X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=4da3ddb1366698fa4530b86d139e6bf3a152af72;hb=077ee3fdd3632045b35984a998b9efecc437beb6;hp=ec0a1c74a26369bf9e7361bc3b3c063552ce73a8;hpb=d0893e6987c21c25ec137438a18cfe1288362139;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index ec0a1c74..4da3ddb1 100644 --- a/src/init.c +++ b/src/init.c @@ -1,456 +1,1713 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* init.c * -* * -* Letzte Aenderung: 15.06.1995 * +* init.c * ***********************************************************/ +#include "libgame/libgame.h" + #include "init.h" -#include "images.h" -#include "sound.h" +#include "events.h" #include "screens.h" -#include "tools.h" +#include "editor.h" #include "game.h" -#include "misc.h" +#include "tape.h" +#include "tools.h" +#include "files.h" +#include "network.h" +#include "netserv.h" +#include "cartoons.h" +#include "config.h" -#include +static char *image_filename[NUM_PICTURES] = +{ + "RocksScreen.pcx", + "RocksDoor.pcx", + "RocksHeroes.pcx", + "RocksToons.pcx", + "RocksSP.pcx", + "RocksDC.pcx", + "RocksMore.pcx", + "RocksFont.pcx", + "RocksFont2.pcx", + "RocksFont3.pcx" +}; -int sound_process_id=0; +static void InitSetup(void); +static void InitPlayerInfo(void); +static void InitLevelInfo(void); +static void InitArtworkInfo(void); +static void InitLevelArtworkInfo(void); +static void InitNetworkServer(void); +static void InitMixer(void); +static void InitSound(void); +static void InitGfx(void); +static void InitGfxBackground(void); +static void InitGadgets(void); +static void InitElementProperties(void); +static void Execute_Debug_Command(char *); -void OpenAll(int argc, char *argv[]) +void OpenAll(void) { - LoadLevelInfo(); - LoadPlayerInfo(PLAYER_SETUP); - LoadPlayerInfo(PLAYER_LEVEL); + if (options.debug_command) + { + Execute_Debug_Command(options.debug_command); + + exit(0); + } + + if (options.serveronly) + { +#if defined(PLATFORM_UNIX) + NetworkServer(options.server_port, options.serveronly); +#else + Error(ERR_WARN, "networking only supported in Unix version"); +#endif + exit(0); /* never reached */ + } + + InitProgramInfo(UNIX_USERDATA_DIRECTORY, + PROGRAM_TITLE_STRING, getWindowTitleString(), + ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, + MSDOS_POINTER_FILENAME, + COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); + + InitSetup(); + InitPlayerInfo(); + InitArtworkInfo(); /* needed before loading gfx, sound & music */ InitCounter(); - InitSound(); - InitSoundProcess(); - InitJoystick(); + InitMixer(); + InitJoysticks(); InitRND(NEW_RANDOMIZE); - signal(SIGINT, CloseAll); - signal(SIGTERM, CloseAll); + InitVideoDisplay(); + InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, + setup.fullscreen); + + InitEventFilter(FilterMouseMotionEvents); - InitDisplay(argc, argv); - InitWindow(argc, argv); InitGfx(); + InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */ + + InitLevelInfo(); + InitLevelArtworkInfo(); + InitGadgets(); /* needs to know number of level series */ + InitSound(); /* needs to know current level directory */ + + InitGfxBackground(); + InitToons(); DrawMainMenu(); - XMapWindow(display, window); - XFlush(display); + InitNetworkServer(); } -void InitSound() +void InitSetup() +{ + LoadSetup(); /* global setup info */ +} + +void InitPlayerInfo() { int i; - if (sound_status==SOUND_OFF) - return; + /* choose default local player */ + local_player = &stored_player[0]; - if (access(sound_device_name,W_OK)<0) - { - fprintf(stderr,"%s: cannot access sound device - no sounds\n",progname); - sound_status=SOUND_OFF; + for (i=0; iconnected = TRUE; +} + +void InitLevelInfo() +{ + LoadLevelInfo(); /* global level info */ + LoadLevelSetup_LastSeries(); /* last played series info */ + LoadLevelSetup_SeriesInfo(); /* last played level info */ +} + +void InitArtworkInfo() +{ + LoadArtworkInfo(); +} + +void InitLevelArtworkInfo() +{ + LoadLevelArtworkInfo(); +} + +void InitNetworkServer() +{ +#if defined(PLATFORM_UNIX) + int nr_wanted; +#endif + + if (!options.network) return; - } - if ((sound_device=open(sound_device_name,O_WRONLY))<0) +#if defined(PLATFORM_UNIX) + nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); + + if (!ConnectToServer(options.server_host, options.server_port)) + Error(ERR_EXIT, "cannot connect to network game server"); + + SendToServer_PlayerName(setup.player_name); + SendToServer_ProtocolVersion(); + + if (nr_wanted) + SendToServer_NrWanted(nr_wanted); +#endif +} + +static void InitMixer() +{ + OpenAudio(); + InitSoundList(sound_effects, NUM_SOUND_EFFECTS); + + StartMixer(); +} + +static void InitSound() +{ + /* load custom sounds and music */ + InitReloadSounds(artwork.snd_current->name); + InitReloadMusic(artwork.mus_current->name); + + /* initialize sound effect lookup table for element actions */ + InitGameSound(); +} + +static void InitTileClipmasks() +{ +#if defined(TARGET_X11) + XGCValues clip_gc_values; + unsigned long clip_gc_valuemask; + +#if defined(TARGET_X11_NATIVE) + GC copy_clipmask_gc; + + static struct { - fprintf(stderr,"%s: cannot open sound device - no sounds\n",progname); - sound_status=SOUND_OFF; - return; + int start; + int count; } + tile_needs_clipping[] = + { + { GFX_SPIELER1_UP, 4 }, + { GFX_SPIELER1_DOWN, 4 }, + { GFX_SPIELER1_LEFT, 4 }, + { GFX_SPIELER1_RIGHT, 4 }, + { GFX_SPIELER1_PUSH_LEFT, 4 }, + { GFX_SPIELER1_PUSH_RIGHT, 4 }, + { GFX_SPIELER2_UP, 4 }, + { GFX_SPIELER2_DOWN, 4 }, + { GFX_SPIELER2_LEFT, 4 }, + { GFX_SPIELER2_RIGHT, 4 }, + { GFX_SPIELER2_PUSH_LEFT, 4 }, + { GFX_SPIELER2_PUSH_RIGHT, 4 }, + { GFX_SPIELER3_UP, 4 }, + { GFX_SPIELER3_DOWN, 4 }, + { GFX_SPIELER3_LEFT, 4 }, + { GFX_SPIELER3_RIGHT, 4 }, + { GFX_SPIELER3_PUSH_LEFT, 4 }, + { GFX_SPIELER3_PUSH_RIGHT, 4 }, + { GFX_SPIELER4_UP, 4 }, + { GFX_SPIELER4_DOWN, 4 }, + { GFX_SPIELER4_LEFT, 4 }, + { GFX_SPIELER4_RIGHT, 4 }, + { GFX_SPIELER4_PUSH_LEFT, 4 }, + { GFX_SPIELER4_PUSH_RIGHT, 4 }, + { GFX_SP_MURPHY, 1 }, + { GFX_MURPHY_GO_LEFT, 3 }, + { GFX_MURPHY_GO_RIGHT, 3 }, + { GFX_MURPHY_SNAP_UP, 1 }, + { GFX_MURPHY_SNAP_DOWN, 1 }, + { GFX_MURPHY_SNAP_RIGHT, 1 }, + { GFX_MURPHY_SNAP_LEFT, 1 }, + { GFX_MURPHY_PUSH_RIGHT, 1 }, + { GFX_MURPHY_PUSH_LEFT, 1 }, + { GFX_GEBLUBBER, 4 }, + { GFX_DYNAMIT, 7 }, + { GFX_DYNABOMB, 4 }, + { GFX_EXPLOSION, 8 }, + { GFX_SOKOBAN_OBJEKT, 1 }, + { GFX_FUNKELN_BLAU, 3 }, + { GFX_FUNKELN_WEISS, 3 }, + { GFX2_SHIELD_PASSIVE, 3 }, + { GFX2_SHIELD_ACTIVE, 3 }, + { -1, 0 } + }; +#endif /* TARGET_X11_NATIVE */ +#endif /* TARGET_X11 */ - close(sound_device); - sound_status=SOUND_AVAILABLE; + int i; -#ifdef VOXWARE - sound_loops_allowed = TRUE; - sound_loops_on = TRUE; -#endif + /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */ + for(i=0; idrawable, clip_gc_valuemask, &clip_gc_values); + + for(i=0; iclip_mask) { - sound_status=SOUND_OFF; - return; + clip_gc_values.graphics_exposures = False; + clip_gc_values.clip_mask = pix[i]->clip_mask; + clip_gc_valuemask = GCGraphicsExposures | GCClipMask; + pix[i]->stored_clip_gc = XCreateGC(display, window->drawable, + clip_gc_valuemask, &clip_gc_values); } } -} -void InitSoundProcess() -{ - if (sound_status==SOUND_OFF) - return; +#if defined(TARGET_X11_NATIVE) - if (pipe(sound_pipe)<0) + /* create graphic context structures needed for clipping */ + clip_gc_values.graphics_exposures = False; + clip_gc_valuemask = GCGraphicsExposures; + copy_clipmask_gc = + XCreateGC(display, pix[PIX_BACK]->clip_mask, + clip_gc_valuemask, &clip_gc_values); + + /* create only those clipping Pixmaps we really need */ + for(i=0; tile_needs_clipping[i].start>=0; i++) { - fprintf(stderr,"%s: cannot create pipe - no sounds\n",progname); - sound_status=SOUND_OFF; - return; - } + int j; - if ((sound_process_id=fork())<0) - { - fprintf(stderr,"%s: cannot create child process - no sounds\n",progname); - sound_status=SOUND_OFF; - return; + for(j=0; jclip_mask; + + tile_clipmask[tile] = XCreatePixmap(display, window->drawable, + TILEX, TILEY, 1); + + XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc, + src_x, src_y, TILEX, TILEY, 0, 0); + } } - if (!sound_process_id) /* we are child */ - SoundServer(); - else /* we are parent */ - close(sound_pipe[0]); /* no reading from pipe needed */ + XFreeGC(display, copy_clipmask_gc); + +#endif /* TARGET_X11_NATIVE */ +#endif /* TARGET_X11 */ } -void InitJoystick() +void FreeTileClipmasks() { - if (global_joystick_status==JOYSTICK_OFF) - return; +#if defined(TARGET_X11) + int i; - if (access(joystick_device_name[joystick_nr],R_OK)<0) + for(i=0; istored_clip_gc) + { + XFreeGC(display, pix[i]->stored_clip_gc); + pix[i]->stored_clip_gc = None; + } } - - joystick_status = JOYSTICK_AVAILABLE; - LoadJoystickData(); +#endif /* TARGET_X11 */ } -void InitDisplay(int argc, char *argv[]) +void InitGfx() { - char *display_name = NULL; int i; - /* get X server to connect to, if given as an argument */ - for (i=1;ifilename) { - fprintf(stderr, "%s: cannot read icon bitmap file '%s'.\n", - progname,icon_filename); - exit(-1); + char *filename_old = leveldir_current_filename; + char *filename_new = leveldir_current->filename; + + /* force reload of custom artwork after new level series was selected, + but reload only that part of the artwork that really has changed */ + if (getTreeInfoFromFilename(artwork.gfx_first, filename_old) != + getTreeInfoFromFilename(artwork.gfx_first, filename_new)) + artwork.graphics_set_current_name = NULL; + if (getTreeInfoFromFilename(artwork.snd_first, filename_old) != + getTreeInfoFromFilename(artwork.snd_first, filename_new)) + artwork.sounds_set_current_name = NULL; + if (getTreeInfoFromFilename(artwork.mus_first, filename_new) != + getTreeInfoFromFilename(artwork.mus_first, filename_new)) + artwork.music_set_current_name = NULL; + + leveldir_current_filename = leveldir_current->filename; } - size_hints.flags = PSize | PMinSize | PMaxSize; - size_hints.width = size_hints.min_width = size_hints.max_width = width; - size_hints.height = size_hints.min_height = size_hints.max_height = height; + if (artwork.graphics_set_current_name != artwork.gfx_current->name || + last_override_level_graphics != setup.override_level_graphics) + { + int i; + + ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); + + for(i=0; iname; + last_override_level_graphics = setup.override_level_graphics; + } + + if (artwork.sounds_set_current_name != artwork.snd_current->name || + last_override_level_sounds != setup.override_level_sounds) { - fprintf(stderr, "%s: structure allocation for windowName failed.\n", - progname); - exit(-1); + InitReloadSounds(artwork.snd_current->name); + + artwork.sounds_set_current_name = artwork.snd_current->name; + last_override_level_sounds = setup.override_level_sounds; } - if (!XStringListToTextProperty(&icon_name, 1, &iconName)) + if (artwork.music_set_current_name != artwork.mus_current->name || + last_override_level_music != setup.override_level_music) { - fprintf(stderr, "%s: structure allocation for iconName failed.\n", - progname); - exit(-1); + InitReloadMusic(artwork.mus_current->name); + + artwork.music_set_current_name = artwork.mus_current->name; + last_override_level_music = setup.override_level_music; } +} - wm_hints.initial_state = NormalState; - wm_hints.input = True; - wm_hints.icon_pixmap = icon_pixmap; - wm_hints.icon_mask = iconmask_pixmap; - wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint; - - class_hints.res_name = progname; - class_hints.res_class = "Rocks'n'Diamonds"; - - XSetWMProperties(display, window, &windowName, &iconName, - argv, argc, &size_hints, &wm_hints, - &class_hints); - - XFree(windowName.value); - XFree(iconName.value); - - /* Select event types wanted */ - window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask | - ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | - KeyPressMask | KeyReleaseMask; - XSelectInput(display, window, window_event_mask); - - /* create GC for drawing with window depth */ - gc_values.graphics_exposures = False; - gc_values.foreground = pen_bg; - gc_values.background = pen_bg; - gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground; - gc = XCreateGC(display, window, gc_valuemask, &gc_values); +void InitGadgets() +{ + CreateLevelEditorGadgets(); + CreateGameButtons(); + CreateTapeButtons(); + CreateToolButtons(); + CreateScreenGadgets(); } -void InitGfx() +void InitElementProperties() { - int i,j,x,y; - int xpm_err, xbm_err; - unsigned int width,height; - int hot_x,hot_y; - XGCValues gc_values; - unsigned long gc_valuemask; - XGCValues clip_gc_values; - unsigned long clip_gc_valuemask; - char filename[256]; - Pixmap shapemask; + int i,j; - for(i=0;i