X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FMakefile;h=ae7c37fa2c5608cf6db10a94c4d34d1099fb5519;hb=dec5093fc78bfe1356d764c2432fed6566b2af66;hp=f6b31aab163442868783f9ac3425275c828484e9;hpb=5ba7f2d9a3f07f342afdf215a3307d5487cb6d43;p=rocksndiamonds.git diff --git a/src/game_sp/Makefile b/src/game_sp/Makefile index f6b31aab..ae7c37fa 100644 --- a/src/game_sp/Makefile +++ b/src/game_sp/Makefile @@ -1,102 +1,72 @@ # ============================================================================= -# Rocks'n'Diamonds Makefile (game_sp) +# Rocks'n'Diamonds - McDuffin Strikes Back! # ----------------------------------------------------------------------------- -# (c) 1995-2009 Holger Schemel +# (c) 1995-2014 by Artsoft Entertainment +# Holger Schemel +# info@artsoft.org +# http://www.artsoft.org/ # ----------------------------------------------------------------------------- -# MegaPlex version 0.5 beta release xmas 2001 by Frank Schindler, -# based on the Speed Fix 6.3+ by Herman Perk, -# based on original Supaplex by Michael Stopp & Philip Jespersen. +# The native Supaplex game engine is based on: +# - MegaPlex version 0.5 beta release xmas 2001 by Frank Schindler +# - Speed Fix 6.3+ by Herman Perk +# - Supaplex by Michael Stopp & Philip Jespersen +# ----------------------------------------------------------------------------- +# src/game_sp/Makefile # ============================================================================= # ----------------------------------------------------------------------------- # configuration # ----------------------------------------------------------------------------- -SRCS = main.c \ +SRCS = init.c \ + file.c \ + main.c \ vb_lib.c \ - vb_vars.c \ \ ASM.c \ - BitMapObject.c \ BugsTerminals.c \ - Capture.c \ DDScrollBuffer.c \ DDSpriteBuffer.c \ - Demo.c \ - DemoBufferObject.c \ - DirectDrawGlobals.c \ - DirectXGlobals.c \ Display.c \ DoGameStuff.c \ Electrons.c \ - ErrorReporting.c \ Explosions.c \ - FakeDeclares.c \ - FancyRestore.c \ - GeneralTricks.c \ Globals.c \ Infotrons.c \ InitGameConditions.c \ Input.c \ - LevelSetPreviewForm.c \ MainForm.c \ MainGameLoop.c \ - Marker.c \ Murphy.c \ OrangeDisk.c \ - PathTools.c \ - SettingsObject.c \ SnikSnaks.c \ Sound.c \ - TickCountObject.c \ - TopMost.c \ - Zonk.c \ - modAnimations.c \ - modGeneralTricks.c \ - modMPX.c + Zonk.c -OBJS = main.o \ +OBJS = init.o \ + file.o \ + main.o \ vb_lib.o \ - vb_vars.o \ \ ASM.o \ - BitMapObject.o \ BugsTerminals.o \ - Capture.o \ DDScrollBuffer.o \ DDSpriteBuffer.o \ - Demo.o \ - DemoBufferObject.o \ - DirectDrawGlobals.o \ - DirectXGlobals.o \ Display.o \ DoGameStuff.o \ Electrons.o \ - ErrorReporting.o \ Explosions.o \ - FakeDeclares.o \ - FancyRestore.o \ - GeneralTricks.o \ Globals.o \ Infotrons.o \ InitGameConditions.o \ Input.o \ - LevelSetPreviewForm.o \ MainForm.o \ MainGameLoop.o \ - Marker.o \ Murphy.o \ OrangeDisk.o \ - PathTools.o \ - SettingsObject.o \ SnikSnaks.o \ Sound.o \ - TickCountObject.o \ - TopMost.o \ - Zonk.o \ - modAnimations.o \ - modGeneralTricks.o \ - modMPX.o + Zonk.o GAME_SP = game_sp.a