X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=08069f4afa83dd1d9c217157411b20b15ba3c19d;hb=9c6293f12f9dea224bff9050050253e9f52e3819;hp=2ddbbcd5769c56c30cadc67d8092fc3fefb3f9f2;hpb=fe158e864d3fa4b0221e9c88d8dfff0157051396;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 2ddbbcd5..08069f4a 100644 --- a/src/init.c +++ b/src/init.c @@ -23,6 +23,8 @@ #include "files.h" #include "network.h" #include "netserv.h" +#include "cartoons.h" +#include "config.h" static char *image_filename[NUM_PICTURES] = { @@ -38,19 +40,28 @@ static char *image_filename[NUM_PICTURES] = "RocksFont3.pcx" }; -static void InitPlayerInfo(void); static void InitSetup(void); +static void InitPlayerInfo(void); static void InitLevelInfo(void); +static void InitArtworkInfo(void); static void InitNetworkServer(void); +static void InitMixer(void); static void InitSound(void); static void InitGfx(void); -static void InitCustomGraphics(void); static void InitGfxBackground(void); static void InitGadgets(void); static void InitElementProperties(void); +static void Execute_Debug_Command(char *); void OpenAll(void) { + if (options.debug_command) + { + Execute_Debug_Command(options.debug_command); + + exit(0); + } + if (options.serveronly) { #if defined(PLATFORM_UNIX) @@ -62,16 +73,17 @@ void OpenAll(void) } InitProgramInfo(UNIX_USERDATA_DIRECTORY, - PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING, + PROGRAM_TITLE_STRING, getWindowTitleString(), ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME, MSDOS_POINTER_FILENAME, COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL); InitSetup(); InitPlayerInfo(); + InitArtworkInfo(); /* needed before loading gfx, sound & music */ InitCounter(); - InitSound(); + InitMixer(); InitJoysticks(); InitRND(NEW_RANDOMIZE); @@ -86,10 +98,11 @@ void OpenAll(void) InitLevelInfo(); InitGadgets(); /* needs to know number of level series */ - - InitCustomGraphics(); + InitSound(); /* needs to know current level directory */ InitGfxBackground(); + InitToons(); + DrawMainMenu(); InitNetworkServer(); @@ -120,6 +133,11 @@ void InitLevelInfo() LoadLevelSetup_SeriesInfo(); /* last played level info */ } +void InitArtworkInfo() +{ + LoadArtworkInfo(); +} + void InitNetworkServer() { #if defined(PLATFORM_UNIX) @@ -143,38 +161,29 @@ void InitNetworkServer() #endif } -void InitSound() +static void InitMixer() { - int i; - OpenAudio(); + InitSoundList(sound_effects, NUM_SOUND_EFFECTS); - for(i=0; iname); + InitReloadMusic(artwork.mus_current->name); } -void InitTileClipmasks() +static void InitTileClipmasks() { #if defined(TARGET_X11) - GC copy_clipmask_gc; XGCValues clip_gc_values; unsigned long clip_gc_valuemask; -#endif #if defined(TARGET_X11_NATIVE) + GC copy_clipmask_gc; + static struct { int start; @@ -226,7 +235,8 @@ void InitTileClipmasks() { GFX2_SHIELD_ACTIVE, 3 }, { -1, 0 } }; -#endif +#endif /* TARGET_X11_NATIVE */ +#endif /* TARGET_X11 */ int i; @@ -240,13 +250,6 @@ void InitTileClipmasks() To prevent this, create small (tile-sized) mask Pixmaps which will then be set much faster with XSetClipOrigin() and speed things up a lot. */ - /* create graphic context structures needed for clipping */ - clip_gc_values.graphics_exposures = False; - clip_gc_valuemask = GCGraphicsExposures; - copy_clipmask_gc = - XCreateGC(display, pix[PIX_BACK]->clip_mask, - clip_gc_valuemask, &clip_gc_values); - clip_gc_values.graphics_exposures = False; clip_gc_valuemask = GCGraphicsExposures; tile_clip_gc = @@ -260,11 +263,19 @@ void InitTileClipmasks() clip_gc_values.clip_mask = pix[i]->clip_mask; clip_gc_valuemask = GCGraphicsExposures | GCClipMask; pix[i]->stored_clip_gc = XCreateGC(display, window->drawable, - clip_gc_valuemask,&clip_gc_values); + clip_gc_valuemask, &clip_gc_values); } } #if defined(TARGET_X11_NATIVE) + + /* create graphic context structures needed for clipping */ + clip_gc_values.graphics_exposures = False; + clip_gc_valuemask = GCGraphicsExposures; + copy_clipmask_gc = + XCreateGC(display, pix[PIX_BACK]->clip_mask, + clip_gc_valuemask, &clip_gc_values); + /* create only those clipping Pixmaps we really need */ for(i=0; tile_needs_clipping[i].start>=0; i++) { @@ -288,10 +299,42 @@ void InitTileClipmasks() src_x, src_y, TILEX, TILEY, 0, 0); } } + + XFreeGC(display, copy_clipmask_gc); + #endif /* TARGET_X11_NATIVE */ #endif /* TARGET_X11 */ } +void FreeTileClipmasks() +{ +#if defined(TARGET_X11) + int i; + + for(i=0; istored_clip_gc) + { + XFreeGC(display, pix[i]->stored_clip_gc); + pix[i]->stored_clip_gc = None; + } + } +#endif /* TARGET_X11 */ +} + void InitGfx() { int i; @@ -322,7 +365,7 @@ void InitGfx() DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE); rest(200); #endif - DrawInitText("Loading graphics:",120,FC_GREEN); + DrawInitText("Loading graphics:", 120, FC_GREEN); for(i=0; i/graphics */ - filename = getPath2(getUserDataDir(), GRAPHICS_DIRECTORY); - if (access(dir, F_OK) == 0) + if (artwork.graphics_set_current != artwork.gfx_current->name) { - } - - + int i; + ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); -(leveldir_current->user_defined ? - getUserLevelDir("") : - options.level_directory), - leveldir_current->fullpath, - basename); + for(i=0; iuser_defined ? - getUserLevelDir("") : - options.level_directory), - leveldir_current->fullpath, - basename); -#endif -} + artwork.graphics_set_current = artwork.gfx_current->name; + } -void InitGfxBackground() -{ - int x, y; + if (artwork.sounds_set_current != artwork.snd_current->name) + { + InitReloadSounds(artwork.snd_current->name); - drawto = backbuffer; - fieldbuffer = pix[PIX_DB_FIELD]; - SetDrawtoField(DRAW_BACKBUFFER); + artwork.sounds_set_current = artwork.snd_current->name; + } - BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); - ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE); - ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE); + if (artwork.music_set_current != artwork.mus_current->name) + { + InitReloadMusic(artwork.mus_current->name); - for(x=0; xname; + } } void InitGadgets() @@ -1559,14 +1597,33 @@ void InitElementProperties() Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE); } +void Execute_Debug_Command(char *command) +{ + if (strcmp(command, "create soundinfo.conf") == 0) + { + int i; + + printf("# You can configure additional/alternative sound effects here\n"); + printf("# (The sounds below are default and therefore commented out.)\n"); + printf("\n"); + + for (i=0; i