X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FMakefile;h=ae7c37fa2c5608cf6db10a94c4d34d1099fb5519;hb=520916c89d7d96944bf3d66e3caa5afd840df74c;hp=4679486b91860219241ac68fcb8ef8b7c39e3ab7;hpb=98edd2c02783d6cf8ffe4d7aec340fe80cc8bcff;p=rocksndiamonds.git diff --git a/src/game_sp/Makefile b/src/game_sp/Makefile index 4679486b..ae7c37fa 100644 --- a/src/game_sp/Makefile +++ b/src/game_sp/Makefile @@ -1,11 +1,17 @@ # ============================================================================= -# Makefile for native Supaplex engine for Rocks'n'Diamonds (game_sp) +# Rocks'n'Diamonds - McDuffin Strikes Back! # ----------------------------------------------------------------------------- -# (c) 1995-2009 Holger Schemel +# (c) 1995-2014 by Artsoft Entertainment +# Holger Schemel +# info@artsoft.org +# http://www.artsoft.org/ # ----------------------------------------------------------------------------- -# based on MegaPlex version 0.5 beta release xmas 2001 by Frank Schindler, -# based on the Speed Fix 6.3+ by Herman Perk, -# based on original Supaplex by Michael Stopp & Philip Jespersen +# The native Supaplex game engine is based on: +# - MegaPlex version 0.5 beta release xmas 2001 by Frank Schindler +# - Speed Fix 6.3+ by Herman Perk +# - Supaplex by Michael Stopp & Philip Jespersen +# ----------------------------------------------------------------------------- +# src/game_sp/Makefile # ============================================================================= # ----------------------------------------------------------------------------- @@ -16,91 +22,51 @@ SRCS = init.c \ file.c \ main.c \ vb_lib.c \ - vb_vars.c \ \ ASM.c \ - BitMapObject.c \ BugsTerminals.c \ - Capture.c \ DDScrollBuffer.c \ DDSpriteBuffer.c \ - Demo.c \ - DemoBufferObject.c \ - DirectDrawGlobals.c \ - DirectXGlobals.c \ Display.c \ DoGameStuff.c \ Electrons.c \ - ErrorReporting.c \ Explosions.c \ - FakeDeclares.c \ - FancyRestore.c \ - GeneralTricks.c \ Globals.c \ Infotrons.c \ InitGameConditions.c \ Input.c \ - LevelSetPreviewForm.c \ MainForm.c \ MainGameLoop.c \ - Marker.c \ Murphy.c \ OrangeDisk.c \ - PathTools.c \ - SettingsObject.c \ SnikSnaks.c \ Sound.c \ - TickCountObject.c \ - TopMost.c \ - Zonk.c \ - modAnimations.c \ - modGeneralTricks.c \ - modMPX.c + Zonk.c OBJS = init.o \ file.o \ main.o \ vb_lib.o \ - vb_vars.o \ \ ASM.o \ - BitMapObject.o \ BugsTerminals.o \ - Capture.o \ DDScrollBuffer.o \ DDSpriteBuffer.o \ - Demo.o \ - DemoBufferObject.o \ - DirectDrawGlobals.o \ - DirectXGlobals.o \ Display.o \ DoGameStuff.o \ Electrons.o \ - ErrorReporting.o \ Explosions.o \ - FakeDeclares.o \ - FancyRestore.o \ - GeneralTricks.o \ Globals.o \ Infotrons.o \ InitGameConditions.o \ Input.o \ - LevelSetPreviewForm.o \ MainForm.o \ MainGameLoop.o \ - Marker.o \ Murphy.o \ OrangeDisk.o \ - PathTools.o \ - SettingsObject.o \ SnikSnaks.o \ Sound.o \ - TickCountObject.o \ - TopMost.o \ - Zonk.o \ - modAnimations.o \ - modGeneralTricks.o \ - modMPX.o + Zonk.o GAME_SP = game_sp.a