X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FMurphy.c;h=0bc114ff869a72c15d55aa7342bdbe396a824a78;hb=34e8c8894f9aa655a87577c946c31a3f9b6134c5;hp=e104a5c7d1b4b4d3fd8f32010d941363dd2e58fa;hpb=f7b79b71faf7e5fbe38df38d26d1156f3ba2f0ce;p=rocksndiamonds.git diff --git a/src/game_sp/Murphy.c b/src/game_sp/Murphy.c index e104a5c7..0bc114ff 100644 --- a/src/game_sp/Murphy.c +++ b/src/game_sp/Murphy.c @@ -4,13 +4,10 @@ #include "Murphy.h" + static void subEatRedDisk(int si); static boolean subMoveKillsMurphy(int si, int ax, int bl); -// static char *VB_Name = "modMurphy"; - -// --- Option Explicit - #if 1 #define LocalStretch (2) @@ -30,14 +27,8 @@ static boolean subMoveKillsMurphy(int si, int ax, int bl); void subAnimateMurphy(int *si) { - // int ax, al, ah, bx, bl, i, X, Y; - // int tX, tY, tDeltaX, tDeltaY, tPos, Tmp; -#if 1 int ax, al, bl, i, X, Y; int time1, time2; -#else - int ax, al, bx, bl, i, X, Y; -#endif int tDeltaX, tDeltaY, tPos, Tmp; // Variables that hold information about the animation sequence @@ -54,16 +45,6 @@ void subAnimateMurphy(int *si) ax = PlayField16[*si]; al = LowByte(ax); -#if 0 - printf("::: Murphy.c: subAnimateMurphy(): %d [%d, %d] %d, %d [%d]\n", - *si, *si % 60, *si / 60, ax, al, (al == fiMurphy)); -#endif - -#if 0 - printf("::: Murphy.c: subAnimateMurphy(): %d [%d] [%d]\n", - YawnSleepCounter, FrameCounter, TimerVar); -#endif - if (al != fiMurphy) { MurphyMoveCounter = 0; // We have no Murphy! Exit! @@ -87,11 +68,14 @@ void subAnimateMurphy(int *si) dx2 = -1; SeqPos = 0; // end of FS + ScratchGravity = 0; // scratch gravity off if (GravityFlag != 0) // Gravity? (1=gravity on) { bl = LowByte(PlayField16[*si - FieldWidth]); // check above - if (! (bl == fiPortUp || bl == fiPortUpAndDown || bl == fiPortAllDirections)) + if (! (bl == fiPortUp || + bl == fiPortUpAndDown || + bl == fiPortAllDirections)) { if (PlayField16[*si + FieldWidth] == 0) // gravity on and space below! ScratchGravity = 1; @@ -686,7 +670,7 @@ loc_g_62E2: dx = aniFramesRedDisk; dx1 = aniRedDisk; MovLowByte(&RedDiskReleasePhase, 1); - Mov(&RedDiskReleaseMurphyPos, *si); // remember Murphy's location + RedDiskReleaseMurphyPos = *si; // remember Murphy's location goto loc_Split; // ========================================================================== @@ -755,7 +739,12 @@ loc_g_63C2: // ========================================================================== loc_g_63D3: +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); +#endif + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyDigUpRight : aniMurphyDigUpLeft); PlayField16[*si - FieldWidth] = 0x503; @@ -781,7 +770,12 @@ loc_g_640B: // ========================================================================== loc_g_641C: +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); +#endif + dx = aniFramesMurphyEatLeft; dx1 = aniMurphyDigLeft; PlayField16[*si - 1] = 0x203; @@ -807,7 +801,12 @@ loc_g_6448: // ========================================================================== loc_g_6459: +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); +#endif + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyDigUpRight : aniMurphyDigUpLeft); PlayField16[*si + FieldWidth] = 0x703; @@ -833,7 +832,12 @@ loc_g_6491: // ========================================================================== loc_g_64A2: +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); +#endif + dx = aniFramesMurphyEatRight; dx1 = aniMurphyDigRight; PlayField16[*si + 1] = 0x803; @@ -860,7 +864,12 @@ loc_g_64CE: loc_g_64DF: subCopyImageToScreen(*si, aniMurphyTouchUp); +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); +#endif + dx = aniFramesTouchBase; dx1 = aniTouchBase; dxPos = *si - FieldWidth; @@ -886,7 +895,12 @@ loc_g_650C: loc_g_651D: subCopyImageToScreen(*si, aniMurphyTouchLeft); +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); +#endif + dx = aniFramesTouchBase; dx1 = aniTouchBase; dxPos = *si - 1; @@ -912,7 +926,12 @@ loc_g_654A: loc_g_655B: subCopyImageToScreen(*si, aniMurphyTouchDown); +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); +#endif + dx = aniFramesTouchBase; dx1 = aniTouchBase; dxPos = *si + FieldWidth; @@ -938,7 +957,12 @@ loc_g_6588: loc_g_6599: subCopyImageToScreen(*si, aniMurphyTouchRight); +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); +#endif + dx = aniFramesTouchBase; dx1 = aniTouchBase; dxPos = *si + 1; @@ -950,7 +974,12 @@ loc_g_6599: // ========================================================================== loc_g_65C6: +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); +#endif + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si - FieldWidth] = 0x903; @@ -963,7 +992,12 @@ loc_g_65C6: // ========================================================================== loc_g_65FE: +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); +#endif + dx = aniFramesEatInfotronLeft; dx1 = aniEatInfotronLeft; #if 0 @@ -981,7 +1015,12 @@ loc_g_65FE: // ========================================================================== loc_g_662A: +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); +#endif + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si + FieldWidth] = 0xB03; @@ -994,7 +1033,12 @@ loc_g_662A: // ========================================================================== loc_g_6662: +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); +#endif + dx = aniFramesEatInfotronRight; dx1 = aniEatInfotronRight; #if 0 @@ -1013,7 +1057,12 @@ loc_g_6662: loc_g_668E: subCopyImageToScreen(*si, aniMurphyTouchUp); +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); +#endif + dx = aniFramesTouchInfotron; dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x14); @@ -1026,7 +1075,12 @@ loc_g_668E: loc_g_66C0: subCopyImageToScreen(*si, aniMurphyTouchLeft); +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); +#endif + dx = aniFramesTouchInfotron; dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x15); @@ -1039,7 +1093,12 @@ loc_g_66C0: loc_g_66F2: subCopyImageToScreen(*si, aniMurphyTouchDown); +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); +#endif + dx = aniFramesTouchInfotron; dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x16); @@ -1052,7 +1111,12 @@ loc_g_66F2: loc_g_6724: subCopyImageToScreen(*si, aniMurphyTouchRight); +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); +#endif + dx = aniFramesTouchInfotron; dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x17); @@ -1073,15 +1137,20 @@ loc_g_6756: return; #if 1 - if (!game_sp_info.LevelSolved) + if (!game_sp.LevelSolved) printf("::: Murphy.c: !!!!!!!!!! LEVEL %d SOLVED !!!!!!!!!!\n",LevelNumber); #endif #if 1 - game_sp_info.LevelSolved = TRUE; + game_sp.LevelSolved = TRUE; #endif +#if 1 + subSoundFX(*si, fiExit, actPassing); +#else subSoundFXExit(); +#endif + data_h_DemoDone = 1; // EP set level success bytes LevelStatus = 1; // set Level Status DONE EP_GameDemoVar0DAA = 0; // force demo for lead-out @@ -1090,7 +1159,6 @@ loc_g_6756: if (UpdateTimeFlag != 0) // update time? { UpdatedFlag = 1; // prevent double update - subUpdatePlayingTime(); // update playing time } } @@ -1597,8 +1665,36 @@ locProceedMovingMurphy: // proceed moving murphy ax = ax - 1; // next picture of sequence MovingPictureSequencePhase = ax; // store for later + if (ax == 0) // Sound effects +#if 1 + { + switch (HighByte(PlayField16[*si])) + { + case 0xE: + case 0xF: + subSoundFX(*si, fiZonk, actPushing); + break; + + case 0x28: + case 0x29: + subSoundFX(*si, fiOrangeDisk, actPushing); + break; + + case 0x24: + case 0x25: + case 0x26: + case 0x27: + subSoundFX(*si, fiYellowDisk, actPushing); + break; + + default: + break; + } + } +#else subSoundFXPush(); +#endif bl = HighByte(PlayField16[*si]); if (bl == 0xE) // Push Zonk to left @@ -1691,12 +1787,15 @@ loc_g_6C8F: MurphyScreenXPos, MurphyScreenYPos, MurphyDX, MurphyDY); #endif +#if 0 + // !!! special two-tile animation currently not used !!! if (dx2 == fiInfotron) // special case of infotron moving left or right { tDeltaX = 0; tDeltaY = 0; } else +#endif { tDeltaX = MurphyDX * LocalStretch * (SeqPos + 1); tDeltaY = MurphyDY * LocalStretch * (SeqPos + 1); @@ -1729,11 +1828,14 @@ loc_g_6C8F: tPos = dxPos + dx2Step; X = GetStretchX(tPos); Y = GetStretchY(tPos); +#if 0 + // !!! special two-tile animation currently not used !!! if (dx2 == fiInfotron) // special case of infotron moving left or right { StretchedSprites.BltEx(X, Y, dx[SeqPos] + dx2Step); } else // pushing something +#endif { #if 1 // (SeqPos iterates from 0 to 7 while pushing) @@ -1764,12 +1866,21 @@ loc_g_6C8F: tDeltaY = MurphyDY * LocalStretch * (SeqPos + 1); X = GetStretchX(dxPos) + tDeltaX; Y = GetStretchY(dxPos) + tDeltaY; +#if 1 + StretchedSprites.BltImg(X, Y, dx1, SeqPos); // plot first murphy +#else StretchedSprites.BltEx(X, Y, dx[SeqPos]); // plot first murphy +#endif tPos = dxPos + dx2Step; X = GetStretchX(tPos); Y = GetStretchY(tPos); +#if 1 + StretchedSprites.BltImg(X + tDeltaX, Y + tDeltaY, dx1, SeqPos); // plot second murphy + StretchedSprites.BltImg(X, Y, fiGraphic[LowByte(PlayField16[tPos])], 0); // replot the port on top +#else StretchedSprites.BltEx(X + tDeltaX, Y + tDeltaY, dx[SeqPos]); // plot second murphy StretchedSprites.BltEx(X, Y, LowByte(PlayField16[tPos])); // replot the port on top +#endif // End of split movement (port) // ------------------------------ } // loc_g_6D1E:'loc_g_6D28: @@ -1927,7 +2038,6 @@ loc_g_6EBA: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_6EC8: // space, base PlayField16[*si] = fiMurphy; subAdjustZonksInfotronsAboveMurphy(*si + FieldWidth); @@ -1942,7 +2052,6 @@ loc_g_6ED8: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_6EE6: // space, base PlayField16[*si] = fiMurphy; subAdjustZonksInfotronsAboveMurphy(*si + 1); @@ -1957,7 +2066,6 @@ loc_g_6EF6: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_6F04: // space, base if (LowByte(PlayField16[*si - FieldWidth]) != fiExplosion) PlayField16[*si - FieldWidth] = 0; @@ -1974,7 +2082,6 @@ loc_g_71B6: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_71C4: // space, base subAdjustZonksInfotronsAboveMurphy(*si - 1); PlayField16[*si] = fiMurphy; @@ -1989,7 +2096,6 @@ loc_g_71D4: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_71E2: // base if (LowByte(PlayField16[*si - FieldWidth]) != fiExplosion) PlayField16[*si - FieldWidth] = 0; @@ -2004,7 +2110,6 @@ loc_g_71F0: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_71FE: // base if (LowByte(PlayField16[*si - 1]) != fiExplosion) PlayField16[*si - 1] = 0; @@ -2019,7 +2124,6 @@ loc_g_720C: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_721A: // base if (LowByte(PlayField16[*si + FieldWidth]) != fiExplosion) PlayField16[*si + FieldWidth] = 0; @@ -2034,7 +2138,6 @@ loc_g_7228: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_7236: // base if (LowByte(PlayField16[*si + 1]) != fiExplosion) PlayField16[*si + 1] = 0; @@ -2515,8 +2618,12 @@ loc_g_747F: PlayField16[*si] = fiMurphy; RedDiskReleasePhase = 2; RedDiskCount = RedDiskCount - 1; - subDisplayRedDiskCount(); + +#if 1 + subSoundFX(*si, fiRedDisk, actDropping); +#else subSoundFXPush(); // Sound effects +#endif } // subAnimateMurphy // ========================================================================== @@ -2668,6 +2775,8 @@ int subSpPortTest(int si) return subSpPortTest; } // subSpPortTest +#if 0 + void subCopyFieldToScreen(int si, int fi) { int X, Y; @@ -2679,6 +2788,8 @@ void subCopyFieldToScreen(int si, int fi) // +++++++++++++++++++++++++++++++++++++++++ } +#endif + void subCopyAnimToScreen(int si, int graphic, int sync_frame) { int X, Y; @@ -2707,7 +2818,6 @@ static void subEatRedDisk(int si) } RedDiskCount = (RedDiskCount + 1) % 256; - subDisplayRedDiskCount(); } void subAdjustZonksInfotronsAboveMurphy(int si)