X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=40ecc4d759b37b0a7d8767933e494e83741a4390;hb=6c244f56b4911dc83930193a43497388b91696af;hp=222d4c15124a78dcc55c3ba32207560f9e76d80e;hpb=07bd1f7e496e8914d56ec4422b33492b8f66b1d0;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 222d4c15..40ecc4d7 100644 --- a/src/init.c +++ b/src/init.c @@ -24,300 +24,18 @@ #include "network.h" #include "netserv.h" #include "cartoons.h" -#include "config.h" #include "conf_e2g.c" /* include auto-generated data structure definitions */ #include "conf_esg.c" /* include auto-generated data structure definitions */ #include "conf_e2s.c" /* include auto-generated data structure definitions */ #include "conf_fnt.c" /* include auto-generated data structure definitions */ -#define CONFIG_TOKEN_FONT_INITIAL "font.initial" - -struct FontBitmapInfo font_initial[NUM_INITIAL_FONTS]; - -static void InitGlobal(); -static void InitSetup(); -static void InitPlayerInfo(); -static void InitLevelInfo(); -static void InitArtworkInfo(); -static void InitLevelArtworkInfo(); -static void InitNetworkServer(); -static void InitArtworkConfig(); -static void InitImages(); -static void InitMixer(); -static void InitSound(); -static void InitMusic(); -static void InitGfx(); -static void InitGfxBackground(); -static void InitGadgets(); -static void InitFontGraphicInfo(); -static void InitElementSmallImages(); -static void InitElementGraphicInfo(); -static void InitElementSpecialGraphicInfo(); -static void InitElementSoundInfo(); -static void InitElementProperties(); -static void InitGraphicInfo(); -static void InitSoundInfo(); -static void Execute_Command(char *); - -void OpenAll() -{ - InitGlobal(); /* initialize some global variables */ - - if (options.execute_command) - Execute_Command(options.execute_command); - - if (options.serveronly) - { -#if defined(PLATFORM_UNIX) - NetworkServer(options.server_port, options.serveronly); -#else - Error(ERR_WARN, "networking only supported in Unix version"); -#endif - exit(0); /* never reached */ - } - - InitProgramInfo(UNIX_USERDATA_DIRECTORY, - PROGRAM_TITLE_STRING, getWindowTitleString(), - ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, - MSDOS_POINTER_FILENAME, - COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); - - InitSetup(); - InitPlayerInfo(); - InitArtworkInfo(); /* needed before loading gfx, sound & music */ - InitArtworkConfig(); /* needed before forking sound child process */ - InitMixer(); - - InitCounter(); - - InitJoysticks(); - InitRND(NEW_RANDOMIZE); - - InitVideoDisplay(); - InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, - setup.fullscreen); - - InitEventFilter(FilterMouseMotionEvents); - - InitElementProperties(); - - InitGfx(); - - InitLevelInfo(); - InitLevelArtworkInfo(); - - InitImages(); /* needs to know current level directory */ - InitSound(); /* needs to know current level directory */ - InitMusic(); /* needs to know current level directory */ - - InitGfxBackground(); - - if (global.autoplay_leveldir) - { - AutoPlayTape(); - return; - } - - game_status = MAINMENU; - - DrawMainMenu(); - - InitNetworkServer(); -} - -static void InitGlobal() -{ - global.autoplay_leveldir = NULL; - - global.frames_per_second = 0; - global.fps_slowdown = FALSE; - global.fps_slowdown_factor = 1; -} - -static void InitSetup() -{ - LoadSetup(); /* global setup info */ -} - -static void InitPlayerInfo() -{ - int i; - - /* choose default local player */ - local_player = &stored_player[0]; - - for (i=0; iconnected = TRUE; -} - -static void InitLevelInfo() -{ - LoadLevelInfo(); /* global level info */ - LoadLevelSetup_LastSeries(); /* last played series info */ - LoadLevelSetup_SeriesInfo(); /* last played level info */ -} - -static void InitArtworkInfo() -{ - LoadArtworkInfo(); -} - -static char *get_element_class_token(int element) -{ - char *element_class_name = element_info[element].class_name; - char *element_class_token = checked_malloc(strlen(element_class_name) + 3); - - sprintf(element_class_token, "[%s]", element_class_name); - - return element_class_token; -} - -static void InitArtworkConfig() -{ - static char *image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + 1]; - static char *sound_id_prefix[MAX_NUM_ELEMENTS + MAX_NUM_ELEMENTS + 1]; - static char *action_id_suffix[NUM_ACTIONS + 1]; - static char *direction_id_suffix[NUM_DIRECTIONS + 1]; - static char *special_id_suffix[NUM_SPECIAL_GFX_ARGS + 1]; - static char *dummy[1] = { NULL }; - static char *ignore_image_tokens[] = - { - "name", - "sort_priority", - "global.num_toons", - NULL - }; - static char *ignore_sound_tokens[] = - { - "name", - "sort_priority", - NULL - }; - int i; - - for (i=0; iidentifier); - ReinitializeSounds(); -} +struct FontBitmapInfo font_initial[NUM_INITIAL_FONTS]; -static void InitMusic() -{ - InitReloadCustomMusic(artwork.mus_current->identifier); - ReinitializeMusic(); -} static void InitTileClipmasks() { @@ -493,226 +211,6 @@ void FreeTileClipmasks() #endif } -void InitGfx() -{ - char *filename_font_initial = NULL; - Bitmap *bitmap_font_initial = NULL; - int i, j; - - /* determine settings for initial font (for displaying startup messages) */ - for (i=0; image_config[i].token != NULL; i++) - { - for (j=0; j < NUM_INITIAL_FONTS; j++) - { - char font_token[128]; - int len_font_token; - - sprintf(font_token, "%s_%d", CONFIG_TOKEN_FONT_INITIAL, j + 1); - len_font_token = strlen(font_token); - - if (strcmp(image_config[i].token, font_token) == 0) - filename_font_initial = image_config[i].value; - else if (strlen(image_config[i].token) > len_font_token && - strncmp(image_config[i].token, font_token, len_font_token) == 0) - { - if (strcmp(&image_config[i].token[len_font_token], ".x") == 0) - font_initial[j].src_x = atoi(image_config[i].value); - else if (strcmp(&image_config[i].token[len_font_token], ".y") == 0) - font_initial[j].src_y = atoi(image_config[i].value); - else if (strcmp(&image_config[i].token[len_font_token], ".width") == 0) - font_initial[j].width = atoi(image_config[i].value); - else if (strcmp(&image_config[i].token[len_font_token],".height") == 0) - font_initial[j].height = atoi(image_config[i].value); - } - } - } - - if (filename_font_initial == NULL) /* should not happen */ - Error(ERR_EXIT, "cannot get filename for '%s'", CONFIG_TOKEN_FONT_INITIAL); - - /* initialize screen properties */ - InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, - REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); - InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); - InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); - InitGfxScrollbufferInfo(FXSIZE, FYSIZE); - - /* create additional image buffers for double-buffering */ - bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); - bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); - - bitmap_font_initial = LoadCustomImage(filename_font_initial); - - for (j=0; j < NUM_INITIAL_FONTS; j++) - font_initial[j].bitmap = bitmap_font_initial; - - InitFontGraphicInfo(); - - DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); - DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); - - DrawInitText("Loading graphics:", 120, FC_GREEN); - - InitTileClipmasks(); -} - -void InitGfxBackground() -{ - int x, y; - - drawto = backbuffer; - fieldbuffer = bitmap_db_field; - SetDrawtoField(DRAW_BACKBUFFER); - - BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer, - 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); - ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); - ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE); - - for (x=0; xidentifier; - char *snd_new_identifier = artwork.snd_current->identifier; - char *mus_new_identifier = artwork.mus_current->identifier; - boolean redraw_screen = FALSE; - - if (leveldir_current_identifier == NULL) - leveldir_current_identifier = leveldir_current->identifier; - -#if 0 - printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier, - leveldir_current->graphics_set); - printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier, - leveldir_current->identifier); -#endif - -#if 0 - printf("graphics --> '%s' ('%s')\n", - artwork.gfx_current_identifier, artwork.gfx_current->filename); - printf("sounds --> '%s' ('%s')\n", - artwork.snd_current_identifier, artwork.snd_current->filename); - printf("music --> '%s' ('%s')\n", - artwork.mus_current_identifier, artwork.mus_current->filename); -#endif - - /* leveldir_current may be invalid (level group, parent link) */ - if (!validLevelSeries(leveldir_current)) - return; - - /* when a new level series was selected, check if there was a change - in custom artwork stored in level series directory */ - if (leveldir_current_identifier != leveldir_current->identifier) - { - char *identifier_old = leveldir_current_identifier; - char *identifier_new = leveldir_current->identifier; - - if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) != - getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new)) - gfx_new_identifier = identifier_new; - if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) != - getTreeInfoFromIdentifier(artwork.snd_first, identifier_new)) - snd_new_identifier = identifier_new; - if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) != - getTreeInfoFromIdentifier(artwork.mus_first, identifier_new)) - mus_new_identifier = identifier_new; - - leveldir_current_identifier = leveldir_current->identifier; - } - - /* custom level artwork configured in level series configuration file - always overrides custom level artwork stored in level series directory - and (level independant) custom artwork configured in setup menue */ - if (leveldir_current->graphics_set != NULL) - gfx_new_identifier = leveldir_current->graphics_set; - if (leveldir_current->sounds_set != NULL) - snd_new_identifier = leveldir_current->sounds_set; - if (leveldir_current->music_set != NULL) - mus_new_identifier = leveldir_current->music_set; - - if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 || - last_override_level_graphics != setup.override_level_graphics) - { -#if 0 - printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n", - artwork.gfx_current_identifier, - artwork.gfx_current->identifier, - gfx_new_identifier); -#endif - - setLevelArtworkDir(artwork.gfx_first); - - ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); - - InitImages(); - - FreeTileClipmasks(); - InitTileClipmasks(); - - artwork.gfx_current_identifier = artwork.gfx_current->identifier; - last_override_level_graphics = setup.override_level_graphics; - - redraw_screen = TRUE; - } - - if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 || - last_override_level_sounds != setup.override_level_sounds) - { -#if 0 - printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n", - artwork.snd_current_identifier, - artwork.snd_current->identifier, - snd_new_identifier); -#endif - - /* set artwork path to send it to the sound server process */ - setLevelArtworkDir(artwork.snd_first); - - InitReloadCustomSounds(snd_new_identifier); - ReinitializeSounds(); - - artwork.snd_current_identifier = artwork.snd_current->identifier; - last_override_level_sounds = setup.override_level_sounds; - - redraw_screen = TRUE; - } - - if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 || - last_override_level_music != setup.override_level_music) - { - /* set artwork path to send it to the sound server process */ - setLevelArtworkDir(artwork.mus_first); - - InitReloadCustomMusic(mus_new_identifier); - ReinitializeMusic(); - - artwork.mus_current_identifier = artwork.mus_current->identifier; - last_override_level_music = setup.override_level_music; - - redraw_screen = TRUE; - } - - if (redraw_screen) - { - InitGfxBackground(); - - /* force redraw of (open or closed) door graphics */ - SetDoorState(DOOR_OPEN_ALL); - CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); - } -} - void FreeGadgets() { FreeLevelEditorGadgets(); @@ -885,6 +383,13 @@ void InitFontGraphicInfo() int font_bitmap_id = font_info[i].special_bitmap_id[j]; int graphic = font_info[i].special_graphic[j]; + /* set 'graphic_info' for font entries, if uninitialized (guessed) */ + if (graphic_info[graphic].anim_frames < MIN_NUM_CHARS_PER_FONT) + { + graphic_info[graphic].anim_frames = DEFAULT_NUM_CHARS_PER_FONT; + graphic_info[graphic].anim_frames_per_line= DEFAULT_NUM_CHARS_PER_LINE; + } + /* copy font relevant information from graphics information */ font_bitmap_info[font_bitmap_id].bitmap = graphic_info[graphic].bitmap; font_bitmap_info[font_bitmap_id].src_x = graphic_info[graphic].src_x; @@ -893,6 +398,11 @@ void InitFontGraphicInfo() font_bitmap_info[font_bitmap_id].height = graphic_info[graphic].height; font_bitmap_info[font_bitmap_id].draw_x = graphic_info[graphic].draw_x; font_bitmap_info[font_bitmap_id].draw_y = graphic_info[graphic].draw_y; + + font_bitmap_info[font_bitmap_id].num_chars = + graphic_info[graphic].anim_frames; + font_bitmap_info[font_bitmap_id].num_chars_per_line = + graphic_info[graphic].anim_frames_per_line; } } @@ -925,6 +435,9 @@ void InitElementGraphicInfo() int direction = element_to_graphic[i].direction; int graphic = element_to_graphic[i].graphic; + if (graphic_info[graphic].bitmap == NULL) + continue; + if (action < 0) action = ACTION_DEFAULT; @@ -943,6 +456,9 @@ void InitElementGraphicInfo() int special = property_mapping[i].ext3_index; int graphic = property_mapping[i].artwork_index; + if (graphic_info[graphic].bitmap == NULL) + continue; + if (element >= MAX_NUM_ELEMENTS || special != -1) continue; @@ -975,13 +491,18 @@ void InitElementGraphicInfo() for (act=0; actwidth : TILEX) / TILEX; - int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY; int parameter[NUM_GFX_ARGS]; + int num_xtiles = 1, num_ytiles = 1; int i; /* get integer values from string parameters */ @@ -1092,21 +613,21 @@ static void set_graphic_parameters(int graphic, char **parameter_raw) if (parameter[GFX_ARG_HEIGHT] != ARG_UNDEFINED_VALUE) graphic_info[graphic].height = parameter[GFX_ARG_HEIGHT]; - /* correct x or y offset dependant of vertical or horizontal frame order */ - if (parameter[GFX_ARG_VERTICAL]) /* frames are ordered vertically */ + if (src_bitmap) { - if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE) - graphic_info[graphic].offset_y = parameter[GFX_ARG_OFFSET]; - else - graphic_info[graphic].offset_y = graphic_info[graphic].height; + num_xtiles = src_bitmap->width / graphic_info[graphic].width; + num_ytiles = src_bitmap->height / graphic_info[graphic].height; } + + /* correct x or y offset dependant of vertical or horizontal frame order */ + if (parameter[GFX_ARG_VERTICAL]) /* frames are ordered vertically */ + graphic_info[graphic].offset_y = + (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE ? + parameter[GFX_ARG_OFFSET] : graphic_info[graphic].height); else /* frames are ordered horizontally */ - { - if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE) - graphic_info[graphic].offset_x = parameter[GFX_ARG_OFFSET]; - else - graphic_info[graphic].offset_x = graphic_info[graphic].width; - } + graphic_info[graphic].offset_x = + (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE ? + parameter[GFX_ARG_OFFSET] : graphic_info[graphic].width); /* optionally, the x and y offset of frames can be specified directly */ if (parameter[GFX_ARG_XOFFSET] != ARG_UNDEFINED_VALUE) @@ -1124,14 +645,17 @@ static void set_graphic_parameters(int graphic, char **parameter_raw) else graphic_info[graphic].anim_frames = 1; + graphic_info[graphic].anim_frames_per_line = + (parameter[GFX_ARG_FRAMES_PER_LINE] != ARG_UNDEFINED_VALUE ? + parameter[GFX_ARG_FRAMES_PER_LINE] : graphic_info[graphic].anim_frames); + graphic_info[graphic].anim_delay = parameter[GFX_ARG_DELAY]; if (graphic_info[graphic].anim_delay == 0) /* delay must be at least 1 */ graphic_info[graphic].anim_delay = 1; - if (parameter[GFX_ARG_ANIM_MODE] != ANIM_NONE) - graphic_info[graphic].anim_mode = parameter[GFX_ARG_ANIM_MODE]; - else if (graphic_info[graphic].anim_frames > 1) - graphic_info[graphic].anim_mode = ANIM_LOOP; + graphic_info[graphic].anim_mode = parameter[GFX_ARG_ANIM_MODE]; + if (graphic_info[graphic].anim_frames == 1) + graphic_info[graphic].anim_mode = ANIM_NONE; /* automatically determine correct start frame, if not defined */ if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE) @@ -1514,22 +1038,55 @@ static void InitSoundInfo() #endif } -void InitElementProperties() +static void ReinitializeGraphics() { - int i, j; + InitGraphicInfo(); /* graphic properties mapping */ + InitElementGraphicInfo(); /* element game graphic mapping */ + InitElementSpecialGraphicInfo(); /* element special graphic mapping */ - static int ep_amoebalive[] = - { - EL_AMOEBA_WET, - EL_AMOEBA_DRY, - EL_AMOEBA_FULL, - EL_BD_AMOEBA - }; - static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive); + InitElementSmallImages(); /* create editor and preview images */ + InitFontGraphicInfo(); /* initialize text drawing functions */ - static int ep_amoeboid[] = - { - EL_AMOEBA_DEAD, + SetMainBackgroundImage(IMG_BACKGROUND); + SetDoorBackgroundImage(IMG_BACKGROUND_DOOR); + + InitGadgets(); + InitToons(); +} + +static void ReinitializeSounds() +{ + InitSoundInfo(); /* sound properties mapping */ + InitElementSoundInfo(); /* element game sound mapping */ + +#if 1 + InitElementSoundInfo(); /* element game sound mapping */ +#endif + + InitPlaySoundLevel(); /* internal game sound settings */ +} + +static void ReinitializeMusic() +{ + /* currently nothing to do */ +} + +void InitElementProperties() +{ + int i, j; + + static int ep_amoebalive[] = + { + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA + }; + static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive); + + static int ep_amoeboid[] = + { + EL_AMOEBA_DEAD, EL_AMOEBA_WET, EL_AMOEBA_DRY, EL_AMOEBA_FULL, @@ -2588,6 +2145,20 @@ void InitElementProperties() }; static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube); + static int ep_em_slippery_wall[] = + { + }; + static int ep_em_slippery_wall_num = SIZEOF_ARRAY_INT(ep_em_slippery_wall); + + static int ep_can_be_crumbled[] = + { + EL_SAND, + EL_LANDMINE, + EL_TRAP, + EL_TRAP_ACTIVE + }; + static int ep_can_be_crumbled_num = SIZEOF_ARRAY_INT(ep_can_be_crumbled); + static long ep1_bit[] = { EP_BIT_AMOEBALIVE, @@ -2627,7 +2198,9 @@ void InitElementProperties() EP_BIT_BELT, EP_BIT_BELT_ACTIVE, EP_BIT_BELT_SWITCH, - EP_BIT_TUBE + EP_BIT_TUBE, + EP_BIT_EM_SLIPPERY_WALL, + EP_BIT_CAN_BE_CRUMBLED }; static int *ep1_array[] = { @@ -2668,7 +2241,9 @@ void InitElementProperties() ep_belt, ep_belt_active, ep_belt_switch, - ep_tube + ep_tube, + ep_em_slippery_wall, + ep_can_be_crumbled }; static int *ep1_num[] = { @@ -2709,7 +2284,9 @@ void InitElementProperties() &ep_belt_num, &ep_belt_active_num, &ep_belt_switch_num, - &ep_tube_num + &ep_tube_num, + &ep_em_slippery_wall_num, + &ep_can_be_crumbled_num }; static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *); static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *); @@ -2731,6 +2308,15 @@ void InitElementProperties() Properties1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE); } +static void InitGlobal() +{ + global.autoplay_leveldir = NULL; + + global.frames_per_second = 0; + global.fps_slowdown = FALSE; + global.fps_slowdown_factor = 1; +} + void Execute_Command(char *command) { if (strcmp(command, "print graphicsinfo.conf") == 0) @@ -2825,6 +2411,463 @@ void Execute_Command(char *command) } } +static void InitSetup() +{ + LoadSetup(); /* global setup info */ + + /* set some options from setup file */ + + if (setup.options.verbose) + options.verbose = TRUE; +} + +static void InitPlayerInfo() +{ + int i; + + /* choose default local player */ + local_player = &stored_player[0]; + + for (i=0; iconnected = TRUE; +} + +static void InitArtworkInfo() +{ + LoadArtworkInfo(); +} + +static char *get_element_class_token(int element) +{ + char *element_class_name = element_info[element].class_name; + char *element_class_token = checked_malloc(strlen(element_class_name) + 3); + + sprintf(element_class_token, "[%s]", element_class_name); + + return element_class_token; +} + +static void InitArtworkConfig() +{ + static char *image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + 1]; + static char *sound_id_prefix[MAX_NUM_ELEMENTS + MAX_NUM_ELEMENTS + 1]; + static char *action_id_suffix[NUM_ACTIONS + 1]; + static char *direction_id_suffix[NUM_DIRECTIONS + 1]; + static char *special_id_suffix[NUM_SPECIAL_GFX_ARGS + 1]; + static char *dummy[1] = { NULL }; + static char *ignore_image_tokens[] = + { + "name", + "sort_priority", + "global.num_toons", + "menu.draw_xoffset", + "menu.draw_yoffset", + "menu.draw_xoffset.MAIN", + "menu.draw_yoffset.MAIN", + "door.step_offset", + "door.step_delay", + NULL + }; + static char *ignore_sound_tokens[] = + { + "name", + "sort_priority", + NULL + }; + int i; + + for (i=0; i len_font_token && + strncmp(image_config[i].token, font_token, len_font_token) == 0) + { + if (strcmp(&image_config[i].token[len_font_token], ".x") == 0) + font_initial[j].src_x = atoi(image_config[i].value); + else if (strcmp(&image_config[i].token[len_font_token], ".y") == 0) + font_initial[j].src_y = atoi(image_config[i].value); + else if (strcmp(&image_config[i].token[len_font_token], ".width") == 0) + font_initial[j].width = atoi(image_config[i].value); + else if (strcmp(&image_config[i].token[len_font_token],".height") == 0) + font_initial[j].height = atoi(image_config[i].value); + } + } + } + + for (j=0; j < NUM_INITIAL_FONTS; j++) + { + font_initial[j].num_chars = DEFAULT_NUM_CHARS_PER_FONT; + font_initial[j].num_chars_per_line = DEFAULT_NUM_CHARS_PER_LINE; + } + + if (filename_font_initial == NULL) /* should not happen */ + Error(ERR_EXIT, "cannot get filename for '%s'", CONFIG_TOKEN_FONT_INITIAL); + + /* create additional image buffers for double-buffering */ + bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); + bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); + + /* initialize screen properties */ + InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, + REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, + bitmap_db_field); + InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); + InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); + InitGfxScrollbufferInfo(FXSIZE, FYSIZE); + + bitmap_font_initial = LoadCustomImage(filename_font_initial); + + for (j=0; j < NUM_INITIAL_FONTS; j++) + font_initial[j].bitmap = bitmap_font_initial; + + InitFontGraphicInfo(); + + DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW); + DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED); + + DrawInitText("Loading graphics:", 120, FC_GREEN); + + InitTileClipmasks(); +} + +void InitGfxBackground() +{ + int x, y; + + drawto = backbuffer; + fieldbuffer = bitmap_db_field; + SetDrawtoField(DRAW_BACKBUFFER); + + BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer, + 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); + ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); + ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE); + + for (x=0; xidentifier); + ReinitializeSounds(); +} + +static void InitMusic() +{ + InitReloadCustomMusic(artwork.mus_current->identifier); + ReinitializeMusic(); +} + +void InitNetworkServer() +{ +#if defined(PLATFORM_UNIX) + int nr_wanted; +#endif + + if (!options.network) + return; + +#if defined(PLATFORM_UNIX) + nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); + + if (!ConnectToServer(options.server_host, options.server_port)) + Error(ERR_EXIT, "cannot connect to network game server"); + + SendToServer_PlayerName(setup.player_name); + SendToServer_ProtocolVersion(); + + if (nr_wanted) + SendToServer_NrWanted(nr_wanted); +#endif +} + +void ReloadCustomArtwork() +{ + static char *leveldir_current_identifier = NULL; + static boolean last_override_level_graphics = FALSE; + static boolean last_override_level_sounds = FALSE; + static boolean last_override_level_music = FALSE; + /* identifier for new artwork; default: artwork configured in setup */ + char *gfx_new_identifier = artwork.gfx_current->identifier; + char *snd_new_identifier = artwork.snd_current->identifier; + char *mus_new_identifier = artwork.mus_current->identifier; + boolean redraw_screen = FALSE; + + if (leveldir_current_identifier == NULL) + leveldir_current_identifier = leveldir_current->identifier; + +#if 0 + printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier, + leveldir_current->graphics_set); + printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier, + leveldir_current->identifier); +#endif + +#if 0 + printf("graphics --> '%s' ('%s')\n", + artwork.gfx_current_identifier, artwork.gfx_current->filename); + printf("sounds --> '%s' ('%s')\n", + artwork.snd_current_identifier, artwork.snd_current->filename); + printf("music --> '%s' ('%s')\n", + artwork.mus_current_identifier, artwork.mus_current->filename); +#endif + + /* leveldir_current may be invalid (level group, parent link) */ + if (!validLevelSeries(leveldir_current)) + return; + + /* when a new level series was selected, check if there was a change + in custom artwork stored in level series directory */ + if (leveldir_current_identifier != leveldir_current->identifier) + { + char *identifier_old = leveldir_current_identifier; + char *identifier_new = leveldir_current->identifier; + + if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) != + getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new)) + gfx_new_identifier = identifier_new; + if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) != + getTreeInfoFromIdentifier(artwork.snd_first, identifier_new)) + snd_new_identifier = identifier_new; + if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) != + getTreeInfoFromIdentifier(artwork.mus_first, identifier_new)) + mus_new_identifier = identifier_new; + + leveldir_current_identifier = leveldir_current->identifier; + } + + /* custom level artwork configured in level series configuration file + always overrides custom level artwork stored in level series directory + and (level independant) custom artwork configured in setup menue */ + if (leveldir_current->graphics_set != NULL) + gfx_new_identifier = leveldir_current->graphics_set; + if (leveldir_current->sounds_set != NULL) + snd_new_identifier = leveldir_current->sounds_set; + if (leveldir_current->music_set != NULL) + mus_new_identifier = leveldir_current->music_set; + + if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 || + last_override_level_graphics != setup.override_level_graphics) + { +#if 0 + printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n", + artwork.gfx_current_identifier, + artwork.gfx_current->identifier, + gfx_new_identifier); +#endif + + setLevelArtworkDir(artwork.gfx_first); + + ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); + + InitImages(); + + FreeTileClipmasks(); + InitTileClipmasks(); + + artwork.gfx_current_identifier = artwork.gfx_current->identifier; + last_override_level_graphics = setup.override_level_graphics; + + redraw_screen = TRUE; + } + + if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 || + last_override_level_sounds != setup.override_level_sounds) + { +#if 0 + printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n", + artwork.snd_current_identifier, + artwork.snd_current->identifier, + snd_new_identifier); +#endif + + /* set artwork path to send it to the sound server process */ + setLevelArtworkDir(artwork.snd_first); + + InitReloadCustomSounds(snd_new_identifier); + ReinitializeSounds(); + + artwork.snd_current_identifier = artwork.snd_current->identifier; + last_override_level_sounds = setup.override_level_sounds; + + redraw_screen = TRUE; + } + + if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 || + last_override_level_music != setup.override_level_music) + { + /* set artwork path to send it to the sound server process */ + setLevelArtworkDir(artwork.mus_first); + + InitReloadCustomMusic(mus_new_identifier); + ReinitializeMusic(); + + artwork.mus_current_identifier = artwork.mus_current->identifier; + last_override_level_music = setup.override_level_music; + + redraw_screen = TRUE; + } + + if (redraw_screen) + { + InitGfxBackground(); + + /* force redraw of (open or closed) door graphics */ + SetDoorState(DOOR_OPEN_ALL); + CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); + } +} + + +/* ========================================================================= */ +/* OpenAll() */ +/* ========================================================================= */ + +void OpenAll() +{ + InitGlobal(); /* initialize some global variables */ + + if (options.execute_command) + Execute_Command(options.execute_command); + + if (options.serveronly) + { +#if defined(PLATFORM_UNIX) + NetworkServer(options.server_port, options.serveronly); +#else + Error(ERR_WARN, "networking only supported in Unix version"); +#endif + exit(0); /* never reached */ + } + + InitSetup(); + + InitPlayerInfo(); + InitArtworkInfo(); /* needed before loading gfx, sound & music */ + InitArtworkConfig(); /* needed before forking sound child process */ + InitMixer(); + + InitCounter(); + + InitRND(NEW_RANDOMIZE); + InitSimpleRND(NEW_RANDOMIZE); + + InitJoysticks(); + + InitVideoDisplay(); + InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, + setup.fullscreen); + + InitEventFilter(FilterMouseMotionEvents); + + InitElementProperties(); + + InitGfx(); + + InitLevelInfo(); + InitLevelArtworkInfo(); + + InitImages(); /* needs to know current level directory */ + InitSound(); /* needs to know current level directory */ + InitMusic(); /* needs to know current level directory */ + + InitGfxBackground(); + + if (global.autoplay_leveldir) + { + AutoPlayTape(); + return; + } + + game_status = MAINMENU; + + DrawMainMenu(); + + InitNetworkServer(); +} + void CloseAllAndExit(int exit_value) { StopSounds();