X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2Fmain.c;h=92fc9120dcee90e756c0f12b3f20054e81dcc795;hb=520916c89d7d96944bf3d66e3caa5afd840df74c;hp=42f5f753a814de980dd2eb9f06a5060e8f1b329e;hpb=4591885cdbcfec145d1ac0510fed1519af1eea1d;p=rocksndiamonds.git diff --git a/src/game_sp/main.c b/src/game_sp/main.c index 42f5f753..92fc9120 100644 --- a/src/game_sp/main.c +++ b/src/game_sp/main.c @@ -28,6 +28,14 @@ void InitGameEngine_SP() menBorder = setup.sp_show_border_elements; + game_sp.scroll_xoffset = (EVEN(SCR_FIELDX) ? TILEX / 2 : 0); + game_sp.scroll_yoffset = (EVEN(SCR_FIELDY) ? TILEY / 2 : 0); + + if (native_sp_level.width <= SCR_FIELDX) + game_sp.scroll_xoffset = TILEX / 2; + if (native_sp_level.height <= SCR_FIELDY) + game_sp.scroll_yoffset = TILEY / 2; + for (x = 0; x < SP_MAX_PLAYFIELD_WIDTH; x++) { for (y = 0; y < SP_MAX_PLAYFIELD_HEIGHT; y++) @@ -50,13 +58,11 @@ void RedrawPlayfield_SP(boolean force_redraw) RestorePlayfield(); UpdatePlayfield(force_redraw); - - BackToFront_SP(); } -void DrawGameDoorValues_SP() +void UpdateGameDoorValues_SP() { - game_sp.time_played = TimerVar / setup.game_frame_delay; + game_sp.time_played = TimerVar / FRAMES_PER_SECOND; game_sp.infotrons_still_needed = InfotronsNeeded; game_sp.red_disk_count = RedDiskCount; game_sp.score = 0; // (currently no score in Supaplex engine) @@ -67,16 +73,24 @@ void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) byte single_player_action = action[0]; int x, y; - UpdateEngineValues(mScrollX / TILEX, mScrollY / TILEY); + UpdateEngineValues(mScrollX / TILEX, mScrollY / TILEY, + MurphyScreenXPos / TILEX, MurphyScreenYPos / TILEY); subMainGameLoop_Main(single_player_action, warp_mode); RedrawPlayfield_SP(FALSE); - if (!warp_mode) /* do not redraw values in warp mode */ - DrawGameDoorValues_SP(); + UpdateGameDoorValues_SP(); + + CheckSingleStepMode_SP(PlayField16[MurphyPosIndex] == fiMurphy, + HighByte(PlayField16[MurphyPosIndex]) == 0x2A); for (x = DisplayMinX; x <= DisplayMaxX; x++) for (y = DisplayMinY; y <= DisplayMaxY; y++) GfxFrame[x][y]++; } + +int getRedDiskReleaseFlag_SP() +{ + return RedDiskReleaseFlag; +}