X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=136abe6a8717dea9a65db8d3c2358a543645d629;hb=ac9feee5631d3725a6d7b75b065c8be33a22d4b5;hp=dbba5f1250154305c8c1412d8ab0255326a72907;hpb=368684d4c5e2a59cbea8c5e35171f3fe008b844f;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index dbba5f12..136abe6a 100644 --- a/src/init.c +++ b/src/init.c @@ -1930,6 +1930,16 @@ static void InitGraphicCompatibilityInfo(void) // process all images which default to same image as "global.door" if (strEqual(fi->default_filename, fi_global_door->default_filename)) { + // skip all images that are cloned from images that default to same + // image as "global.door", but that are redefined to something else + if (graphic_info[i].clone_from != -1) + { + int cloned_graphic = graphic_info[i].clone_from; + + if (getImageListEntryFromImageID(cloned_graphic)->redefined) + continue; + } + #if 0 Debug("init:InitGraphicCompatibilityInfo", "special treatment needed for token '%s'", fi->token); @@ -1942,6 +1952,70 @@ static void InitGraphicCompatibilityInfo(void) } } + // special compatibility handling for "Snake Bite" graphics set + if (strPrefix(leveldir_current->identifier, "snake_bite")) + { + Bitmap *bitmap = graphic_info[IMG_BACKGROUND_SCORES].bitmap; + + BlitBitmap(bitmap, bitmap, 18, 66, 32, 480, 50, 66); + BlitBitmap(bitmap, bitmap, 466, 66, 32, 480, 434, 66); + + ClearRectangle(bitmap, 2, 66, 32, 480); + ClearRectangle(bitmap, 514, 66, 32, 480); + } + + // special compatibility handling for "Jue" graphics sets (2007 and 2019) + boolean supports_score_info = (menu.draw_xoffset[GAME_MODE_SCOREINFO] != 0); + if (strPrefix(leveldir_current->graphics_set, "jue") && !supports_score_info) + { + int font_title[] = + { + FONT_TITLE_1, + FONT_TITLE_2, + + -1 + }; + int font_text[] = + { + FONT_TEXT_1, + FONT_TEXT_2, + FONT_TEXT_3, + FONT_TEXT_4, + + -1 + }; + int mode_old = GAME_MODE_SCORES; + int mode_new = GAME_MODE_SCOREINFO; + int i, j; + + // adjust title screens on score info page + for (i = 0; font_title[i] != -1; i++) + { + struct FontInfo *fi = &font_info[font_title[i]]; + + fi->special_graphic[mode_new] = fi->special_graphic[mode_old]; + fi->special_bitmap_id[mode_new] = fi->special_bitmap_id[mode_old]; + } + + // adjust vertical text and button positions on scores page + for (i = 0; font_text[i] != -1; i++) + { + for (j = 0; j < 2; j++) + { + boolean jue0 = strEqual(leveldir_current->graphics_set, "jue0"); + int font_nr = (j == 0 ? font_text[i] : FONT_ACTIVE(font_text[i])); + int font_bitmap_id = font_info[font_nr].special_bitmap_id[mode_old]; + int font_yoffset = (jue0 ? 10 : 5); + + gfx.font_bitmap_info[font_bitmap_id].draw_yoffset = font_yoffset; + } + } + + // adjust page offsets on score info page + menu.draw_xoffset[mode_new] = menu.draw_xoffset[mode_old]; + menu.draw_yoffset[mode_new] = menu.draw_yoffset[mode_old]; + } + InitGraphicCompatibilityInfo_Doors(); } @@ -6109,7 +6183,7 @@ static void InitOverrideArtwork(void) #endif } -static char *getNewArtworkIdentifier(int type) +static char *setNewArtworkIdentifier(int type) { static char *last_leveldir_identifier[3] = { NULL, NULL, NULL }; static char *last_artwork_identifier[3] = { NULL, NULL, NULL }; @@ -6174,6 +6248,7 @@ static char *getNewArtworkIdentifier(int type) // (we cannot compare string pointers here, so copy string content itself) setString(&last_artwork_identifier[type], artwork_current_identifier); + // ---------- set new artwork identifier ---------- *(ARTWORK_CURRENT_IDENTIFIER_PTR(artwork, type)) = artwork_current_identifier; // ---------- do not reload directly after starting ------------------------- @@ -6185,6 +6260,13 @@ static char *getNewArtworkIdentifier(int type) return artwork_new_identifier; } +static void InitArtworkIdentifier(void) +{ + setNewArtworkIdentifier(ARTWORK_TYPE_GRAPHICS); + setNewArtworkIdentifier(ARTWORK_TYPE_SOUNDS); + setNewArtworkIdentifier(ARTWORK_TYPE_MUSIC); +} + void ReloadCustomArtwork(int force_reload) { int last_game_status = game_status; // save current game status @@ -6201,9 +6283,9 @@ void ReloadCustomArtwork(int force_reload) AdjustGraphicsForEMC(); AdjustSoundsForEMC(); - gfx_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_GRAPHICS); - snd_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_SOUNDS); - mus_new_identifier = getNewArtworkIdentifier(ARTWORK_TYPE_MUSIC); + gfx_new_identifier = setNewArtworkIdentifier(ARTWORK_TYPE_GRAPHICS); + snd_new_identifier = setNewArtworkIdentifier(ARTWORK_TYPE_SOUNDS); + mus_new_identifier = setNewArtworkIdentifier(ARTWORK_TYPE_MUSIC); reload_needed = (gfx_new_identifier != NULL || force_reload_gfx || snd_new_identifier != NULL || force_reload_snd || @@ -6227,6 +6309,8 @@ void ReloadCustomArtwork(int force_reload) UPDATE_BUSY_STATE(); + InitMissingFileHash(); + if (gfx_new_identifier != NULL || force_reload_gfx) { #if 0 @@ -6363,6 +6447,8 @@ void OpenAll(void) InitSimpleRandom(NEW_RANDOMIZE); InitBetterRandom(NEW_RANDOMIZE); + InitMissingFileHash(); + print_timestamp_time("[init global stuff]"); InitSetup(); @@ -6430,6 +6516,9 @@ void OpenAll(void) InitOverrideArtwork(); // needs to know current level directory print_timestamp_time("InitOverrideArtwork"); + InitArtworkIdentifier(); // needs to know current level directory + print_timestamp_time("InitArtworkIdentifier"); + InitImages(); // needs to know current level directory print_timestamp_time("InitImages");