X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2Fmain.c;fp=src%2Fgame_sp%2Fmain.c;h=efe66ad90b9784cbebbea7d7d4c235b93f0aaa0a;hb=f13a8935ca1a7eeb3406d02f49b2df1490504017;hp=4486656ffd7864693ad47dec5923f471bb0c5d24;hpb=2c3120aa7f91c0653642f4ec16ed3db44d9e80ce;p=rocksndiamonds.git diff --git a/src/game_sp/main.c b/src/game_sp/main.c index 4486656f..efe66ad9 100644 --- a/src/game_sp/main.c +++ b/src/game_sp/main.c @@ -62,7 +62,7 @@ void RedrawPlayfield_SP(boolean force_redraw) BackToFront_SP(); } -void DrawGameDoorValues_SP() +void UpdateGameDoorValues_SP() { game_sp.time_played = TimerVar / FRAMES_PER_SECOND; game_sp.infotrons_still_needed = InfotronsNeeded; @@ -81,8 +81,7 @@ void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) RedrawPlayfield_SP(FALSE); - if (!warp_mode) /* do not redraw values in warp mode */ - DrawGameDoorValues_SP(); + UpdateGameDoorValues_SP(); CheckSingleStepMode_SP(PlayField16[MurphyPosIndex] == fiMurphy, HighByte(PlayField16[MurphyPosIndex]) == 0x2A);