X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=512c2756d2bdb8478cc8d46a9ce99a7deaad5eca;hb=28514fc1f1f57cd280c32fba47eed6893caa3641;hp=911fc91384a3c2f43e1eba38b8454ee60dec5802;hpb=e2f2a291f575272afe7c2baec23f0e61b067f24a;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 911fc913..512c2756 100644 --- a/src/init.c +++ b/src/init.c @@ -5413,6 +5413,7 @@ void InitGfx() bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); bitmap_db_panel = CreateBitmap(DXSIZE, DYSIZE, DEFAULT_DEPTH); bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); + bitmap_db_toons = CreateBitmap(FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); /* initialize screen properties */ InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, @@ -5841,6 +5842,11 @@ void ReloadCustomArtwork(int force_reload) game_status = last_game_status; /* restore current game status */ +#if 0 + printf("::: ----------------DELAY 1 ...\n"); + Delay(3000); +#endif + #if 0 printf("::: FadeOut @ ReloadCustomArtwork ...\n"); #endif @@ -5855,6 +5861,7 @@ void ReloadCustomArtwork(int force_reload) SetDoorState(DOOR_OPEN_ALL); CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); +#if 1 #if 1 #if 1 FadeSetEnterScreen(); @@ -5866,6 +5873,11 @@ void ReloadCustomArtwork(int force_reload) #else fading = fading_none; #endif +#endif + +#if 0 + redraw_mask = REDRAW_ALL; +#endif print_timestamp_done("ReloadCustomArtwork"); }