X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FMainGameLoop.c;h=c6d2d6dcfec6fa5c62aecaed377fa71343533ce9;hb=023dd1a5d064b6a2fbfb8145af8c61261ea53886;hp=e1a20b102466cfcf641c694ffa8bfc9b5125b15a;hpb=c40a5c6109e586ce4049ca0900e5fb9c9ac60fb7;p=rocksndiamonds.git diff --git a/src/game_sp/MainGameLoop.c b/src/game_sp/MainGameLoop.c index e1a20b10..c6d2d6dc 100644 --- a/src/game_sp/MainGameLoop.c +++ b/src/game_sp/MainGameLoop.c @@ -99,7 +99,7 @@ void subCalculateScreenScrollPos(void) { subGetRandomNumber(); - // printf("::: ExplosionShake [%d]\n", FrameCounter); + // Debug("game:playing:SP", "ExplosionShake [%d]", FrameCounter); } ScreenScrollXPos = MurphyScreenXPos - (SCR_FIELDX / 2) * TILESIZE;