X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2Ffile.c;h=677152ba4f7ae11b8053e2cda8dc8a2d39253a63;hb=fa8aab99c2bf447a57ea1914ac98030455c49bad;hp=a66187c582f5d04f6b13dcbaea72a6d8036eec63;hpb=4cd59cef0737229da365e385a8762e681a5e471f;p=rocksndiamonds.git diff --git a/src/game_sp/file.c b/src/game_sp/file.c index a66187c5..677152ba 100644 --- a/src/game_sp/file.c +++ b/src/game_sp/file.c @@ -512,7 +512,7 @@ boolean LoadNativeLevel_SP(char *filename, int level_pos, return TRUE; } -void SaveNativeLevel_SP(char *filename) +boolean SaveNativeLevel_SP(char *filename) { LevelInfoType *header = &native_sp_level.header; FILE *file; @@ -522,7 +522,7 @@ void SaveNativeLevel_SP(char *filename) { Warn("cannot save native level file '%s'", filename); - return; + return FALSE; } // write level playfield (width * height == 60 * 24 tiles == 1440 bytes) @@ -573,4 +573,6 @@ void SaveNativeLevel_SP(char *filename) } fclose(file); + + return TRUE; }