X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=27088af6f34530286779dc76703df458e405edb5;hb=92204d79d159df0be4bd05c4b4e4dabbcaefe805;hp=2b1b7931420cc5d8f66cd702400d2b4db57bf917;hpb=ee0895b12e544444db37febb1242bcc8a72d6ad8;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 2b1b7931..27088af6 100644 --- a/src/init.c +++ b/src/init.c @@ -73,7 +73,8 @@ static void InitGfx(void); static void InitGfxBackground(void); static void InitGadgets(void); static void InitElementProperties(void); -static void InitElementInfo(void); +static void InitElementGraphicInfo(void); +static void InitElementSoundInfo(void); static void InitGraphicInfo(void); static void InitSoundInfo(); static void Execute_Command(char *); @@ -119,7 +120,6 @@ void OpenAll(void) InitEventFilter(FilterMouseMotionEvents); InitElementProperties(); - InitElementInfo(); InitGfx(); @@ -184,8 +184,29 @@ static void InitArtworkInfo() static void InitArtworkConfig() { - InitImageList(image_config, image_config_suffix, NUM_IMAGE_FILES); - InitSoundList(sound_config, sound_config_suffix, NUM_SOUND_FILES); + static char *element_prefix[MAX_NUM_ELEMENTS + 1]; + static char *sound_class_prefix[MAX_NUM_ELEMENTS + 1]; + static char *action_suffix[NUM_ACTIONS + 1]; + static char *direction_suffix[NUM_DIRECTIONS + 1]; + static char *dummy[1] = { NULL }; + int i; + + for (i=0; iwidth / 2, + tst_bitmap->height / 2); + + BlitBitmap(tmp_bitmap, tst_bitmap, 0, 0, 256, 224, 0, 448); + + FreeBitmap(tmp_bitmap); + } } static void ReinitializeSounds() { - InitSoundInfo(); /* initialize sounds info from config file */ + InitElementSoundInfo(); /* initialize element/sound config info */ + InitSoundInfo(); /* initialize sounds info from config file */ + + InitPlaySoundLevel(); /* initialize internal game sound values */ } static void ReinitializeMusic() @@ -253,6 +292,8 @@ static void InitImages() { ReloadCustomImages(); ReinitializeGraphics(); + + LoadCustomElementDescriptions(); } static void InitSound() @@ -550,10 +591,6 @@ void ReloadCustomArtwork() if (!validLevelSeries(leveldir_current)) return; -#if 0 - printf("--> '%s'\n", artwork.gfx_current_identifier); -#endif - /* when a new level series was selected, check if there was a change in custom artwork stored in level series directory */ if (leveldir_current_identifier != leveldir_current->identifier) @@ -587,8 +624,8 @@ void ReloadCustomArtwork() if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 || last_override_level_graphics != setup.override_level_graphics) { -#if 1 - printf("RELOADING GRAPHICS '%s' -> '%s' (-> '%s')\n", +#if 0 + printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n", artwork.gfx_current_identifier, artwork.gfx_current->identifier, gfx_new_identifier); @@ -601,14 +638,12 @@ void ReloadCustomArtwork() ReloadCustomImages(); ReinitializeGraphics(); + LoadCustomElementDescriptions(); + FreeTileClipmasks(); InitTileClipmasks(); -#if 0 - artwork.gfx_current_identifier = gfx_new_identifier; -#else artwork.gfx_current_identifier = artwork.gfx_current->identifier; -#endif last_override_level_graphics = setup.override_level_graphics; redraw_screen = TRUE; @@ -617,11 +652,11 @@ void ReloadCustomArtwork() if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 || last_override_level_sounds != setup.override_level_sounds) { -#if 1 - printf("RELOADING SOUNDS '%s' -> '%s' (-> '%s')\n", +#if 0 + printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n", artwork.snd_current_identifier, - snd_new_identifier, - artwork.snd_current->identifier); + artwork.snd_current->identifier, + snd_new_identifier); #endif /* set artwork path to send it to the sound server process */ @@ -630,12 +665,7 @@ void ReloadCustomArtwork() InitReloadCustomSounds(snd_new_identifier); ReinitializeSounds(); -#if 0 - artwork.snd_current_identifier = snd_new_identifier; -#else artwork.snd_current_identifier = artwork.snd_current->identifier; -#endif - last_override_level_sounds = setup.override_level_sounds; redraw_screen = TRUE; @@ -650,11 +680,7 @@ void ReloadCustomArtwork() InitReloadCustomMusic(mus_new_identifier); ReinitializeMusic(); -#if 0 - artwork.mus_current_identifier = mus_new_identifier; -#else artwork.mus_current_identifier = artwork.mus_current->identifier; -#endif last_override_level_music = setup.override_level_music; redraw_screen = TRUE; @@ -668,10 +694,6 @@ void ReloadCustomArtwork() SetDoorState(DOOR_OPEN_ALL); CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY); } - -#if 0 - printf("<-- '%s'\n", artwork.gfx_current_identifier); -#endif } void FreeGadgets() @@ -699,9 +721,10 @@ void InitGadgets() gadgets_initialized = TRUE; } -void InitElementInfo() +void InitElementGraphicInfo() { - + struct PropertyMapping *property_mapping = getImageListPropertyMapping(); + int num_property_mappings = getImageListPropertyMappingSize(); int i, act, dir; /* set values to -1 to identify later as "uninitialized" values */ @@ -724,27 +747,38 @@ void InitElementInfo() element_info[i].graphic[ACTION_DEFAULT] = IMG_CUSTOM_START + (i - EL_CUSTOM_START); - i = 0; - while (element_to_graphic[i].element > -1) + /* initialize element/graphic mapping from static configuration */ + for (i=0; element_to_graphic[i].element > -1; i++) { int element = element_to_graphic[i].element; - int direction = element_to_graphic[i].direction; int action = element_to_graphic[i].action; + int direction = element_to_graphic[i].direction; int graphic = element_to_graphic[i].graphic; if (action < 0) action = ACTION_DEFAULT; if (direction > -1) - { - direction = MV_DIR_BIT(direction); - element_info[element].direction_graphic[action][direction] = graphic; - } else element_info[element].graphic[action] = graphic; + } + + /* initialize element/graphic mapping from dynamic configuration */ + for (i=0; i < num_property_mappings; i++) + { + int element = property_mapping[i].base_index; + int action = property_mapping[i].ext1_index; + int direction = property_mapping[i].ext2_index; + int graphic = property_mapping[i].artwork_index; + + if (action < 0) + action = ACTION_DEFAULT; - i++; + if (direction > -1) + element_info[element].direction_graphic[action][direction] = graphic; + else + element_info[element].graphic[action] = graphic; } /* now set all '-1' values to element specific default values */ @@ -787,7 +821,12 @@ void InitElementInfo() } } -static void set_graphic_parameters(int graphic, int action, int *parameter) +static void InitElementSoundInfo() +{ + /* soon to come */ +} + +static void set_graphic_parameters(int graphic, int *parameter) { Bitmap *src_bitmap = getBitmapFromImageID(graphic); int num_xtiles = (src_bitmap ? src_bitmap->width : TILEX) / TILEX; @@ -847,33 +886,23 @@ static void set_graphic_parameters(int graphic, int action, int *parameter) if (parameter[GFX_ARG_MODE_REVERSE]) graphic_info[graphic].anim_mode |= ANIM_REVERSE; - /* set first frame of animation after determining animation mode */ - graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME]; - /* automatically determine correct start frame, if not defined */ if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE) graphic_info[graphic].anim_start_frame = 0; else if (graphic_info[graphic].anim_mode & ANIM_REVERSE) graphic_info[graphic].anim_start_frame = graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1; + else + graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME]; /* animation synchronized with global frame counter, not move position */ graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC]; - - /* set global_sync for all animations with undefined "animation action" */ - if (parameter[GFX_ARG_GLOBAL_SYNC] == ARG_UNDEFINED_VALUE) - graphic_info[graphic].anim_global_sync = - (action == ACTION_DEFAULT ? TRUE : FALSE); - - /* "linear" animations are never globally synchronized */ - if (parameter[GFX_ARG_MODE_LINEAR]) - graphic_info[graphic].anim_global_sync = FALSE; } static void InitGraphicInfo() { static boolean clipmasks_initialized = FALSE; - static int gfx_action[NUM_IMAGE_FILES]; + int num_images = getImageListSize(); int i; #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) Pixmap src_pixmap; @@ -882,31 +911,15 @@ static void InitGraphicInfo() GC copy_clipmask_gc = None; #endif - image_files = getCurrentImageList(); - - /* set temporary graphics action field to default value */ - for (i=0; i -1) - { - int action = element_to_graphic[i].action; - int graphic = element_to_graphic[i].graphic; - - if (action == -1) - action = ACTION_DEFAULT; - - gfx_action[graphic] = action; + if (graphic_info != NULL) + free(graphic_info); - i++; - } + graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo)); #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) if (clipmasks_initialized) { - for (i=0; iparameter); /* now check if no animation frames are outside of the loaded image */ @@ -952,8 +966,7 @@ static void InitGraphicInfo() Error(ERR_RETURN, "custom graphic rejected for this element/action"); Error(ERR_RETURN_LINE, "-"); - set_graphic_parameters(i, gfx_action[i], - image_files[i].default_parameter); + set_graphic_parameters(i, image->default_parameter); } last_frame = graphic_info[i].anim_frames - 1; @@ -976,8 +989,7 @@ static void InitGraphicInfo() Error(ERR_RETURN, "custom graphic rejected for this element/action"); Error(ERR_RETURN_LINE, "-"); - set_graphic_parameters(i, gfx_action[i], - image_files[i].default_parameter); + set_graphic_parameters(i, image->default_parameter); } #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) @@ -1024,36 +1036,42 @@ static void set_sound_parameters(int sound, int *parameter) static void InitSoundInfo() { - int sound_effect_properties[NUM_SOUND_FILES]; + int *sound_effect_properties; + int num_sounds = getSoundListSize(); int i, j; - sound_files = getCurrentSoundList(); + if (sound_info != NULL) + free(sound_info); + + sound_effect_properties = checked_calloc(num_sounds * sizeof(int)); + sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo)); /* initialize sound effect for all elements to "no sound" */ for (i=0; itoken); sound_effect_properties[i] = ACTION_OTHER; sound_info[i].loop = FALSE; /* determine all loop sounds and identify certain sound classes */ - for (j=0; sound_action_properties[j].text; j++) + for (j=0; element_action_info[j].suffix; j++) { - int len_action_text = strlen(sound_action_properties[j].text); + int len_action_text = strlen(element_action_info[j].suffix); if (len_action_text < len_effect_text && - strcmp(&sound_files[i].token[len_effect_text - len_action_text], - sound_action_properties[j].text) == 0) + strcmp(&sound->token[len_effect_text - len_action_text], + element_action_info[j].suffix) == 0) { - sound_effect_properties[i] = sound_action_properties[j].value; + sound_effect_properties[i] = element_action_info[j].value; - if (sound_action_properties[j].is_loop) + if (element_action_info[j].is_loop_sound) sound_info[i].loop = TRUE; } } @@ -1067,9 +1085,9 @@ static void InitSoundInfo() int len_class_text = strlen(element_info[j].sound_class_name); if (len_class_text + 1 < len_effect_text && - strncmp(sound_files[i].token, + strncmp(sound->token, element_info[j].sound_class_name, len_class_text) == 0 && - sound_files[i].token[len_class_text] == '.') + sound->token[len_class_text] == '.') { int sound_action_value = sound_effect_properties[i]; @@ -1078,9 +1096,11 @@ static void InitSoundInfo() } } - set_sound_parameters(i, sound_files[i].parameter); + set_sound_parameters(i, sound->parameter); } + free(sound_effect_properties); + #if 0 /* TEST ONLY */ { @@ -1088,11 +1108,11 @@ static void InitSoundInfo() int sound_action = ACTION_DIGGING; int j = 0; - while (sound_action_properties[j].text) + while (element_action_info[j].suffix) { - if (sound_action_properties[j].value == sound_action) + if (element_action_info[j].value == sound_action) printf("element %d, sound action '%s' == %d\n", - element, sound_action_properties[j].text, + element, element_action_info[j].suffix, element_info_[element].sound[sound_action]); j++; }