X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=020b4d1d5e7607c044f72fc7c851bafcdaad0e16;hb=4ca952cbcd991a3e351b6292b37e47361b8f04d3;hp=079ece2f796b6f6071b82fb5e413329393cf90ab;hpb=aa24c59f7fea33d92180b087106258fa6c3c13cc;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 079ece2f..020b4d1d 100644 --- a/src/init.c +++ b/src/init.c @@ -6021,10 +6021,8 @@ static void InitOverrideArtwork(void) static char *getNewArtworkIdentifier(int type) { - static char *last_leveldir_identifier[3] = { NULL, NULL, NULL }; static char *last_artwork_identifier[3] = { NULL, NULL, NULL }; static boolean last_override_level_artwork[3] = { FALSE, FALSE, FALSE }; - static boolean last_has_level_artwork_set[3] = { FALSE, FALSE, FALSE }; static boolean initialized[3] = { FALSE, FALSE, FALSE }; TreeInfo *artwork_first_node = ARTWORK_FIRST_NODE(artwork, type); boolean setup_override_artwork = GFX_OVERRIDE_ARTWORK(type); @@ -6032,7 +6030,6 @@ static char *getNewArtworkIdentifier(int type) char *leveldir_identifier = leveldir_current->identifier; // !!! setLevelArtworkDir() should be moved to an earlier stage !!! char *leveldir_artwork_set = setLevelArtworkDir(artwork_first_node); - boolean has_level_artwork_set = (leveldir_artwork_set != NULL); char *artwork_current_identifier; char *artwork_new_identifier = NULL; // default: nothing has changed @@ -6060,14 +6057,6 @@ static char *getNewArtworkIdentifier(int type) /* 2nd step: check if it is really needed to reload artwork set ------------------------------------------------------------ */ - // ---------- reload if level set and also artwork set has changed ---------- - if (last_leveldir_identifier[type] != leveldir_identifier && - (last_has_level_artwork_set[type] || has_level_artwork_set)) - artwork_new_identifier = artwork_current_identifier; - - last_leveldir_identifier[type] = leveldir_identifier; - last_has_level_artwork_set[type] = has_level_artwork_set; - // ---------- reload if "override artwork" setting has changed -------------- if (last_override_level_artwork[type] != setup_override_artwork) artwork_new_identifier = artwork_current_identifier;