X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2Fmain.c;h=9f343318407a45100de8d4673dd1ed83b385143f;hb=83a31e12a79ab21deddbbb7533998a1a54a989dd;hp=235d433454c80ec341a2b23aac4b0fbc98e0f6eb;hpb=1533b136c6f8d0656cc45ca4c204104ef3d75249;p=rocksndiamonds.git diff --git a/src/game_sp/main.c b/src/game_sp/main.c index 235d4334..9f343318 100644 --- a/src/game_sp/main.c +++ b/src/game_sp/main.c @@ -3,9 +3,19 @@ #include "global.h" +struct GameInfo_SP game_sp_info; +struct LevelInfo_SP native_sp_level; + void InitGameEngine_SP() { + game_sp_info.LevelSolved = FALSE; + game_sp_info.GameOver = FALSE; + +#if 0 menPlay_Click(); +#else + menPlayDemo_Click(); +#endif } void BlitScreenToBitmap_SP(Bitmap *target_bitmap) @@ -16,4 +26,12 @@ void BlitScreenToBitmap_SP(Bitmap *target_bitmap) void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) { + byte single_player_action = action[0]; + + subMainGameLoop_Main(single_player_action, warp_mode); +} + +void RedrawPlayfield_SP(boolean force_redraw) +{ + subDisplayLevel(); }