X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=49006fa1f8d547466c514a458bc3f3bc927d7ce0;hb=cb8b58732432cc7f3163446dedd54c63126b23c3;hp=2ebf076c47e8402ed417236cb36957563fe70735;hpb=c71f734c9f306daaca1a262d9f07ddae5bc71073;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 2ebf076c..49006fa1 100644 --- a/src/init.c +++ b/src/init.c @@ -104,6 +104,8 @@ void InitGadgets() CreateToolButtons(); CreateScreenGadgets(); + InitGadgetsSoundCallback(PlaySoundActivating, PlaySoundSelecting); + gadgets_initialized = TRUE; } @@ -165,7 +167,7 @@ static int getFontBitmapID(int font_nr) { int special = -1; - if (game_status >= GAME_MODE_MAIN && game_status <= GAME_MODE_PSEUDO_PREVIEW) + if (game_status >= GAME_MODE_TITLE && game_status <= GAME_MODE_PSEUDO_PREVIEW) special = game_status; else if (game_status == GAME_MODE_PSEUDO_TYPENAME) special = GFX_SPECIAL_ARG_MAIN; @@ -1233,6 +1235,7 @@ static void InitGraphicInfo() IMG_BACKGROUND, IMG_BACKGROUND_TITLE, + IMG_BACKGROUND_MESSAGE, IMG_BACKGROUND_MAIN, IMG_BACKGROUND_LEVELS, IMG_BACKGROUND_SCORES, @@ -2020,6 +2023,7 @@ void InitElementPropertiesStatic() /* (if amoeba can grow into anything diggable, maybe keep these out) */ #if 0 EL_LANDMINE, + EL_DC_LANDMINE, EL_TRAP_ACTIVE, EL_SP_BUGGY_BASE_ACTIVE, EL_EMC_PLANT, @@ -2057,7 +2061,7 @@ void InitElementPropertiesStatic() EL_SP_DISK_RED, EL_PEARL, EL_CRYSTAL, - EL_KEY_WHITE, + EL_DC_KEY_WHITE, EL_SHIELD_NORMAL, EL_SHIELD_DEADLY, EL_EXTRA_TIME, @@ -2069,6 +2073,11 @@ void InitElementPropertiesStatic() EL_EMC_LENSES, EL_EMC_MAGNIFIER, +#if 0 + /* !!! handle separately !!! */ + EL_DC_LANDMINE, /* deadly when running into, but can be snapped */ +#endif + -1 }; @@ -2095,6 +2104,7 @@ void InitElementPropertiesStatic() /* !!! maybe this should better be handled by 'ep_diggable' !!! */ #if 1 EL_LANDMINE, + EL_DC_LANDMINE, EL_TRAP_ACTIVE, EL_SP_BUGGY_BASE_ACTIVE, EL_EMC_PLANT, @@ -2173,13 +2183,44 @@ void InitElementPropertiesStatic() EL_SIGN_STOP, EL_SIGN_WHEELCHAIR, EL_SIGN_PARKING, - EL_SIGN_ONEWAY, + EL_SIGN_NO_ENTRY, + EL_SIGN_UNUSED_1, + EL_SIGN_GIVE_WAY, + EL_SIGN_ENTRY_FORBIDDEN, + EL_SIGN_EMERGENCY_EXIT, + EL_SIGN_YIN_YANG, + EL_SIGN_UNUSED_2, + EL_SIGN_SPERMS, + EL_SIGN_BULLET, EL_SIGN_HEART, - EL_SIGN_TRIANGLE, - EL_SIGN_ROUND, - EL_SIGN_EXIT, - EL_SIGN_YINYANG, - EL_SIGN_OTHER, + EL_SIGN_CROSS, + EL_SIGN_FRANKIE, + EL_STEEL_EXIT_CLOSED, + EL_STEEL_EXIT_OPEN, + EL_EM_STEEL_EXIT_CLOSED, + EL_EM_STEEL_EXIT_OPEN, + EL_DC_STEELWALL_1_LEFT, + EL_DC_STEELWALL_1_RIGHT, + EL_DC_STEELWALL_1_TOP, + EL_DC_STEELWALL_1_BOTTOM, + EL_DC_STEELWALL_1_HORIZONTAL, + EL_DC_STEELWALL_1_VERTICAL, + EL_DC_STEELWALL_1_TOPLEFT, + EL_DC_STEELWALL_1_TOPRIGHT, + EL_DC_STEELWALL_1_BOTTOMLEFT, + EL_DC_STEELWALL_1_BOTTOMRIGHT, + EL_DC_STEELWALL_1_TOPLEFT_2, + EL_DC_STEELWALL_1_TOPRIGHT_2, + EL_DC_STEELWALL_1_BOTTOMLEFT_2, + EL_DC_STEELWALL_1_BOTTOMRIGHT_2, + EL_DC_STEELWALL_2_LEFT, + EL_DC_STEELWALL_2_RIGHT, + EL_DC_STEELWALL_2_TOP, + EL_DC_STEELWALL_2_BOTTOM, + EL_DC_STEELWALL_2_HORIZONTAL, + EL_DC_STEELWALL_2_VERTICAL, + EL_DC_STEELWALL_2_MIDDLE, + EL_DC_STEELWALL_2_SINGLE, EL_STEELWALL_SLIPPERY, EL_EMC_STEELWALL_1, EL_EMC_STEELWALL_2, @@ -2222,21 +2263,25 @@ void InitElementPropertiesStatic() EL_EMC_GATE_6_GRAY_ACTIVE, EL_EMC_GATE_7_GRAY_ACTIVE, EL_EMC_GATE_8_GRAY_ACTIVE, + EL_DC_GATE_WHITE, + EL_DC_GATE_WHITE_GRAY, + EL_DC_GATE_WHITE_GRAY_ACTIVE, + EL_DC_GATE_FAKE_GRAY, EL_SWITCHGATE_OPEN, EL_SWITCHGATE_OPENING, EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_CLOSING, -#if 0 - EL_SWITCHGATE_SWITCH_UP, - EL_SWITCHGATE_SWITCH_DOWN, +#if 1 + EL_DC_SWITCHGATE_SWITCH_UP, + EL_DC_SWITCHGATE_SWITCH_DOWN, #endif EL_TIMEGATE_OPEN, EL_TIMEGATE_OPENING, EL_TIMEGATE_CLOSED, EL_TIMEGATE_CLOSING, -#if 0 - EL_TIMEGATE_SWITCH, - EL_TIMEGATE_SWITCH_ACTIVE, +#if 1 + EL_DC_TIMEGATE_SWITCH, + EL_DC_TIMEGATE_SWITCH_ACTIVE, #endif EL_TUBE_ANY, EL_TUBE_VERTICAL, @@ -2249,6 +2294,9 @@ void InitElementPropertiesStatic() EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN, + EL_EXPANDABLE_STEELWALL_HORIZONTAL, + EL_EXPANDABLE_STEELWALL_VERTICAL, + EL_EXPANDABLE_STEELWALL_ANY, -1 }; @@ -2341,8 +2389,10 @@ void InitElementPropertiesStatic() EL_NUT, EL_AMOEBA_DROP, EL_QUICKSAND_FULL, + EL_QUICKSAND_FAST_FULL, EL_MAGIC_WALL_FULL, EL_BD_MAGIC_WALL_FULL, + EL_DC_MAGIC_WALL_FULL, EL_TIME_ORB_FULL, EL_TIME_ORB_EMPTY, EL_SP_ZONK, @@ -2470,8 +2520,11 @@ void InitElementPropertiesStatic() EL_SP_EMPTY_SPACE, EL_SOKOBAN_FIELD_EMPTY, EL_EXIT_OPEN, + EL_EM_EXIT_OPEN, EL_SP_EXIT_OPEN, EL_SP_EXIT_OPENING, + EL_STEEL_EXIT_OPEN, + EL_EM_STEEL_EXIT_OPEN, EL_GATE_1, EL_GATE_2, EL_GATE_3, @@ -2539,6 +2592,9 @@ void InitElementPropertiesStatic() EL_EMC_GATE_6_GRAY_ACTIVE, EL_EMC_GATE_7_GRAY_ACTIVE, EL_EMC_GATE_8_GRAY_ACTIVE, + EL_DC_GATE_WHITE, + EL_DC_GATE_WHITE_GRAY, + EL_DC_GATE_WHITE_GRAY_ACTIVE, EL_SWITCHGATE_OPEN, EL_TIMEGATE_OPEN, @@ -2651,6 +2707,9 @@ void InitElementPropertiesStatic() EL_EMC_GATE_6_GRAY_ACTIVE, EL_EMC_GATE_7_GRAY_ACTIVE, EL_EMC_GATE_8_GRAY_ACTIVE, + EL_DC_GATE_WHITE, + EL_DC_GATE_WHITE_GRAY, + EL_DC_GATE_WHITE_GRAY_ACTIVE, EL_SWITCHGATE_OPEN, EL_TIMEGATE_OPEN, @@ -2780,6 +2839,22 @@ void InitElementPropertiesStatic() -1 }; + static int ep_can_pass_dc_magic_wall[] = + { + EL_ROCK, + EL_BD_ROCK, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, + EL_PEARL, + EL_CRYSTAL, + + -1 + }; + static int ep_switchable[] = { EL_ROBOT_WHEEL, @@ -2798,9 +2873,12 @@ void InitElementPropertiesStatic() EL_CONVEYOR_BELT_4_SWITCH_RIGHT, EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN, + EL_DC_SWITCHGATE_SWITCH_UP, + EL_DC_SWITCHGATE_SWITCH_DOWN, EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE, EL_TIMEGATE_SWITCH, + EL_DC_TIMEGATE_SWITCH, EL_BALLOON_SWITCH_LEFT, EL_BALLOON_SWITCH_RIGHT, EL_BALLOON_SWITCH_UP, @@ -3136,8 +3214,12 @@ void InitElementPropertiesStatic() EL_INVISIBLE_WALL_ACTIVE, EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN, + EL_DC_SWITCHGATE_SWITCH_UP, + EL_DC_SWITCHGATE_SWITCH_DOWN, EL_TIMEGATE_SWITCH, EL_TIMEGATE_SWITCH_ACTIVE, + EL_DC_TIMEGATE_SWITCH, + EL_DC_TIMEGATE_SWITCH_ACTIVE, EL_EMC_WALL_1, EL_EMC_WALL_2, EL_EMC_WALL_3, @@ -3192,13 +3274,42 @@ void InitElementPropertiesStatic() EL_SIGN_STOP, EL_SIGN_WHEELCHAIR, EL_SIGN_PARKING, - EL_SIGN_ONEWAY, + EL_SIGN_NO_ENTRY, + EL_SIGN_UNUSED_1, + EL_SIGN_GIVE_WAY, + EL_SIGN_ENTRY_FORBIDDEN, + EL_SIGN_EMERGENCY_EXIT, + EL_SIGN_YIN_YANG, + EL_SIGN_UNUSED_2, + EL_SIGN_SPERMS, + EL_SIGN_BULLET, EL_SIGN_HEART, - EL_SIGN_TRIANGLE, - EL_SIGN_ROUND, - EL_SIGN_EXIT, - EL_SIGN_YINYANG, - EL_SIGN_OTHER, + EL_SIGN_CROSS, + EL_SIGN_FRANKIE, + EL_STEEL_EXIT_CLOSED, + EL_STEEL_EXIT_OPEN, + EL_DC_STEELWALL_1_LEFT, + EL_DC_STEELWALL_1_RIGHT, + EL_DC_STEELWALL_1_TOP, + EL_DC_STEELWALL_1_BOTTOM, + EL_DC_STEELWALL_1_HORIZONTAL, + EL_DC_STEELWALL_1_VERTICAL, + EL_DC_STEELWALL_1_TOPLEFT, + EL_DC_STEELWALL_1_TOPRIGHT, + EL_DC_STEELWALL_1_BOTTOMLEFT, + EL_DC_STEELWALL_1_BOTTOMRIGHT, + EL_DC_STEELWALL_1_TOPLEFT_2, + EL_DC_STEELWALL_1_TOPRIGHT_2, + EL_DC_STEELWALL_1_BOTTOMLEFT_2, + EL_DC_STEELWALL_1_BOTTOMRIGHT_2, + EL_DC_STEELWALL_2_LEFT, + EL_DC_STEELWALL_2_RIGHT, + EL_DC_STEELWALL_2_TOP, + EL_DC_STEELWALL_2_BOTTOM, + EL_DC_STEELWALL_2_HORIZONTAL, + EL_DC_STEELWALL_2_VERTICAL, + EL_DC_STEELWALL_2_MIDDLE, + EL_DC_STEELWALL_2_SINGLE, EL_STEELWALL_SLIPPERY, EL_EMC_STEELWALL_1, EL_EMC_STEELWALL_2, @@ -3378,6 +3489,9 @@ void InitElementPropertiesStatic() EL_EMC_GATE_6_GRAY_ACTIVE, EL_EMC_GATE_7_GRAY_ACTIVE, EL_EMC_GATE_8_GRAY_ACTIVE, + EL_DC_GATE_WHITE, + EL_DC_GATE_WHITE_GRAY, + EL_DC_GATE_WHITE_GRAY_ACTIVE, -1 }; @@ -3470,6 +3584,7 @@ void InitElementPropertiesStatic() EL_STEELWALL, EL_AMOEBA_DEAD, EL_QUICKSAND_EMPTY, + EL_QUICKSAND_FAST_EMPTY, EL_STONEBLOCK, EL_ROBOT_WHEEL, EL_KEY_1, @@ -3520,6 +3635,10 @@ void InitElementPropertiesStatic() EL_EMC_GATE_6_GRAY_ACTIVE, EL_EMC_GATE_7_GRAY_ACTIVE, EL_EMC_GATE_8_GRAY_ACTIVE, + EL_DC_GATE_WHITE, + EL_DC_GATE_WHITE_GRAY, + EL_DC_GATE_WHITE_GRAY_ACTIVE, + EL_DC_GATE_FAKE_GRAY, EL_DYNAMITE, EL_EM_DYNAMITE, EL_INVISIBLE_STEELWALL, @@ -3550,6 +3669,8 @@ void InitElementPropertiesStatic() EL_MAGIC_WALL_DEAD, EL_BD_MAGIC_WALL, EL_BD_MAGIC_WALL_DEAD, + EL_DC_MAGIC_WALL, + EL_DC_MAGIC_WALL_DEAD, EL_AMOEBA_TO_DIAMOND, EL_BLOCKED, EL_SP_EMPTY, @@ -3610,13 +3731,40 @@ void InitElementPropertiesStatic() EL_SIGN_STOP, EL_SIGN_WHEELCHAIR, EL_SIGN_PARKING, - EL_SIGN_ONEWAY, + EL_SIGN_NO_ENTRY, + EL_SIGN_UNUSED_1, + EL_SIGN_GIVE_WAY, + EL_SIGN_ENTRY_FORBIDDEN, + EL_SIGN_EMERGENCY_EXIT, + EL_SIGN_YIN_YANG, + EL_SIGN_UNUSED_2, + EL_SIGN_SPERMS, + EL_SIGN_BULLET, EL_SIGN_HEART, - EL_SIGN_TRIANGLE, - EL_SIGN_ROUND, - EL_SIGN_EXIT, - EL_SIGN_YINYANG, - EL_SIGN_OTHER, + EL_SIGN_CROSS, + EL_SIGN_FRANKIE, + EL_DC_STEELWALL_1_LEFT, + EL_DC_STEELWALL_1_RIGHT, + EL_DC_STEELWALL_1_TOP, + EL_DC_STEELWALL_1_BOTTOM, + EL_DC_STEELWALL_1_HORIZONTAL, + EL_DC_STEELWALL_1_VERTICAL, + EL_DC_STEELWALL_1_TOPLEFT, + EL_DC_STEELWALL_1_TOPRIGHT, + EL_DC_STEELWALL_1_BOTTOMLEFT, + EL_DC_STEELWALL_1_BOTTOMRIGHT, + EL_DC_STEELWALL_1_TOPLEFT_2, + EL_DC_STEELWALL_1_TOPRIGHT_2, + EL_DC_STEELWALL_1_BOTTOMLEFT_2, + EL_DC_STEELWALL_1_BOTTOMRIGHT_2, + EL_DC_STEELWALL_2_LEFT, + EL_DC_STEELWALL_2_RIGHT, + EL_DC_STEELWALL_2_TOP, + EL_DC_STEELWALL_2_BOTTOM, + EL_DC_STEELWALL_2_HORIZONTAL, + EL_DC_STEELWALL_2_VERTICAL, + EL_DC_STEELWALL_2_MIDDLE, + EL_DC_STEELWALL_2_SINGLE, EL_STEELWALL_SLIPPERY, EL_EMC_STEELWALL_1, EL_EMC_STEELWALL_2, @@ -3655,6 +3803,7 @@ void InitElementPropertiesStatic() { EL_SAND, EL_LANDMINE, + EL_DC_LANDMINE, EL_TRAP, EL_TRAP_ACTIVE, @@ -3672,6 +3821,7 @@ void InitElementPropertiesStatic() EL_INTERNAL_CASCADE_DC_ACTIVE, EL_INTERNAL_CASCADE_DX_ACTIVE, EL_INTERNAL_CASCADE_CHARS_ACTIVE, + EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE, EL_INTERNAL_CASCADE_CE_ACTIVE, EL_INTERNAL_CASCADE_GE_ACTIVE, EL_INTERNAL_CASCADE_REF_ACTIVE, @@ -3692,6 +3842,7 @@ void InitElementPropertiesStatic() EL_INTERNAL_CASCADE_DC, EL_INTERNAL_CASCADE_DX, EL_INTERNAL_CASCADE_CHARS, + EL_INTERNAL_CASCADE_STEEL_CHARS, EL_INTERNAL_CASCADE_CE, EL_INTERNAL_CASCADE_GE, EL_INTERNAL_CASCADE_REF, @@ -3753,6 +3904,7 @@ void InitElementPropertiesStatic() { ep_player, EP_PLAYER }, { ep_can_pass_magic_wall, EP_CAN_PASS_MAGIC_WALL }, + { ep_can_pass_dc_magic_wall, EP_CAN_PASS_DC_MAGIC_WALL }, { ep_switchable, EP_SWITCHABLE }, { ep_bd_element, EP_BD_ELEMENT }, { ep_sp_element, EP_SP_ELEMENT }, @@ -3808,6 +3960,10 @@ void InitElementPropertiesStatic() if (HAS_PROPERTY(copy_properties[j][0], i)) for (k = 1; k <= 4; k++) SET_PROPERTY(copy_properties[j][k], i, TRUE); + + /* set static element properties that are not listed in array definitions */ + for (i = EL_STEEL_CHAR_START; i <= EL_STEEL_CHAR_END; i++) + SET_PROPERTY(i, EP_INDESTRUCTIBLE, TRUE); } void InitElementPropertiesEngine(int engine_version) @@ -3862,7 +4018,10 @@ void InitElementPropertiesEngine(int engine_version) for (i = 0; i < MAX_NUM_ELEMENTS; i++) { /* ---------- INACTIVE ------------------------------------------------- */ - SET_PROPERTY(i, EP_INACTIVE, (i >= EL_CHAR_START && i <= EL_CHAR_END)); + SET_PROPERTY(i, EP_INACTIVE, ((i >= EL_CHAR_START && + i <= EL_CHAR_END) || + (i >= EL_STEEL_CHAR_START && + i <= EL_STEEL_CHAR_END))); /* ---------- WALKABLE, PASSABLE, ACCESSIBLE --------------------------- */ SET_PROPERTY(i, EP_WALKABLE, (IS_WALKABLE_OVER(i) || @@ -3916,7 +4075,6 @@ void InitElementPropertiesEngine(int engine_version) !IS_COLLECTIBLE(i))); /* ---------- DRAGONFIRE_PROOF ----------------------------------------- */ - if (IS_HISTORIC_SOLID(i) || i == EL_EXPLOSION) SET_PROPERTY(i, EP_DRAGONFIRE_PROOF, TRUE); else @@ -4039,12 +4197,16 @@ void InitElementPropertiesEngine(int engine_version) { static int ep_em_slippery_wall[] = { - EL_STEELWALL, EL_WALL, + EL_STEELWALL, EL_EXPANDABLE_WALL, EL_EXPANDABLE_WALL_HORIZONTAL, EL_EXPANDABLE_WALL_VERTICAL, EL_EXPANDABLE_WALL_ANY, + EL_EXPANDABLE_STEELWALL_HORIZONTAL, + EL_EXPANDABLE_STEELWALL_VERTICAL, + EL_EXPANDABLE_STEELWALL_ANY, + EL_EXPANDABLE_STEELWALL_GROWING, -1 }; @@ -4096,6 +4258,10 @@ static void InitGlobal() element_info[i].token_name = element_name_info[i].token_name; element_info[i].class_name = element_name_info[i].class_name; element_info[i].editor_description=element_name_info[i].editor_description; + +#if 0 + printf("%04d: %s\n", i, element_name_info[i].token_name); +#endif } global.autoplay_leveldir = NULL;