 - printf("<-- '%s'\n", artwork.gfx_current_identifier); -#endif } void FreeGadgets() @@ -682,27 +700,26 @@ void InitGadgets() void InitElementInfo() { - int i, act, dir; /* set values to -1 to identify later as "uninitialized" values */ - for (i=0; i -1) - action = graphics_action_mapping[action]; - else - action = GFX_ACTION_DEFAULT; + if (action < 0) + action = ACTION_DEFAULT; if (direction > -1) { @@ -731,26 +746,26 @@ void InitElementInfo() } /* now set all '-1' values to element specific default values */ - for (i=0; iwidth : TILEX) / TILEX; + int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY; - image_files = getCurrentImageList(); + graphic_info[graphic].bitmap = src_bitmap; - /* set temporary graphics action field to default value */ - for (i=0; i -1) + /* animation frames are ordered vertically instead of horizontally */ + if (parameter[GFX_ARG_VERTICAL]) { - int action = element_to_graphic[i].action; - int graphic = element_to_graphic[i].graphic; - - if (action == -1) - action = GFX_ACTION_DEFAULT; - - gfx_action[graphic] = action; - - i++; + graphic_info[graphic].offset_x = 0; + graphic_info[graphic].offset_y = parameter[GFX_ARG_OFFSET]; } - for (i=0; i 1) + graphic_info[graphic].anim_mode = ANIM_LOOP; + else + graphic_info[graphic].anim_mode = ANIM_NONE; + + /* set additional flag to play animation frames in reverse order */ + if (parameter[GFX_ARG_MODE_REVERSE]) + graphic_info[graphic].anim_mode |= ANIM_REVERSE; + + /* automatically determine correct start frame, if not defined */ + if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE) + graphic_info[graphic].anim_start_frame = 0; + else if (graphic_info[graphic].anim_mode & ANIM_REVERSE) + graphic_info[graphic].anim_start_frame = + graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1; + else + graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME]; - /* animation frames are ordered vertically instead of horizontally */ - if (parameter[GFX_ARG_VERTICAL]) - { - new_graphic_info[i].offset_x = 0; - new_graphic_info[i].offset_y = parameter[GFX_ARG_OFFSET]; - } + /* animation synchronized with global frame counter, not move position */ + graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC]; +} - /* optionally, the x and y offset of frames can be specified directly */ - if (parameter[GFX_ARG_XOFFSET] != GFX_ARG_UNDEFINED_VALUE) - new_graphic_info[i].offset_x = parameter[GFX_ARG_XOFFSET]; - if (parameter[GFX_ARG_YOFFSET] != GFX_ARG_UNDEFINED_VALUE) - new_graphic_info[i].offset_y = parameter[GFX_ARG_YOFFSET]; - - new_graphic_info[i].anim_frames = parameter[GFX_ARG_FRAMES]; - - new_graphic_info[i].anim_delay = parameter[GFX_ARG_DELAY]; - if (new_graphic_info[i].anim_delay == 0) /* delay must be at least 1 */ - new_graphic_info[i].anim_delay = 1; - - /* set mode for animation frame order */ - if (parameter[GFX_ARG_MODE_LOOP]) - new_graphic_info[i].anim_mode = ANIM_LOOP; - else if (parameter[GFX_ARG_MODE_LINEAR]) - new_graphic_info[i].anim_mode = ANIM_LINEAR; - else if (parameter[GFX_ARG_MODE_PINGPONG]) - new_graphic_info[i].anim_mode = ANIM_PINGPONG; - else if (parameter[GFX_ARG_MODE_PINGPONG2]) - new_graphic_info[i].anim_mode = ANIM_PINGPONG2; - else if (parameter[GFX_ARG_FRAMES] > 1) - new_graphic_info[i].anim_mode = ANIM_LOOP; - else - new_graphic_info[i].anim_mode = ANIM_NONE; +static void InitGraphicInfo() +{ + static boolean clipmasks_initialized = FALSE; + int num_images = getImageListSize(); + int i; +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + Pixmap src_pixmap; + XGCValues clip_gc_values; + unsigned long clip_gc_valuemask; + GC copy_clipmask_gc = None; +#endif - /* set additional flag to play animation frames in reverse order */ - if (parameter[GFX_ARG_MODE_REVERSE]) - new_graphic_info[i].anim_mode |= ANIM_REVERSE; + if (graphic_info != NULL) + free(graphic_info); - /* set first frame of animation after determining animation mode */ - new_graphic_info[i].anim_start_frame = parameter[GFX_ARG_START_FRAME]; + graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo)); - /* automatically determine correct start frame, if not defined */ - if (parameter[GFX_ARG_START_FRAME] == GFX_ARG_UNDEFINED_VALUE) - new_graphic_info[i].anim_start_frame = 0; - else if (new_graphic_info[i].anim_mode & ANIM_REVERSE) - new_graphic_info[i].anim_start_frame = - new_graphic_info[i].anim_frames - parameter[GFX_ARG_START_FRAME] - 1; +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + if (clipmasks_initialized) + { + for (i=0; iparameter); /* now check if no animation frames are outside of the loaded image */ - if (new_graphic_info[i].bitmap == NULL) - continue; /* skip check for optional images */ + if (graphic_info[i].bitmap == NULL) + continue; /* skip check for optional images that are undefined */ first_frame = 0; getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); @@ -880,42 +911,178 @@ static void InitGraphicInfo() src_x + TILEX > src_bitmap->width || src_y + TILEY > src_bitmap->height) { - Error(ERR_RETURN, "custom artwork configuration error:"); + Error(ERR_RETURN_LINE, "-"); + Error(ERR_RETURN, "warning: error found in config file:"); Error(ERR_RETURN, "- config file: '%s'", getImageConfigFilename()); Error(ERR_RETURN, "- config token: '%s'", getTokenFromImageID(i)); Error(ERR_RETURN, "- image file: '%s'", src_bitmap->source_filename); - Error(ERR_EXIT, "error: first animation frame out of bounds (%d,%d)", + Error(ERR_RETURN, + "error: first animation frame out of bounds (%d, %d)", src_x, src_y); + Error(ERR_RETURN, "custom graphic rejected for this element/action"); + Error(ERR_RETURN_LINE, "-"); + + set_graphic_parameters(i, image->default_parameter); } - last_frame = new_graphic_info[i].anim_frames - 1; + last_frame = graphic_info[i].anim_frames - 1; getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y); if (src_x < 0 || src_y < 0 || src_x + TILEX > src_bitmap->width || src_y + TILEY > src_bitmap->height) { - Error(ERR_RETURN, "custom artwork configuration error:"); + Error(ERR_RETURN_LINE, "-"); + Error(ERR_RETURN, "warning: error found in config file:"); Error(ERR_RETURN, "- config file: '%s'", getImageConfigFilename()); Error(ERR_RETURN, "- config token: '%s'", getTokenFromImageID(i)); Error(ERR_RETURN, "- image file: '%s'", src_bitmap->source_filename); - Error(ERR_EXIT, "error: last animation frame out of bounds (%d,%d)", - src_x, src_y); + Error(ERR_RETURN, + "error: last animation frame (%d) out of bounds (%d, %d)", + last_frame, src_x, src_y); + Error(ERR_RETURN, "custom graphic rejected for this element/action"); + Error(ERR_RETURN_LINE, "-"); + + set_graphic_parameters(i, image->default_parameter); + } + +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + /* currently we need only a tile clip mask from the first frame */ + getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); + + if (copy_clipmask_gc == None) + { + clip_gc_values.graphics_exposures = False; + clip_gc_valuemask = GCGraphicsExposures; + copy_clipmask_gc = XCreateGC(display, src_bitmap->clip_mask, + clip_gc_valuemask, &clip_gc_values); } + + graphic_info[i].clip_mask = + XCreatePixmap(display, window->drawable, TILEX, TILEY, 1); + + src_pixmap = src_bitmap->clip_mask; + XCopyArea(display, src_pixmap, graphic_info[i].clip_mask, + copy_clipmask_gc, src_x, src_y, TILEX, TILEY, 0, 0); + + clip_gc_values.graphics_exposures = False; + clip_gc_values.clip_mask = graphic_info[i].clip_mask; + clip_gc_valuemask = GCGraphicsExposures | GCClipMask; + graphic_info[i].clip_gc = + XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values); +#endif } + +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + if (copy_clipmask_gc) + XFreeGC(display, copy_clipmask_gc); +#endif + + clipmasks_initialized = TRUE; +} + +static void set_sound_parameters(int sound, int *parameter) +{ + /* explicit loop mode setting in configuration overrides default value */ + if (parameter[SND_ARG_MODE_LOOP] != ARG_UNDEFINED_VALUE) + sound_info[sound].loop = parameter[SND_ARG_MODE_LOOP]; } static void InitSoundInfo() { - sound_files = getCurrentSoundList(); + int *sound_effect_properties; + int num_sounds = getSoundListSize(); + int i, j; + + if (sound_info != NULL) + free(sound_info); + + sound_effect_properties = checked_calloc(num_sounds * sizeof(int)); + sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo)); - /* initialize sound effect lookup table for element actions */ - InitGameSound(); + /* initialize sound effect for all elements to "no sound" */ + for (i=0; itoken); + +#if 1 + sound_effect_properties[i] = ACTION_OTHER; + sound_info[i].loop = FALSE; +#endif + + /* determine all loop sounds and identify certain sound classes */ + +#if 1 + for (j=0; element_action_info[j].suffix; j++) + { + int len_action_text = strlen(element_action_info[j].suffix); + + if (len_action_text < len_effect_text && + strcmp(&sound->token[len_effect_text - len_action_text], + element_action_info[j].suffix) == 0) + { + sound_effect_properties[i] = element_action_info[j].value; + + if (element_action_info[j].is_loop_sound) + sound_info[i].loop = TRUE; + } + } +#endif + + /* associate elements and some selected sound actions */ + +#if 1 + for (j=0; jtoken, + element_info[j].sound_class_name, len_class_text) == 0 && + sound->token[len_class_text] == '.') + { + int sound_action_value = sound_effect_properties[i]; + + element_info[j].sound[sound_action_value] = i; + } + } + } +#endif + + set_sound_parameters(i, sound->parameter); + } + + free(sound_effect_properties); + +#if 0 + /* TEST ONLY */ + { + int element = EL_SAND; + int sound_action = ACTION_DIGGING; + int j = 0; + + while (element_action_info[j].suffix) + { + if (element_action_info[j].value == sound_action) + printf("element %d, sound action '%s' == %d\n", + element, element_action_info[j].suffix, + element_info_[element].sound[sound_action]); + j++; + } + } +#endif } void InitElementProperties() @@ -1805,6 +1972,7 @@ void InitElementProperties() EL_SAND, EL_SP_BASE, EL_SP_BUGGY_BASE, + EL_SP_BUGGY_BASE_ACTIVATING, EL_TRAP, EL_INVISIBLE_SAND, EL_INVISIBLE_SAND_ACTIVE @@ -2117,21 +2285,21 @@ void InitElementProperties() static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *); static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *); - for (i=0; i