X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FMurphy.c;h=c50ecb87f68273d4a3b38d95e1f1bbf3c5ec4cf6;hb=3c080c7b33b6dfcc6e0039b592c5f268535873e7;hp=7ff39ab33722c9f41a113c6fa51ce1b313df4719;hpb=0d95c7df5f708c3f30e10cab3894082019f8cd6c;p=rocksndiamonds.git diff --git a/src/game_sp/Murphy.c b/src/game_sp/Murphy.c index 7ff39ab3..c50ecb87 100644 --- a/src/game_sp/Murphy.c +++ b/src/game_sp/Murphy.c @@ -88,8 +88,8 @@ int subAnimateMurphy(int *si) if (bl != 0) // a key was pressed! goto locKeyPressed5FCF; -#if 1 - printf("::: !!! %d [%d]\n", DemoKeyCode, GravityFlag); +#if 0 + printf("::: Murphy.c: !!! %d [%d]\n", DemoKeyCode, GravityFlag); #endif RedDiskReleaseFlag = 1; @@ -585,7 +585,7 @@ loc_g_62E2: // ========================================================================== loc_g_6312: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si - FieldWidth] = 0x103; PlayField16[*si] = 0x300; *si = *si - FieldWidth; @@ -607,7 +607,7 @@ loc_g_6341: // ========================================================================== loc_g_6364: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si + FieldWidth] = 0x303; PlayField16[*si] = 0x300; *si = *si + FieldWidth; @@ -642,7 +642,7 @@ loc_g_63C2: loc_g_63D3: subSoundFXBase(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si - FieldWidth] = 0x503; PlayField16[*si] = 0x300; *si = *si - FieldWidth; @@ -690,7 +690,7 @@ loc_g_6448: loc_g_6459: subSoundFXBase(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si + FieldWidth] = 0x703; PlayField16[*si] = 0x300; *si = *si + FieldWidth; @@ -822,7 +822,7 @@ loc_g_6599: loc_g_65C6: subSoundFXInfotron(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si - FieldWidth] = 0x903; PlayField16[*si] = 0x300; *si = *si - FieldWidth; @@ -849,7 +849,7 @@ loc_g_65FE: loc_g_662A: subSoundFXInfotron(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si + FieldWidth] = 0xB03; PlayField16[*si] = 0x300; *si = *si + FieldWidth; @@ -931,6 +931,15 @@ loc_g_6756: if (LowByte(InfotronsNeeded) != 0) return subAnimateMurphy; +#if 1 + if (!game_sp_info.LevelSolved) + printf("::: Murphy.c: !!!!!!!!!! LEVEL %d SOLVED !!!!!!!!!!\n",LevelNumber); +#endif + +#if 1 + game_sp_info.LevelSolved = TRUE; +#endif + subSoundFXExit(); data_h_DemoDone = 1; // EP set level success bytes LevelStatus = 1; // set Level Status DONE @@ -1135,7 +1144,7 @@ loc_StopSplit: // ========================================================================== loc_g_69A6: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si] = 0x1C03; PlayField16[*si - FieldWidth] = 0x300; goto loc_StopNoSplit; @@ -1156,7 +1165,7 @@ loc_g_69CE: // ========================================================================== loc_g_69F7: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si] = 0x1E03; PlayField16[*si + FieldWidth] = 0x300; goto loc_StopNoSplit; @@ -1417,8 +1426,39 @@ loc_g_6C8F: MurphyScreenXPos = MurphyScreenXPos + MurphyDX; MurphyScreenYPos = MurphyScreenYPos + MurphyDY; #endif + + +#if 0 + printf("::: %04d [%03ld, %02d] ----------> %s [%d] [%d, %d] [%d, %d] [%d]\n", + TimerVar, + DemoOffset - DemoPointer, DemoKeyRepeatCounter, + (DemoKeyCode == keyNone ? "(none)" : + DemoKeyCode == keyLeft ? "left" : + DemoKeyCode == keyRight ? "right" : + DemoKeyCode == keyUp ? "up" : + DemoKeyCode == keyDown ? "down" : + DemoKeyCode == keySpace ? "space" : + DemoKeyCode == keySpaceLeft ? "space + left" : + DemoKeyCode == keySpaceRight ? "space + right" : + DemoKeyCode == keySpaceUp ? "space + up" : + DemoKeyCode == keySpaceDown ? "space + down" : "(unknown)"), + DemoKeyCode, + MurphyScreenXPos, MurphyScreenYPos, + MurphyPosIndex % 60, MurphyPosIndex / 60, + ClearPos); +#endif + +#if 0 + Delay(500); +#endif + +#if 1 + if (!(ClearPos < 0)) // clear field that murphy is leaving + subCopyFieldToScreen(ClearPos, 0); +#else if (! ClearPos < 0) // clear field that murphy is leaving subCopyFieldToScreen(ClearPos, 0); +#endif #if 0 printf("::: ---------------> %d, %d [%d, %d]\n", @@ -1438,9 +1478,14 @@ loc_g_6C8F: X = GetStretchX(dxPos) + tDeltaX; Y = GetStretchY(dxPos) + tDeltaY; - Tmp = (SeqPos < 0 ? 0 : 0); // 9StepBugFix!(red disk move right) + Tmp = (SeqPos < 0 ? 0 : SeqPos); // 9StepBugFix!(red disk move right) StretchedSprites.BltEx(X, Y, dx[Tmp]); + +#if 1 + if (!(dx2 < 0)) +#else if (! dx2 < 0) +#endif { tPos = dxPos + dx2Step; X = GetStretchX(tPos); @@ -1775,6 +1820,11 @@ loc_g_6F3B: loc_g_6F77: ExitToMenuFlag = 1; + +#if 1 + PlayField16[*si] = fiSpace; // remove Murphy from playfield after exiting +#endif + return subAnimateMurphy; // ========================================================================== @@ -2288,6 +2338,34 @@ int subSpPortTest(int si) int i, cx, bx; +#if 1 + cx = LInfo.SpecialPortCount; // number of special ports + + for (i = 0; i < cx; i++) + { +#if 1 + /* this assumes that PortLocation is stored as big endian */ + bx = LInfo.SpecialPort[i].PortLocation; +#else + /* this assumes that PortLocation is stored as little endian */ + bx = HighByte(LInfo.SpecialPort[i].PortLocation); + MovHighByte(&bx, LowByte(LInfo.SpecialPort[i].PortLocation)); +#endif + + if (bx / 2 == si) + { + GravityFlag = LInfo.SpecialPort[i].Gravity; + FreezeZonks = LInfo.SpecialPort[i].FreezeZonks; + SnikSnaksElectronsFrozen = LInfo.SpecialPort[i].FreezeEnemies; + + // RandomTime = RandomTime Xor RandomSeed 'is RandomTime used at all? no! + + break; + } + } + +#else + cx = LInfo.SpecialPortCount; // number of special ports for (i = 1; i <= cx; i++) { @@ -2302,9 +2380,9 @@ int subSpPortTest(int si) // RandomTime = RandomTime Xor RandomSeed 'is RandomTime used at all? no! i = cx + 1; } - } } +#endif return subSpPortTest; } // subSpPortTest