X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FMainGameLoop.c;h=028c861e03a5741f44a9eccff4d84465340cfed1;hb=949580a3bafe5c8abd1fac99202411b65900b883;hp=38f76fc7f6a1f7b760f5f1fd3a96ba4122f27171;hpb=843029e7c2253a35aa1b4ac87241978808b9e6fc;p=rocksndiamonds.git diff --git a/src/game_sp/MainGameLoop.c b/src/game_sp/MainGameLoop.c index 38f76fc7..028c861e 100644 --- a/src/game_sp/MainGameLoop.c +++ b/src/game_sp/MainGameLoop.c @@ -293,8 +293,8 @@ locExitMainGameLoop: #if 1 /* if the game is not won when reaching this point, then it is lost */ - if (!game_sp_info.LevelSolved) - game_sp_info.GameOver = TRUE; + if (!game_sp.LevelSolved) + game_sp.GameOver = TRUE; #endif #if 1 @@ -599,6 +599,8 @@ int subCalculateScreenScrollPos() if (ExplosionShake != 0) { subGetRandomNumber(); + + // printf("::: ExplosionShake [%d]\n", FrameCounter); } {