X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=32b2cb8e3d6504c2f426e26ba65b554695b3c855;hb=cd9add1d9479d1938d05ca9df4f31c3f99bd5f3e;hp=114f61c01aedfa9e6b610e0fa63e513a6520dc02;hpb=74b5b6c19587f93c45b72b1153154030dc99b50d;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 114f61c0..32b2cb8e 100644 --- a/src/init.c +++ b/src/init.c @@ -1,108 +1,132 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* init.c * +* init.c * ***********************************************************/ -#include +#include "libgame/libgame.h" #include "init.h" #include "events.h" -#include "misc.h" -#include "sound.h" #include "screens.h" #include "editor.h" #include "game.h" #include "tape.h" #include "tools.h" #include "files.h" -#include "joystick.h" -#include "image.h" -#include "pcx.h" #include "network.h" #include "netserv.h" +#include "cartoons.h" +#include "config.h" -struct PictureFileInfo -{ - char *picture_filename; - boolean picture_with_mask; -}; - -struct IconFileInfo -{ - char *picture_filename; - char *picturemask_filename; -}; +#include "conf_e2g.c" /* include auto-generated data structure definitions */ -#ifndef USE_SDL_LIBRARY -static int sound_process_id = 0; -#endif -static void InitLevelAndPlayerInfo(void); +static char *image_filename[NUM_PICTURES] = +{ + "RocksScreen.pcx", + "RocksElements.pcx", + "RocksDoor.pcx", + "RocksHeroes.pcx", + "RocksToons.pcx", + "RocksSP.pcx", + "RocksDC.pcx", + "RocksMore.pcx", + "RocksFontBig.pcx", + "RocksFontSmall.pcx", + "RocksFontMedium.pcx", + "RocksFontEM.pcx" +}; + +static void InitSetup(void); +static void InitPlayerInfo(void); +static void InitLevelInfo(void); +static void InitArtworkInfo(void); +static void InitLevelArtworkInfo(void); static void InitNetworkServer(void); -static void InitDisplay(void); +static void InitImages(void); +static void InitMixer(void); static void InitSound(void); -static void InitSoundServer(void); -static void InitWindow(int, char **); static void InitGfx(void); -static void LoadGfx(int, struct PictureFileInfo *); +static void InitGfxBackground(void); static void InitGadgets(void); static void InitElementProperties(void); +static void InitElementInfo(void); +static void InitGraphicInfo(void); +static void InitSoundInfo(); +static void Execute_Debug_Command(char *); -void OpenAll(int argc, char *argv[]) +void OpenAll(void) { -#if defined(MSDOS) || defined(WIN32) - initErrorFile(); -#endif + if (options.debug_command) + { + Execute_Debug_Command(options.debug_command); + + exit(0); + } if (options.serveronly) { -#ifdef WIN32 - Error(ERR_WARN, "networking not supported in Windows version"); -#else +#if defined(PLATFORM_UNIX) NetworkServer(options.server_port, options.serveronly); +#else + Error(ERR_WARN, "networking only supported in Unix version"); #endif - - /* never reached */ - exit(0); + exit(0); /* never reached */ } + InitProgramInfo(UNIX_USERDATA_DIRECTORY, + PROGRAM_TITLE_STRING, getWindowTitleString(), + ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, + MSDOS_POINTER_FILENAME, + COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); + + InitSetup(); + InitPlayerInfo(); + InitArtworkInfo(); /* needed before loading gfx, sound & music */ + InitCounter(); - InitSound(); - InitSoundServer(); + InitMixer(); InitJoysticks(); InitRND(NEW_RANDOMIZE); - signal(SIGINT, CloseAllAndExit); - signal(SIGTERM, CloseAllAndExit); + InitVideoDisplay(); + InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, + setup.fullscreen); - InitDisplay(); - InitWindow(argc, argv); - -#ifndef USE_SDL_LIBRARY - XMapWindow(display, window); - FlushDisplay(); -#endif + InitEventFilter(FilterMouseMotionEvents); InitGfx(); InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */ + InitElementInfo(); - InitLevelAndPlayerInfo(); + InitLevelInfo(); + InitLevelArtworkInfo(); InitGadgets(); /* needs to know number of level series */ + InitImages(); /* needs to know current level directory */ + InitSound(); /* needs to know current level directory */ + + InitGfxBackground(); + InitToons(); DrawMainMenu(); InitNetworkServer(); } -void InitLevelAndPlayerInfo() +void InitSetup() +{ + LoadSetup(); /* global setup info */ +} + +void InitPlayerInfo() { int i; @@ -110,29 +134,38 @@ void InitLevelAndPlayerInfo() local_player = &stored_player[0]; for (i=0; iconnected = TRUE; +} +void InitLevelInfo() +{ LoadLevelInfo(); /* global level info */ - LoadSetup(); /* global setup info */ LoadLevelSetup_LastSeries(); /* last played series info */ LoadLevelSetup_SeriesInfo(); /* last played level info */ } +void InitArtworkInfo() +{ + LoadArtworkInfo(); +} + +void InitLevelArtworkInfo() +{ + LoadLevelArtworkInfo(); +} + void InitNetworkServer() { -#if !defined(MSDOS) && !defined(WIN32) +#if defined(PLATFORM_UNIX) int nr_wanted; #endif if (!options.network) return; -#if !defined(MSDOS) && !defined(WIN32) +#if defined(PLATFORM_UNIX) nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); if (!ConnectToServer(options.server_host, options.server_port)) @@ -146,492 +179,42 @@ void InitNetworkServer() #endif } -void InitSound() +static void InitImages() { - int i; - - if (sound_status == SOUND_OFF) - return; - -#ifdef USE_SDL_LIBRARY - /* initialize SDL audio */ - - if (SDL_Init(SDL_INIT_AUDIO) < 0) - { - Error(ERR_WARN, "SDL_Init() failed: %s\n", SDL_GetError()); - sound_status = SOUND_OFF; - return; - } + InitImageList(image_config, image_config_suffix, NUM_IMAGE_FILES); - if (Mix_OpenAudio(22050, AUDIO_S16, 2, 256) < 0) - { - Error(ERR_WARN, "Mix_OpenAudio() failed: %s\n", SDL_GetError()); - sound_status = SOUND_OFF; - return; - } - - Mix_Volume(-1, SDL_MIX_MAXVOLUME / 4); - Mix_VolumeMusic(SDL_MIX_MAXVOLUME / 4); - - sound_status = SOUND_AVAILABLE; - sound_loops_allowed = TRUE; - -#else /* !USE_SDL_LIBRARY */ - -#if !defined(MSDOS) && !defined(WIN32) - if (access(sound_device_name, W_OK) != 0) - { - Error(ERR_WARN, "cannot access sound device - no sounds"); - sound_status = SOUND_OFF; - return; - } - - if ((sound_device = open(sound_device_name,O_WRONLY))<0) - { - Error(ERR_WARN, "cannot open sound device - no sounds"); - sound_status = SOUND_OFF; - return; - } - - close(sound_device); - sound_status = SOUND_AVAILABLE; - -#ifdef VOXWARE - sound_loops_allowed = TRUE; - - /* - setup.sound_loops_on = TRUE; - */ - -#endif -#else /* MSDOS || WIN32 */ - sound_loops_allowed = TRUE; - - /* - setup.sound_loops_on = TRUE; - */ - -#endif /* MSDOS || WIN32 */ -#endif /* !USE_SDL_LIBRARY */ - - for(i=0; iidentifier); + InitReloadMusic(artwork.mus_current->identifier); - if (SDL_Init(SDL_INIT_JOYSTICK) < 0) - { - Error(ERR_EXIT, "SDL_Init() failed: %s\n", SDL_GetError()); - return; - } - } - - for (i=0; i= SDL_NumJoysticks()) - joystick_nr = -1; - - /* misuse joystick file descriptor variable to store joystick number */ - stored_player[i].joystick_fd = joystick_nr; - - /* this allows subsequent calls to 'InitJoysticks' for re-initialization */ - if (Check_SDL_JoystickOpened(joystick_nr)) - Close_SDL_Joystick(joystick_nr); - - if (!setup.input[i].use_joystick) - continue; - - if (!Open_SDL_Joystick(joystick_nr)) - { - Error(ERR_WARN, "cannot open joystick %d", joystick_nr); - continue; - } - - joystick_status = JOYSTICK_AVAILABLE; - } - -#else /* !USE_SDL_LIBRARY */ - -#ifndef MSDOS - for (i=0; i= num_joysticks) - joystick_nr = -1; - - /* misuse joystick file descriptor variable to store joystick number */ - stored_player[i].joystick_fd = joystick_nr; - } -#endif - -#endif /* !USE_SDL_LIBRARY */ -} - -void InitDisplay() -{ -#ifdef USE_SDL_LIBRARY - /* initialize SDL video */ - if (SDL_Init(SDL_INIT_VIDEO) < 0) - Error(ERR_EXIT, "SDL_Init() failed: %s\n", SDL_GetError()); - - /* automatically cleanup SDL stuff after exit() */ - atexit(SDL_Quit); - -#else /* !USE_SDL_LIBRARY */ - -#ifndef MSDOS - XVisualInfo vinfo_template, *vinfo; - int num_visuals; -#endif - unsigned int depth; - - /* connect to X server */ - if (!(display = XOpenDisplay(options.display_name))) - Error(ERR_EXIT, "cannot connect to X server %s", - XDisplayName(options.display_name)); - - screen = DefaultScreen(display); - visual = DefaultVisual(display, screen); - depth = DefaultDepth(display, screen); - cmap = DefaultColormap(display, screen); - -#ifndef MSDOS - /* look for good enough visual */ - vinfo_template.screen = screen; - vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor); - vinfo_template.depth = depth; - if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask | - VisualDepthMask, &vinfo_template, &num_visuals))) - { - visual = vinfo->visual; - XFree((void *)vinfo); - } - - /* got appropriate visual? */ - if (depth < 8) - { - printf("Sorry, displays with less than 8 bits per pixel not supported.\n"); - exit(-1); - } - else if ((depth ==8 && visual->class != PseudoColor) || - (depth > 8 && visual->class != TrueColor && - visual->class != DirectColor)) - { - printf("Sorry, cannot get appropriate visual.\n"); - exit(-1); - } -#endif /* !MSDOS */ -#endif /* !USE_SDL_LIBRARY */ -} - -void InitWindow(int argc, char *argv[]) -{ -#ifdef USE_SDL_LIBRARY - /* open SDL video output device (window or fullscreen mode) */ - if ((window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH, - SDL_HWSURFACE)) - == NULL) - Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s\n", SDL_GetError()); - - /* set window and icon title */ - SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING); - - /* set event filter to filter out certain mouse motion events */ - SDL_SetEventFilter(EventFilter); - -#else /* !USE_SDL_LIBRARY */ - - unsigned int border_width = 4; - XGCValues gc_values; - unsigned long gc_valuemask; -#ifndef MSDOS - XTextProperty windowName, iconName; - Pixmap icon_pixmap, iconmask_pixmap; - unsigned int icon_width, icon_height; - int icon_hot_x, icon_hot_y; - char icon_filename[256]; - XSizeHints size_hints; - XWMHints wm_hints; - XClassHint class_hints; - char *window_name = WINDOW_TITLE_STRING; - char *icon_name = WINDOW_TITLE_STRING; - long window_event_mask; - Atom proto_atom = None, delete_atom = None; -#endif - int screen_width, screen_height; - int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS; - unsigned long pen_fg = WhitePixel(display,screen); - unsigned long pen_bg = BlackPixel(display,screen); - const int width = WIN_XSIZE, height = WIN_YSIZE; - -#ifndef MSDOS - static struct IconFileInfo icon_pic = - { - "rocks_icon.xbm", - "rocks_iconmask.xbm" - }; -#endif - - screen_width = XDisplayWidth(display, screen); - screen_height = XDisplayHeight(display, screen); - - win_xpos = (screen_width - width) / 2; - win_ypos = (screen_height - height) / 2; - - window = XCreateSimpleWindow(display, RootWindow(display, screen), - win_xpos, win_ypos, width, height, border_width, - pen_fg, pen_bg); - -#ifndef MSDOS - proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE); - delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE); - if ((proto_atom != None) && (delete_atom != None)) - XChangeProperty(display, window, proto_atom, XA_ATOM, 32, - PropModePrepend, (unsigned char *) &delete_atom, 1); - - sprintf(icon_filename, "%s/%s/%s", - options.ro_base_directory, GRAPHICS_DIRECTORY, - icon_pic.picture_filename); - XReadBitmapFile(display,window,icon_filename, - &icon_width,&icon_height, - &icon_pixmap,&icon_hot_x,&icon_hot_y); - if (!icon_pixmap) - Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename); - - sprintf(icon_filename, "%s/%s/%s", - options.ro_base_directory, GRAPHICS_DIRECTORY, - icon_pic.picturemask_filename); - XReadBitmapFile(display,window,icon_filename, - &icon_width,&icon_height, - &iconmask_pixmap,&icon_hot_x,&icon_hot_y); - if (!iconmask_pixmap) - Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename); - - size_hints.width = size_hints.min_width = size_hints.max_width = width; - size_hints.height = size_hints.min_height = size_hints.max_height = height; - size_hints.flags = PSize | PMinSize | PMaxSize; - - if (win_xpos || win_ypos) - { - size_hints.x = win_xpos; - size_hints.y = win_ypos; - size_hints.flags |= PPosition; - } - - if (!XStringListToTextProperty(&window_name, 1, &windowName)) - Error(ERR_EXIT, "structure allocation for windowName failed"); - - if (!XStringListToTextProperty(&icon_name, 1, &iconName)) - Error(ERR_EXIT, "structure allocation for iconName failed"); - - wm_hints.initial_state = NormalState; - wm_hints.input = True; - wm_hints.icon_pixmap = icon_pixmap; - wm_hints.icon_mask = iconmask_pixmap; - wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint; - - class_hints.res_name = program_name; - class_hints.res_class = "Rocks'n'Diamonds"; - - XSetWMProperties(display, window, &windowName, &iconName, - argv, argc, &size_hints, &wm_hints, - &class_hints); - - XFree(windowName.value); - XFree(iconName.value); - - /* Select event types wanted */ - window_event_mask = - ExposureMask | StructureNotifyMask | FocusChangeMask | - ButtonPressMask | ButtonReleaseMask | PointerMotionMask | - PointerMotionHintMask | KeyPressMask | KeyReleaseMask; - - XSelectInput(display, window, window_event_mask); -#endif - - /* create GC for drawing with window depth and background color (black) */ - gc_values.graphics_exposures = False; - gc_values.foreground = pen_bg; - gc_values.background = pen_bg; - gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground; - gc = XCreateGC(display, window, gc_valuemask, &gc_values); -#endif /* !USE_SDL_LIBRARY */ + InitSoundInfo(); } -void InitGfx() +static void InitTileClipmasks() { - int i,j; - -#ifdef USE_SDL_LIBRARY - SDL_Surface *sdl_image_tmp; -#else - GC copy_clipmask_gc; +#if defined(TARGET_X11) XGCValues clip_gc_values; unsigned long clip_gc_valuemask; -#endif - -#ifdef MSDOS - static struct PictureFileInfo pic[NUM_PICTURES] = - { - { "Screen", TRUE }, - { "Door", TRUE }, - { "Heroes", TRUE }, - { "Toons", TRUE }, - { "SP", TRUE }, - { "DC", TRUE }, - { "More", TRUE }, - { "Font", FALSE }, - { "Font2", FALSE }, - { "Font3", FALSE } - }; -#else - static struct PictureFileInfo pic[NUM_PICTURES] = - { - { "RocksScreen", TRUE }, - { "RocksDoor", TRUE }, - { "RocksHeroes", TRUE }, - { "RocksToons", TRUE }, - { "RocksSP", TRUE }, - { "RocksDC", TRUE }, - { "RocksMore", TRUE }, - { "RocksFont", FALSE }, - { "RocksFont2", FALSE }, - { "RocksFont3", FALSE } - }; -#endif -#ifdef DEBUG -#if 0 - static struct PictureFileInfo test_pic1 = - { - "RocksFont2", - FALSE - }; - static struct PictureFileInfo test_pic2 = - { - "mouse", - FALSE - }; -#endif -#endif +#if defined(TARGET_X11_NATIVE) + GC copy_clipmask_gc; static struct { @@ -684,476 +267,1007 @@ void InitGfx() { GFX2_SHIELD_ACTIVE, 3 }, { -1, 0 } }; +#endif /* TARGET_X11_NATIVE */ +#endif /* TARGET_X11 */ -#if DEBUG_TIMING - debug_print_timestamp(0, NULL); /* initialize timestamp function */ -#endif - -#ifdef DEBUG -#if 0 - printf("Test: Loading RocksFont2.pcx ...\n"); - LoadGfx(PIX_SMALLFONT,&test_pic1); - printf("Test: Done.\n"); - printf("Test: Loading mouse.pcx ...\n"); - LoadGfx(PIX_SMALLFONT,&test_pic2); - printf("Test: Done.\n"); -#endif -#endif - - LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]); - DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW); - DrawInitText(COPYRIGHT_STRING,50,FC_RED); -#ifdef MSDOS - DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE); - rest(200); -#endif /* MSDOS */ - DrawInitText("Loading graphics:",120,FC_GREEN); - - for(i=0; idrawable, + clip_gc_valuemask, &clip_gc_values); - if ((pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError()); + for(i=0; iclip_mask) + { + clip_gc_values.graphics_exposures = False; + clip_gc_values.clip_mask = pix[i]->clip_mask; + clip_gc_valuemask = GCGraphicsExposures | GCClipMask; + pix[i]->stored_clip_gc = XCreateGC(display, window->drawable, + clip_gc_valuemask, &clip_gc_values); + } + } - SDL_FreeSurface(sdl_image_tmp); +#if defined(TARGET_X11_NATIVE) - /* initialize surface array to 'NULL' */ - for(i=0; iclip_mask, + clip_gc_valuemask, &clip_gc_values); - /* create only those masked surfaces we really need */ + /* create only those clipping Pixmaps we really need */ for(i=0; tile_needs_clipping[i].start>=0; i++) { + int j; + for(j=0; jformat, 0x00, 0x00, 0x00)); - if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError()); + getGraphicSource(graphic, &src_bitmap, &src_x, &src_y); + src_pixmap = src_bitmap->clip_mask; - SDL_FreeSurface(sdl_image_tmp); + tile_clipmask[tile] = XCreatePixmap(display, window->drawable, + TILEX, TILEY, 1); - BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0); + XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc, + src_x, src_y, TILEX, TILEY, 0, 0); } } -#else /* !USE_SDL_LIBRARY */ - - pix[PIX_DB_BACK] = XCreatePixmap(display, window, - WIN_XSIZE,WIN_YSIZE, - XDefaultDepth(display,screen)); - pix[PIX_DB_DOOR] = XCreatePixmap(display, window, - 3*DXSIZE,DYSIZE+VYSIZE, - XDefaultDepth(display,screen)); - pix[PIX_DB_FIELD] = XCreatePixmap(display, window, - FXSIZE,FYSIZE, - XDefaultDepth(display,screen)); + XFreeGC(display, copy_clipmask_gc); - clip_gc_values.graphics_exposures = False; - clip_gc_valuemask = GCGraphicsExposures; - copy_clipmask_gc = - XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values); +#endif /* TARGET_X11_NATIVE */ +#endif /* TARGET_X11 */ +} - clip_gc_values.graphics_exposures = False; - clip_gc_valuemask = GCGraphicsExposures; - tile_clip_gc = - XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values); +void FreeTileClipmasks() +{ +#if defined(TARGET_X11) + int i; - /* initialize pixmap array to Pixmap 'None' */ for(i=0; i=0; i++) { - for(j=0; jstored_clip_gc) + { + XFreeGC(display, pix[i]->stored_clip_gc); + pix[i]->stored_clip_gc = None; } } +#endif /* TARGET_X11 */ +} - if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR]) - Error(ERR_EXIT, "cannot create additional pixmaps"); +void InitGfx() +{ + int i; - for(i=0; iidentifier; + char *snd_new_identifier = artwork.snd_current->identifier; + char *mus_new_identifier = artwork.mus_current->identifier; - /* Grafik laden */ - if (pic->picture_filename) - { - sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext); - DrawInitText(basefilename, 150, FC_YELLOW); - sprintf(filename, "%s/%s/%s", - options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename); +#if 0 + printf("graphics --> '%s' ('%s')\n", + artwork.gfx_current_identifier, artwork.gfx_current->filename); + printf("sounds --> '%s' ('%s')\n", + artwork.snd_current_identifier, artwork.snd_current->filename); + printf("music --> '%s' ('%s')\n", + artwork.mus_current_identifier, artwork.mus_current->filename); +#endif -#ifdef MSDOS - rest(100); -#endif /* MSDOS */ + /* leveldir_current may be invalid (level group, parent link) */ + if (!validLevelSeries(leveldir_current)) + return; -#if DEBUG_TIMING - debug_print_timestamp(1, NULL); /* initialize timestamp function */ +#if 0 + printf("--> '%s'\n", artwork.gfx_current_identifier); #endif -#ifdef USE_SDL_LIBRARY - /* load image to temporary surface */ - if ((sdl_image_tmp = IMG_Load(filename)) == NULL) - Error(ERR_EXIT, "IMG_Load() failed: %s\n", SDL_GetError()); + /* when a new level series was selected, check if there was a change + in custom artwork stored in level series directory */ + if (leveldir_current_identifier != leveldir_current->identifier) + { + char *identifier_old = leveldir_current_identifier; + char *identifier_new = leveldir_current->identifier; + + if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) != + getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new)) + gfx_new_identifier = identifier_new; + if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) != + getTreeInfoFromIdentifier(artwork.snd_first, identifier_new)) + snd_new_identifier = identifier_new; + if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) != + getTreeInfoFromIdentifier(artwork.mus_first, identifier_new)) + mus_new_identifier = identifier_new; - /* create native non-transparent surface for current image */ - if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError()); + leveldir_current_identifier = leveldir_current->identifier; + } - /* create native transparent surface for current image */ - SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY, - SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00)); - if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError()); + /* custom level artwork configured in level series configuration file + always overrides custom level artwork stored in level series directory + and (level independant) custom artwork configured in setup menue */ + if (leveldir_current->graphics_set != NULL) + gfx_new_identifier = leveldir_current->graphics_set; + if (leveldir_current->sounds_set != NULL) + snd_new_identifier = leveldir_current->sounds_set; + if (leveldir_current->music_set != NULL) + mus_new_identifier = leveldir_current->music_set; - /* free temporary surface */ - SDL_FreeSurface(sdl_image_tmp); + if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 || + last_override_level_graphics != setup.override_level_graphics) + { + int i; -#else /* !USE_SDL_LIBRARY */ + setLevelArtworkDir(artwork.gfx_first); -#ifdef USE_XPM_LIBRARY + ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); - xpm_att[pos].valuemask = XpmCloseness; - xpm_att[pos].closeness = 20000; - xpm_err = XpmReadFileToPixmap(display,window,filename, - &pix[pos],&shapemask,&xpm_att[pos]); - switch(xpm_err) + for(i=0; ipicture_filename); + element_info[i].graphic[GFX_ACTION_DEFAULT] = + GFX_START_ROCKSSP + nr_graphic; + } +#endif - /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always - use pix_masked[], although they are the same when not using SDL */ - pix_masked[pos] = pix[pos]; +#if 0 + /* this overrides some of the above default settings (GFX_SP_ZONK etc.) */ + i = 0; + while (element_to_graphic[i].element > -1) + { + int element = element_to_graphic[i].element; + int graphic = element_to_graphic[i].graphic; -#endif /* !USE_SDL_LIBRARY */ + element_info[element].graphic[GFX_ACTION_DEFAULT] = graphic; + i++; } -#ifndef USE_SDL_LIBRARY - /* zugehörige Maske laden (wenn vorhanden) */ - if (pic->picture_with_mask) + /* this initializes special graphics for left/right/up/down directions */ + i = 0; + while (element_to_direction_graphic[i].element > -1) { -#ifdef USE_XPM_LIBRARY + int element = element_to_direction_graphic[i].element; - sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext); - DrawInitText(basefilename, 150, FC_YELLOW); - sprintf(filename, "%s/%s/%s", - options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename); + element_info[element].direction_graphic[GFX_ACTION_DEFAULT][MV_BIT_LEFT] = + element_to_direction_graphic[i].graphic_left; + element_info[element].direction_graphic[GFX_ACTION_DEFAULT][MV_BIT_RIGHT] = + element_to_direction_graphic[i].graphic_right; + element_info[element].direction_graphic[GFX_ACTION_DEFAULT][MV_BIT_UP] = + element_to_direction_graphic[i].graphic_up; + element_info[element].direction_graphic[GFX_ACTION_DEFAULT][MV_BIT_DOWN] = + element_to_direction_graphic[i].graphic_down; -#if DEBUG_TIMING - debug_print_timestamp(1, NULL); /* initialize timestamp function */ -#endif + element_info[element].has_direction_graphic[GFX_ACTION_DEFAULT] = TRUE; + i++; + } +#else - xbm_err = XReadBitmapFile(display,window,filename, - &width,&height,&clipmask[pos],&hot_x,&hot_y); - switch(xbm_err) + i = 0; + while (element_to_graphic[i].element > -1) + { + int element = element_to_graphic[i].element; + int direction = element_to_graphic[i].direction; + int action = element_to_graphic[i].action; + int graphic = element_to_graphic[i].graphic; + + if (action > -1) + action = graphics_action_mapping[action]; + else + action = GFX_ACTION_DEFAULT; + + if (direction > -1) { - case BitmapSuccess: - break; - case BitmapOpenFailed: - Error(ERR_EXIT, "cannot open XBM file '%s'", filename); - case BitmapFileInvalid: - Error(ERR_EXIT, "invalid XBM file '%s'", filename); - case BitmapNoMemory: - Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename); - break; - default: - break; + direction = MV_DIR_BIT(direction); + + element_info[element].direction_graphic[action][direction] = graphic; } + else + element_info[element].graphic[action] = graphic; + + i++; + } + + /* now set all '-1' values to element specific default values */ + for(i=0; ipicture_filename); + new_graphic_info[i].anim_frames = parameter[GFX_ARG_FRAMES]; + + new_graphic_info[i].anim_delay = parameter[GFX_ARG_DELAY]; + if (new_graphic_info[i].anim_delay == 0) /* delay must be at least 1 */ + new_graphic_info[i].anim_delay = 1; + + /* set mode for animation frame order */ + if (parameter[GFX_ARG_MODE_LOOP]) + new_graphic_info[i].anim_mode = ANIM_LOOP; + else if (parameter[GFX_ARG_MODE_LINEAR]) + new_graphic_info[i].anim_mode = ANIM_LINEAR; + else if (parameter[GFX_ARG_MODE_PINGPONG]) + new_graphic_info[i].anim_mode = ANIM_PINGPONG; + else if (parameter[GFX_ARG_MODE_PINGPONG2]) + new_graphic_info[i].anim_mode = ANIM_PINGPONG2; + else if (parameter[GFX_ARG_FRAMES] > 1) + new_graphic_info[i].anim_mode = ANIM_LOOP; + else + new_graphic_info[i].anim_mode = ANIM_NONE; + + /* set additional flag to play animation frames in reverse order */ + if (parameter[GFX_ARG_MODE_REVERSE]) + new_graphic_info[i].anim_mode |= ANIM_REVERSE; + + /* animation synchronized with global frame counter, not move position */ + new_graphic_info[i].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC]; } -#endif /* !USE_SDL_LIBRARY */ + +#if 0 + printf("D> %d\n", image_files[GFX_BD_DIAMOND].parameter[GFX_ARG_NUM_FRAMES]); + printf("W> %d\n", image_files[GFX_ROBOT_WHEEL].parameter[GFX_ARG_NUM_FRAMES]); + + graphic_info[GFX_ABLENK].bitmap = getBitmapFromImageID(GFX_ROBOT_WHEEL); + graphic_info[GFX_ABLENK].src_x = 0; + graphic_info[GFX_ABLENK].src_y = 0; + + graphic_info[GFX_ABLENK + 1].bitmap = getBitmapFromImageID(GFX_ROBOT_WHEEL); + graphic_info[GFX_ABLENK + 2].bitmap = getBitmapFromImageID(GFX_ROBOT_WHEEL); + graphic_info[GFX_ABLENK + 3].bitmap = getBitmapFromImageID(GFX_ROBOT_WHEEL); + graphic_info[GFX_ABLENK + 1].src_x = 1 * TILEX; + graphic_info[GFX_ABLENK + 2].src_x = 2 * TILEX; + graphic_info[GFX_ABLENK + 3].src_x = 3 * TILEX; + graphic_info[GFX_ABLENK + 1].src_y = 0; + graphic_info[GFX_ABLENK + 2].src_y = 0; + graphic_info[GFX_ABLENK + 3].src_y = 0; +#endif } -void InitGadgets() +static void InitSoundInfo() { - CreateLevelEditorGadgets(); - CreateGameButtons(); - CreateTapeButtons(); - CreateToolButtons(); - CreateScreenGadgets(); + sound_files = getCurrentSoundList(); + + /* initialize sound effect lookup table for element actions */ + InitGameSound(); } void InitElementProperties() { - int i,j; + int i, j; static int ep_amoebalive[] = { - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA }; - static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int); + static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive); static int ep_amoeboid[] = { - EL_AMOEBE_TOT, - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD + EL_AMOEBA_DEAD, + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA }; - static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int); + static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid); static int ep_schluessel[] = { - EL_SCHLUESSEL1, - EL_SCHLUESSEL2, - EL_SCHLUESSEL3, - EL_SCHLUESSEL4, - EL_EM_KEY_1, - EL_EM_KEY_2, - EL_EM_KEY_3, - EL_EM_KEY_4 + EL_KEY1, + EL_KEY2, + EL_KEY3, + EL_KEY4, + EL_EM_KEY1, + EL_EM_KEY2, + EL_EM_KEY3, + EL_EM_KEY4 }; - static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int); + static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel); static int ep_pforte[] = { - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X, - EL_EM_GATE_1, - EL_EM_GATE_2, - EL_EM_GATE_3, - EL_EM_GATE_4, - EL_EM_GATE_1X, - EL_EM_GATE_2X, - EL_EM_GATE_3X, - EL_EM_GATE_4X, + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, EL_TIMEGATE_CLOSED, - EL_TUBE_CROSS, + EL_TIMEGATE_CLOSING, + EL_TUBE_ALL, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, - EL_TUBE_VERT_LEFT, - EL_TUBE_VERT_RIGHT, - EL_TUBE_HORIZ_UP, - EL_TUBE_HORIZ_DOWN, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, EL_TUBE_LEFT_UP, EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int); + static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte); static int ep_solid[] = { - EL_BETON, - EL_MAUERWERK, - EL_MAUER_LEBT, - EL_MAUER_X, - EL_MAUER_Y, - EL_MAUER_XY, + EL_STEELWALL, + EL_WALL, + EL_WALL_GROWING, + EL_WALL_GROWING_X, + EL_WALL_GROWING_Y, + EL_WALL_GROWING_XY, EL_BD_WALL, - EL_FELSBODEN, - EL_AUSGANG_ZU, - EL_AUSGANG_ACT, - EL_AUSGANG_AUF, - EL_AMOEBE_TOT, - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD, - EL_MORAST_VOLL, - EL_MORAST_LEER, - EL_MAGIC_WALL_OFF, - EL_MAGIC_WALL_EMPTY, + EL_WALL_CRUMBLED, + EL_EXIT_CLOSED, + EL_EXIT_OPENING, + EL_EXIT_OPEN, + EL_AMOEBA_DEAD, + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA, + EL_QUICKSAND_FULL, + EL_QUICKSAND_EMPTY, + EL_QUICKSAND_FILLING, + EL_QUICKSAND_EMPTYING, + EL_MAGIC_WALL, + EL_MAGIC_WALL_ACTIVE, + EL_MAGIC_WALL_EMPTYING, + EL_MAGIC_WALL_FILLING, EL_MAGIC_WALL_FULL, EL_MAGIC_WALL_DEAD, - EL_MAGIC_WALL_BD_OFF, - EL_MAGIC_WALL_BD_EMPTY, - EL_MAGIC_WALL_BD_FULL, - EL_MAGIC_WALL_BD_DEAD, - EL_LIFE, - EL_LIFE_ASYNC, - EL_BADEWANNE1, - EL_BADEWANNE2, - EL_BADEWANNE3, - EL_BADEWANNE4, - EL_BADEWANNE5, + EL_BD_MAGIC_WALL, + EL_BD_MAGIC_WALL_ACTIVE, + EL_BD_MAGIC_WALL_EMPTYING, + EL_BD_MAGIC_WALL_FULL, + EL_BD_MAGIC_WALL_FILLING, + EL_BD_MAGIC_WALL_DEAD, + EL_GAMEOFLIFE, + EL_BIOMAZE, + EL_ACIDPOOL_TOPLEFT, + EL_ACIDPOOL_TOPRIGHT, + EL_ACIDPOOL_BOTTOMLEFT, + EL_ACIDPOOL_BOTTOM, + EL_ACIDPOOL_BOTTOMRIGHT, EL_SP_CHIP_SINGLE, EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, @@ -1171,26 +1285,31 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_TERMINAL, - EL_SP_EXIT, - EL_INVISIBLE_STEEL, - EL_BELT1_SWITCH_LEFT, - EL_BELT1_SWITCH_MIDDLE, - EL_BELT1_SWITCH_RIGHT, - EL_BELT2_SWITCH_LEFT, - EL_BELT2_SWITCH_MIDDLE, - EL_BELT2_SWITCH_RIGHT, - EL_BELT3_SWITCH_LEFT, - EL_BELT3_SWITCH_MIDDLE, - EL_BELT3_SWITCH_RIGHT, - EL_BELT4_SWITCH_LEFT, - EL_BELT4_SWITCH_MIDDLE, - EL_BELT4_SWITCH_RIGHT, - EL_SWITCHGATE_SWITCH_1, - EL_SWITCHGATE_SWITCH_2, - EL_LIGHT_SWITCH_OFF, - EL_LIGHT_SWITCH_ON, - EL_TIMEGATE_SWITCH_OFF, - EL_TIMEGATE_SWITCH_ON, + EL_SP_TERMINAL_ACTIVE, + EL_SP_EXIT_CLOSED, + EL_SP_EXIT_OPEN, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_STEELWALL_ACTIVE, + EL_INVISIBLE_WALL, + EL_INVISIBLE_WALL_ACTIVE, + EL_CONVEYOR_BELT1_SWITCH_LEFT, + EL_CONVEYOR_BELT1_SWITCH_MIDDLE, + EL_CONVEYOR_BELT1_SWITCH_RIGHT, + EL_CONVEYOR_BELT2_SWITCH_LEFT, + EL_CONVEYOR_BELT2_SWITCH_MIDDLE, + EL_CONVEYOR_BELT2_SWITCH_RIGHT, + EL_CONVEYOR_BELT3_SWITCH_LEFT, + EL_CONVEYOR_BELT3_SWITCH_MIDDLE, + EL_CONVEYOR_BELT3_SWITCH_RIGHT, + EL_CONVEYOR_BELT4_SWITCH_LEFT, + EL_CONVEYOR_BELT4_SWITCH_MIDDLE, + EL_CONVEYOR_BELT4_SWITCH_RIGHT, + EL_SWITCHGATE_SWITCH_UP, + EL_SWITCHGATE_SWITCH_DOWN, + EL_LIGHT_SWITCH, + EL_LIGHT_SWITCH_ACTIVE, + EL_TIMEGATE_SWITCH, + EL_TIMEGATE_SWITCH_ACTIVE, EL_SIGN_EXCLAMATION, EL_SIGN_RADIOACTIVITY, EL_SIGN_STOP, @@ -1203,65 +1322,69 @@ void InitElementProperties() EL_SIGN_EXIT, EL_SIGN_YINYANG, EL_SIGN_OTHER, - EL_STEEL_SLANTED, - EL_EMC_STEEL_WALL_1, - EL_EMC_STEEL_WALL_2, - EL_EMC_STEEL_WALL_3, - EL_EMC_STEEL_WALL_4, - EL_EMC_WALL_1, - EL_EMC_WALL_2, - EL_EMC_WALL_3, - EL_EMC_WALL_4, - EL_EMC_WALL_5, - EL_EMC_WALL_6, - EL_EMC_WALL_7, - EL_EMC_WALL_8, + EL_STEELWALL_SLANTED, + EL_EMC_STEELWALL1, + EL_EMC_STEELWALL2, + EL_EMC_STEELWALL3, + EL_EMC_STEELWALL4, + EL_EMC_WALL_PILLAR_UPPER, + EL_EMC_WALL_PILLAR_MIDDLE, + EL_EMC_WALL_PILLAR_LOWER, + EL_EMC_WALL4, + EL_EMC_WALL5, + EL_EMC_WALL6, + EL_EMC_WALL7, + EL_EMC_WALL8, EL_CRYSTAL, EL_WALL_PEARL, EL_WALL_CRYSTAL, - EL_TUBE_CROSS, + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, + EL_TUBE_ALL, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, - EL_TUBE_VERT_LEFT, - EL_TUBE_VERT_RIGHT, - EL_TUBE_HORIZ_UP, - EL_TUBE_HORIZ_DOWN, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, EL_TUBE_LEFT_UP, EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_solid_num = sizeof(ep_solid)/sizeof(int); + static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid); static int ep_massive[] = { - EL_BETON, - EL_SALZSAEURE, - EL_BADEWANNE1, - EL_BADEWANNE2, - EL_BADEWANNE3, - EL_BADEWANNE4, - EL_BADEWANNE5, - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X, - EL_EM_GATE_1, - EL_EM_GATE_2, - EL_EM_GATE_3, - EL_EM_GATE_4, - EL_EM_GATE_1X, - EL_EM_GATE_2X, - EL_EM_GATE_3X, - EL_EM_GATE_4X, - EL_SWITCHGATE_OPEN, - EL_SWITCHGATE_CLOSED, - EL_TIMEGATE_OPEN, - EL_TIMEGATE_CLOSED, + EL_STEELWALL, + EL_ACID, + EL_ACIDPOOL_TOPLEFT, + EL_ACIDPOOL_TOPRIGHT, + EL_ACIDPOOL_BOTTOMLEFT, + EL_ACIDPOOL_BOTTOM, + EL_ACIDPOOL_BOTTOMRIGHT, EL_SP_HARD_GRAY, EL_SP_HARD_GREEN, EL_SP_HARD_BLUE, @@ -1273,21 +1396,22 @@ void InitElementProperties() EL_SP_HARD_BASE4, EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, - EL_INVISIBLE_STEEL, - EL_BELT1_SWITCH_LEFT, - EL_BELT1_SWITCH_MIDDLE, - EL_BELT1_SWITCH_RIGHT, - EL_BELT2_SWITCH_LEFT, - EL_BELT2_SWITCH_MIDDLE, - EL_BELT2_SWITCH_RIGHT, - EL_BELT3_SWITCH_LEFT, - EL_BELT3_SWITCH_MIDDLE, - EL_BELT3_SWITCH_RIGHT, - EL_BELT4_SWITCH_LEFT, - EL_BELT4_SWITCH_MIDDLE, - EL_BELT4_SWITCH_RIGHT, - EL_LIGHT_SWITCH_OFF, - EL_LIGHT_SWITCH_ON, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_STEELWALL_ACTIVE, + EL_CONVEYOR_BELT1_SWITCH_LEFT, + EL_CONVEYOR_BELT1_SWITCH_MIDDLE, + EL_CONVEYOR_BELT1_SWITCH_RIGHT, + EL_CONVEYOR_BELT2_SWITCH_LEFT, + EL_CONVEYOR_BELT2_SWITCH_MIDDLE, + EL_CONVEYOR_BELT2_SWITCH_RIGHT, + EL_CONVEYOR_BELT3_SWITCH_LEFT, + EL_CONVEYOR_BELT3_SWITCH_MIDDLE, + EL_CONVEYOR_BELT3_SWITCH_RIGHT, + EL_CONVEYOR_BELT4_SWITCH_LEFT, + EL_CONVEYOR_BELT4_SWITCH_MIDDLE, + EL_CONVEYOR_BELT4_SWITCH_RIGHT, + EL_LIGHT_SWITCH, + EL_LIGHT_SWITCH_ACTIVE, EL_SIGN_EXCLAMATION, EL_SIGN_RADIOACTIVITY, EL_SIGN_STOP, @@ -1300,49 +1424,73 @@ void InitElementProperties() EL_SIGN_EXIT, EL_SIGN_YINYANG, EL_SIGN_OTHER, - EL_STEEL_SLANTED, - EL_EMC_STEEL_WALL_1, - EL_EMC_STEEL_WALL_2, - EL_EMC_STEEL_WALL_3, - EL_EMC_STEEL_WALL_4, + EL_STEELWALL_SLANTED, + EL_EMC_STEELWALL1, + EL_EMC_STEELWALL2, + EL_EMC_STEELWALL3, + EL_EMC_STEELWALL4, EL_CRYSTAL, - EL_TUBE_CROSS, + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_OPENING, + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_CLOSING, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_OPENING, + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_CLOSING, + EL_TUBE_ALL, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, - EL_TUBE_VERT_LEFT, - EL_TUBE_VERT_RIGHT, - EL_TUBE_HORIZ_UP, - EL_TUBE_HORIZ_DOWN, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, EL_TUBE_LEFT_UP, EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_massive_num = sizeof(ep_massive)/sizeof(int); + static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive); static int ep_slippery[] = { - EL_FELSBODEN, + EL_WALL_CRUMBLED, EL_BD_WALL, - EL_FELSBROCKEN, + EL_ROCK, EL_BD_ROCK, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_BOMBE, - EL_KOKOSNUSS, - EL_ABLENK_EIN, - EL_ABLENK_AUS, - EL_ZEIT_VOLL, - EL_ZEIT_LEER, - EL_BIRNE_EIN, - EL_BIRNE_AUS, - EL_BADEWANNE1, - EL_BADEWANNE2, - EL_SONDE, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, + EL_BOMB, + EL_NUT, + EL_ROBOT_WHEEL_ACTIVE, + EL_ROBOT_WHEEL, + EL_TIME_ORB_FULL, + EL_TIME_ORB_EMPTY, + EL_LAMP_ACTIVE, + EL_LAMP, + EL_ACIDPOOL_TOPLEFT, + EL_ACIDPOOL_TOPRIGHT, + EL_SATELLITE, EL_SP_ZONK, EL_SP_INFOTRON, EL_SP_CHIP_SINGLE, @@ -1351,56 +1499,56 @@ void InitElementProperties() EL_SP_CHIP_UPPER, EL_SP_CHIP_LOWER, EL_SPEED_PILL, - EL_STEEL_SLANTED, + EL_STEELWALL_SLANTED, EL_PEARL, EL_CRYSTAL }; - static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); + static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery); static int ep_enemy[] = { - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY, - EL_MAMPFER, - EL_MAMPFER2, + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY, + EL_YAMYAM, + EL_DARK_YAMYAM, EL_ROBOT, EL_PACMAN, EL_SP_SNIKSNAK, EL_SP_ELECTRON }; - static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int); + static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy); static int ep_mauer[] = { - EL_BETON, - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X, - EL_EM_GATE_1, - EL_EM_GATE_2, - EL_EM_GATE_3, - EL_EM_GATE_4, - EL_EM_GATE_1X, - EL_EM_GATE_2X, - EL_EM_GATE_3X, - EL_EM_GATE_4X, - EL_AUSGANG_ZU, - EL_AUSGANG_ACT, - EL_AUSGANG_AUF, - EL_MAUERWERK, - EL_FELSBODEN, - EL_MAUER_LEBT, - EL_MAUER_X, - EL_MAUER_Y, - EL_MAUER_XY, - EL_MAUERND, + EL_STEELWALL, + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_EXIT_CLOSED, + EL_EXIT_OPENING, + EL_EXIT_OPEN, + EL_WALL, + EL_WALL_CRUMBLED, + EL_WALL_GROWING, + EL_WALL_GROWING_X, + EL_WALL_GROWING_Y, + EL_WALL_GROWING_XY, + EL_WALL_GROWING_ACTIVE, EL_BD_WALL, EL_SP_CHIP_SINGLE, EL_SP_CHIP_LEFT, @@ -1419,42 +1567,47 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_TERMINAL, - EL_SP_EXIT, - EL_INVISIBLE_STEEL, - EL_STEEL_SLANTED, - EL_EMC_STEEL_WALL_1, - EL_EMC_STEEL_WALL_2, - EL_EMC_STEEL_WALL_3, - EL_EMC_STEEL_WALL_4, - EL_EMC_WALL_1, - EL_EMC_WALL_2, - EL_EMC_WALL_3, - EL_EMC_WALL_4, - EL_EMC_WALL_5, - EL_EMC_WALL_6, - EL_EMC_WALL_7, - EL_EMC_WALL_8 + EL_SP_TERMINAL_ACTIVE, + EL_SP_EXIT_CLOSED, + EL_SP_EXIT_OPEN, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_STEELWALL_ACTIVE, + EL_INVISIBLE_WALL, + EL_INVISIBLE_WALL_ACTIVE, + EL_STEELWALL_SLANTED, + EL_EMC_STEELWALL1, + EL_EMC_STEELWALL2, + EL_EMC_STEELWALL3, + EL_EMC_STEELWALL4, + EL_EMC_WALL_PILLAR_UPPER, + EL_EMC_WALL_PILLAR_MIDDLE, + EL_EMC_WALL_PILLAR_LOWER, + EL_EMC_WALL4, + EL_EMC_WALL5, + EL_EMC_WALL6, + EL_EMC_WALL7, + EL_EMC_WALL8 }; - static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); + static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer); static int ep_can_fall[] = { - EL_FELSBROCKEN, + EL_ROCK, EL_BD_ROCK, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_BOMBE, - EL_KOKOSNUSS, - EL_TROPFEN, - EL_MORAST_VOLL, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, + EL_BOMB, + EL_NUT, + EL_AMOEBA_DROP, + EL_QUICKSAND_FULL, EL_MAGIC_WALL_FULL, - EL_MAGIC_WALL_BD_FULL, - EL_ZEIT_VOLL, - EL_ZEIT_LEER, + EL_BD_MAGIC_WALL_FULL, + EL_TIME_ORB_FULL, + EL_TIME_ORB_EMPTY, EL_SP_ZONK, EL_SP_INFOTRON, EL_SP_DISK_ORANGE, @@ -1463,31 +1616,31 @@ void InitElementProperties() EL_SPRING, EL_DX_SUPABOMB }; - static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int); + static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall); static int ep_can_smash[] = { - EL_FELSBROCKEN, + EL_ROCK, EL_BD_ROCK, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_SCHLUESSEL1, - EL_SCHLUESSEL2, - EL_SCHLUESSEL3, - EL_SCHLUESSEL4, - EL_EM_KEY_1, - EL_EM_KEY_2, - EL_EM_KEY_3, - EL_EM_KEY_4, - EL_BOMBE, - EL_KOKOSNUSS, - EL_TROPFEN, - EL_ZEIT_VOLL, - EL_ZEIT_LEER, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, + EL_KEY1, + EL_KEY2, + EL_KEY3, + EL_KEY4, + EL_EM_KEY1, + EL_EM_KEY2, + EL_EM_KEY3, + EL_EM_KEY4, + EL_BOMB, + EL_NUT, + EL_AMOEBA_DROP, + EL_TIME_ORB_FULL, + EL_TIME_ORB_EMPTY, EL_SP_ZONK, EL_SP_INFOTRON, EL_SP_DISK_ORANGE, @@ -1496,240 +1649,240 @@ void InitElementProperties() EL_SPRING, EL_DX_SUPABOMB }; - static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int); + static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash); static int ep_can_change[] = { - EL_FELSBROCKEN, + EL_ROCK, EL_BD_ROCK, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND }; - static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int); + static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change); static int ep_can_move[] = { - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY, - EL_MAMPFER, - EL_MAMPFER2, + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY, + EL_YAMYAM, + EL_DARK_YAMYAM, EL_ROBOT, EL_PACMAN, EL_MOLE, - EL_PINGUIN, - EL_SCHWEIN, - EL_DRACHE, - EL_SONDE, + EL_PENGUIN, + EL_PIG, + EL_DRAGON, + EL_SATELLITE, EL_SP_SNIKSNAK, EL_SP_ELECTRON, EL_BALLOON, EL_SPRING_MOVING }; - static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); + static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move); static int ep_could_move[] = { - EL_KAEFER_RIGHT, - EL_KAEFER_UP, - EL_KAEFER_LEFT, - EL_KAEFER_DOWN, - EL_FLIEGER_RIGHT, - EL_FLIEGER_UP, - EL_FLIEGER_LEFT, - EL_FLIEGER_DOWN, - EL_BUTTERFLY_RIGHT, - EL_BUTTERFLY_UP, - EL_BUTTERFLY_LEFT, - EL_BUTTERFLY_DOWN, - EL_FIREFLY_RIGHT, - EL_FIREFLY_UP, - EL_FIREFLY_LEFT, - EL_FIREFLY_DOWN, + EL_BUG_RIGHT, + EL_BUG_UP, + EL_BUG_LEFT, + EL_BUG_DOWN, + EL_SPACESHIP_RIGHT, + EL_SPACESHIP_UP, + EL_SPACESHIP_LEFT, + EL_SPACESHIP_DOWN, + EL_BD_BUTTERFLY_RIGHT, + EL_BD_BUTTERFLY_UP, + EL_BD_BUTTERFLY_LEFT, + EL_BD_BUTTERFLY_DOWN, + EL_BD_FIREFLY_RIGHT, + EL_BD_FIREFLY_UP, + EL_BD_FIREFLY_LEFT, + EL_BD_FIREFLY_DOWN, EL_PACMAN_RIGHT, EL_PACMAN_UP, EL_PACMAN_LEFT, EL_PACMAN_DOWN }; - static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int); + static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move); static int ep_dont_touch[] = { - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY }; - static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int); + static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch); static int ep_dont_go_to[] = { - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY, - EL_MAMPFER, - EL_MAMPFER2, + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY, + EL_YAMYAM, + EL_DARK_YAMYAM, EL_ROBOT, EL_PACMAN, - EL_TROPFEN, - EL_SALZSAEURE, + EL_AMOEBA_DROP, + EL_ACID, EL_SP_SNIKSNAK, EL_SP_ELECTRON, - EL_SP_BUG_ACTIVE, + EL_SP_BUGGY_BASE_ACTIVE, EL_TRAP_ACTIVE, EL_LANDMINE }; - static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); + static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to); static int ep_mampf2[] = { - EL_ERDREICH, - EL_KAEFER, - EL_FLIEGER, - EL_BUTTERFLY, - EL_FIREFLY, - EL_MAMPFER, + EL_SAND, + EL_BUG, + EL_SPACESHIP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY, + EL_YAMYAM, EL_ROBOT, EL_PACMAN, - EL_TROPFEN, - EL_AMOEBE_TOT, - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD, - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, + EL_AMOEBA_DROP, + EL_AMOEBA_DEAD, + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, EL_PEARL, EL_CRYSTAL }; - static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int); + static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2); static int ep_bd_element[] = { - EL_LEERRAUM, - EL_ERDREICH, - EL_FELSBODEN, + EL_EMPTY, + EL_SAND, + EL_WALL_CRUMBLED, EL_BD_WALL, - EL_FELSBROCKEN, + EL_ROCK, EL_BD_ROCK, - EL_EDELSTEIN_BD, - EL_MAGIC_WALL_BD_OFF, - EL_AUSGANG_ZU, - EL_AUSGANG_AUF, - EL_BETON, - EL_SPIELFIGUR, - EL_FIREFLY, - EL_FIREFLY_1, - EL_FIREFLY_2, - EL_FIREFLY_3, - EL_FIREFLY_4, - EL_BUTTERFLY, - EL_BUTTERFLY_1, - EL_BUTTERFLY_2, - EL_BUTTERFLY_3, - EL_BUTTERFLY_4, - EL_AMOEBE_BD, - EL_CHAR_FRAGE + EL_BD_DIAMOND, + EL_BD_MAGIC_WALL, + EL_EXIT_CLOSED, + EL_EXIT_OPEN, + EL_STEELWALL, + EL_PLAYER1, + EL_BD_FIREFLY, + EL_BD_FIREFLY_1, + EL_BD_FIREFLY_2, + EL_BD_FIREFLY_3, + EL_BD_FIREFLY_4, + EL_BD_BUTTERFLY, + EL_BD_BUTTERFLY_1, + EL_BD_BUTTERFLY_2, + EL_BD_BUTTERFLY_3, + EL_BD_BUTTERFLY_4, + EL_BD_AMOEBA, + EL_CHAR_QUESTION }; - static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int); + static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element); static int ep_sb_element[] = { - EL_LEERRAUM, - EL_BETON, - EL_SOKOBAN_OBJEKT, - EL_SOKOBAN_FELD_LEER, - EL_SOKOBAN_FELD_VOLL, - EL_SPIELFIGUR, - EL_INVISIBLE_STEEL + EL_EMPTY, + EL_STEELWALL, + EL_SOKOBAN_OBJECT, + EL_SOKOBAN_FIELD_EMPTY, + EL_SOKOBAN_FIELD_FULL, + EL_PLAYER1, + EL_INVISIBLE_STEELWALL }; - static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int); + static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element); static int ep_gem[] = { - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, - EL_SP_INFOTRON + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND }; - static int ep_gem_num = sizeof(ep_gem)/sizeof(int); + static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem); static int ep_inactive[] = { - EL_LEERRAUM, - EL_ERDREICH, - EL_MAUERWERK, + EL_EMPTY, + EL_SAND, + EL_WALL, EL_BD_WALL, - EL_FELSBODEN, - EL_SCHLUESSEL, - EL_BETON, - EL_AMOEBE_TOT, - EL_MORAST_LEER, - EL_BADEWANNE, - EL_ABLENK_AUS, - EL_SCHLUESSEL1, - EL_SCHLUESSEL2, - EL_SCHLUESSEL3, - EL_SCHLUESSEL4, - EL_EM_KEY_1, - EL_EM_KEY_2, - EL_EM_KEY_3, - EL_EM_KEY_4, - EL_PFORTE1, - EL_PFORTE2, - EL_PFORTE3, - EL_PFORTE4, - EL_PFORTE1X, - EL_PFORTE2X, - EL_PFORTE3X, - EL_PFORTE4X, - EL_EM_GATE_1, - EL_EM_GATE_2, - EL_EM_GATE_3, - EL_EM_GATE_4, - EL_EM_GATE_1X, - EL_EM_GATE_2X, - EL_EM_GATE_3X, - EL_EM_GATE_4X, - EL_DYNAMITE_INACTIVE, - EL_UNSICHTBAR, - EL_BIRNE_AUS, - EL_BIRNE_EIN, - EL_ERZ_EDEL, - EL_ERZ_DIAM, - EL_ERZ_EDEL_BD, - EL_ERZ_EDEL_GELB, + EL_WALL_CRUMBLED, + EL_STEELWALL, + EL_AMOEBA_DEAD, + EL_QUICKSAND_EMPTY, + EL_STONEBLOCK, + EL_ROBOT_WHEEL, + EL_KEY1, + EL_KEY2, + EL_KEY3, + EL_KEY4, + EL_EM_KEY1, + EL_EM_KEY2, + EL_EM_KEY3, + EL_EM_KEY4, + EL_GATE1, + EL_GATE2, + EL_GATE3, + EL_GATE4, + EL_GATE1_GRAY, + EL_GATE2_GRAY, + EL_GATE3_GRAY, + EL_GATE4_GRAY, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, + EL_DYNAMITE, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_WALL, + EL_INVISIBLE_SAND, + EL_LAMP, + EL_LAMP_ACTIVE, + EL_WALL_EMERALD, + EL_WALL_DIAMOND, + EL_WALL_BD_DIAMOND, + EL_WALL_EMERALD_YELLOW, EL_DYNABOMB_NR, EL_DYNABOMB_SZ, EL_DYNABOMB_XL, - EL_SOKOBAN_OBJEKT, - EL_SOKOBAN_FELD_LEER, - EL_SOKOBAN_FELD_VOLL, - EL_ERZ_EDEL_ROT, - EL_ERZ_EDEL_LILA, - EL_BADEWANNE1, - EL_BADEWANNE2, - EL_BADEWANNE3, - EL_BADEWANNE4, - EL_BADEWANNE5, - EL_MAGIC_WALL_OFF, + EL_SOKOBAN_OBJECT, + EL_SOKOBAN_FIELD_EMPTY, + EL_SOKOBAN_FIELD_FULL, + EL_WALL_EMERALD_RED, + EL_WALL_EMERALD_PURPLE, + EL_ACIDPOOL_TOPLEFT, + EL_ACIDPOOL_TOPRIGHT, + EL_ACIDPOOL_BOTTOMLEFT, + EL_ACIDPOOL_BOTTOM, + EL_ACIDPOOL_BOTTOMRIGHT, + EL_MAGIC_WALL, EL_MAGIC_WALL_DEAD, - EL_MAGIC_WALL_BD_OFF, - EL_MAGIC_WALL_BD_DEAD, - EL_AMOEBA2DIAM, + EL_BD_MAGIC_WALL, + EL_BD_MAGIC_WALL_DEAD, + EL_AMOEBA_TO_DIAMOND, EL_BLOCKED, EL_SP_EMPTY, EL_SP_BASE, @@ -1762,20 +1915,18 @@ void InitElementProperties() EL_SP_HARD_BASE4, EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, - EL_SP_EXIT, - EL_INVISIBLE_STEEL, - EL_BELT1_SWITCH_LEFT, - EL_BELT1_SWITCH_MIDDLE, - EL_BELT1_SWITCH_RIGHT, - EL_BELT2_SWITCH_LEFT, - EL_BELT2_SWITCH_MIDDLE, - EL_BELT2_SWITCH_RIGHT, - EL_BELT3_SWITCH_LEFT, - EL_BELT3_SWITCH_MIDDLE, - EL_BELT3_SWITCH_RIGHT, - EL_BELT4_SWITCH_LEFT, - EL_BELT4_SWITCH_MIDDLE, - EL_BELT4_SWITCH_RIGHT, + EL_CONVEYOR_BELT1_SWITCH_LEFT, + EL_CONVEYOR_BELT1_SWITCH_MIDDLE, + EL_CONVEYOR_BELT1_SWITCH_RIGHT, + EL_CONVEYOR_BELT2_SWITCH_LEFT, + EL_CONVEYOR_BELT2_SWITCH_MIDDLE, + EL_CONVEYOR_BELT2_SWITCH_RIGHT, + EL_CONVEYOR_BELT3_SWITCH_LEFT, + EL_CONVEYOR_BELT3_SWITCH_MIDDLE, + EL_CONVEYOR_BELT3_SWITCH_RIGHT, + EL_CONVEYOR_BELT4_SWITCH_LEFT, + EL_CONVEYOR_BELT4_SWITCH_MIDDLE, + EL_CONVEYOR_BELT4_SWITCH_RIGHT, EL_SIGN_EXCLAMATION, EL_SIGN_RADIOACTIVITY, EL_SIGN_STOP, @@ -1788,40 +1939,40 @@ void InitElementProperties() EL_SIGN_EXIT, EL_SIGN_YINYANG, EL_SIGN_OTHER, - EL_STEEL_SLANTED, - EL_EMC_STEEL_WALL_1, - EL_EMC_STEEL_WALL_2, - EL_EMC_STEEL_WALL_3, - EL_EMC_STEEL_WALL_4, - EL_EMC_WALL_1, - EL_EMC_WALL_2, - EL_EMC_WALL_3, - EL_EMC_WALL_4, - EL_EMC_WALL_5, - EL_EMC_WALL_6, - EL_EMC_WALL_7, - EL_EMC_WALL_8 + EL_STEELWALL_SLANTED, + EL_EMC_STEELWALL1, + EL_EMC_STEELWALL2, + EL_EMC_STEELWALL3, + EL_EMC_STEELWALL4, + EL_EMC_WALL_PILLAR_UPPER, + EL_EMC_WALL_PILLAR_MIDDLE, + EL_EMC_WALL_PILLAR_LOWER, + EL_EMC_WALL4, + EL_EMC_WALL5, + EL_EMC_WALL6, + EL_EMC_WALL7, + EL_EMC_WALL8 }; - static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); + static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive); static int ep_explosive[] = { - EL_BOMBE, + EL_BOMB, EL_DYNAMITE_ACTIVE, - EL_DYNAMITE_INACTIVE, - EL_DYNABOMB_ACTIVE_1, - EL_DYNABOMB_ACTIVE_2, - EL_DYNABOMB_ACTIVE_3, - EL_DYNABOMB_ACTIVE_4, + EL_DYNAMITE, + EL_DYNABOMB_PLAYER1_ACTIVE, + EL_DYNABOMB_PLAYER2_ACTIVE, + EL_DYNABOMB_PLAYER3_ACTIVE, + EL_DYNABOMB_PLAYER4_ACTIVE, EL_DYNABOMB_NR, EL_DYNABOMB_SZ, EL_DYNABOMB_XL, - EL_KAEFER, + EL_BUG, EL_MOLE, - EL_PINGUIN, - EL_SCHWEIN, - EL_DRACHE, - EL_SONDE, + EL_PENGUIN, + EL_PIG, + EL_DRAGON, + EL_SATELLITE, EL_SP_DISK_RED, EL_SP_DISK_ORANGE, EL_SP_DISK_YELLOW, @@ -1829,31 +1980,31 @@ void InitElementProperties() EL_SP_ELECTRON, EL_DX_SUPABOMB }; - static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); + static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive); static int ep_mampf3[] = { - EL_EDELSTEIN, - EL_EDELSTEIN_BD, - EL_EDELSTEIN_GELB, - EL_EDELSTEIN_ROT, - EL_EDELSTEIN_LILA, - EL_DIAMANT, + EL_EMERALD, + EL_BD_DIAMOND, + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_DIAMOND, EL_PEARL, EL_CRYSTAL }; - static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int); + static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3); static int ep_pushable[] = { - EL_FELSBROCKEN, + EL_ROCK, EL_BD_ROCK, - EL_BOMBE, - EL_KOKOSNUSS, - EL_ZEIT_LEER, - EL_SOKOBAN_FELD_VOLL, - EL_SOKOBAN_OBJEKT, - EL_SONDE, + EL_BOMB, + EL_NUT, + EL_TIME_ORB_EMPTY, + EL_SOKOBAN_FIELD_FULL, + EL_SOKOBAN_OBJECT, + EL_SATELLITE, EL_SP_ZONK, EL_SP_DISK_ORANGE, EL_SP_DISK_YELLOW, @@ -1861,37 +2012,37 @@ void InitElementProperties() EL_SPRING, EL_DX_SUPABOMB }; - static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); + static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable); static int ep_player[] = { - EL_SPIELFIGUR, - EL_SPIELER1, - EL_SPIELER2, - EL_SPIELER3, - EL_SPIELER4 + EL_PLAYER1, + EL_PLAYER2, + EL_PLAYER3, + EL_PLAYER4 }; - static int ep_player_num = sizeof(ep_player)/sizeof(int); + static int ep_player_num = SIZEOF_ARRAY_INT(ep_player); static int ep_has_content[] = { - EL_MAMPFER, - EL_AMOEBE_NASS, - EL_AMOEBE_NORM, - EL_AMOEBE_VOLL, - EL_AMOEBE_BD + EL_YAMYAM, + EL_AMOEBA_WET, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_BD_AMOEBA }; - static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int); + static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content); static int ep_eatable[] = { - EL_ERDREICH, + EL_SAND, EL_SP_BASE, - EL_SP_BUG, - EL_TRAP_INACTIVE, - EL_SAND_INVISIBLE + EL_SP_BUGGY_BASE, + EL_TRAP, + EL_INVISIBLE_SAND, + EL_INVISIBLE_SAND_ACTIVE }; - static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int); + static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable); static int ep_sp_element[] = { @@ -1902,7 +2053,8 @@ void InitElementProperties() EL_SP_INFOTRON, EL_SP_CHIP_SINGLE, EL_SP_HARD_GRAY, - EL_SP_EXIT, + EL_SP_EXIT_CLOSED, + EL_SP_EXIT_OPEN, EL_SP_DISK_ORANGE, EL_SP_PORT1_RIGHT, EL_SP_PORT1_DOWN, @@ -1920,7 +2072,7 @@ void InitElementProperties() EL_SP_PORT_X, EL_SP_PORT_XY, EL_SP_ELECTRON, - EL_SP_BUG, + EL_SP_BUGGY_BASE, EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, EL_SP_HARD_BASE1, @@ -1936,22 +2088,22 @@ void InitElementProperties() EL_SP_CHIP_UPPER, EL_SP_CHIP_LOWER, /* additional elements that appeared in newer Supaplex levels */ - EL_UNSICHTBAR, + EL_INVISIBLE_WALL, /* more than one murphy in a level results in an inactive clone */ EL_SP_MURPHY_CLONE }; - static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int); + static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element); static int ep_quick_gate[] = { - EL_EM_GATE_1, - EL_EM_GATE_2, - EL_EM_GATE_3, - EL_EM_GATE_4, - EL_EM_GATE_1X, - EL_EM_GATE_2X, - EL_EM_GATE_3X, - EL_EM_GATE_4X, + EL_EM_GATE1, + EL_EM_GATE2, + EL_EM_GATE3, + EL_EM_GATE4, + EL_EM_GATE1_GRAY, + EL_EM_GATE2_GRAY, + EL_EM_GATE3_GRAY, + EL_EM_GATE4_GRAY, EL_SP_PORT1_LEFT, EL_SP_PORT2_LEFT, EL_SP_PORT1_RIGHT, @@ -1966,7 +2118,7 @@ void InitElementProperties() EL_SWITCHGATE_OPEN, EL_TIMEGATE_OPEN }; - static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int); + static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate); static int ep_over_player[] = { @@ -1981,79 +2133,96 @@ void InitElementProperties() EL_SP_PORT_X, EL_SP_PORT_Y, EL_SP_PORT_XY, - EL_TUBE_CROSS, + EL_TUBE_ALL, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, - EL_TUBE_VERT_LEFT, - EL_TUBE_VERT_RIGHT, - EL_TUBE_HORIZ_UP, - EL_TUBE_HORIZ_DOWN, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, EL_TUBE_LEFT_UP, EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int); + static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player); static int ep_active_bomb[] = { EL_DYNAMITE_ACTIVE, - EL_DYNABOMB_ACTIVE_1, - EL_DYNABOMB_ACTIVE_2, - EL_DYNABOMB_ACTIVE_3, - EL_DYNABOMB_ACTIVE_4 + EL_DYNABOMB_PLAYER1_ACTIVE, + EL_DYNABOMB_PLAYER2_ACTIVE, + EL_DYNABOMB_PLAYER3_ACTIVE, + EL_DYNABOMB_PLAYER4_ACTIVE }; - static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int); + static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb); static int ep_belt[] = { - EL_BELT1_LEFT, - EL_BELT1_MIDDLE, - EL_BELT1_RIGHT, - EL_BELT2_LEFT, - EL_BELT2_MIDDLE, - EL_BELT2_RIGHT, - EL_BELT3_LEFT, - EL_BELT3_MIDDLE, - EL_BELT3_RIGHT, - EL_BELT4_LEFT, - EL_BELT4_MIDDLE, - EL_BELT4_RIGHT, + EL_CONVEYOR_BELT1_LEFT, + EL_CONVEYOR_BELT1_MIDDLE, + EL_CONVEYOR_BELT1_RIGHT, + EL_CONVEYOR_BELT2_LEFT, + EL_CONVEYOR_BELT2_MIDDLE, + EL_CONVEYOR_BELT2_RIGHT, + EL_CONVEYOR_BELT3_LEFT, + EL_CONVEYOR_BELT3_MIDDLE, + EL_CONVEYOR_BELT3_RIGHT, + EL_CONVEYOR_BELT4_LEFT, + EL_CONVEYOR_BELT4_MIDDLE, + EL_CONVEYOR_BELT4_RIGHT, + }; + static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt); + + static int ep_belt_active[] = + { + EL_CONVEYOR_BELT1_LEFT_ACTIVE, + EL_CONVEYOR_BELT1_MIDDLE_ACTIVE, + EL_CONVEYOR_BELT1_RIGHT_ACTIVE, + EL_CONVEYOR_BELT2_LEFT_ACTIVE, + EL_CONVEYOR_BELT2_MIDDLE_ACTIVE, + EL_CONVEYOR_BELT2_RIGHT_ACTIVE, + EL_CONVEYOR_BELT3_LEFT_ACTIVE, + EL_CONVEYOR_BELT3_MIDDLE_ACTIVE, + EL_CONVEYOR_BELT3_RIGHT_ACTIVE, + EL_CONVEYOR_BELT4_LEFT_ACTIVE, + EL_CONVEYOR_BELT4_MIDDLE_ACTIVE, + EL_CONVEYOR_BELT4_RIGHT_ACTIVE, }; - static int ep_belt_num = sizeof(ep_belt)/sizeof(int); + static int ep_belt_active_num = SIZEOF_ARRAY_INT(ep_belt_active); static int ep_belt_switch[] = { - EL_BELT1_SWITCH_LEFT, - EL_BELT1_SWITCH_MIDDLE, - EL_BELT1_SWITCH_RIGHT, - EL_BELT2_SWITCH_LEFT, - EL_BELT2_SWITCH_MIDDLE, - EL_BELT2_SWITCH_RIGHT, - EL_BELT3_SWITCH_LEFT, - EL_BELT3_SWITCH_MIDDLE, - EL_BELT3_SWITCH_RIGHT, - EL_BELT4_SWITCH_LEFT, - EL_BELT4_SWITCH_MIDDLE, - EL_BELT4_SWITCH_RIGHT, + EL_CONVEYOR_BELT1_SWITCH_LEFT, + EL_CONVEYOR_BELT1_SWITCH_MIDDLE, + EL_CONVEYOR_BELT1_SWITCH_RIGHT, + EL_CONVEYOR_BELT2_SWITCH_LEFT, + EL_CONVEYOR_BELT2_SWITCH_MIDDLE, + EL_CONVEYOR_BELT2_SWITCH_RIGHT, + EL_CONVEYOR_BELT3_SWITCH_LEFT, + EL_CONVEYOR_BELT3_SWITCH_MIDDLE, + EL_CONVEYOR_BELT3_SWITCH_RIGHT, + EL_CONVEYOR_BELT4_SWITCH_LEFT, + EL_CONVEYOR_BELT4_SWITCH_MIDDLE, + EL_CONVEYOR_BELT4_SWITCH_RIGHT, }; - static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int); + static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch); static int ep_tube[] = { - EL_TUBE_CROSS, + EL_TUBE_ALL, EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, - EL_TUBE_VERT_LEFT, - EL_TUBE_VERT_RIGHT, - EL_TUBE_HORIZ_UP, - EL_TUBE_HORIZ_DOWN, + EL_TUBE_VERTICAL_LEFT, + EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_HORIZONTAL_UP, + EL_TUBE_HORIZONTAL_DOWN, EL_TUBE_LEFT_UP, EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN }; - static int ep_tube_num = sizeof(ep_tube)/sizeof(int); + static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube); static long ep1_bit[] = { @@ -2092,6 +2261,7 @@ void InitElementProperties() static long ep2_bit[] = { EP_BIT_BELT, + EP_BIT_BELT_ACTIVE, EP_BIT_BELT_SWITCH, EP_BIT_TUBE }; @@ -2132,6 +2302,7 @@ void InitElementProperties() static int *ep2_array[] = { ep_belt, + ep_belt_active, ep_belt_switch, ep_tube }; @@ -2172,11 +2343,12 @@ void InitElementProperties() static int *ep2_num[] = { &ep_belt_num, + &ep_belt_active_num, &ep_belt_switch_num, &ep_tube_num }; - static int num_properties1 = sizeof(ep1_num)/sizeof(int *); - static int num_properties2 = sizeof(ep2_num)/sizeof(int *); + static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *); + static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *); for(i=0; i