X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=2b43180b42f937d8bb27bf2fb4d4ceea0b6cb754;hb=3eb5d3a10dc341e94a1290bbe1f9735e18e83e5f;hp=19c91ca787844c09114d0f2317cb44970224c747;hpb=12677c5a393c075d0f2d8ff25604e44e310763df;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 19c91ca7..2b43180b 100644 --- a/src/init.c +++ b/src/init.c @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // init.c // ============================================================================ @@ -77,6 +77,11 @@ static int copy_properties[][5] = EL_MOLE_LEFT, EL_MOLE_RIGHT, EL_MOLE_UP, EL_MOLE_DOWN }, + { + EL_SPRING, + EL_SPRING_LEFT, EL_SPRING_RIGHT, + EL_SPRING_LEFT, EL_SPRING_RIGHT, // (to match array size) + }, { -1, -1, -1, -1, -1 @@ -318,23 +323,6 @@ void InitImageTextures(void) CreateImageTextures(texture_graphics[i]); } -#if 1 -// !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! -void SetBitmaps_EM(Bitmap **em_bitmap) -{ - em_bitmap[0] = graphic_info[IMG_EMC_OBJECT].bitmap; - em_bitmap[1] = graphic_info[IMG_EMC_SPRITE].bitmap; -} -#endif - -#if 0 -// !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! -void SetBitmaps_SP(Bitmap **sp_bitmap) -{ - *sp_bitmap = graphic_info[IMG_SP_OBJECTS].bitmap; -} -#endif - static int getFontBitmapID(int font_nr) { int special = -1; @@ -2374,6 +2362,8 @@ static int get_special_property_bit(int element, int property_bit_nr) { EL_SP_ELECTRON, 15 }, { EL_BALLOON, 16 }, { EL_SPRING, 17 }, + { EL_SPRING_LEFT, 17 }, + { EL_SPRING_RIGHT, 17 }, { EL_EMC_ANDROID, 18 }, { -1, -1 }, @@ -2879,6 +2869,7 @@ void InitElementPropertiesStatic(void) EL_BOMB, EL_NUT, EL_AMOEBA_DROP, + EL_AMOEBA_DROPPING, EL_QUICKSAND_FULL, EL_QUICKSAND_FAST_FULL, EL_MAGIC_WALL_FULL, @@ -5925,6 +5916,7 @@ void ReloadCustomArtwork(int force_reload) InitOverrideArtwork(); force_reload_gfx |= AdjustGraphicsForEMC(); + force_reload_snd |= AdjustSoundsForEMC(); gfx_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_GRAPHICS); snd_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_SOUNDS);