X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=41bdc3604a698e15300013591b71861fd74cabd9;hb=c9433eab5c4317ed4f89164b386a7d33562e29be;hp=df4099e162cedaa88202b97e56f9446deff7a692;hpb=41e8d55b767c898f20c29a1b0b8d2ef8840be2f5;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index df4099e1..41bdc360 100644 --- a/src/init.c +++ b/src/init.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2001 Artsoft Entertainment * +* (c) 1995-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -23,18 +23,46 @@ #include "files.h" #include "network.h" #include "netserv.h" +#include "cartoons.h" +#include "config.h" +static char *image_filename[NUM_PICTURES] = +{ + "RocksScreen.pcx", + "RocksDoor.pcx", + "RocksHeroes.pcx", + "RocksToons.pcx", + "RocksSP.pcx", + "RocksDC.pcx", + "RocksMore.pcx", + "RocksFont.pcx", + "RocksFont2.pcx", + "RocksFont3.pcx" +}; + +static void InitSetup(void); static void InitPlayerInfo(void); static void InitLevelInfo(void); +static void InitArtworkInfo(void); +static void InitLevelArtworkInfo(void); static void InitNetworkServer(void); +static void InitMixer(void); static void InitSound(void); static void InitGfx(void); static void InitGfxBackground(void); static void InitGadgets(void); static void InitElementProperties(void); +static void Execute_Debug_Command(char *); void OpenAll(void) { + if (options.debug_command) + { + Execute_Debug_Command(options.debug_command); + + exit(0); + } + if (options.serveronly) { #if defined(PLATFORM_UNIX) @@ -46,14 +74,17 @@ void OpenAll(void) } InitProgramInfo(UNIX_USERDATA_DIRECTORY, - PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING, + PROGRAM_TITLE_STRING, getWindowTitleString(), ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, - MSDOS_POINTER_FILENAME); + MSDOS_POINTER_FILENAME, + COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); + InitSetup(); InitPlayerInfo(); + InitArtworkInfo(); /* needed before loading gfx, sound & music */ InitCounter(); - InitSound(); + InitMixer(); InitJoysticks(); InitRND(NEW_RANDOMIZE); @@ -67,14 +98,23 @@ void OpenAll(void) InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */ InitLevelInfo(); + InitLevelArtworkInfo(); InitGadgets(); /* needs to know number of level series */ + InitSound(); /* needs to know current level directory */ InitGfxBackground(); + InitToons(); + DrawMainMenu(); InitNetworkServer(); } +void InitSetup() +{ + LoadSetup(); /* global setup info */ +} + void InitPlayerInfo() { int i; @@ -86,8 +126,6 @@ void InitPlayerInfo() stored_player[i].connected = FALSE; local_player->connected = TRUE; - - LoadSetup(); /* global setup info */ } void InitLevelInfo() @@ -97,6 +135,16 @@ void InitLevelInfo() LoadLevelSetup_SeriesInfo(); /* last played level info */ } +void InitArtworkInfo() +{ + LoadArtworkInfo(); +} + +void InitLevelArtworkInfo() +{ + LoadLevelArtworkInfo(); +} + void InitNetworkServer() { #if defined(PLATFORM_UNIX) @@ -120,185 +168,33 @@ void InitNetworkServer() #endif } -void InitSound() +static void InitMixer() { - int i; - OpenAudio(); + InitSoundList(sound_effects, NUM_SOUND_EFFECTS); - for(i=0; i= SDL_NumJoysticks()) - joystick_nr = -1; - - /* misuse joystick file descriptor variable to store joystick number */ - joystick.fd[i] = joystick_nr; - - /* this allows subsequent calls to 'InitJoysticks' for re-initialization */ - if (Check_SDL_JoystickOpened(joystick_nr)) - Close_SDL_Joystick(joystick_nr); - - if (!setup.input[i].use_joystick) - continue; - - if (!Open_SDL_Joystick(joystick_nr)) - { - Error(ERR_WARN, "cannot open joystick %d", joystick_nr); - continue; - } - - joystick.status = JOYSTICK_ACTIVATED; - } - -#else /* !TARGET_SDL */ - -#if defined(PLATFORM_UNIX) - for (i=0; i= num_joysticks) - joystick_nr = -1; - - /* misuse joystick file descriptor variable to store joystick number */ - joystick.fd[i] = joystick_nr; - } -#endif + /* load custom sounds and music */ + InitReloadSounds(artwork.snd_current->name); + InitReloadMusic(artwork.mus_current->name); -#endif /* !TARGET_SDL */ + /* initialize sound effect lookup table for element actions */ + InitGameSound(); } -void InitGfx() +static void InitTileClipmasks() { - int i; - #if defined(TARGET_X11) - GC copy_clipmask_gc; XGCValues clip_gc_values; unsigned long clip_gc_valuemask; -#endif - -#if !defined(PLATFORM_MSDOS) - static char *image_filename[NUM_PICTURES] = - { - "RocksScreen.pcx", - "RocksDoor.pcx", - "RocksHeroes.pcx", - "RocksToons.pcx", - "RocksSP.pcx", - "RocksDC.pcx", - "RocksMore.pcx", - "RocksFont.pcx", - "RocksFont2.pcx", - "RocksFont3.pcx" - }; -#else - static char *image_filename[NUM_PICTURES] = - { - "Screen.pcx", - "Door.pcx", - "Heroes.pcx", - "Toons.pcx", - "SP.pcx", - "DC.pcx", - "More.pcx", - "Font.pcx", - "Font2.pcx", - "Font3.pcx" - }; -#endif #if defined(TARGET_X11_NATIVE) + GC copy_clipmask_gc; + static struct { int start; @@ -350,45 +246,10 @@ void InitGfx() { GFX2_SHIELD_ACTIVE, 3 }, { -1, 0 } }; -#endif - - /* initialize some global variables */ - global.frames_per_second = 0; - global.fps_slowdown = FALSE; - global.fps_slowdown_factor = 1; - - /* initialize screen properties */ - InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, - REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); - InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); - InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); - InitGfxScrollbufferInfo(FXSIZE, FYSIZE); - - /* create additional image buffers for double-buffering */ - pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); - pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); - - pix[PIX_SMALLFONT] = LoadImage(image_filename[PIX_SMALLFONT]); - InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]); - - DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); - DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); -#if defined(PLATFORM_MSDOS) - DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE); - rest(200); -#endif - DrawInitText("Loading graphics:",120,FC_GREEN); - - for(i=0; iclip_mask, - clip_gc_valuemask, &clip_gc_values); - clip_gc_values.graphics_exposures = False; clip_gc_valuemask = GCGraphicsExposures; tile_clip_gc = @@ -420,11 +274,19 @@ void InitGfx() clip_gc_values.clip_mask = pix[i]->clip_mask; clip_gc_valuemask = GCGraphicsExposures | GCClipMask; pix[i]->stored_clip_gc = XCreateGC(display, window->drawable, - clip_gc_valuemask,&clip_gc_values); + clip_gc_valuemask, &clip_gc_values); } } #if defined(TARGET_X11_NATIVE) + + /* create graphic context structures needed for clipping */ + clip_gc_values.graphics_exposures = False; + clip_gc_valuemask = GCGraphicsExposures; + copy_clipmask_gc = + XCreateGC(display, pix[PIX_BACK]->clip_mask, + clip_gc_valuemask, &clip_gc_values); + /* create only those clipping Pixmaps we really need */ for(i=0; tile_needs_clipping[i].start>=0; i++) { @@ -448,10 +310,86 @@ void InitGfx() src_x, src_y, TILEX, TILEY, 0, 0); } } + + XFreeGC(display, copy_clipmask_gc); + #endif /* TARGET_X11_NATIVE */ #endif /* TARGET_X11 */ } +void FreeTileClipmasks() +{ +#if defined(TARGET_X11) + int i; + + for(i=0; istored_clip_gc) + { + XFreeGC(display, pix[i]->stored_clip_gc); + pix[i]->stored_clip_gc = None; + } + } +#endif /* TARGET_X11 */ +} + +void InitGfx() +{ + int i; + + /* initialize some global variables */ + global.frames_per_second = 0; + global.fps_slowdown = FALSE; + global.fps_slowdown_factor = 1; + + /* initialize screen properties */ + InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, + REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); + InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); + InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); + InitGfxScrollbufferInfo(FXSIZE, FYSIZE); + + /* create additional image buffers for double-buffering */ + pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); + pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); + + pix[PIX_SMALLFONT] = LoadCustomImage(image_filename[PIX_SMALLFONT]); + + InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]); + + DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); + DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); + + DrawInitText("Loading graphics:", 120, FC_GREEN); + + for(i=0; ifilename) + { + char *filename_old = leveldir_current_filename; + char *filename_new = leveldir_current->filename; + + /* force reload of custom artwork after new level series was selected, + but reload only that part of the artwork that really has changed */ + if (getTreeInfoFromFilename(artwork.gfx_first, filename_old) != + getTreeInfoFromFilename(artwork.gfx_first, filename_new)) + artwork.graphics_set_current_name = NULL; + if (getTreeInfoFromFilename(artwork.snd_first, filename_old) != + getTreeInfoFromFilename(artwork.snd_first, filename_new)) + artwork.sounds_set_current_name = NULL; + if (getTreeInfoFromFilename(artwork.mus_first, filename_new) != + getTreeInfoFromFilename(artwork.mus_first, filename_new)) + artwork.music_set_current_name = NULL; + + leveldir_current_filename = leveldir_current->filename; + } + + if (artwork.graphics_set_current_name != artwork.gfx_current->name || + last_override_level_graphics != setup.override_level_graphics) + { + int i; + + ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); + + for(i=0; iname; + last_override_level_graphics = setup.override_level_graphics; + } + + if (artwork.sounds_set_current_name != artwork.snd_current->name || + last_override_level_sounds != setup.override_level_sounds) + { + InitReloadSounds(artwork.snd_current->name); + + artwork.sounds_set_current_name = artwork.snd_current->name; + last_override_level_sounds = setup.override_level_sounds; + } + + if (artwork.music_set_current_name != artwork.mus_current->name || + last_override_level_music != setup.override_level_music) + { + InitReloadMusic(artwork.mus_current->name); + + artwork.music_set_current_name = artwork.mus_current->name; + last_override_level_music = setup.override_level_music; + } +} + void InitGadgets() { CreateLevelEditorGadgets(); @@ -535,9 +544,13 @@ void InitElementProperties() EL_EM_GATE_3X, EL_EM_GATE_4X, EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, EL_TUBE_CROSS, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, @@ -576,11 +589,15 @@ void InitElementProperties() EL_QUICKSAND_EMPTYING, EL_MAGIC_WALL_OFF, EL_MAGIC_WALL_EMPTY, + EL_MAGIC_WALL_EMPTYING, + EL_MAGIC_WALL_FILLING, EL_MAGIC_WALL_FULL, EL_MAGIC_WALL_DEAD, EL_MAGIC_WALL_BD_OFF, EL_MAGIC_WALL_BD_EMPTY, + EL_MAGIC_WALL_BD_EMPTYING, EL_MAGIC_WALL_BD_FULL, + EL_MAGIC_WALL_BD_FILLING, EL_MAGIC_WALL_BD_DEAD, EL_LIFE, EL_LIFE_ASYNC, @@ -606,6 +623,7 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_TERMINAL, + EL_SP_TERMINAL_ACTIVE, EL_SP_EXIT, EL_INVISIBLE_STEEL, EL_BELT1_SWITCH_LEFT, @@ -654,6 +672,30 @@ void InitElementProperties() EL_CRYSTAL, EL_WALL_PEARL, EL_WALL_CRYSTAL, + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X, + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + EL_EM_GATE_1X, + EL_EM_GATE_2X, + EL_EM_GATE_3X, + EL_EM_GATE_4X, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, EL_TUBE_CROSS, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, @@ -677,26 +719,6 @@ void InitElementProperties() EL_BADEWANNE3, EL_BADEWANNE4, EL_BADEWANNE5, - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X, - EL_EM_GATE_1, - EL_EM_GATE_2, - EL_EM_GATE_3, - EL_EM_GATE_4, - EL_EM_GATE_1X, - EL_EM_GATE_2X, - EL_EM_GATE_3X, - EL_EM_GATE_4X, - EL_SWITCHGATE_OPEN, - EL_SWITCHGATE_CLOSED, - EL_TIMEGATE_OPEN, - EL_TIMEGATE_CLOSED, EL_SP_HARD_GRAY, EL_SP_HARD_GREEN, EL_SP_HARD_BLUE, @@ -741,6 +763,30 @@ void InitElementProperties() EL_EMC_STEEL_WALL_3, EL_EMC_STEEL_WALL_4, EL_CRYSTAL, + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X, + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + EL_EM_GATE_1X, + EL_EM_GATE_2X, + EL_EM_GATE_3X, + EL_EM_GATE_4X, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, EL_TUBE_CROSS, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, @@ -854,6 +900,7 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_TERMINAL, + EL_SP_TERMINAL_ACTIVE, EL_SP_EXIT, EL_INVISIBLE_STEEL, EL_STEEL_SLANTED, @@ -1629,18 +1676,53 @@ void InitElementProperties() Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE); } +void Execute_Debug_Command(char *command) +{ + if (strcmp(command, "create graphicsinfo.conf") == 0) + { + printf("# (Currently only the \"name\" directive is recognized.)\n"); + printf("\n"); + printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics")); + printf("\n"); + } + else if (strcmp(command, "create soundsinfo.conf") == 0) + { + int i; + + printf("# You can configure additional/alternative sound effects here\n"); + printf("# (The sounds below are default and therefore commented out.)\n"); + printf("\n"); + printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds")); + printf("\n"); + + for (i=0; i