X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=079ece2f796b6f6071b82fb5e413329393cf90ab;hb=11a10cfd84f1781b1b7dc5609548feebe928ccd8;hp=70776a3ae434c7add9625ab34c249cca15217b71;hpb=63d90fdf9bfeb9c6bb0c09a768d4969f732a3397;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 70776a3a..079ece2f 100644 --- a/src/init.c +++ b/src/init.c @@ -2236,6 +2236,13 @@ static void InitMusicInfo(void) } } + +static void InitGameInfoFromArtworkInfo(void) +{ + // special case: store initial value of custom artwork setting + game.use_masked_elements_initial = game.use_masked_elements; +} + static void ReinitializeGraphics(void) { print_timestamp_init("ReinitializeGraphics"); @@ -2279,6 +2286,8 @@ static void ReinitializeGraphics(void) InitDoors(); print_timestamp_time("InitDoors"); + InitGameInfoFromArtworkInfo(); + print_timestamp_done("ReinitializeGraphics"); } @@ -3000,6 +3009,22 @@ void InitElementPropertiesStatic(void) static int ep_walkable_over[] = { EL_EMPTY_SPACE, + EL_EMPTY_SPACE_1, + EL_EMPTY_SPACE_2, + EL_EMPTY_SPACE_3, + EL_EMPTY_SPACE_4, + EL_EMPTY_SPACE_5, + EL_EMPTY_SPACE_6, + EL_EMPTY_SPACE_7, + EL_EMPTY_SPACE_8, + EL_EMPTY_SPACE_9, + EL_EMPTY_SPACE_10, + EL_EMPTY_SPACE_11, + EL_EMPTY_SPACE_12, + EL_EMPTY_SPACE_13, + EL_EMPTY_SPACE_14, + EL_EMPTY_SPACE_15, + EL_EMPTY_SPACE_16, EL_SP_EMPTY_SPACE, EL_SOKOBAN_FIELD_EMPTY, EL_EXIT_OPEN, @@ -4122,6 +4147,22 @@ void InitElementPropertiesStatic(void) static int ep_inactive[] = { EL_EMPTY, + EL_EMPTY_SPACE_1, + EL_EMPTY_SPACE_2, + EL_EMPTY_SPACE_3, + EL_EMPTY_SPACE_4, + EL_EMPTY_SPACE_5, + EL_EMPTY_SPACE_6, + EL_EMPTY_SPACE_7, + EL_EMPTY_SPACE_8, + EL_EMPTY_SPACE_9, + EL_EMPTY_SPACE_10, + EL_EMPTY_SPACE_11, + EL_EMPTY_SPACE_12, + EL_EMPTY_SPACE_13, + EL_EMPTY_SPACE_14, + EL_EMPTY_SPACE_15, + EL_EMPTY_SPACE_16, EL_SAND, EL_WALL, EL_BD_WALL, @@ -4715,7 +4756,7 @@ void InitElementPropertiesEngine(int engine_version) // ---------- CAN_BE_CLONED_BY_ANDROID ------------------------------------ for (j = 0; j < level.num_android_clone_elements; j++) SET_PROPERTY(i, EP_CAN_BE_CLONED_BY_ANDROID, - (i != EL_EMPTY && + (!IS_EMPTY(i) && IS_EQUAL_OR_IN_GROUP(i, level.android_clone_element[j]))); // ---------- CAN_CHANGE -------------------------------------------------- @@ -5275,6 +5316,8 @@ static void InitGameInfo(void) game.request_active = FALSE; game.request_active_or_moving = FALSE; + + game.use_masked_elements_initial = FALSE; } static void InitPlayerInfo(void)